1start 2_main 3-[MBCDocumentController init] 4-[MBCDocument init] 5+[MBCController initialize] 6+[MBCController controller] 7-[MBCDocument initWithController:] 8-[MBCDocumentController addDocument:] 9-[MBCBoardView initWithFrame:] 10-[MBCDrawStyle init] 11-[MBCBoardView(Textures) loadColors] 12-[MBCBoardView(Textures) loadStaticTextures] 13__Z12load_textureP8NSStringS0_af 14-[MBCDrawStyle initWithTexture:] 15-[MBCBoardView(Models) generateModelLists] 16__Z22DrawWithScaledTexturesjPFvvE 17__Z9draw_kingv 18__Z12revolve_linePfS_f 19__Z10draw_queenv 20__Z11draw_bishopv 21__Z11draw_knightv 22__Z9draw_rookv 23__Z9draw_pawnv 24-[MBCController init] 25-[MBCController copyOpeningBooks:] 26-[MBCController copyOpeningBook:] 27-[MBCBoard init] 28-[MBCBoard reset] 29-[MBCEngine init] 30-[MBCEngine enableEngineMoves:] 31-[MBCEngine retain] 32-[MBCEngine writeToEngine:] 33-[MBCEngine runEngine:] 34_yylex 35_yyensure_buffer_stack 36_yy_create_buffer 37-[MBCController logToEngine:] 38_yy_init_buffer 39_yy_flush_buffer 40-[MBCInteractivePlayer initWithController:] 41_MBCReadInput 42+[MBCGameInfo initialize] 43+[MBCGameInfo parseName:intoFirst:last:] 44-[MBCGameInfo init] 45-[MBCAbout init] 46-[MBCGameInfo numberOfRowsInTableView:] 47-[MBCController awakeFromNib] 48-[MBCController localizedStyleName:] 49-[MBCEngine setSearchTime:] 50-[MBCController loadVoiceMenu:withSelectedVoice:] 51-[MBCGameInfo awakeFromNib] 52-[MBCController board] 53-[MBCBoardView awakeFromNib] 54-[MBCController interactive] 55-[MBCBoard numMoves] 56-[MBCController applicationShouldOpenUntitledFile:] 57-[MBCController applicationDidFinishLaunching:] 58-[MBCController setBoardView:] 59-[MBCController startNewGame] 60-[MBCDocument close] 61-[MBCDocumentController removeDocument:] 62-[MBCBoard startGame:] 63-[MBCController startGame] 64-[MBCBoardView startGame:playing:] 65-[MBCBoardView endGame] 66+[MBCAnimation cancelCurrentAnimation] 67-[MBCBoardView hideMoves] 68-[MBCBoardView needsUpdate] 69-[MBCBoardView facing] 70-[MBCEngine startGame:playing:] 71-[MBCEngine initGame:] 72-[MBCInteractivePlayer startGame:playing:] 73-[MBCInteractivePlayer updateNeedMouse:] 74-[MBCController view] 75-[MBCBoardView wantMouse:] 76-[MBCController listenForMoves] 77-[MBCGameInfo startGame:playing:] 78-[MBCInteractivePlayer initSR:] 79-[MBCLanguageModel initWithRecognitionSystem:] 80_MBCEncodeMove 81-[MBCGameInfo updateMoves:] 82-[MBCLanguageModel addTo:languageObject:] 83-[MBCGameInfo updateTitle:] 84-[MBCController syncViewWithController] 85-[MBCController updateStyles:] 86-[MBCController unlocalizedStyleName:] 87-[MBCBoardView setStyleForBoard:pieces:] 88-[MBCBoardView(Textures) loadStyles] 89-[MBCBoardView(Textures) loadTextureAttr] 90-[MBCBoardView(Textures) loadColorDrawStyles:forColor:] 91-[MBCBoardView(Textures) loadDrawStyle:forColor:part:style:attr:] 92-[MBCDrawStyle unloadTexture] 93-[MBCBoardView(Textures) loadField:fromAttr:color:entry:] 94-[MBCController updateGraphicsOptions:] 95-[MBCBoardView(Mouse) acceptsFirstResponder] 96-[MBCBoardView isOpaque] 97-[MBCBoardView reshape] 98-[MBCBoardView drawRect:] 99-[MBCBoardView(Draw) drawPosition] 100-[MBCBoardView(Draw) setupPerspective] 101-[MBCBoardView(Draw) placeLights] 102-[MBCBoardView(Draw) drawBoard:] 103-[MBCDrawStyle startStyle:] 104-[MBCBoardView(Draw) drawPieces:] 105-[MBCBoard curContents:] 106-[MBCBoardView squareToPosition:] 107-[MBCBoardView(Draw) drawPiece:at:reflect:] 108-[MBCBoardView(Draw) setupPieceDrawing:reflect:alpha:] 109-[MBCBoardView(Draw) simplyDrawPiece:at:scale:] 110-[MBCBoardView(Draw) endPieceDrawing] 111-[MBCBoardView(Draw) drawCoords] 112-[MBCBoardView facingWhite] 113-[MBCBoardView(Draw) drawMove:asHint:] 114-[MBCBoardView(Draw) drawPromotionPiece] 115-[MBCBoard canPromote:] 116-[MBCInteractivePlayer makeSpeechHelp] 117__ZN16MBCMoveGeneratorC1EP11objc_object10MBCVariantl 118-[MBCBoard curPos] 119__ZN16MBCMoveGenerator8GenerateEbRK9MBCPieces 120-[MBCMoveCollector startMoveList:] 121__ZN16MBCMoveGenerator8TryMovesEb 122__ZN16MBCMoveGenerator8TryMovesEhh 