1/* SPDX-License-Identifier: GPL-2.0 */
2/*
3    Aureal Advantage Soundcard driver.
4 */
5
6#define CHIP_AU8810
7
8#define CARD_NAME "Aureal Advantage"
9#define CARD_NAME_SHORT "au8810"
10
11#define NR_ADB		0x10
12#define NR_WT		0x00
13#define NR_SRC		0x10
14#define NR_A3D		0x10
15#define NR_MIXIN	0x20
16#define NR_MIXOUT	0x10
17
18
19/* ADBDMA */
20#define VORTEX_ADBDMA_STAT 0x27e00	/* read only, subbuffer, DMA pos */
21#define		POS_MASK 0x00000fff
22#define     POS_SHIFT 0x0
23#define 	ADB_SUBBUF_MASK 0x00003000	/* ADB only. */
24#define     ADB_SUBBUF_SHIFT 0xc	/* ADB only. */
25#define VORTEX_ADBDMA_CTRL 0x27180	/* write only; format, flags, DMA pos */
26#define		OFFSET_MASK 0x00000fff
27#define     OFFSET_SHIFT 0x0
28#define		IE_MASK 0x00001000	/* interrupt enable. */
29#define     IE_SHIFT 0xc
30#define     DIR_MASK 0x00002000	/* Direction */
31#define     DIR_SHIFT 0xd
32#define		FMT_MASK 0x0003c000
33#define		FMT_SHIFT 0xe
34// The ADB masks and shift also are valid for the wtdma, except if specified otherwise.
35#define VORTEX_ADBDMA_BUFCFG0 0x27100
36#define VORTEX_ADBDMA_BUFCFG1 0x27104
37#define VORTEX_ADBDMA_BUFBASE 0x27000
38#define VORTEX_ADBDMA_START 0x27c00	/* Which subbuffer starts */
39
40#define VORTEX_ADBDMA_STATUS 0x27A90	/* stored at AdbDma->this_10 / 2 DWORD in size. */
41
42/* WTDMA */
43#define VORTEX_WTDMA_CTRL 0x27fd8	/* format, DMA pos */
44#define VORTEX_WTDMA_STAT 0x27fe8	/* DMA subbuf, DMA pos */
45#define     WT_SUBBUF_MASK 0x3
46#define     WT_SUBBUF_SHIFT 0xc
47#define VORTEX_WTDMA_BUFBASE 0x27fc0
48#define VORTEX_WTDMA_BUFCFG0 0x27fd0
49#define VORTEX_WTDMA_BUFCFG1 0x27fd4
50#define VORTEX_WTDMA_START 0x27fe4	/* which subbuffer is first */
51
52/* ADB */
53#define VORTEX_ADB_SR 0x28400	/* Samplerates enable/disable */
54#define VORTEX_ADB_RTBASE 0x28000
55#define VORTEX_ADB_RTBASE_COUNT 173
56#define VORTEX_ADB_CHNBASE 0x282b4
57#define VORTEX_ADB_CHNBASE_COUNT 24
58#define 	ROUTE_MASK	0xffff
59#define		SOURCE_MASK	0xff00
60#define     ADB_MASK   0xff
61#define		ADB_SHIFT 0x8
62
63/* ADB address */
64#define		OFFSET_ADBDMA	0x00
65#define		OFFSET_SRCIN	0x40
66#define		OFFSET_SRCOUT	0x20
67#define		OFFSET_MIXIN	0x50
68#define		OFFSET_MIXOUT	0x30
69#define		OFFSET_CODECIN	0x70
70#define		OFFSET_CODECOUT	0x88
71#define		OFFSET_SPORTIN	0x78	/* ch 0x13 */
72#define		OFFSET_SPORTOUT	0x90
73#define		OFFSET_SPDIFOUT	0x92	/* ch 0x14 check this! */
74#define		OFFSET_EQIN	0xa0
75#define		OFFSET_EQOUT	0x7e	/* 2 routes on ch 0x11 */
76#define		OFFSET_XTALKOUT	0x66	/* crosstalk canceller (source) */
