1/* SPDX-License-Identifier: GPL-2.0 */
2#ifndef _BCACHE_H
3#define _BCACHE_H
4
5/*
6 * SOME HIGH LEVEL CODE DOCUMENTATION:
7 *
8 * Bcache mostly works with cache sets, cache devices, and backing devices.
9 *
10 * Support for multiple cache devices hasn't quite been finished off yet, but
11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
12 * like a md raid array and its component devices. Most of the code doesn't care
13 * about individual cache devices, the main abstraction is the cache set.
14 *
15 * Multiple cache devices is intended to give us the ability to mirror dirty
16 * cached data and metadata, without mirroring clean cached data.
17 *
18 * Backing devices are different, in that they have a lifetime independent of a
19 * cache set. When you register a newly formatted backing device it'll come up
20 * in passthrough mode, and then you can attach and detach a backing device from
21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
22 * invalidates any cached data for that backing device.
23 *
24 * A cache set can have multiple (many) backing devices attached to it.
25 *
26 * There's also flash only volumes - this is the reason for the distinction
27 * between struct cached_dev and struct bcache_device. A flash only volume
28 * works much like a bcache device that has a backing device, except the
29 * "cached" data is always dirty. The end result is that we get thin
30 * provisioning with very little additional code.
31 *
32 * Flash only volumes work but they're not production ready because the moving
33 * garbage collector needs more work. More on that later.
34 *
35 * BUCKETS/ALLOCATION:
36 *
37 * Bcache is primarily designed for caching, which means that in normal
38 * operation all of our available space will be allocated. Thus, we need an
39 * efficient way of deleting things from the cache so we can write new things to
40 * it.
41 *
42 * To do this, we first divide the cache device up into buckets. A bucket is the
43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
44 * works efficiently.
45 *
46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
47 * it. The gens and priorities for all the buckets are stored contiguously and
48 * packed on disk (in a linked list of buckets - aside from the superblock, all
49 * of bcache's metadata is stored in buckets).
50 *
51 * The priority is used to implement an LRU. We reset a bucket's priority when
52 * we allocate it or on cache it, and every so often we decrement the priority
53 * of each bucket. It could be used to implement something more sophisticated,
54 * if anyone ever gets around to it.
55 *
56 * The generation is used for invalidating buckets. Each pointer also has an 8
57 * bit generation embedded in it; for a pointer to be considered valid, its gen
58 * must match the gen of the bucket it points into.  Thus, to reuse a bucket all
59 * we have to do is increment its gen (and write its new gen to disk; we batch
60 * this up).
61 *
62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
63 * contain metadata (including btree nodes).
64 *
65 * THE BTREE:
66 *
67 * Bcache is in large part design around the btree.
68 *
69 * At a high level, the btree is just an index of key -> ptr tuples.
70 *
71 * Keys represent extents, and thus have a size field. Keys also have a variable
72 * number of pointers attached to them (potentially zero, which is handy for
73 * invalidating the cache).
74 *
75 * The key itself is an inode:offset pair. The inode number corresponds to a
76 * backing device or a flash only volume. The offset is the ending offset of the
77 * extent within the inode - not the starting offset; this makes lookups
78 * slightly more convenient.
79 *
80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
81 * generation number. More on the gen later.
82 *
83 * Index lookups are not fully abstracted - cache lookups in particular are
84 * still somewhat mixed in with the btree code, but things are headed in that
85 * direction.
86 *
87 * Updates are fairly well abstracted, though. There are two different ways of
88 * updating the btree; insert and replace.
89 *
90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
91 * overwriting (possibly only partially) any extents they overlap with. This is
92 * used to update the index after a write.
93 *
94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
95 * overwriting a key that matches another given key. This is used for inserting
96 * data into the cache after a cache miss, and for background writeback, and for
97 * the moving garbage collector.
98 *
99 * There is no "delete" operation; deleting things from the index is
100 * accomplished by either by invalidating pointers (by incrementing a bucket's
101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
102 * previously present at that location in the index.
103 *
104 * This means that there are always stale/invalid keys in the btree. They're
105 * filtered out by the code that iterates through a btree node, and removed when
106 * a btree node is rewritten.
