1/*
2 * Copyright (C) 2013 Nokia Corporation and/or its subsidiary(-ies)
3 *
4 * All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
9 * 1. Redistributions of source code must retain the above copyright
10 *    notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 *    notice, this list of conditions and the following disclaimer in the
13 *    documentation and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28#include "config.h"
29#if USE(COORDINATED_GRAPHICS)
30
31#include "WKCoordinatedScene.h"
32
33#include "WKCoordinatedSceneAPICast.h"
34
35#include <WebCore/CoordinatedGraphicsScene.h>
36#include <WebCore/TextureMapperLayer.h>
37
38WK_EXPORT WKCoordinatedSceneLayer WKCoordinatedSceneFindScrollableContentsLayerAt(WKCoordinatedScene scene, WKPoint point)
39{
40    return toAPI(toImpl(scene)->findScrollableContentsLayerAt(WebCore::FloatPoint(point.x, point.y)));
41}
42
43WK_EXPORT uint32_t WKCoordinatedSceneGetLayerID(WKCoordinatedSceneLayer layer)
44{
45    return toImpl(layer)->id();
46}
47
48WK_EXPORT void WKCoordinatedSceneScrollBy(WKCoordinatedSceneLayer layer, WKSize offset)
49{
50    toImpl(layer)->scrollBy(WebCore::FloatSize(offset.width, offset.height));
51}
52#endif
53