77#define		OFFSET_XTALKIN	0x96	/* crosstalk canceller (sink) */
78#define		OFFSET_A3DIN	0x70	/* ADB sink. */
79#define		OFFSET_A3DOUT	0xA6	/* ADB source. 2 routes per slice = 8 */
80#define		OFFSET_EFXIN	0x80	/* ADB sink. */
81#define		OFFSET_EFXOUT	0x68	/* ADB source. */
82
83/* ADB route translate helper */
84#define ADB_DMA(x) (x)
85#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
86#define ADB_SRCIN(x) (x + OFFSET_SRCIN)
87#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
88#define ADB_MIXIN(x) (x + OFFSET_MIXIN)
89#define ADB_CODECIN(x) (x + OFFSET_CODECIN)
90#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
91#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)
92#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
93#define ADB_SPDIFOUT(x)	(x + OFFSET_SPDIFOUT)
94#define ADB_EQIN(x) (x + OFFSET_EQIN)
95#define ADB_EQOUT(x) (x + OFFSET_EQOUT)
96#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT)	/* 0x10 A3D blocks */
97#define ADB_A3DIN(x) (x + OFFSET_A3DIN)
98#define ADB_XTALKIN(x) (x + OFFSET_XTALKIN)
99#define ADB_XTALKOUT(x) (x + OFFSET_XTALKOUT)
100
101#define MIX_OUTL    0xe
102#define MIX_OUTR    0xf
103#define MIX_INL     0x1e
104#define MIX_INR     0x1f
105#define MIX_DEFIGAIN 0x08	/* 0x8 => 6dB */
106#define MIX_DEFOGAIN 0x08
107
108/* MIXER */
109#define VORTEX_MIXER_SR 0x21f00
110#define VORTEX_MIXER_CLIP 0x21f80
111#define VORTEX_MIXER_CHNBASE 0x21e40
112#define VORTEX_MIXER_RTBASE 0x21e00
113#define 	MIXER_RTBASE_SIZE 0x38
114#define VORTEX_MIX_ENIN 0x21a00	/* Input enable bits. 4 bits wide. */
115#define VORTEX_MIX_SMP 0x21c00	/* AU8820: 0x9c00 */
116
117/* MIX */
118#define VORTEX_MIX_INVOL_A 0x21000	/* in? */
119#define VORTEX_MIX_INVOL_B 0x20000	/* out? */
120#define VORTEX_MIX_VOL_A 0x21800
121#define VORTEX_MIX_VOL_B 0x20800
122
123#define 	VOL_MIN 0x80	/* Input volume when muted. */
124#define		VOL_MAX 0x7f	/* FIXME: Not confirmed! Just guessed. */
125
126/* SRC */
127#define VORTEX_SRC_CHNBASE		0x26c40
128#define VORTEX_SRC_RTBASE		0x26c00
129#define VORTEX_SRCBLOCK_SR		0x26cc0
130#define VORTEX_SRC_SOURCE		0x26cc4
131#define VORTEX_SRC_SOURCESIZE	0x26cc8
132/* Params
133	0x26e00	: 1 U0
134	0x26e40	: 2 CR
135	0x26e80	: 3 U3
136	0x26ec0	: 4 DRIFT1
137	0x26f00 : 5 U1
138	0x26f40	: 6 DRIFT2
139	0x26f80	: 7 U2 : Target rate, direction
140*/
141
142#define VORTEX_SRC_CONVRATIO	0x26e40
143#define VORTEX_SRC_DRIFT0		0x26e80
144#define VORTEX_SRC_DRIFT1		0x26ec0
145#define VORTEX_SRC_DRIFT2		0x26f40
146#define VORTEX_SRC_U0			0x26e00
147#define		U0_SLOWLOCK		0x200