107 *
108 * BTREE NODES:
109 *
110 * Our unit of allocation is a bucket, and we can't arbitrarily allocate and
111 * free smaller than a bucket - so, that's how big our btree nodes are.
112 *
113 * (If buckets are really big we'll only use part of the bucket for a btree node
114 * - no less than 1/4th - but a bucket still contains no more than a single
115 * btree node. I'd actually like to change this, but for now we rely on the
116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
117 *
118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
119 * btree implementation.
120 *
121 * The way this is solved is that btree nodes are internally log structured; we
122 * can append new keys to an existing btree node without rewriting it. This
123 * means each set of keys we write is sorted, but the node is not.
124 *
125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
126 * be expensive, and we have to distinguish between the keys we have written and
127 * the keys we haven't. So to do a lookup in a btree node, we have to search
128 * each sorted set. But we do merge written sets together lazily, so the cost of
129 * these extra searches is quite low (normally most of the keys in a btree node
130 * will be in one big set, and then there'll be one or two sets that are much
131 * smaller).
132 *
133 * This log structure makes bcache's btree more of a hybrid between a
134 * conventional btree and a compacting data structure, with some of the
135 * advantages of both.
136 *
137 * GARBAGE COLLECTION:
138 *
139 * We can't just invalidate any bucket - it might contain dirty data or
140 * metadata. If it once contained dirty data, other writes might overwrite it
141 * later, leaving no valid pointers into that bucket in the index.
142 *
143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
144 * It also counts how much valid data it each bucket currently contains, so that
145 * allocation can reuse buckets sooner when they've been mostly overwritten.
146 *
147 * It also does some things that are really internal to the btree
148 * implementation. If a btree node contains pointers that are stale by more than
149 * some threshold, it rewrites the btree node to avoid the bucket's generation
150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
151 *
152 * THE JOURNAL:
153 *
154 * Bcache's journal is not necessary for consistency; we always strictly
155 * order metadata writes so that the btree and everything else is consistent on
156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
157 * caching (with recovery from unclean shutdown) before journalling was
158 * implemented.
159 *
160 * Rather, the journal is purely a performance optimization; we can't complete a
161 * write until we've updated the index on disk, otherwise the cache would be
162 * inconsistent in the event of an unclean shutdown. This means that without the
163 * journal, on random write workloads we constantly have to update all the leaf
164 * nodes in the btree, and those writes will be mostly empty (appending at most
165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
166 * and it puts more strain on the various btree resorting/compacting code.
167 *
168 * The journal is just a log of keys we've inserted; on startup we just reinsert
169 * all the keys in the open journal entries. That means that when we're updating
170 * a node in the btree, we can wait until a 4k block of keys fills up before
171 * writing them out.
172 *
173 * For simplicity, we only journal updates to leaf nodes; updates to parent
174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
175 * the complexity to deal with journalling them (in particular, journal replay)
176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
177 */
178
179#define pr_fmt(fmt) "bcache: %s() " fmt, __func__
180
181#include <linux/bio.h>
182#include <linux/closure.h>
183#include <linux/kobject.h>
184#include <linux/list.h>
185#include <linux/mutex.h>
186#include <linux/rbtree.h>
187#include <linux/rwsem.h>
188#include <linux/refcount.h>
189#include <linux/types.h>
190#include <linux/workqueue.h>
191#include <linux/kthread.h>
192
193#include "bcache_ondisk.h"
194#include "bset.h"
195#include "util.h"
196
197struct bucket {
198	atomic_t	pin;
199	uint16_t	prio;
200	uint8_t		gen;
201	uint8_t		last_gc; /* Most out of date gen in the btree */
202	uint16_t	gc_mark; /* Bitfield used by GC. See below for field */
203};
204
205/*
206 * I'd use bitfields for these, but I don't trust the compiler not to screw me
207 * as multiple threads touch struct bucket without locking
208 */
209
210BITMASK(GC_MARK,	 struct bucket, gc_mark, 0, 2);
211#define GC_MARK_RECLAIMABLE	1
212#define GC_MARK_DIRTY		2
213#define GC_MARK_METADATA	3
214#define GC_SECTORS_USED_SIZE	13
215#define MAX_GC_SECTORS_USED	(~(~0ULL << GC_SECTORS_USED_SIZE))
216BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
217BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
218
219#include "journal.h"
220#include "stats.h"
221struct search;
222struct btree;
223struct keybuf;
224
225struct keybuf_key {
226	struct rb_node		node;
227	BKEY_PADDED(key);
228	void			*private;
229};
230
231struct keybuf {
232	struct bkey		last_scanned;
233	spinlock_t		lock;
234
235	/*
236	 * Beginning and end of range in rb tree - so that we can skip taking
237	 * lock and checking the rb tree when we need to check for overlapping
238	 * keys.
