1/* inflate.c -- zlib decompression
2 * Copyright (C) 1995-2005 Mark Adler
3 * For conditions of distribution and use, see copyright notice in zlib.h
4 *
5 * Based on zlib 1.2.3 but modified for the Linux Kernel by
6 * Richard Purdie <richard@openedhand.com>
7 *
8 * Changes mainly for static instead of dynamic memory allocation
9 *
10 */
11
12#include <linux/zutil.h>
13#include "inftrees.h"
14#include "inflate.h"
15#include "inffast.h"
16#include "infutil.h"
17
18/* architecture-specific bits */
19#ifdef CONFIG_ZLIB_DFLTCC
20#  include "../zlib_dfltcc/dfltcc_inflate.h"
21#else
22#define INFLATE_RESET_HOOK(strm) do {} while (0)
23#define INFLATE_TYPEDO_HOOK(strm, flush) do {} while (0)
24#define INFLATE_NEED_UPDATEWINDOW(strm) 1
25#define INFLATE_NEED_CHECKSUM(strm) 1
26#endif
27
28int zlib_inflate_workspacesize(void)
29{
30    return sizeof(struct inflate_workspace);
31}
32
33int zlib_inflateReset(z_streamp strm)
34{
35    struct inflate_state *state;
36
37    if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR;
38    state = (struct inflate_state *)strm->state;
39    strm->total_in = strm->total_out = state->total = 0;
40    strm->msg = NULL;
41    strm->adler = 1;        /* to support ill-conceived Java test suite */
42    state->mode = HEAD;
43    state->last = 0;
44    state->havedict = 0;
45    state->dmax = 32768U;
46    state->hold = 0;
47    state->bits = 0;
48    state->lencode = state->distcode = state->next = state->codes;
49
50    /* Initialise Window */
51    state->wsize = 1U << state->wbits;
52    state->write = 0;
53    state->whave = 0;
54
55    INFLATE_RESET_HOOK(strm);
56    return Z_OK;
57}
58
59int zlib_inflateInit2(z_streamp strm, int windowBits)
60{
61    struct inflate_state *state;
62
63    if (strm == NULL) return Z_STREAM_ERROR;
64    strm->msg = NULL;                 /* in case we return an error */
65
66    state = &WS(strm)->inflate_state;
67    strm->state = (struct internal_state *)state;
68
69    if (windowBits < 0) {
70        state->wrap = 0;
71        windowBits = -windowBits;
72    }
73    else {
74        state->wrap = (windowBits >> 4) + 1;
75    }
76    if (windowBits < 8 || windowBits > 15) {
77        return Z_STREAM_ERROR;
78    }
79    state->wbits = (unsigned)windowBits;
80#ifdef CONFIG_ZLIB_DFLTCC
81    /*
82     * DFLTCC requires the window to be page aligned.
83     * Thus, we overallocate and take the aligned portion of the buffer.
84     */
85    state->window = PTR_ALIGN(&WS(strm)->working_window[0], PAGE_SIZE);
86#else
87    state->window = &WS(strm)->working_window[0];
88#endif
89
90    return zlib_inflateReset(strm);
91}
92
93/*
94   Return state with length and distance decoding tables and index sizes set to
95   fixed code decoding.  This returns fixed tables from inffixed.h.
96 */
97static void zlib_fixedtables(struct inflate_state *state)
98{
99#   include "inffixed.h"
100    state->lencode = lenfix;
101    state->lenbits = 9;
102    state->distcode = distfix;
103    state->distbits = 5;
104}
105
106
107/*
108   Update the window with the last wsize (normally 32K) bytes written before
109   returning. This is only called when a window is already in use, or when
110   output has been written during this inflate call, but the end of the deflate
111   stream has not been reached yet. It is also called to window dictionary data
112   when a dictionary is loaded.
