1/* 2 * Copyright (c) 2008,2011-2012 Apple Inc. All Rights Reserved. 3 * 4 * @APPLE_LICENSE_HEADER_START@ 5 * 6 * This file contains Original Code and/or Modifications of Original Code 7 * as defined in and that are subject to the Apple Public Source License 8 * Version 2.0 (the 'License'). You may not use this file except in 9 * compliance with the License. Please obtain a copy of the License at 10 * http://www.opensource.apple.com/apsl/ and read it before using this 11 * file. 12 * 13 * The Original Code and all software distributed under the License are 14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, 16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 18 * Please see the License for the specific language governing rights and 19 * limitations under the License. 20 * 21 * @APPLE_LICENSE_HEADER_END@ 22 */ 23 24 25#include <security_cdsa_utilities/handletemplates_defs.h> 26#include <Security/cssm.h> 27#include <stdint.h> 28 29// 30// Instantiate the explicit MappingHandle subclasses. If there start to be 31// a lot of these, break this into multiple .cpp files so useless classes 32// aren't linked in everywhere. 33// 34 35template struct TypedHandle<CSSM_HANDLE>; // HandledObject 36 37template class MappingHandle<CSSM_HANDLE>; // HandleObject 38 39template class MappingHandle<uint32_t>; // U32HandleObject 40