239	 */
240	struct bkey		start;
241	struct bkey		end;
242
243	struct rb_root		keys;
244
245#define KEYBUF_NR		500
246	DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
247};
248
249struct bcache_device {
250	struct closure		cl;
251
252	struct kobject		kobj;
253
254	struct cache_set	*c;
255	unsigned int		id;
256#define BCACHEDEVNAME_SIZE	12
257	char			name[BCACHEDEVNAME_SIZE];
258
259	struct gendisk		*disk;
260
261	unsigned long		flags;
262#define BCACHE_DEV_CLOSING		0
263#define BCACHE_DEV_DETACHING		1
264#define BCACHE_DEV_UNLINK_DONE		2
265#define BCACHE_DEV_WB_RUNNING		3
266#define BCACHE_DEV_RATE_DW_RUNNING	4
267	int			nr_stripes;
268#define BCH_MIN_STRIPE_SZ		((4 << 20) >> SECTOR_SHIFT)
269	unsigned int		stripe_size;
270	atomic_t		*stripe_sectors_dirty;
271	unsigned long		*full_dirty_stripes;
272
273	struct bio_set		bio_split;
274
275	unsigned int		data_csum:1;
276
277	int (*cache_miss)(struct btree *b, struct search *s,
278			  struct bio *bio, unsigned int sectors);
279	int (*ioctl)(struct bcache_device *d, blk_mode_t mode,
280		     unsigned int cmd, unsigned long arg);
281};
282
283struct io {
284	/* Used to track sequential IO so it can be skipped */
285	struct hlist_node	hash;
286	struct list_head	lru;
287
288	unsigned long		jiffies;
289	unsigned int		sequential;
290	sector_t		last;
291};
292
293enum stop_on_failure {
294	BCH_CACHED_DEV_STOP_AUTO = 0,
295	BCH_CACHED_DEV_STOP_ALWAYS,
296	BCH_CACHED_DEV_STOP_MODE_MAX,
297};
298
299struct cached_dev {
300	struct list_head	list;
301	struct bcache_device	disk;
302	struct block_device	*bdev;
303	struct file		*bdev_file;
304
305	struct cache_sb		sb;
306	struct cache_sb_disk	*sb_disk;
307	struct bio		sb_bio;
308	struct bio_vec		sb_bv[1];
309	struct closure		sb_write;
310	struct semaphore	sb_write_mutex;
311
312	/* Refcount on the cache set. Always nonzero when we're caching. */
313	refcount_t		count;
314	struct work_struct	detach;
315
316	/*
317	 * Device might not be running if it's dirty and the cache set hasn't
318	 * showed up yet.
319	 */
320	atomic_t		running;
321
322	/*
323	 * Writes take a shared lock from start to finish; scanning for dirty
324	 * data to refill the rb tree requires an exclusive lock.
325	 */
326	struct rw_semaphore	writeback_lock;
327
328	/*
329	 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
330	 * data in the cache. Protected by writeback_lock; must have an
331	 * shared lock to set and exclusive lock to clear.