113
114   Providing output buffers larger than 32K to inflate() should provide a speed
115   advantage, since only the last 32K of output is copied to the sliding window
116   upon return from inflate(), and since all distances after the first 32K of
117   output will fall in the output data, making match copies simpler and faster.
118   The advantage may be dependent on the size of the processor's data caches.
119 */
120static void zlib_updatewindow(z_streamp strm, unsigned out)
121{
122    struct inflate_state *state;
123    unsigned copy, dist;
124
125    state = (struct inflate_state *)strm->state;
126
127    /* copy state->wsize or less output bytes into the circular window */
128    copy = out - strm->avail_out;
129    if (copy >= state->wsize) {
130        memcpy(state->window, strm->next_out - state->wsize, state->wsize);
131        state->write = 0;
132        state->whave = state->wsize;
133    }
134    else {
135        dist = state->wsize - state->write;
136        if (dist > copy) dist = copy;
137        memcpy(state->window + state->write, strm->next_out - copy, dist);
138        copy -= dist;
139        if (copy) {
140            memcpy(state->window, strm->next_out - copy, copy);
141            state->write = copy;
142            state->whave = state->wsize;
143        }
144        else {
145            state->write += dist;
146            if (state->write == state->wsize) state->write = 0;
147            if (state->whave < state->wsize) state->whave += dist;
148        }
149    }
150}
151
152
153/*
154 * At the end of a Deflate-compressed PPP packet, we expect to have seen
155 * a `stored' block type value but not the (zero) length bytes.
156 */
157/*
158   Returns true if inflate is currently at the end of a block generated by
159   Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
160   implementation to provide an additional safety check. PPP uses
161   Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
162   block. When decompressing, PPP checks that at the end of input packet,
163   inflate is waiting for these length bytes.
164 */
165static int zlib_inflateSyncPacket(z_streamp strm)
166{
167    struct inflate_state *state;
168
169    if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR;
170    state = (struct inflate_state *)strm->state;
171
172    if (state->mode == STORED && state->bits == 0) {
173	state->mode = TYPE;
174        return Z_OK;
175    }
176    return Z_DATA_ERROR;
177}
178
179/* Macros for inflate(): */
180
181/* check function to use adler32() for zlib or crc32() for gzip */
182#define UPDATE(check, buf, len) zlib_adler32(check, buf, len)
183
184/* Load registers with state in inflate() for speed */
185#define LOAD() \
186    do { \
187        put = strm->next_out; \
188        left = strm->avail_out; \
189        next = strm->next_in; \
190        have = strm->avail_in; \
191        hold = state->hold; \
192        bits = state->bits; \
193    } while (0)
194
195/* Restore state from registers in inflate() */
196#define RESTORE() \
197    do { \
198        strm->next_out = put; \
199        strm->avail_out = left; \
200        strm->next_in = next; \
201        strm->avail_in = have; \
202        state->hold = hold; \
203        state->bits = bits; \
204    } while (0)
205
206/* Clear the input bit accumulator */
207#define INITBITS() \
208    do { \
209        hold = 0; \
210        bits = 0; \
211    } while (0)
212
213/* Get a byte of input into the bit accumulator, or return from inflate()
214   if there is no input available. */
215#define PULLBYTE() \
216    do { \
217        if (have == 0) goto inf_leave; \
218        have--; \
219        hold += (unsigned long)(*next++) << bits; \
220        bits += 8; \
221    } while (0)
222
223/* Assure that there are at least n bits in the bit accumulator.  If there is
224   not enough available input to do that, then return from inflate(). */
225#define NEEDBITS(n) \
226    do { \
227        while (bits < (unsigned)(n)) \
228            PULLBYTE(); \
229    } while (0)
230
231/* Return the low n bits of the bit accumulator (n < 16) */
232#define BITS(n) \
233    ((unsigned)hold & ((1U << (n)) - 1))
234
235/* Remove n bits from the bit accumulator */
236#define DROPBITS(n) \
237    do { \
238        hold >>= (n); \
239        bits -= (unsigned)(n); \
240    } while (0)
241
242/* Remove zero to seven bits as needed to go to a byte boundary */
243#define BYTEBITS() \
244    do { \
245        hold >>= bits & 7; \
246        bits -= bits & 7; \
247    } while (0)
248
249/*
250   inflate() uses a state machine to process as much input data and generate as
251   much output data as possible before returning.  The state machine is
252   structured roughly as follows:
253
254    for (;;) switch (state) {
255    ...
