1/* SPDX-License-Identifier: GPL-2.0 */
2#ifndef __LINUX_NODEMASK_H
3#define __LINUX_NODEMASK_H
4
5/*
6 * Nodemasks provide a bitmap suitable for representing the
7 * set of Node's in a system, one bit position per Node number.
8 *
9 * See detailed comments in the file linux/bitmap.h describing the
10 * data type on which these nodemasks are based.
11 *
12 * For details of nodemask_parse_user(), see bitmap_parse_user() in
13 * lib/bitmap.c.  For details of nodelist_parse(), see bitmap_parselist(),
14 * also in bitmap.c.  For details of node_remap(), see bitmap_bitremap in
15 * lib/bitmap.c.  For details of nodes_remap(), see bitmap_remap in
16 * lib/bitmap.c.  For details of nodes_onto(), see bitmap_onto in
17 * lib/bitmap.c.  For details of nodes_fold(), see bitmap_fold in
18 * lib/bitmap.c.
19 *
20 * The available nodemask operations are:
21 *
22 * void node_set(node, mask)		turn on bit 'node' in mask
23 * void node_clear(node, mask)		turn off bit 'node' in mask
24 * void nodes_setall(mask)		set all bits
25 * void nodes_clear(mask)		clear all bits
26 * int node_isset(node, mask)		true iff bit 'node' set in mask
27 * int node_test_and_set(node, mask)	test and set bit 'node' in mask
28 *
29 * void nodes_and(dst, src1, src2)	dst = src1 & src2  [intersection]
30 * void nodes_or(dst, src1, src2)	dst = src1 | src2  [union]
31 * void nodes_xor(dst, src1, src2)	dst = src1 ^ src2
32 * void nodes_andnot(dst, src1, src2)	dst = src1 & ~src2
33 * void nodes_complement(dst, src)	dst = ~src
34 *
35 * int nodes_equal(mask1, mask2)	Does mask1 == mask2?
36 * int nodes_intersects(mask1, mask2)	Do mask1 and mask2 intersect?
37 * int nodes_subset(mask1, mask2)	Is mask1 a subset of mask2?
38 * int nodes_empty(mask)		Is mask empty (no bits sets)?
39 * int nodes_full(mask)			Is mask full (all bits sets)?
40 * int nodes_weight(mask)		Hamming weight - number of set bits
41 *
42 * void nodes_shift_right(dst, src, n)	Shift right
43 * void nodes_shift_left(dst, src, n)	Shift left
44 *
45 * unsigned int first_node(mask)	Number lowest set bit, or MAX_NUMNODES
46 * unsigend int next_node(node, mask)	Next node past 'node', or MAX_NUMNODES
47 * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first,
48 *					or MAX_NUMNODES
49 * unsigned int first_unset_node(mask)	First node not set in mask, or
50 *					MAX_NUMNODES
51 *
52 * nodemask_t nodemask_of_node(node)	Return nodemask with bit 'node' set
53 * NODE_MASK_ALL			Initializer - all bits set
54 * NODE_MASK_NONE			Initializer - no bits set
55 * unsigned long *nodes_addr(mask)	Array of unsigned long's in mask
56 *
57 * int nodemask_parse_user(ubuf, ulen, mask)	Parse ascii string as nodemask
58 * int nodelist_parse(buf, map)		Parse ascii string as nodelist
59 * int node_remap(oldbit, old, new)	newbit = map(old, new)(oldbit)
60 * void nodes_remap(dst, src, old, new)	*dst = map(old, new)(src)
61 * void nodes_onto(dst, orig, relmap)	*dst = orig relative to relmap
62 * void nodes_fold(dst, orig, sz)	dst bits = orig bits mod sz
63 *
64 * for_each_node_mask(node, mask)	for-loop node over mask
65 *
66 * int num_online_nodes()		Number of online Nodes
67 * int num_possible_nodes()		Number of all possible Nodes
68 *
69 * int node_random(mask)		Random node with set bit in mask
70 *
71 * int node_online(node)		Is some node online?
72 * int node_possible(node)		Is some node possible?
73 *
74 * node_set_online(node)		set bit 'node' in node_online_map
75 * node_set_offline(node)		clear bit 'node' in node_online_map
76 *
77 * for_each_node(node)			for-loop node over node_possible_map
78 * for_each_online_node(node)		for-loop node over node_online_map
79 *
80 * Subtlety:
81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
82 *    to generate slightly worse code.  So use a simple one-line #define
83 *    for node_isset(), instead of wrapping an inline inside a macro, the
84 *    way we do the other calls.
85 *
86 * NODEMASK_SCRATCH
87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
89 * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
90 * for such situations. See below and CPUMASK_ALLOC also.
