1.. _projects:
2
3========================
4Creating an LLVM Project
5========================
6
7.. contents::
8   :local:
9
10Overview
11========
12
13The LLVM build system is designed to facilitate the building of third party
14projects that use LLVM header files, libraries, and tools.  In order to use
15these facilities, a ``Makefile`` from a project must do the following things:
16
17* Set ``make`` variables. There are several variables that a ``Makefile`` needs
18  to set to use the LLVM build system:
19
20  * ``PROJECT_NAME`` - The name by which your project is known.
21  * ``LLVM_SRC_ROOT`` - The root of the LLVM source tree.
22  * ``LLVM_OBJ_ROOT`` - The root of the LLVM object tree.
23  * ``PROJ_SRC_ROOT`` - The root of the project's source tree.
24  * ``PROJ_OBJ_ROOT`` - The root of the project's object tree.
25  * ``PROJ_INSTALL_ROOT`` - The root installation directory.
26  * ``LEVEL`` - The relative path from the current directory to the
27    project's root ``($PROJ_OBJ_ROOT)``.
28
29* Include ``Makefile.config`` from ``$(LLVM_OBJ_ROOT)``.
30
31* Include ``Makefile.rules`` from ``$(LLVM_SRC_ROOT)``.
32
33There are two ways that you can set all of these variables:
34
35* You can write your own ``Makefiles`` which hard-code these values.
36
37* You can use the pre-made LLVM sample project. This sample project includes
38  ``Makefiles``, a configure script that can be used to configure the location
39  of LLVM, and the ability to support multiple object directories from a single
40  source directory.
41
42This document assumes that you will base your project on the LLVM sample project
43found in ``llvm/projects/sample``. If you want to devise your own build system,
44studying the sample project and LLVM ``Makefiles`` will probably provide enough
45information on how to write your own ``Makefiles``.
46
47Create a Project from the Sample Project
48========================================
49
50Follow these simple steps to start your project:
51
521. Copy the ``llvm/projects/sample`` directory to any place of your choosing.
53   You can place it anywhere you like. Rename the directory to match the name
54   of your project.
55
562. If you downloaded LLVM using Subversion, remove all the directories named
57   ``.svn`` (and all the files therein) from your project's new source tree.
58   This will keep Subversion from thinking that your project is inside
59   ``llvm/trunk/projects/sample``.
60
613. Add your source code and Makefiles to your source tree.
62
634. If you want your project to be configured with the ``configure`` script then
64   you need to edit ``autoconf/configure.ac`` as follows:
65
66   * **AC_INIT** - Place the name of your project, its version number and a
67     contact email address for your project as the arguments to this macro
68 
69   * **AC_CONFIG_AUX_DIR** - If your project isn't in the ``llvm/projects``
70     directory then you might need to adjust this so that it specifies a
71     relative path to the ``llvm/autoconf`` directory.
72
73   * **LLVM_CONFIG_PROJECT** - Just leave this alone.
74
75   * **AC_CONFIG_SRCDIR** - Specify a path to a file name that identifies your
76     project; or just leave it at ``Makefile.common.in``.
77
78   * **AC_CONFIG_FILES** - Do not change.
79
80   * **AC_CONFIG_MAKEFILE** - Use one of these macros for each Makefile that
81     your project uses. This macro arranges for your makefiles to be copied from
82     the source directory, unmodified, to the build directory.
83
845. After updating ``autoconf/configure.ac``, regenerate the configure script
85   with these commands. (You must be using ``Autoconf`` version 2.59 or later
86   and your ``aclocal`` version should be 1.9 or later.)
87
88       .. code-block:: bash
89
90         % cd autoconf
91         % ./AutoRegen.sh
92
936. Run ``configure`` in the directory in which you want to place object code.
94   Use the following options to tell your project where it can find LLVM:
95
96   ``--with-llvmsrc=<directory>``
97       Tell your project where the LLVM source tree is located.
98
99   ``--with-llvmobj=<directory>``
100       Tell your project where the LLVM object tree is located.
101
102   ``--prefix=<directory>``
103       Tell your project where it should get installed.
104
105That's it!  Now all you have to do is type ``gmake`` (or ``make`` if you're on a
106GNU/Linux system) in the root of your object directory, and your project should
107build.