332	 */
333	atomic_t		has_dirty;
334
335#define BCH_CACHE_READA_ALL		0
336#define BCH_CACHE_READA_META_ONLY	1
337	unsigned int		cache_readahead_policy;
338	struct bch_ratelimit	writeback_rate;
339	struct delayed_work	writeback_rate_update;
340
341	/* Limit number of writeback bios in flight */
342	struct semaphore	in_flight;
343	struct task_struct	*writeback_thread;
344	struct workqueue_struct	*writeback_write_wq;
345
346	struct keybuf		writeback_keys;
347
348	struct task_struct	*status_update_thread;
349	/*
350	 * Order the write-half of writeback operations strongly in dispatch
351	 * order.  (Maintain LBA order; don't allow reads completing out of
352	 * order to re-order the writes...)
353	 */
354	struct closure_waitlist writeback_ordering_wait;
355	atomic_t		writeback_sequence_next;
356
357	/* For tracking sequential IO */
358#define RECENT_IO_BITS	7
359#define RECENT_IO	(1 << RECENT_IO_BITS)
360	struct io		io[RECENT_IO];
361	struct hlist_head	io_hash[RECENT_IO + 1];
362	struct list_head	io_lru;
363	spinlock_t		io_lock;
364
365	struct cache_accounting	accounting;
366
367	/* The rest of this all shows up in sysfs */
368	unsigned int		sequential_cutoff;
369
370	unsigned int		io_disable:1;
371	unsigned int		verify:1;
372	unsigned int		bypass_torture_test:1;
373
374	unsigned int		partial_stripes_expensive:1;
375	unsigned int		writeback_metadata:1;
376	unsigned int		writeback_running:1;
377	unsigned int		writeback_consider_fragment:1;
378	unsigned char		writeback_percent;
379	unsigned int		writeback_delay;
380
381	uint64_t		writeback_rate_target;
382	int64_t			writeback_rate_proportional;
383	int64_t			writeback_rate_integral;
384	int64_t			writeback_rate_integral_scaled;
385	int32_t			writeback_rate_change;
386
387	unsigned int		writeback_rate_update_seconds;
388	unsigned int		writeback_rate_i_term_inverse;
389	unsigned int		writeback_rate_p_term_inverse;
390	unsigned int		writeback_rate_fp_term_low;
391	unsigned int		writeback_rate_fp_term_mid;
392	unsigned int		writeback_rate_fp_term_high;
393	unsigned int		writeback_rate_minimum;
394
395	enum stop_on_failure	stop_when_cache_set_failed;
396#define DEFAULT_CACHED_DEV_ERROR_LIMIT	64
397	atomic_t		io_errors;
398	unsigned int		error_limit;
399	unsigned int		offline_seconds;
400
401	/*
402	 * Retry to update writeback_rate if contention happens for
403	 * down_read(dc->writeback_lock) in update_writeback_rate()
404	 */
405#define BCH_WBRATE_UPDATE_MAX_SKIPS	15
406	unsigned int		rate_update_retry;
407};
408
409enum alloc_reserve {
410	RESERVE_BTREE,
411	RESERVE_PRIO,
412	RESERVE_MOVINGGC,
413	RESERVE_NONE,
414	RESERVE_NR,
415};
416
417struct cache {
418	struct cache_set	*set;
419	struct cache_sb		sb;
420	struct cache_sb_disk	*sb_disk;
421	struct bio		sb_bio;
422	struct bio_vec		sb_bv[1];
423
424	struct kobject		kobj;
425	struct block_device	*bdev;
426	struct file		*bdev_file;
427
428	struct task_struct	*alloc_thread;
429
430	struct closure		prio;
431	struct prio_set		*disk_buckets;
432
433	/*
434	 * When allocating new buckets, prio_write() gets first dibs - since we
435	 * may not be allocate at all without writing priorities and gens.
436	 * prio_last_buckets[] contains the last buckets we wrote priorities to
437	 * (so gc can mark them as metadata), prio_buckets[] contains the
438	 * buckets allocated for the next prio write.