91 */
92
93#include <linux/threads.h>
94#include <linux/bitmap.h>
95#include <linux/minmax.h>
96#include <linux/nodemask_types.h>
97#include <linux/numa.h>
98#include <linux/random.h>
99
100extern nodemask_t _unused_nodemask_arg_;
101
102/**
103 * nodemask_pr_args - printf args to output a nodemask
104 * @maskp: nodemask to be printed
105 *
106 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
107 */
108#define nodemask_pr_args(maskp)	__nodemask_pr_numnodes(maskp), \
109				__nodemask_pr_bits(maskp)
110static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m)
111{
112	return m ? MAX_NUMNODES : 0;
113}
114static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m)
115{
116	return m ? m->bits : NULL;
117}
118
119/*
120 * The inline keyword gives the compiler room to decide to inline, or
121 * not inline a function as it sees best.  However, as these functions
122 * are called in both __init and non-__init functions, if they are not
123 * inlined we will end up with a section mismatch error (of the type of
124 * freeable items not being freed).  So we must use __always_inline here
125 * to fix the problem.  If other functions in the future also end up in
126 * this situation they will also need to be annotated as __always_inline
127 */
128#define node_set(node, dst) __node_set((node), &(dst))
129static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
130{
131	set_bit(node, dstp->bits);
132}
133
134#define node_clear(node, dst) __node_clear((node), &(dst))
135static inline void __node_clear(int node, volatile nodemask_t *dstp)
136{
137	clear_bit(node, dstp->bits);
138}
139
140#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
141static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
142{
143	bitmap_fill(dstp->bits, nbits);
144}
145
146#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
147static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
148{
149	bitmap_zero(dstp->bits, nbits);
150}
151
152/* No static inline type checking - see Subtlety (1) above. */
153#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
154
155#define node_test_and_set(node, nodemask) \
156			__node_test_and_set((node), &(nodemask))
157static inline bool __node_test_and_set(int node, nodemask_t *addr)
158{
159	return test_and_set_bit(node, addr->bits);
160}
161
162#define nodes_and(dst, src1, src2) \
163			__nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
164static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
165					const nodemask_t *src2p, unsigned int nbits)
166{
167	bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
168}
169
170#define nodes_or(dst, src1, src2) \
171			__nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
172static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
173					const nodemask_t *src2p, unsigned int nbits)
174{
175	bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
176}
177
178#define nodes_xor(dst, src1, src2) \
179			__nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
180static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
181					const nodemask_t *src2p, unsigned int nbits)
182{
183	bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
184}
185
186#define nodes_andnot(dst, src1, src2) \
187			__nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
188static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
189					const nodemask_t *src2p, unsigned int nbits)
190{
191	bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
192}
193
194#define nodes_complement(dst, src) \
195			__nodes_complement(&(dst), &(src), MAX_NUMNODES)
196static inline void __nodes_complement(nodemask_t *dstp,
197					const nodemask_t *srcp, unsigned int nbits)
198{
199	bitmap_complement(dstp->bits, srcp->bits, nbits);
200}
201
202#define nodes_equal(src1, src2) \
203			__nodes_equal(&(src1), &(src2), MAX_NUMNODES)
204static inline bool __nodes_equal(const nodemask_t *src1p,
205					const nodemask_t *src2p, unsigned int nbits)
206{
207	return bitmap_equal(src1p->bits, src2p->bits, nbits);
208}
209
210#define nodes_intersects(src1, src2) \
211			__nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
212static inline bool __nodes_intersects(const nodemask_t *src1p,
213					const nodemask_t *src2p, unsigned int nbits)
214{
215	return bitmap_intersects(src1p->bits, src2p->bits, nbits);
216}
217
218#define nodes_subset(src1, src2) \
219			__nodes_subset(&(src1), &(src2), MAX_NUMNODES)
220static inline bool __nodes_subset(const nodemask_t *src1p,
221					const nodemask_t *src2p, unsigned int nbits)
222{
223	return bitmap_subset(src1p->bits, src2p->bits, nbits);
224}
225
226#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
227static inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
228{
229	return bitmap_empty(srcp->bits, nbits);
230}
231
232#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
233static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits)
234{
235	return bitmap_full(srcp->bits, nbits);
236}
237
238#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
239static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
240{
241	return bitmap_weight(srcp->bits, nbits);
242}
243
244#define nodes_shift_right(dst, src, n) \
245			__nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
246static inline void __nodes_shift_right(nodemask_t *dstp,
247					const nodemask_t *srcp, int n, int nbits)
248{
249	bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
250}
251
252#define nodes_shift_left(dst, src, n) \
253			__nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
254static inline void __nodes_shift_left(nodemask_t *dstp,
255					const nodemask_t *srcp, int n, int nbits)
256{
257	bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
258}
259
260/* FIXME: better would be to fix all architectures to never return
261          > MAX_NUMNODES, then the silly min_ts could be dropped. */
262
263#define first_node(src) __first_node(&(src))
264static inline unsigned int __first_node(const nodemask_t *srcp)
265{
266	return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
267}
268
269#define next_node(n, src) __next_node((n), &(src))
270static inline unsigned int __next_node(int n, const nodemask_t *srcp)
271{
272	return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
273}
274
275/*
276 * Find the next present node in src, starting after node n, wrapping around to
277 * the first node in src if needed.  Returns MAX_NUMNODES if src is empty.