108
109Source Tree Layout
110==================
111
112In order to use the LLVM build system, you will want to organize your source
113code so that it can benefit from the build system's features.  Mainly, you want
114your source tree layout to look similar to the LLVM source tree layout.  The
115best way to do this is to just copy the project tree from
116``llvm/projects/sample`` and modify it to meet your needs, but you can certainly
117add to it if you want.
118
119Underneath your top level directory, you should have the following directories:
120
121**lib**
122
123    This subdirectory should contain all of your library source code.  For each
124    library that you build, you will have one directory in **lib** that will
125    contain that library's source code.
126
127    Libraries can be object files, archives, or dynamic libraries.  The **lib**
128    directory is just a convenient place for libraries as it places them all in
129    a directory from which they can be linked later.
130
131**include**
132
133    This subdirectory should contain any header files that are global to your
134    project. By global, we mean that they are used by more than one library or
135    executable of your project.
136
137    By placing your header files in **include**, they will be found
138    automatically by the LLVM build system.  For example, if you have a file
139    **include/jazz/note.h**, then your source files can include it simply with
140    **#include "jazz/note.h"**.
141
142**tools**
143
144    This subdirectory should contain all of your source code for executables.
145    For each program that you build, you will have one directory in **tools**
146    that will contain that program's source code.
147
148**test**
149
150    This subdirectory should contain tests that verify that your code works
151    correctly.  Automated tests are especially useful.
152
153    Currently, the LLVM build system provides basic support for tests. The LLVM
154    system provides the following:
155
156* LLVM provides a ``tcl`` procedure that is used by ``Dejagnu`` to run tests.
157  It can be found in ``llvm/lib/llvm-dg.exp``.  This test procedure uses ``RUN``
158  lines in the actual test case to determine how to run the test.  See the
159  `TestingGuide <TestingGuide.html>`_ for more details. You can easily write
160  Makefile support similar to the Makefiles in ``llvm/test`` to use ``Dejagnu``
161  to run your project's tests.
162
163* LLVM contains an optional package called ``llvm-test``, which provides
164  benchmarks and programs that are known to compile with the Clang front
165  end. You can use these programs to test your code, gather statistical
166  information, and compare it to the current LLVM performance statistics.
167  
168  Currently, there is no way to hook your tests directly into the ``llvm/test``
169  testing harness. You will simply need to find a way to use the source
170  provided within that directory on your own.
171
172Typically, you will want to build your **lib** directory first followed by your
173**tools** directory.
174
175Writing LLVM Style Makefiles
176============================
177
178The LLVM build system provides a convenient way to build libraries and
179executables.  Most of your project Makefiles will only need to define a few
180variables.  Below is a list of the variables one can set and what they can
181do:
182
183Required Variables
184------------------
185
186``LEVEL``
187
188    This variable is the relative path from this ``Makefile`` to the top
189    directory of your project's source code.  For example, if your source code
190    is in ``/tmp/src``, then the ``Makefile`` in ``/tmp/src/jump/high``
191    would set ``LEVEL`` to ``"../.."``.
192
193Variables for Building Subdirectories
194-------------------------------------
195
196``DIRS``
197
198    This is a space separated list of subdirectories that should be built.  They
199    will be built, one at a time, in the order specified.
200
201``PARALLEL_DIRS``
202
203    This is a list of directories that can be built in parallel. These will be
204    built after the directories in DIRS have been built.
205
206``OPTIONAL_DIRS``
207
208    This is a list of directories that can be built if they exist, but will not
209    cause an error if they do not exist.  They are built serially in the order
210    in which they are listed.
211
212Variables for Building Libraries
213--------------------------------
214
215``LIBRARYNAME``
216
217    This variable contains the base name of the library that will be built.  For
218    example, to build a library named ``libsample.a``, ``LIBRARYNAME`` should
219    be set to ``sample``.