256    case STATEn:
257        if (not enough input data or output space to make progress)
258            return;
259        ... make progress ...
260        state = STATEm;
261        break;
262    ...
263    }
264
265   so when inflate() is called again, the same case is attempted again, and
266   if the appropriate resources are provided, the machine proceeds to the
267   next state.  The NEEDBITS() macro is usually the way the state evaluates
268   whether it can proceed or should return.  NEEDBITS() does the return if
269   the requested bits are not available.  The typical use of the BITS macros
270   is:
271
272        NEEDBITS(n);
273        ... do something with BITS(n) ...
274        DROPBITS(n);
275
276   where NEEDBITS(n) either returns from inflate() if there isn't enough
277   input left to load n bits into the accumulator, or it continues.  BITS(n)
278   gives the low n bits in the accumulator.  When done, DROPBITS(n) drops
279   the low n bits off the accumulator.  INITBITS() clears the accumulator
280   and sets the number of available bits to zero.  BYTEBITS() discards just
281   enough bits to put the accumulator on a byte boundary.  After BYTEBITS()
282   and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
283
284   NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
285   if there is no input available.  The decoding of variable length codes uses
286   PULLBYTE() directly in order to pull just enough bytes to decode the next
287   code, and no more.
288
289   Some states loop until they get enough input, making sure that enough
290   state information is maintained to continue the loop where it left off
291   if NEEDBITS() returns in the loop.  For example, want, need, and keep
292   would all have to actually be part of the saved state in case NEEDBITS()
293   returns:
294
295    case STATEw:
296        while (want < need) {
297            NEEDBITS(n);
298            keep[want++] = BITS(n);
299            DROPBITS(n);
300        }
301        state = STATEx;
302    case STATEx:
303
304   As shown above, if the next state is also the next case, then the break
305   is omitted.
306
307   A state may also return if there is not enough output space available to
308   complete that state.  Those states are copying stored data, writing a
309   literal byte, and copying a matching string.
310
311   When returning, a "goto inf_leave" is used to update the total counters,
312   update the check value, and determine whether any progress has been made
313   during that inflate() call in order to return the proper return code.
314   Progress is defined as a change in either strm->avail_in or strm->avail_out.
315   When there is a window, goto inf_leave will update the window with the last
316   output written.  If a goto inf_leave occurs in the middle of decompression
317   and there is no window currently, goto inf_leave will create one and copy
318   output to the window for the next call of inflate().
319
320   In this implementation, the flush parameter of inflate() only affects the
321   return code (per zlib.h).  inflate() always writes as much as possible to
322   strm->next_out, given the space available and the provided input--the effect
323   documented in zlib.h of Z_SYNC_FLUSH.  Furthermore, inflate() always defers
324   the allocation of and copying into a sliding window until necessary, which
325   provides the effect documented in zlib.h for Z_FINISH when the entire input
326   stream available.  So the only thing the flush parameter actually does is:
327   when flush is set to Z_FINISH, inflate() cannot return Z_OK.  Instead it
328   will return Z_BUF_ERROR if it has not reached the end of the stream.