439	 */
440	uint64_t		*prio_buckets;
441	uint64_t		*prio_last_buckets;
442
443	/*
444	 * free: Buckets that are ready to be used
445	 *
446	 * free_inc: Incoming buckets - these are buckets that currently have
447	 * cached data in them, and we can't reuse them until after we write
448	 * their new gen to disk. After prio_write() finishes writing the new
449	 * gens/prios, they'll be moved to the free list (and possibly discarded
450	 * in the process)
451	 */
452	DECLARE_FIFO(long, free)[RESERVE_NR];
453	DECLARE_FIFO(long, free_inc);
454
455	size_t			fifo_last_bucket;
456
457	/* Allocation stuff: */
458	struct bucket		*buckets;
459
460	DECLARE_HEAP(struct bucket *, heap);
461
462	/*
463	 * If nonzero, we know we aren't going to find any buckets to invalidate
464	 * until a gc finishes - otherwise we could pointlessly burn a ton of
465	 * cpu
466	 */
467	unsigned int		invalidate_needs_gc;
468
469	bool			discard; /* Get rid of? */
470
471	struct journal_device	journal;
472
473	/* The rest of this all shows up in sysfs */
474#define IO_ERROR_SHIFT		20
475	atomic_t		io_errors;
476	atomic_t		io_count;
477
478	atomic_long_t		meta_sectors_written;
479	atomic_long_t		btree_sectors_written;
480	atomic_long_t		sectors_written;
481};
482
483struct gc_stat {
484	size_t			nodes;
485	size_t			nodes_pre;
486	size_t			key_bytes;
487
488	size_t			nkeys;
489	uint64_t		data;	/* sectors */
490	unsigned int		in_use; /* percent */
491};
492
493/*
494 * Flag bits, for how the cache set is shutting down, and what phase it's at:
495 *
496 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
497 * all the backing devices first (their cached data gets invalidated, and they
498 * won't automatically reattach).
499 *
500 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
501 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
502 * flushing dirty data).
503 *
504 * CACHE_SET_RUNNING means all cache devices have been registered and journal
505 * replay is complete.
506 *
507 * CACHE_SET_IO_DISABLE is set when bcache is stopping the whold cache set, all
508 * external and internal I/O should be denied when this flag is set.
509 *
510 */
511#define CACHE_SET_UNREGISTERING		0
512#define	CACHE_SET_STOPPING		1
513#define	CACHE_SET_RUNNING		2
514#define CACHE_SET_IO_DISABLE		3
515
516struct cache_set {
517	struct closure		cl;
518
519	struct list_head	list;
520	struct kobject		kobj;
521	struct kobject		internal;
522	struct dentry		*debug;
523	struct cache_accounting accounting;
524
525	unsigned long		flags;
526	atomic_t		idle_counter;
527	atomic_t		at_max_writeback_rate;
528
529	struct cache		*cache;
530
531	struct bcache_device	**devices;
532	unsigned int		devices_max_used;
533	atomic_t		attached_dev_nr;
534	struct list_head	cached_devs;
535	uint64_t		cached_dev_sectors;
536	atomic_long_t		flash_dev_dirty_sectors;
537	struct closure		caching;
538
539	struct closure		sb_write;
540	struct semaphore	sb_write_mutex;
541
542	mempool_t		search;
543	mempool_t		bio_meta;
544	struct bio_set		bio_split;
545
546	/* For the btree cache */
547	struct shrinker		*shrink;
548
549	/* For the btree cache and anything allocation related */
550	struct mutex		bucket_lock;
551
552	/* log2(bucket_size), in sectors */
553	unsigned short		bucket_bits;
554
555	/* log2(block_size), in sectors */
556	unsigned short		block_bits;
557
558	/*
559	 * Default number of pages for a new btree node - may be less than a
560	 * full bucket
561	 */
562	unsigned int		btree_pages;
563
564	/*
565	 * Lists of struct btrees; lru is the list for structs that have memory
566	 * allocated for actual btree node, freed is for structs that do not.
567	 *
568	 * We never free a struct btree, except on shutdown - we just put it on
569	 * the btree_cache_freed list and reuse it later. This simplifies the
570	 * code, and it doesn't cost us much memory as the memory usage is
571	 * dominated by buffers that hold the actual btree node data and those
572	 * can be freed - and the number of struct btrees allocated is
573	 * effectively bounded.
574	 *
575	 * btree_cache_freeable effectively is a small cache - we use it because
576	 * high order page allocations can be rather expensive, and it's quite
577	 * common to delete and allocate btree nodes in quick succession. It
578	 * should never grow past ~2-3 nodes in practice.
