1/* 2 * Copyright (C) 2013 Nokia Corporation and/or its subsidiary(-ies) 3 * 4 * All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions 8 * are met: 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR 19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28#include "config.h" 29#if USE(COORDINATED_GRAPHICS) 30 31#include "WKCoordinatedScene.h" 32 33#include "WKCoordinatedSceneAPICast.h" 34 35#include <WebCore/CoordinatedGraphicsScene.h> 36#include <WebCore/TextureMapperLayer.h> 37 38WK_EXPORT WKCoordinatedSceneLayer WKCoordinatedSceneFindScrollableContentsLayerAt(WKCoordinatedScene scene, WKPoint point) 39{ 40 return toAPI(toImpl(scene)->findScrollableContentsLayerAt(WebCore::FloatPoint(point.x, point.y))); 41} 42 43WK_EXPORT uint32_t WKCoordinatedSceneGetLayerID(WKCoordinatedSceneLayer layer) 44{ 45 return toImpl(layer)->id(); 46} 47 48WK_EXPORT void WKCoordinatedSceneScrollBy(WKCoordinatedSceneLayer layer, WKSize offset) 49{ 50 toImpl(layer)->scrollBy(WebCore::FloatSize(offset.width, offset.height)); 51} 52#endif 53