1/* SPDX-License-Identifier: GPL-2.0 */
2/* Copyright (C) 2018 Intel Corporation */
3
4#ifndef __IPU3_H
5#define __IPU3_H
6
7#include <linux/iova.h>
8#include <linux/pci.h>
9
10#include <media/v4l2-ctrls.h>
11#include <media/v4l2-device.h>
12#include <media/videobuf2-dma-sg.h>
13
14#include "ipu3-css.h"
15
16#define IMGU_NAME			"ipu3-imgu"
17
18/*
19 * The semantics of the driver is that whenever there is a buffer available in
20 * master queue, the driver queues a buffer also to all other active nodes.
21 * If user space hasn't provided a buffer to all other video nodes first,
22 * the driver gets an internal dummy buffer and queues it.
23 */
24#define IMGU_QUEUE_MASTER		IPU3_CSS_QUEUE_IN
25#define IMGU_QUEUE_FIRST_INPUT		IPU3_CSS_QUEUE_OUT
26#define IMGU_MAX_QUEUE_DEPTH		(2 + 2)
27
28#define IMGU_NODE_IN			0 /* Input RAW image */
29#define IMGU_NODE_PARAMS		1 /* Input parameters */
30#define IMGU_NODE_OUT			2 /* Main output for still or video */
31#define IMGU_NODE_VF			3 /* Preview */
32#define IMGU_NODE_STAT_3A		4 /* 3A statistics */
33#define IMGU_NODE_NUM			5
34
35#define file_to_intel_imgu_node(__file) \
36	container_of(video_devdata(__file), struct imgu_video_device, vdev)
37
38#define IPU3_INPUT_MIN_WIDTH		0U
39#define IPU3_INPUT_MIN_HEIGHT		0U
40#define IPU3_INPUT_MAX_WIDTH		5120U
41#define IPU3_INPUT_MAX_HEIGHT		38404U
42#define IPU3_OUTPUT_MIN_WIDTH		2U
43#define IPU3_OUTPUT_MIN_HEIGHT		2U
44#define IPU3_OUTPUT_MAX_WIDTH		4480U
45#define IPU3_OUTPUT_MAX_HEIGHT		34004U
46
47struct imgu_vb2_buffer {
48	/* Public fields */
49	struct vb2_v4l2_buffer vbb;	/* Must be the first field */
50
51	/* Private fields */
52	struct list_head list;
53};
54
55struct imgu_buffer {
56	struct imgu_vb2_buffer vid_buf;	/* Must be the first field */
57	struct imgu_css_buffer css_buf;
58	struct imgu_css_map map;
59};
60
61struct imgu_node_mapping {
62	unsigned int css_queue;
63	const char *name;
64};
65
66struct imgu_video_device {
67	const char *name;
68	bool output;
69	bool enabled;
70	struct v4l2_format vdev_fmt;	/* Currently set format */
71
72	/* Private fields */
73	struct video_device vdev;
74	struct media_pad vdev_pad;
75	struct v4l2_mbus_framefmt pad_fmt;
76	struct vb2_queue vbq;
77	struct list_head buffers;
78	/* Protect vb2_queue and vdev structs*/
79	struct mutex lock;
80	atomic_t sequence;
81	unsigned int id;
82	unsigned int pipe;
83};
84
85struct imgu_v4l2_subdev {
86	unsigned int pipe;
87	struct v4l2_subdev subdev;
88	struct media_pad subdev_pads[IMGU_NODE_NUM];
89	struct {
90		struct v4l2_rect eff; /* effective resolution */
91		struct v4l2_rect bds; /* bayer-domain scaled resolution*/
92		struct v4l2_rect gdc; /* gdc output resolution */
93	} rect;
94	struct v4l2_ctrl_handler ctrl_handler;
95	struct v4l2_ctrl *ctrl;
96	atomic_t running_mode;
97	bool active;
98};
99
100struct imgu_media_pipe {
101	unsigned int pipe;
102
103	/* Internally enabled queues */
104	struct {
105		struct imgu_css_map dmap;
106		struct imgu_css_buffer dummybufs[IMGU_MAX_QUEUE_DEPTH];
107	} queues[IPU3_CSS_QUEUES];
108	struct imgu_video_device nodes[IMGU_NODE_NUM];
109	bool queue_enabled[IMGU_NODE_NUM];
110	struct media_pipeline pipeline;
111	struct imgu_v4l2_subdev imgu_sd;
112};
113
114/*
115 * imgu_device -- ImgU (Imaging Unit) driver
116 */
117struct imgu_device {
118	struct pci_dev *pci_dev;
119	void __iomem *base;
120
121	/* Public fields, fill before registering */
122	unsigned int buf_struct_size;
123	bool streaming;		/* Public read only */
124
125	struct imgu_media_pipe imgu_pipe[IMGU_MAX_PIPE_NUM];
126
127	/* Private fields */
128	struct v4l2_device v4l2_dev;
129	struct media_device media_dev;
130	struct v4l2_file_operations v4l2_file_ops;
131
132	/* MMU driver for css */
133	struct imgu_mmu_info *mmu;
134	struct iova_domain iova_domain;
135
136	/* css - Camera Sub-System */
137	struct imgu_css css;
138
139	/*
140	 * Coarse-grained lock to protect
141	 * vid_buf.list and css->queue
142	 */
143	struct mutex lock;
144
145	/* Lock to protect writes to streaming flag in this struct */
146	struct mutex streaming_lock;
147
148	/* Forbid streaming and buffer queuing during system suspend. */
149	atomic_t qbuf_barrier;
150	/* Indicate if system suspend take place while imgu is streaming. */
151	bool suspend_in_stream;
152	/* Used to wait for FW buffer queue drain. */
153	wait_queue_head_t buf_drain_wq;
154};
155
156unsigned int imgu_node_to_queue(unsigned int node);
157unsigned int imgu_map_node(struct imgu_device *imgu, unsigned int css_queue);
158int imgu_queue_buffers(struct imgu_device *imgu, bool initial,
159		       unsigned int pipe);
160
161int imgu_v4l2_register(struct imgu_device *dev);
162int imgu_v4l2_unregister(struct imgu_device *dev);
163void imgu_v4l2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state);
164
165int imgu_s_stream(struct imgu_device *imgu, int enable);
166
167static inline u32 imgu_bytesperline(const unsigned int width,
168				    enum imgu_abi_frame_format frame_format)
169{
170	if (frame_format == IMGU_ABI_FRAME_FORMAT_NV12)
171		return ALIGN(width, IPU3_UAPI_ISP_VEC_ELEMS);
172	/*
173	 * 64 bytes for every 50 pixels, the line length
174	 * in bytes is multiple of 64 (line end alignment).
175	 */
176	return DIV_ROUND_UP(width, 50) * 64;
177}
178
179#endif
180