329 */
330
331int zlib_inflate(z_streamp strm, int flush)
332{
333    struct inflate_state *state;
334    const unsigned char *next;  /* next input */
335    unsigned char *put;         /* next output */
336    unsigned have, left;        /* available input and output */
337    unsigned long hold;         /* bit buffer */
338    unsigned bits;              /* bits in bit buffer */
339    unsigned in, out;           /* save starting available input and output */
340    unsigned copy;              /* number of stored or match bytes to copy */
341    unsigned char *from;        /* where to copy match bytes from */
342    code this;                  /* current decoding table entry */
343    code last;                  /* parent table entry */
344    unsigned len;               /* length to copy for repeats, bits to drop */
345    int ret;                    /* return code */
346    static const unsigned short order[19] = /* permutation of code lengths */
347        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
348
349    /* Do not check for strm->next_out == NULL here as ppc zImage
350       inflates to strm->next_out = 0 */
351
352    if (strm == NULL || strm->state == NULL ||
353        (strm->next_in == NULL && strm->avail_in != 0))
354        return Z_STREAM_ERROR;
355
356    state = (struct inflate_state *)strm->state;
357
358    if (state->mode == TYPE) state->mode = TYPEDO;      /* skip check */
359    LOAD();
360    in = have;
361    out = left;
362    ret = Z_OK;
363    for (;;)
364        switch (state->mode) {
365        case HEAD:
366            if (state->wrap == 0) {
367                state->mode = TYPEDO;
368                break;
369            }
370            NEEDBITS(16);
371            if (
372                ((BITS(8) << 8) + (hold >> 8)) % 31) {
373                strm->msg = (char *)"incorrect header check";
374                state->mode = BAD;
375                break;
376            }
377            if (BITS(4) != Z_DEFLATED) {
378                strm->msg = (char *)"unknown compression method";
379                state->mode = BAD;
380                break;
381            }
382            DROPBITS(4);
383            len = BITS(4) + 8;
384            if (len > state->wbits) {
385                strm->msg = (char *)"invalid window size";
386                state->mode = BAD;
387                break;
388            }
389            state->dmax = 1U << len;
390            strm->adler = state->check = zlib_adler32(0L, NULL, 0);
391            state->mode = hold & 0x200 ? DICTID : TYPE;
392            INITBITS();
393            break;
394        case DICTID:
395            NEEDBITS(32);
396            strm->adler = state->check = REVERSE(hold);
397            INITBITS();
398            state->mode = DICT;
399	    fallthrough;
400        case DICT:
401            if (state->havedict == 0) {
402                RESTORE();
403                return Z_NEED_DICT;
404            }
405            strm->adler = state->check = zlib_adler32(0L, NULL, 0);
406            state->mode = TYPE;
407	    fallthrough;
408        case TYPE:
409            if (flush == Z_BLOCK) goto inf_leave;
410	    fallthrough;
411        case TYPEDO:
412            INFLATE_TYPEDO_HOOK(strm, flush);
413            if (state->last) {
414                BYTEBITS();
415                state->mode = CHECK;
416                break;
417            }
418            NEEDBITS(3);
419            state->last = BITS(1);
420            DROPBITS(1);
421            switch (BITS(2)) {
422            case 0:                             /* stored block */
423                state->mode = STORED;
424                break;
425            case 1:                             /* fixed block */
426                zlib_fixedtables(state);
427                state->mode = LEN;              /* decode codes */
428                break;
429            case 2:                             /* dynamic block */
430                state->mode = TABLE;
431                break;
432            case 3:
433                strm->msg = (char *)"invalid block type";
434                state->mode = BAD;
435            }
436            DROPBITS(2);
437            break;
438        case STORED:
439            BYTEBITS();                         /* go to byte boundary */
440            NEEDBITS(32);
441            if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
442                strm->msg = (char *)"invalid stored block lengths";
443                state->mode = BAD;
444                break;
445            }
446            state->length = (unsigned)hold & 0xffff;
447            INITBITS();
448            state->mode = COPY;
449	    fallthrough;
450        case COPY:
451            copy = state->length;
452            if (copy) {
453                if (copy > have) copy = have;
454                if (copy > left) copy = left;
455                if (copy == 0) goto inf_leave;
456                memcpy(put, next, copy);
457                have -= copy;
458                next += copy;
459                left -= copy;
460                put += copy;
461                state->length -= copy;
462                break;
463            }
464            state->mode = TYPE;
465            break;
466        case TABLE:
