1/* 2 * Copyright (C) 2007, 2008, 2010 Apple Inc. All rights reserved. 3 * Copyright (C) 2007 Justin Haygood (jhaygood@reaktix.com) 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 3. Neither the name of Apple Inc. ("Apple") nor the names of 15 * its contributors may be used to endorse or promote products derived 16 * from this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 19 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 20 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 21 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 22 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 23 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 24 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 25 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * 29 * 30 * Note: The implementations of InterlockedIncrement and InterlockedDecrement are based 31 * on atomic_increment and atomic_exchange_and_add from the Boost C++ Library. The license 32 * is virtually identical to the Apple license above but is included here for completeness. 33 * 34 * Boost Software License - Version 1.0 - August 17th, 2003 35 * 36 * Permission is hereby granted, free of charge, to any person or organization 37 * obtaining a copy of the software and accompanying documentation covered by 38 * this license (the "Software") to use, reproduce, display, distribute, 39 * execute, and transmit the Software, and to prepare derivative works of the 40 * Software, and to permit third-parties to whom the Software is furnished to 41 * do so, all subject to the following: 42 * 43 * The copyright notices in the Software and this entire statement, including 44 * the above license grant, this restriction and the following disclaimer, 45 * must be included in all copies of the Software, in whole or in part, and 46 * all derivative works of the Software, unless such copies or derivative 47 * works are solely in the form of machine-executable object code generated by 48 * a source language processor. 49 * 50 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 51 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 52 * FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT 53 * SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE 54 * FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, 55 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 56 * DEALINGS IN THE SOFTWARE. 57 */ 58 59#ifndef Threading_h 60#define Threading_h 61 62#include <stdint.h> 63#include <wtf/Assertions.h> 64#include <wtf/Atomics.h> 65#include <wtf/Locker.h> 66#include <wtf/Noncopyable.h> 67#include <wtf/ThreadSafeRefCounted.h> 68#include <wtf/ThreadingPrimitives.h> 69 70namespace WTF { 71 72typedef uint32_t ThreadIdentifier; 73typedef void (*ThreadFunction)(void* argument); 74 75// This function must be called from the main thread. It is safe to call it repeatedly. 76// Darwin is an exception to this rule: it is OK to call it from any thread, the only 77// requirement is that the calls are not reentrant. 78WTF_EXPORT_PRIVATE void initializeThreading(); 79 80// Returns 0 if thread creation failed. 81// The thread name must be a literal since on some platforms it's passed in to the thread. 82WTF_EXPORT_PRIVATE ThreadIdentifier createThread(ThreadFunction, void*, const char* threadName); 83 84// Mark the current thread as requiring UI responsiveness. 85WTF_EXPORT_PRIVATE void setCurrentThreadIsUserInteractive(); 86 87WTF_EXPORT_PRIVATE void setCurrentThreadIsUserInitiated(); 88 89// Internal platform-specific createThread implementation. 90ThreadIdentifier createThreadInternal(ThreadFunction, void*, const char* threadName); 91 92// Called in the thread during initialization. 93// Helpful for platforms where the thread name must be set from within the thread. 94void initializeCurrentThreadInternal(const char* threadName); 95 96WTF_EXPORT_PRIVATE ThreadIdentifier currentThread(); 97WTF_EXPORT_PRIVATE void changeThreadPriority(ThreadIdentifier, int); 98WTF_EXPORT_PRIVATE int waitForThreadCompletion(ThreadIdentifier); 99WTF_EXPORT_PRIVATE void detachThread(ThreadIdentifier); 100 101} // namespace WTF 102 103using WTF::ThreadIdentifier; 104using WTF::createThread; 105using WTF::currentThread; 106using WTF::changeThreadPriority; 107using WTF::detachThread; 108using WTF::waitForThreadCompletion; 109 110#endif // Threading_h 111