123__ZN16MBCMoveGenerator7TryMoveEhhii 124__ZN16MBCMoveGenerator7TryMoveEhhh 125-[MBCMoveCollector validMove:from:to:] 126__ZN16MBCMoveGenerator9TryCastleEv 127-[MBCMoveCollector startUnambiguousMoves] 128-[MBCMoveCollector endMoveList] 129-[MBCBoard canUndo] 130-[MBCMoveCollector collection] 131-[MBCLanguageModel buildLanguageModel:fromMoves:takeback:] 132-[MBCLanguageModel movesForPiece:] 133-[MBCLanguageModel movesFrom:to:pawn:] 134-[MBCEngine launchEngine:] 135-[MBCBoardView(Mouse) mouseMoved:] 136-[MBCBoardView(Mouse) eventToPosition:] 137-[MBCBoardView(Mouse) mouseToPosition:] 138__ZN12MBCProjectorC2Ev 139__ZN14MBCUnProjector9UnProjectEv 140-[MBCController logFromEngine:] 141_MBCIgnoredText 142_MBCEncodeStartGame 143-[MBCEngine handlePortMessage:] 144+[MBCMove moveFromCompactMove:] 145+[MBCMove newFromCompactMove:] 146-[MBCMove initFromCompactMove:] 147-[MBCMove initWithCommand:] 148-[MBCBoardView(Mouse) mouseDown:] 149-[MBCBoardView positionToSquareOrRegion:] 150-[MBCInteractivePlayer startSelection:] 151-[MBCBoard oldContents:] 152-[MBCBoardView selectPiece:at:] 153-[MBCController engine] 154-[MBCEngine interruptEngine] 155-[MBCBoardView drawNow] 156-[MBCBoardView(Draw) drawSelectedPiece:] 157-[MBCBoardView(Mouse) dragAndRedraw:forceRedraw:] 158__ZN14MBCUnProjector9UnProjectEf 159-[MBCBoardView snapToSquare:] 160-[MBCBoardView positionToSquare:] 161-[MBCInteractivePlayer endSelection:animate:] 162+[MBCMove moveWithCommand:] 163+[MBCMove newWithCommand:] 164-[MBCBoard tryPromotion:] 165-[MBCEngine opponentMoved:] 166-[MBCEngine squareToCoord:] 167_MBCEncodeLegal 168-[MBCEngine flipSide] 169-[MBCEngine notificationForSide] 170-[MBCController executeMove:] 171-[MBCBoard makeMove:] 172-[MBCBoard tryCastling:] 173-[MBCBoard consistencyCheck] 174-[MBCBoardView unselectPiece] 175-[MBCInteractivePlayer humanMoved:] 176-[MBCController speakHumanMoves] 177-[MBCInteractivePlayer speakMove:] 178-[MBCInteractivePlayer stringFromMove:] 179-[MBCInteractivePlayer speakMove:text:] 180-[MBCController alternateSynth] 181-[MBCInteractivePlayer switchSides:] 182-[MBCController commitMove:] 183-[MBCBoard commitMove] 184-[MBCEngine moveDone:] 185-[MBCGameInfo tableView:objectValueForTableColumn:row:] 186-[MBCBoard move:] 187-[MBCMove localizedText:] 188-[MBCMove pieceLetter:forDrop:] 189__ZL7MakeTabmf 190-[MBCEngine executeMove:] 191+[MBCMoveAnimation moveAnimation:board:view:] 192-[MBCAnimation runWithTime:view:] 193-[MBCMoveAnimation startState] 194-[MBCAnimation startState] 195-[MBCBoardView startAnimation] 196__ZmiRK11MBCPositionS1_ 197-[MBCBoardView selectPiece:at:to:] 198-[MBCBoardView moveSelectionTo:] 199-[MBCAnimation doStep:] 200-[MBCMoveAnimation step:] 201-[MBCAnimation scheduleNextStep] 202-[MBCInteractivePlayer opponentMoved:] 203-[MBCController speakMoves] 204-[MBCController defaultSynth] 205_MBCEncodeTakeback 206-[MBCMoveAnimation endState] 207-[MBCAnimation endState] 208-[MBCBoardView animationDone] 209-[MBCMoveAnimation dealloc] 210-[MBCBoardView(Draw) drawPiece:at:reflect:alpha:] 211-[MBCMoveCollector validMove:from:to:capturing:] 212-[MBCMoveCollector validCastle:kingSide:] 213-[MBCLanguageModel castles] 214-[MBCController updateOptions:] 215__Z26HandleSpeechDoneAppleEventPK6AEDescPS_Pv 216-[MBCInteractivePlayer recognized:] 217-[MBCLanguageModel recognizedMove:] 218-[MBCController validateMenuItem:] 219-[MBCController newGame:] 220-[MBCController startNewGame:] 221__ZN16MBCMoveGenerator8TryDropsEv 222-[MBCBoardView(Draw) drawPiecesInHand] 223-[MBCBoard curInHand:] 224+[MBCBoardAnimation boardAnimation:] 225-[MBCBoardAnimation step:] 226-[MBCBoard oldInHand:] 227-[MBCBoardAnimation endState] 228-[MBCBoardAnimation dealloc] 229-[MBCBoardView(Draw) drawPiece:at:scale:] 230-[MBCMoveCollector validDrop:at:] 231-[MBCLanguageModel pawnDrops] 232_MBCEncodeDrop 233-[MBCLanguageModel pieceDrops] 234-[MBCBoard defaultPromotion:] 235-[MBCBoardView(Mouse) mouseUp:] 236-[MBCBoard setDefaultPromotion:for:] 237-[MBCGameInfo editInfo:] 238-[MBCGameInfo updateInfo:] 239