467            NEEDBITS(14);
468            state->nlen = BITS(5) + 257;
469            DROPBITS(5);
470            state->ndist = BITS(5) + 1;
471            DROPBITS(5);
472            state->ncode = BITS(4) + 4;
473            DROPBITS(4);
474#ifndef PKZIP_BUG_WORKAROUND
475            if (state->nlen > 286 || state->ndist > 30) {
476                strm->msg = (char *)"too many length or distance symbols";
477                state->mode = BAD;
478                break;
479            }
480#endif
481            state->have = 0;
482            state->mode = LENLENS;
483	    fallthrough;
484        case LENLENS:
485            while (state->have < state->ncode) {
486                NEEDBITS(3);
487                state->lens[order[state->have++]] = (unsigned short)BITS(3);
488                DROPBITS(3);
489            }
490            while (state->have < 19)
491                state->lens[order[state->have++]] = 0;
492            state->next = state->codes;
493            state->lencode = (code const *)(state->next);
494            state->lenbits = 7;
495            ret = zlib_inflate_table(CODES, state->lens, 19, &(state->next),
496                                &(state->lenbits), state->work);
497            if (ret) {
498                strm->msg = (char *)"invalid code lengths set";
499                state->mode = BAD;
500                break;
501            }
502            state->have = 0;
503            state->mode = CODELENS;
504	    fallthrough;
505        case CODELENS:
506            while (state->have < state->nlen + state->ndist) {
507                for (;;) {
508                    this = state->lencode[BITS(state->lenbits)];
509                    if ((unsigned)(this.bits) <= bits) break;
510                    PULLBYTE();
511                }
512                if (this.val < 16) {
513                    NEEDBITS(this.bits);
514                    DROPBITS(this.bits);
515                    state->lens[state->have++] = this.val;
516                }
517                else {
518                    if (this.val == 16) {
519                        NEEDBITS(this.bits + 2);
520                        DROPBITS(this.bits);
521                        if (state->have == 0) {
522                            strm->msg = (char *)"invalid bit length repeat";
523                            state->mode = BAD;
524                            break;
525                        }
526                        len = state->lens[state->have - 1];
527                        copy = 3 + BITS(2);
528                        DROPBITS(2);
529                    }
530                    else if (this.val == 17) {
531                        NEEDBITS(this.bits + 3);
532                        DROPBITS(this.bits);
533                        len = 0;
534                        copy = 3 + BITS(3);
535                        DROPBITS(3);
536                    }
537                    else {
538                        NEEDBITS(this.bits + 7);
539                        DROPBITS(this.bits);
540                        len = 0;
541                        copy = 11 + BITS(7);
542                        DROPBITS(7);
543                    }
544                    if (state->have + copy > state->nlen + state->ndist) {
545                        strm->msg = (char *)"invalid bit length repeat";
546                        state->mode = BAD;
547                        break;
548                    }
549                    while (copy--)
550                        state->lens[state->have++] = (unsigned short)len;
551                }
552            }
553
554            /* handle error breaks in while */
555            if (state->mode == BAD) break;
556
557            /* build code tables */
558            state->next = state->codes;
559            state->lencode = (code const *)(state->next);
560            state->lenbits = 9;
561            ret = zlib_inflate_table(LENS, state->lens, state->nlen, &(state->next),
562                                &(state->lenbits), state->work);
563            if (ret) {
564                strm->msg = (char *)"invalid literal/lengths set";
565                state->mode = BAD;
566                break;
567            }
568            state->distcode = (code const *)(state->next);
569            state->distbits = 6;
570            ret = zlib_inflate_table(DISTS, state->lens + state->nlen, state->ndist,
571                            &(state->next), &(state->distbits), state->work);
572            if (ret) {
573                strm->msg = (char *)"invalid distances set";
574                state->mode = BAD;
575                break;
576            }
577            state->mode = LEN;
578	    fallthrough;
579        case LEN:
580            if (have >= 6 && left >= 258) {
581                RESTORE();
582                inflate_fast(strm, out);
583                LOAD();
584                break;
585            }
586            for (;;) {
587                this = state->lencode[BITS(state->lenbits)];
588                if ((unsigned)(this.bits) <= bits) break;
589                PULLBYTE();
590            }
591            if (this.op && (this.op & 0xf0) == 0) {
592                last = this;
593                for (;;) {
594                    this = state->lencode[last.val +
