1start
2_main
3-[MBCDocumentController init]
4-[MBCDocument init]
5+[MBCController initialize]
6+[MBCController controller]
7-[MBCDocument initWithController:]
8-[MBCDocumentController addDocument:]
9-[MBCBoardView initWithFrame:]
10-[MBCDrawStyle init]
11-[MBCBoardView(Textures) loadColors]
12-[MBCBoardView(Textures) loadStaticTextures]
13__Z12load_textureP8NSStringS0_af
14-[MBCDrawStyle initWithTexture:]
15-[MBCBoardView(Models) generateModelLists]
16__Z22DrawWithScaledTexturesjPFvvE
17__Z9draw_kingv
18__Z12revolve_linePfS_f
19__Z10draw_queenv
20__Z11draw_bishopv
21__Z11draw_knightv
22__Z9draw_rookv
23__Z9draw_pawnv
24-[MBCController init]
25-[MBCController copyOpeningBooks:]
26-[MBCController copyOpeningBook:]
27-[MBCBoard init]
28-[MBCBoard reset]
29-[MBCEngine init]
30-[MBCEngine enableEngineMoves:]
31-[MBCEngine retain]
32-[MBCEngine writeToEngine:]
33-[MBCEngine runEngine:]
34_yylex
35_yyensure_buffer_stack
36_yy_create_buffer
37-[MBCController logToEngine:]
38_yy_init_buffer
39_yy_flush_buffer
40-[MBCInteractivePlayer initWithController:]
41_MBCReadInput
42+[MBCGameInfo initialize]
43+[MBCGameInfo parseName:intoFirst:last:]
44-[MBCGameInfo init]
45-[MBCAbout init]
46-[MBCGameInfo numberOfRowsInTableView:]
47-[MBCController awakeFromNib]
48-[MBCController localizedStyleName:]
49-[MBCEngine setSearchTime:]
50-[MBCController loadVoiceMenu:withSelectedVoice:]
51-[MBCGameInfo awakeFromNib]
52-[MBCController board]
53-[MBCBoardView awakeFromNib]
54-[MBCController interactive]
55-[MBCBoard numMoves]
56-[MBCController applicationShouldOpenUntitledFile:]
57-[MBCController applicationDidFinishLaunching:]
58-[MBCController setBoardView:]
59-[MBCController startNewGame]
60-[MBCDocument close]
61-[MBCDocumentController removeDocument:]
62-[MBCBoard startGame:]
63-[MBCController startGame]
64-[MBCBoardView startGame:playing:]
65-[MBCBoardView endGame]
66+[MBCAnimation cancelCurrentAnimation]
67-[MBCBoardView hideMoves]
68-[MBCBoardView needsUpdate]
69-[MBCBoardView facing]
70-[MBCEngine startGame:playing:]
71-[MBCEngine initGame:]
72-[MBCInteractivePlayer startGame:playing:]
73-[MBCInteractivePlayer updateNeedMouse:]
74-[MBCController view]
75-[MBCBoardView wantMouse:]
76-[MBCController listenForMoves]
77-[MBCGameInfo startGame:playing:]
78-[MBCInteractivePlayer initSR:]
79-[MBCLanguageModel initWithRecognitionSystem:]
80_MBCEncodeMove
81-[MBCGameInfo updateMoves:]
82-[MBCLanguageModel addTo:languageObject:]
83-[MBCGameInfo updateTitle:]
84-[MBCController syncViewWithController]
85-[MBCController updateStyles:]
86-[MBCController unlocalizedStyleName:]
87-[MBCBoardView setStyleForBoard:pieces:]
88-[MBCBoardView(Textures) loadStyles]
89-[MBCBoardView(Textures) loadTextureAttr]
90-[MBCBoardView(Textures) loadColorDrawStyles:forColor:]
91-[MBCBoardView(Textures) loadDrawStyle:forColor:part:style:attr:]
92-[MBCDrawStyle unloadTexture]
93-[MBCBoardView(Textures) loadField:fromAttr:color:entry:]
94-[MBCController updateGraphicsOptions:]
95-[MBCBoardView(Mouse) acceptsFirstResponder]
96-[MBCBoardView isOpaque]
97-[MBCBoardView reshape]
98-[MBCBoardView drawRect:]
99-[MBCBoardView(Draw) drawPosition]
100-[MBCBoardView(Draw) setupPerspective]
101-[MBCBoardView(Draw) placeLights]
102-[MBCBoardView(Draw) drawBoard:]
103-[MBCDrawStyle startStyle:]
104-[MBCBoardView(Draw) drawPieces:]
105-[MBCBoard curContents:]
106-[MBCBoardView squareToPosition:]
107-[MBCBoardView(Draw) drawPiece:at:reflect:]
108-[MBCBoardView(Draw) setupPieceDrawing:reflect:alpha:]
109-[MBCBoardView(Draw) simplyDrawPiece:at:scale:]
110-[MBCBoardView(Draw) endPieceDrawing]
111-[MBCBoardView(Draw) drawCoords]
112-[MBCBoardView facingWhite]
113-[MBCBoardView(Draw) drawMove:asHint:]
114-[MBCBoardView(Draw) drawPromotionPiece]
115-[MBCBoard canPromote:]
116-[MBCInteractivePlayer makeSpeechHelp]
117__ZN16MBCMoveGeneratorC1EP11objc_object10MBCVariantl
118-[MBCBoard curPos]
119__ZN16MBCMoveGenerator8GenerateEbRK9MBCPieces
120-[MBCMoveCollector startMoveList:]
121__ZN16MBCMoveGenerator8TryMovesEb
122__ZN16MBCMoveGenerator8TryMovesEhh
