1/*
2 * Copyright (C) 2013 The MathJax Consortium. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 *    notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 *    notice, this list of conditions and the following disclaimer in the
11 *    documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
14 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
15 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
16 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
17 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
18 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
19 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
20 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef MathMLSelectElement_h
27#define MathMLSelectElement_h
28
29#if ENABLE(MATHML)
30#include "MathMLInlineContainerElement.h"
31
32namespace WebCore {
33
34class MathMLSelectElement final : public MathMLInlineContainerElement {
35public:
36    static PassRefPtr<MathMLSelectElement> create(const QualifiedName& tagName, Document&);
37    static bool isMathMLEncoding(const AtomicString& value);
38    static bool isSVGEncoding(const AtomicString& value);
39    static bool isHTMLEncoding(const AtomicString& value);
40
41private:
42    MathMLSelectElement(const QualifiedName& tagName, Document&);
43    virtual RenderPtr<RenderElement> createElementRenderer(PassRef<RenderStyle>) override;
44
45    virtual bool childShouldCreateRenderer(const Node&) const override;
46
47    virtual void finishParsingChildren() override;
48    virtual void childrenChanged(const ChildChange&) override;
49    virtual void attributeChanged(const QualifiedName&, const AtomicString& oldValue, const AtomicString& newValue, AttributeModificationReason = ModifiedDirectly) override;
50    virtual void defaultEventHandler(Event*) override;
51    virtual bool willRespondToMouseClickEvents() override;
52
53    void toggle();
54    int getSelectedActionChildAndIndex(Element*& selectedChild);
55    Element* getSelectedActionChild();
56    Element* getSelectedSemanticsChild();
57
58    void updateSelectedChild() override;
59    Element* m_selectedChild;
60};
61
62}
63
64#endif // ENABLE(MATHML)
65#endif // MathMLSelectElement_h
66