595                            (BITS(last.bits + last.op) >> last.bits)];
596                    if ((unsigned)(last.bits + this.bits) <= bits) break;
597                    PULLBYTE();
598                }
599                DROPBITS(last.bits);
600            }
601            DROPBITS(this.bits);
602            state->length = (unsigned)this.val;
603            if ((int)(this.op) == 0) {
604                state->mode = LIT;
605                break;
606            }
607            if (this.op & 32) {
608                state->mode = TYPE;
609                break;
610            }
611            if (this.op & 64) {
612                strm->msg = (char *)"invalid literal/length code";
613                state->mode = BAD;
614                break;
615            }
616            state->extra = (unsigned)(this.op) & 15;
617            state->mode = LENEXT;
618	    fallthrough;
619        case LENEXT:
620            if (state->extra) {
621                NEEDBITS(state->extra);
622                state->length += BITS(state->extra);
623                DROPBITS(state->extra);
624            }
625            state->mode = DIST;
626	    fallthrough;
627        case DIST:
628            for (;;) {
629                this = state->distcode[BITS(state->distbits)];
630                if ((unsigned)(this.bits) <= bits) break;
631                PULLBYTE();
632            }
633            if ((this.op & 0xf0) == 0) {
634                last = this;
635                for (;;) {
636                    this = state->distcode[last.val +
637                            (BITS(last.bits + last.op) >> last.bits)];
638                    if ((unsigned)(last.bits + this.bits) <= bits) break;
639                    PULLBYTE();
640                }
641                DROPBITS(last.bits);
642            }
643            DROPBITS(this.bits);
644            if (this.op & 64) {
645                strm->msg = (char *)"invalid distance code";
646                state->mode = BAD;
647                break;
648            }
649            state->offset = (unsigned)this.val;
650            state->extra = (unsigned)(this.op) & 15;
651            state->mode = DISTEXT;
652	    fallthrough;
653        case DISTEXT:
654            if (state->extra) {
655                NEEDBITS(state->extra);
656                state->offset += BITS(state->extra);
657                DROPBITS(state->extra);
658            }
659#ifdef INFLATE_STRICT
660            if (state->offset > state->dmax) {
661                strm->msg = (char *)"invalid distance too far back";
662                state->mode = BAD;
663                break;
664            }
665#endif
666            if (state->offset > state->whave + out - left) {
667                strm->msg = (char *)"invalid distance too far back";
668                state->mode = BAD;
669                break;
670            }
671            state->mode = MATCH;
672	    fallthrough;
673        case MATCH:
674            if (left == 0) goto inf_leave;
675            copy = out - left;
676            if (state->offset > copy) {         /* copy from window */
677                copy = state->offset - copy;
678                if (copy > state->write) {
679                    copy -= state->write;
680                    from = state->window + (state->wsize - copy);
681                }
682                else
683                    from = state->window + (state->write - copy);
684                if (copy > state->length) copy = state->length;
685            }
686            else {                              /* copy from output */
687                from = put - state->offset;
688                copy = state->length;
689            }
690            if (copy > left) copy = left;
691            left -= copy;
692            state->length -= copy;
693            do {
694                *put++ = *from++;
695            } while (--copy);
696            if (state->length == 0) state->mode = LEN;
697            break;
698        case LIT:
699            if (left == 0) goto inf_leave;
700            *put++ = (unsigned char)(state->length);
701            left--;
702            state->mode = LEN;
703            break;
704        case CHECK:
705            if (state->wrap) {
706                NEEDBITS(32);
707                out -= left;
708                strm->total_out += out;
709                state->total += out;
710                if (INFLATE_NEED_CHECKSUM(strm) && out)
711                    strm->adler = state->check =
712                        UPDATE(state->check, put - out, out);
713                out = left;
714                if ((
715                     REVERSE(hold)) != state->check) {
716                    strm->msg = (char *)"incorrect data check";
717                    state->mode = BAD;
718                    break;
719                }
720                INITBITS();
721            }
722            state->mode = DONE;
723	    fallthrough;
724        case DONE:
725            ret = Z_STREAM_END;
726            goto inf_leave;
727        case BAD:
728            ret = Z_DATA_ERROR;
729            goto inf_leave;
730        case MEM:
731            return Z_MEM_ERROR;
732        case SYNC:
733        default:
734            return Z_STREAM_ERROR;