579	 */
580	struct list_head	btree_cache;
581	struct list_head	btree_cache_freeable;
582	struct list_head	btree_cache_freed;
583
584	/* Number of elements in btree_cache + btree_cache_freeable lists */
585	unsigned int		btree_cache_used;
586
587	/*
588	 * If we need to allocate memory for a new btree node and that
589	 * allocation fails, we can cannibalize another node in the btree cache
590	 * to satisfy the allocation - lock to guarantee only one thread does
591	 * this at a time:
592	 */
593	wait_queue_head_t	btree_cache_wait;
594	struct task_struct	*btree_cache_alloc_lock;
595	spinlock_t		btree_cannibalize_lock;
596
597	/*
598	 * When we free a btree node, we increment the gen of the bucket the
599	 * node is in - but we can't rewrite the prios and gens until we
600	 * finished whatever it is we were doing, otherwise after a crash the
601	 * btree node would be freed but for say a split, we might not have the
602	 * pointers to the new nodes inserted into the btree yet.
603	 *
604	 * This is a refcount that blocks prio_write() until the new keys are
605	 * written.
606	 */
607	atomic_t		prio_blocked;
608	wait_queue_head_t	bucket_wait;
609
610	/*
611	 * For any bio we don't skip we subtract the number of sectors from
612	 * rescale; when it hits 0 we rescale all the bucket priorities.
613	 */
614	atomic_t		rescale;
615	/*
616	 * used for GC, identify if any front side I/Os is inflight
617	 */
618	atomic_t		search_inflight;
619	/*
620	 * When we invalidate buckets, we use both the priority and the amount
621	 * of good data to determine which buckets to reuse first - to weight
622	 * those together consistently we keep track of the smallest nonzero
623	 * priority of any bucket.
624	 */
625	uint16_t		min_prio;
626
627	/*
628	 * max(gen - last_gc) for all buckets. When it gets too big we have to
629	 * gc to keep gens from wrapping around.
630	 */
631	uint8_t			need_gc;
632	struct gc_stat		gc_stats;
633	size_t			nbuckets;
634	size_t			avail_nbuckets;
635
636	struct task_struct	*gc_thread;
637	/* Where in the btree gc currently is */
638	struct bkey		gc_done;
639
640	/*
641	 * For automatical garbage collection after writeback completed, this
642	 * varialbe is used as bit fields,
643	 * - 0000 0001b (BCH_ENABLE_AUTO_GC): enable gc after writeback
644	 * - 0000 0010b (BCH_DO_AUTO_GC):     do gc after writeback
645	 * This is an optimization for following write request after writeback
646	 * finished, but read hit rate dropped due to clean data on cache is
647	 * discarded. Unless user explicitly sets it via sysfs, it won't be
648	 * enabled.
649	 */
650#define BCH_ENABLE_AUTO_GC	1
651#define BCH_DO_AUTO_GC		2
652	uint8_t			gc_after_writeback;
653
654	/*
655	 * The allocation code needs gc_mark in struct bucket to be correct, but
656	 * it's not while a gc is in progress. Protected by bucket_lock.
657	 */
658	int			gc_mark_valid;
659
660	/* Counts how many sectors bio_insert has added to the cache */
661	atomic_t		sectors_to_gc;
662	wait_queue_head_t	gc_wait;
663
664	struct keybuf		moving_gc_keys;
665	/* Number of moving GC bios in flight */
666	struct semaphore	moving_in_flight;
667
668	struct workqueue_struct	*moving_gc_wq;
669
670	struct btree		*root;
671
672#ifdef CONFIG_BCACHE_DEBUG
673	struct btree		*verify_data;
674	struct bset		*verify_ondisk;
675	struct mutex		verify_lock;
676#endif
677
678	uint8_t			set_uuid[16];
679	unsigned int		nr_uuids;
680	struct uuid_entry	*uuids;
681	BKEY_PADDED(uuid_bucket);
682	struct closure		uuid_write;
683	struct semaphore	uuid_write_mutex;
684
685	/*
686	 * A btree node on disk could have too many bsets for an iterator to fit
687	 * on the stack - have to dynamically allocate them.