220
221``BUILD_ARCHIVE``
222
223    By default, a library is a ``.o`` file that is linked directly into a
224    program.  To build an archive (also known as a static library), set the
225    ``BUILD_ARCHIVE`` variable.
226
227``SHARED_LIBRARY``
228
229    If ``SHARED_LIBRARY`` is defined in your Makefile, a shared (or dynamic)
230    library will be built.
231
232Variables for Building Programs
233-------------------------------
234
235``TOOLNAME``
236
237    This variable contains the name of the program that will be built.  For
238    example, to build an executable named ``sample``, ``TOOLNAME`` should be set
239    to ``sample``.
240
241``USEDLIBS``
242
243    This variable holds a space separated list of libraries that should be
244    linked into the program.  These libraries must be libraries that come from
245    your **lib** directory.  The libraries must be specified without their
246    ``lib`` prefix.  For example, to link ``libsample.a``, you would set
247    ``USEDLIBS`` to ``sample.a``.
248
249    Note that this works only for statically linked libraries.
250
251``LLVMLIBS``
252
253    This variable holds a space separated list of libraries that should be
254    linked into the program.  These libraries must be LLVM libraries.  The
255    libraries must be specified without their ``lib`` prefix.  For example, to
256    link with a driver that performs an IR transformation you might set
257    ``LLVMLIBS`` to this minimal set of libraries ``LLVMSupport.a LLVMCore.a
258    LLVMBitReader.a LLVMAsmParser.a LLVMAnalysis.a LLVMTransformUtils.a
259    LLVMScalarOpts.a LLVMTarget.a``.
260
261    Note that this works only for statically linked libraries. LLVM is split
262    into a large number of static libraries, and the list of libraries you
263    require may be much longer than the list above. To see a full list of
264    libraries use: ``llvm-config --libs all``.  Using ``LINK_COMPONENTS`` as
265    described below, obviates the need to set ``LLVMLIBS``.
266
267``LINK_COMPONENTS``
268
269    This variable holds a space separated list of components that the LLVM
270    ``Makefiles`` pass to the ``llvm-config`` tool to generate a link line for
271    the program. For example, to link with all LLVM libraries use
272    ``LINK_COMPONENTS = all``.
273
274``LIBS``
275
276    To link dynamic libraries, add ``-l<library base name>`` to the ``LIBS``
277    variable.  The LLVM build system will look in the same places for dynamic
278    libraries as it does for static libraries.
279
280    For example, to link ``libsample.so``, you would have the following line in
281    your ``Makefile``:
282
283        .. code-block:: makefile
284
285          LIBS += -lsample
286
287Note that ``LIBS`` must occur in the Makefile after the inclusion of
288``Makefile.common``.
289
290Miscellaneous Variables
291-----------------------
292
293``CFLAGS`` & ``CPPFLAGS``
294
295    This variable can be used to add options to the C and C++ compiler,
296    respectively.  It is typically used to add options that tell the compiler
297    the location of additional directories to search for header files.
298
299    It is highly suggested that you append to ``CFLAGS`` and ``CPPFLAGS`` as
300    opposed to overwriting them.  The master ``Makefiles`` may already have
301    useful options in them that you may not want to overwrite.
302
303Placement of Object Code
304========================
305
306The final location of built libraries and executables will depend upon whether
307you do a ``Debug``, ``Release``, or ``Profile`` build.
308
309Libraries
310
311    All libraries (static and dynamic) will be stored in
312    ``PROJ_OBJ_ROOT/<type>/lib``, where *type* is ``Debug``, ``Release``, or
313    ``Profile`` for a debug, optimized, or profiled build, respectively.
314
315Executables
316
317    All executables will be stored in ``PROJ_OBJ_ROOT/<type>/bin``, where *type*
318    is ``Debug``, ``Release``, or ``Profile`` for a debug, optimized, or
319    profiled build, respectively.
320
321Further Help
322============
323
324If you have any questions or need any help creating an LLVM project, the LLVM
325team would be more than happy to help.  You can always post your questions to
326the `LLVM Developers Mailing List
327<http://lists.cs.uiuc.edu/pipermail/llvmdev/>`_.
328