735        }
736
737    /*
738       Return from inflate(), updating the total counts and the check value.
739       If there was no progress during the inflate() call, return a buffer
740       error.  Call zlib_updatewindow() to create and/or update the window state.
741     */
742  inf_leave:
743    RESTORE();
744    if (INFLATE_NEED_UPDATEWINDOW(strm) &&
745            (state->wsize || (state->mode < CHECK && out != strm->avail_out)))
746        zlib_updatewindow(strm, out);
747
748    in -= strm->avail_in;
749    out -= strm->avail_out;
750    strm->total_in += in;
751    strm->total_out += out;
752    state->total += out;
753    if (INFLATE_NEED_CHECKSUM(strm) && state->wrap && out)
754        strm->adler = state->check =
755            UPDATE(state->check, strm->next_out - out, out);
756
757    strm->data_type = state->bits + (state->last ? 64 : 0) +
758                      (state->mode == TYPE ? 128 : 0);
759
760    if (flush == Z_PACKET_FLUSH && ret == Z_OK &&
761            strm->avail_out != 0 && strm->avail_in == 0)
762		return zlib_inflateSyncPacket(strm);
763
764    if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
765        ret = Z_BUF_ERROR;
766
767    return ret;
768}
769
770int zlib_inflateEnd(z_streamp strm)
771{
772    if (strm == NULL || strm->state == NULL)
773        return Z_STREAM_ERROR;
774    return Z_OK;
775}
776
777/*
778 * This subroutine adds the data at next_in/avail_in to the output history
779 * without performing any output.  The output buffer must be "caught up";
780 * i.e. no pending output but this should always be the case. The state must
781 * be waiting on the start of a block (i.e. mode == TYPE or HEAD).  On exit,
782 * the output will also be caught up, and the checksum will have been updated
783 * if need be.
784 */
785int zlib_inflateIncomp(z_stream *z)
786{
787    struct inflate_state *state = (struct inflate_state *)z->state;
788    Byte *saved_no = z->next_out;
789    uInt saved_ao = z->avail_out;
790
791    if (state->mode != TYPE && state->mode != HEAD)
792	return Z_DATA_ERROR;
793
794    /* Setup some variables to allow misuse of updateWindow */
795    z->avail_out = 0;
796    z->next_out = (unsigned char*)z->next_in + z->avail_in;
797
798    zlib_updatewindow(z, z->avail_in);
799
800    /* Restore saved variables */
801    z->avail_out = saved_ao;
802    z->next_out = saved_no;
803
804    z->adler = state->check =
805        UPDATE(state->check, z->next_in, z->avail_in);
806
807    z->total_out += z->avail_in;
808    z->total_in += z->avail_in;
809    z->next_in += z->avail_in;
810    state->total += z->avail_in;
811    z->avail_in = 0;
812
813    return Z_OK;
814}
815