123__ZN16MBCMoveGenerator7TryMoveEhhii
124__ZN16MBCMoveGenerator7TryMoveEhhh
125-[MBCMoveCollector validMove:from:to:]
126__ZN16MBCMoveGenerator9TryCastleEv
127-[MBCMoveCollector startUnambiguousMoves]
128-[MBCMoveCollector endMoveList]
129-[MBCBoard canUndo]
130-[MBCMoveCollector collection]
131-[MBCLanguageModel buildLanguageModel:fromMoves:takeback:]
132-[MBCLanguageModel movesForPiece:]
133-[MBCLanguageModel movesFrom:to:pawn:]
134-[MBCEngine launchEngine:]
135-[MBCBoardView(Mouse) mouseMoved:]
136-[MBCBoardView(Mouse) eventToPosition:]
137-[MBCBoardView(Mouse) mouseToPosition:]
138__ZN12MBCProjectorC2Ev
139__ZN14MBCUnProjector9UnProjectEv
140-[MBCController logFromEngine:]
141_MBCIgnoredText
142_MBCEncodeStartGame
143-[MBCEngine handlePortMessage:]
144+[MBCMove moveFromCompactMove:]
145+[MBCMove newFromCompactMove:]
146-[MBCMove initFromCompactMove:]
147-[MBCMove initWithCommand:]
148-[MBCBoardView(Mouse) mouseDown:]
149-[MBCBoardView positionToSquareOrRegion:]
150-[MBCInteractivePlayer startSelection:]
151-[MBCBoard oldContents:]
152-[MBCBoardView selectPiece:at:]
153-[MBCController engine]
154-[MBCEngine interruptEngine]
155-[MBCBoardView drawNow]
156-[MBCBoardView(Draw) drawSelectedPiece:]
157-[MBCBoardView(Mouse) dragAndRedraw:forceRedraw:]
158__ZN14MBCUnProjector9UnProjectEf
159-[MBCBoardView snapToSquare:]
160-[MBCBoardView positionToSquare:]
161-[MBCInteractivePlayer endSelection:animate:]
162+[MBCMove moveWithCommand:]
163+[MBCMove newWithCommand:]
164-[MBCBoard tryPromotion:]
165-[MBCEngine opponentMoved:]
166-[MBCEngine squareToCoord:]
167_MBCEncodeLegal
168-[MBCEngine flipSide]
169-[MBCEngine notificationForSide]
170-[MBCController executeMove:]
171-[MBCBoard makeMove:]
172-[MBCBoard tryCastling:]
173-[MBCBoard consistencyCheck]
174-[MBCBoardView unselectPiece]
175-[MBCInteractivePlayer humanMoved:]
176-[MBCController speakHumanMoves]
177-[MBCInteractivePlayer speakMove:]
178-[MBCInteractivePlayer stringFromMove:]
179-[MBCInteractivePlayer speakMove:text:]
180-[MBCController alternateSynth]
181-[MBCInteractivePlayer switchSides:]
182-[MBCController commitMove:]
183-[MBCBoard commitMove]
184-[MBCEngine moveDone:]
185-[MBCGameInfo tableView:objectValueForTableColumn:row:]
186-[MBCBoard move:]
187-[MBCMove localizedText:]
188-[MBCMove pieceLetter:forDrop:]
189__ZL7MakeTabmf
190-[MBCEngine executeMove:]
191+[MBCMoveAnimation moveAnimation:board:view:]
192-[MBCAnimation runWithTime:view:]
193-[MBCMoveAnimation startState]
194-[MBCAnimation startState]
195-[MBCBoardView startAnimation]
196__ZmiRK11MBCPositionS1_
197-[MBCBoardView selectPiece:at:to:]
198-[MBCBoardView moveSelectionTo:]
199-[MBCAnimation doStep:]
200-[MBCMoveAnimation step:]
201-[MBCAnimation scheduleNextStep]
202-[MBCInteractivePlayer opponentMoved:]
203-[MBCController speakMoves]
204-[MBCController defaultSynth]
205_MBCEncodeTakeback
206-[MBCMoveAnimation endState]
207-[MBCAnimation endState]
208-[MBCBoardView animationDone]
209-[MBCMoveAnimation dealloc]
210-[MBCBoardView(Draw) drawPiece:at:reflect:alpha:]
211-[MBCMoveCollector validMove:from:to:capturing:]
212-[MBCMoveCollector validCastle:kingSide:]
213-[MBCLanguageModel castles]
214-[MBCController updateOptions:]
215__Z26HandleSpeechDoneAppleEventPK6AEDescPS_Pv
216-[MBCInteractivePlayer recognized:]
217-[MBCLanguageModel recognizedMove:]
218-[MBCController validateMenuItem:]
219-[MBCController newGame:]
220-[MBCController startNewGame:]
221__ZN16MBCMoveGenerator8TryDropsEv
222-[MBCBoardView(Draw) drawPiecesInHand]
223-[MBCBoard curInHand:]
224+[MBCBoardAnimation boardAnimation:]
225-[MBCBoardAnimation step:]
226-[MBCBoard oldInHand:]
227-[MBCBoardAnimation endState]
228-[MBCBoardAnimation dealloc]
229-[MBCBoardView(Draw) drawPiece:at:scale:]
230-[MBCMoveCollector validDrop:at:]
231-[MBCLanguageModel pawnDrops]
232_MBCEncodeDrop
233-[MBCLanguageModel pieceDrops]
234-[MBCBoard defaultPromotion:]
235-[MBCBoardView(Mouse) mouseUp:]
236-[MBCBoard setDefaultPromotion:for:]
237-[MBCGameInfo editInfo:]
238-[MBCGameInfo updateInfo:]
239