1/* 2 * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 14 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 15 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 16 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 17 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 18 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 19 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 20 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26#ifndef RenderMathMLUnderOver_h 27#define RenderMathMLUnderOver_h 28 29#if ENABLE(MATHML) 30 31#include "RenderMathMLBlock.h" 32 33namespace WebCore { 34 35class RenderMathMLUnderOver : public RenderMathMLBlock { 36public: 37 RenderMathMLUnderOver(Element&, PassRef<RenderStyle>); 38 39 virtual RenderMathMLOperator* unembellishedOperator(); 40 41 virtual int firstLineBaseline() const override; 42 43protected: 44 virtual void layout(); 45 46private: 47 virtual bool isRenderMathMLUnderOver() const override { return true; } 48 virtual const char* renderName() const override { return "RenderMathMLUnderOver"; } 49 50 enum UnderOverType { Under, Over, UnderOver }; 51 UnderOverType m_kind; 52}; 53 54} 55 56#endif // ENABLE(MATHML) 57 58#endif // RenderMathMLUnderOver_h 59