1/* SPDX-License-Identifier: GPL-2.0 */
2/*
3 *	Access to VGA videoram
4 *
5 *	(c) 1998 Martin Mares <mj@ucw.cz>
6 */
7#ifndef __ASM_GENERIC_VGA_H
8#define __ASM_GENERIC_VGA_H
9
10/*
11 *	On most architectures that support VGA, we can just
12 *	recalculate addresses and then access the videoram
13 *	directly without any black magic.
14 *
15 *	Everyone else needs to ioremap the address and use
16 *	proper I/O accesses.
17 */
18#ifndef VGA_MAP_MEM
19#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
20#endif
21
22#define vga_readb(x) (*(x))
23#define vga_writeb(x, y) (*(y) = (x))
24
25#endif /* _ASM_GENERIC_VGA_H */
26