148#define VORTEX_SRC_U1			0x26f00
149#define VORTEX_SRC_U2			0x26f80
150#define VORTEX_SRC_DATA			0x26800	/* 0xc800 */
151#define VORTEX_SRC_DATA0		0x26000
152
153/* FIFO */
154#define VORTEX_FIFO_ADBCTRL 0x16100	/* Control bits. */
155#define VORTEX_FIFO_WTCTRL 0x16000
156#define		FIFO_RDONLY	0x00000001
157#define		FIFO_CTRL	0x00000002	/* Allow ctrl. ? */
158#define		FIFO_VALID	0x00000010
159#define 	FIFO_EMPTY	0x00000020
160#define		FIFO_U0		0x00001000	/* Unknown. */
161#define		FIFO_U1		0x00010000
162#define		FIFO_SIZE_BITS 5
163#define		FIFO_SIZE	(1<<FIFO_SIZE_BITS)	// 0x20
164#define 	FIFO_MASK	(FIFO_SIZE-1)	//0x1f    /* at shift left 0xc */
165//#define       FIFO_MASK       0x1f    /* at shift left 0xb */
166//#define               FIFO_SIZE       0x20
167#define 	FIFO_BITS	0x03880000
168#define VORTEX_FIFO_ADBDATA	0x14000
169#define VORTEX_FIFO_WTDATA	0x10000
170
171/* CODEC */
172#define VORTEX_CODEC_CTRL	0x29184
173#define VORTEX_CODEC_EN		0x29190
174#define		EN_CODEC0	0x00000300
175#define 	EN_AC98		0x00000c00 /* Modem AC98 slots. */
176#define		EN_CODEC1	0x00003000
177#define		EN_CODEC	(EN_CODEC0 | EN_CODEC1)
178#define		EN_SPORT	0x00030000
179#define		EN_SPDIF	0x000c0000
180
181#define VORTEX_CODEC_CHN 	0x29080
182#define VORTEX_CODEC_IO		0x29188
183
184/* SPDIF */
185#define VORTEX_SPDIF_FLAGS	0x2205c
186#define VORTEX_SPDIF_CFG0	0x291D0
187#define VORTEX_SPDIF_CFG1	0x291D4
188#define VORTEX_SPDIF_SMPRATE	0x29194
189
190/* Sample timer */
191#define VORTEX_SMP_TIME		0x29198
192
193#define VORTEX_MODEM_CTRL	0x291ac
194
195/* IRQ */
196#define VORTEX_IRQ_SOURCE 0x2a000	/* Interrupt source flags. */
197#define VORTEX_IRQ_CTRL 0x2a004	/* Interrupt source mask. */
198
199#define VORTEX_STAT	0x2a008	/* Status */
200
201#define VORTEX_CTRL		0x2a00c
202#define 	CTRL_MIDI_EN	0x00000001
203#define 	CTRL_MIDI_PORT	0x00000060
204#define 	CTRL_GAME_EN	0x00000008
205#define 	CTRL_GAME_PORT	0x00000e00
206//#define       CTRL_IRQ_ENABLE 0x01004000
207#define 	CTRL_IRQ_ENABLE	0x00004000
208
209/* write: Timer period config / read: TIMER IRQ ack. */
210#define VORTEX_IRQ_STAT		0x2919c
211
212/* DMA */
213#define VORTEX_ENGINE_CTRL	0x27ae8
214#define 	ENGINE_INIT	0x1380000
215
216/* MIDI *//* GAME. */
217#define VORTEX_MIDI_DATA	0x28800
218#define VORTEX_MIDI_CMD		0x28804	/* Write command / Read status */
219
220#define VORTEX_CTRL2		0x2880c
221#define		CTRL2_GAME_ADCMODE 0x40
222#define VORTEX_GAME_LEGACY	0x28808
223#define VORTEX_GAME_AXIS	0x28810
224#define		AXIS_SIZE 4
225#define		AXIS_RANGE 0x1fff
226