278 */
279#define next_node_in(n, src) __next_node_in((n), &(src))
280static inline unsigned int __next_node_in(int node, const nodemask_t *srcp)
281{
282	unsigned int ret = __next_node(node, srcp);
283
284	if (ret == MAX_NUMNODES)
285		ret = __first_node(srcp);
286	return ret;
287}
288
289static inline void init_nodemask_of_node(nodemask_t *mask, int node)
290{
291	nodes_clear(*mask);
292	node_set(node, *mask);
293}
294
295#define nodemask_of_node(node)						\
296({									\
297	typeof(_unused_nodemask_arg_) m;				\
298	if (sizeof(m) == sizeof(unsigned long)) {			\
299		m.bits[0] = 1UL << (node);				\
300	} else {							\
301		init_nodemask_of_node(&m, (node));			\
302	}								\
303	m;								\
304})
305
306#define first_unset_node(mask) __first_unset_node(&(mask))
307static inline unsigned int __first_unset_node(const nodemask_t *maskp)
308{
309	return min_t(unsigned int, MAX_NUMNODES,
310			find_first_zero_bit(maskp->bits, MAX_NUMNODES));
311}
312
313#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
314
315#if MAX_NUMNODES <= BITS_PER_LONG
316
317#define NODE_MASK_ALL							\
318((nodemask_t) { {							\
319	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
320} })
321
322#else
323
324#define NODE_MASK_ALL							\
325((nodemask_t) { {							\
326	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,			\
327	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
328} })
329
330#endif
331
332#define NODE_MASK_NONE							\
333((nodemask_t) { {							\
334	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL			\
335} })
336
337#define nodes_addr(src) ((src).bits)
338
339#define nodemask_parse_user(ubuf, ulen, dst) \
340		__nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
341static inline int __nodemask_parse_user(const char __user *buf, int len,
342					nodemask_t *dstp, int nbits)
343{
344	return bitmap_parse_user(buf, len, dstp->bits, nbits);
345}
346
347#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
348static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
349{
350	return bitmap_parselist(buf, dstp->bits, nbits);
351}
352
353#define node_remap(oldbit, old, new) \
354		__node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
355static inline int __node_remap(int oldbit,
356		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
357{
358	return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
359}
360
361#define nodes_remap(dst, src, old, new) \
362		__nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
363static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
364		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
365{
366	bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
367}
368
369#define nodes_onto(dst, orig, relmap) \
370		__nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
371static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
372		const nodemask_t *relmapp, int nbits)
373{
374	bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
375}
376
377#define nodes_fold(dst, orig, sz) \
378		__nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
379static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
380		int sz, int nbits)
381{
382	bitmap_fold(dstp->bits, origp->bits, sz, nbits);
383}
384
385#if MAX_NUMNODES > 1
386#define for_each_node_mask(node, mask)				    \
387	for ((node) = first_node(mask);				    \
388	     (node) < MAX_NUMNODES;				    \
389	     (node) = next_node((node), (mask)))
390#else /* MAX_NUMNODES == 1 */
391#define for_each_node_mask(node, mask)                                  \
392	for ((node) = 0; (node) < 1 && !nodes_empty(mask); (node)++)
393#endif /* MAX_NUMNODES */
394
395/*
396 * Bitmasks that are kept for all the nodes.
397 */
398enum node_states {
399	N_POSSIBLE,		/* The node could become online at some point */
400	N_ONLINE,		/* The node is online */
401	N_NORMAL_MEMORY,	/* The node has regular memory */
402#ifdef CONFIG_HIGHMEM
403	N_HIGH_MEMORY,		/* The node has regular or high memory */
404#else
405	N_HIGH_MEMORY = N_NORMAL_MEMORY,
406#endif
407	N_MEMORY,		/* The node has memory(regular, high, movable) */
408	N_CPU,		/* The node has one or more cpus */
409	N_GENERIC_INITIATOR,	/* The node has one or more Generic Initiators */
410	NR_NODE_STATES
411};
412
413/*
414 * The following particular system nodemasks and operations
415 * on them manage all possible and online nodes.
416 */
417
418extern nodemask_t node_states[NR_NODE_STATES];
419
420#if MAX_NUMNODES > 1
421static inline int node_state(int node, enum node_states state)
422{
423	return node_isset(node, node_states[state]);
424}
425
426static inline void node_set_state(int node, enum node_states state)
427{
428	__node_set(node, &node_states[state]);
429}
430
431static inline void node_clear_state(int node, enum node_states state)
432{
433	__node_clear(node, &node_states[state]);
434}
435
436static inline int num_node_state(enum node_states state)
437{
438	return nodes_weight(node_states[state]);
439}
440
441#define for_each_node_state(__node, __state) \
442	for_each_node_mask((__node), node_states[__state])
443
444#define first_online_node	first_node(node_states[N_ONLINE])
445#define first_memory_node	first_node(node_states[N_MEMORY])
446static inline unsigned int next_online_node(int nid)
447{
448	return next_node(nid, node_states[N_ONLINE]);
449}
450static inline unsigned int next_memory_node(int nid)
451{
452	return next_node(nid, node_states[N_MEMORY]);
453}
454
455extern unsigned int nr_node_ids;
456extern unsigned int nr_online_nodes;
457
458static inline void node_set_online(int nid)
459{
460	node_set_state(nid, N_ONLINE);
461	nr_online_nodes = num_node_state(N_ONLINE);
462}
463
464static inline void node_set_offline(int nid)
465{
466	node_clear_state(nid, N_ONLINE);
467	nr_online_nodes = num_node_state(N_ONLINE);
468}
469
470#else
471
472static inline int node_state(int node, enum node_states state)
473{
474	return node == 0;
475}
476
477static inline void node_set_state(int node, enum node_states state)
478{
479}
480
481static inline void node_clear_state(int node, enum node_states state)
482{
483}
484
485static inline int num_node_state(enum node_states state)
486{
487	return 1;
488}
489
490#define for_each_node_state(node, __state) \
491	for ( (node) = 0; (node) == 0; (node) = 1)
492
493#define first_online_node	0
494#define first_memory_node	0
495#define next_online_node(nid)	(MAX_NUMNODES)
496#define next_memory_node(nid)	(MAX_NUMNODES)
497#define nr_node_ids		1U
498#define nr_online_nodes		1U
499
500#define node_set_online(node)	   node_set_state((node), N_ONLINE)
501#define node_set_offline(node)	   node_clear_state((node), N_ONLINE)
502
503#endif
504
505static inline int node_random(const nodemask_t *maskp)
506{
507#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
508	int w, bit;
509
510	w = nodes_weight(*maskp);
511	switch (w) {
512	case 0:
513		bit = NUMA_NO_NODE;
514		break;
515	case 1:
516		bit = first_node(*maskp);
517		break;
518	default:
519		bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w));
520		break;
521	}
522	return bit;
523#else
524	return 0;
525#endif
526}
527
528#define node_online_map 	node_states[N_ONLINE]
529#define node_possible_map 	node_states[N_POSSIBLE]
530
531#define num_online_nodes()	num_node_state(N_ONLINE)
532#define num_possible_nodes()	num_node_state(N_POSSIBLE)
533#define node_online(node)	node_state((node), N_ONLINE)
534#define node_possible(node)	node_state((node), N_POSSIBLE)
535
536#define for_each_node(node)	   for_each_node_state(node, N_POSSIBLE)
537#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
538
539/*
540 * For nodemask scratch area.
541 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
542 * name.
543 */
544#if NODES_SHIFT > 8 /* nodemask_t > 32 bytes */
545#define NODEMASK_ALLOC(type, name, gfp_flags)	\
546			type *name = kmalloc(sizeof(*name), gfp_flags)
547#define NODEMASK_FREE(m)			kfree(m)
548#else
549#define NODEMASK_ALLOC(type, name, gfp_flags)	type _##name, *name = &_##name
550#define NODEMASK_FREE(m)			do {} while (0)
551#endif
552
553/* Example structure for using NODEMASK_ALLOC, used in mempolicy. */
554struct nodemask_scratch {
555	nodemask_t	mask1;
556	nodemask_t	mask2;
557};
558
559#define NODEMASK_SCRATCH(x)						\
560			NODEMASK_ALLOC(struct nodemask_scratch, x,	\
561					GFP_KERNEL | __GFP_NORETRY)
562#define NODEMASK_SCRATCH_FREE(x)	NODEMASK_FREE(x)
563
564
565#endif /* __LINUX_NODEMASK_H */
566