688	 * bch_cache_set_alloc() will make sure the pool can allocate iterators
689	 * equipped with enough room that can host
690	 *     (sb.bucket_size / sb.block_size)
691	 * btree_iter_sets, which is more than static MAX_BSETS.
692	 */
693	mempool_t		fill_iter;
694
695	struct bset_sort_state	sort;
696
697	/* List of buckets we're currently writing data to */
698	struct list_head	data_buckets;
699	spinlock_t		data_bucket_lock;
700
701	struct journal		journal;
702
703#define CONGESTED_MAX		1024
704	unsigned int		congested_last_us;
705	atomic_t		congested;
706
707	/* The rest of this all shows up in sysfs */
708	unsigned int		congested_read_threshold_us;
709	unsigned int		congested_write_threshold_us;
710
711	struct time_stats	btree_gc_time;
712	struct time_stats	btree_split_time;
713	struct time_stats	btree_read_time;
714
715	atomic_long_t		cache_read_races;
716	atomic_long_t		writeback_keys_done;
717	atomic_long_t		writeback_keys_failed;
718
719	atomic_long_t		reclaim;
720	atomic_long_t		reclaimed_journal_buckets;
721	atomic_long_t		flush_write;
722
723	enum			{
724		ON_ERROR_UNREGISTER,
725		ON_ERROR_PANIC,
726	}			on_error;
727#define DEFAULT_IO_ERROR_LIMIT 8
728	unsigned int		error_limit;
729	unsigned int		error_decay;
730
731	unsigned short		journal_delay_ms;
732	bool			expensive_debug_checks;
733	unsigned int		verify:1;
734	unsigned int		key_merging_disabled:1;
735	unsigned int		gc_always_rewrite:1;
736	unsigned int		shrinker_disabled:1;
737	unsigned int		copy_gc_enabled:1;
738	unsigned int		idle_max_writeback_rate_enabled:1;
739
740#define BUCKET_HASH_BITS	12
741	struct hlist_head	bucket_hash[1 << BUCKET_HASH_BITS];
742};
743
744struct bbio {
745	unsigned int		submit_time_us;
746	union {
747		struct bkey	key;
748		uint64_t	_pad[3];
749		/*
750		 * We only need pad = 3 here because we only ever carry around a
751		 * single pointer - i.e. the pointer we're doing io to/from.
752		 */
753	};
754	struct bio		bio;
755};
756
757#define BTREE_PRIO		USHRT_MAX
758#define INITIAL_PRIO		32768U
759
760#define btree_bytes(c)		((c)->btree_pages * PAGE_SIZE)
761#define btree_blocks(b)							\
762	((unsigned int) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
763
764#define btree_default_blocks(c)						\
765	((unsigned int) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
766
767#define bucket_bytes(ca)	((ca)->sb.bucket_size << 9)
768#define block_bytes(ca)		((ca)->sb.block_size << 9)
769
770static inline unsigned int meta_bucket_pages(struct cache_sb *sb)
771{
772	unsigned int n, max_pages;
773
774	max_pages = min_t(unsigned int,
775			  __rounddown_pow_of_two(USHRT_MAX) / PAGE_SECTORS,
776			  MAX_ORDER_NR_PAGES);
777
778	n = sb->bucket_size / PAGE_SECTORS;
779	if (n > max_pages)
780		n = max_pages;
781
782	return n;
783}
784
785static inline unsigned int meta_bucket_bytes(struct cache_sb *sb)
786{
787	return meta_bucket_pages(sb) << PAGE_SHIFT;
788}
789
790#define prios_per_bucket(ca)						\
791	((meta_bucket_bytes(&(ca)->sb) - sizeof(struct prio_set)) /	\
792	 sizeof(struct bucket_disk))
793
794#define prio_buckets(ca)						\
795	DIV_ROUND_UP((size_t) (ca)->sb.nbuckets, prios_per_bucket(ca))
796
797static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
798{
799	return s >> c->bucket_bits;
800}
801
802static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
803{
804	return ((sector_t) b) << c->bucket_bits;
805}
806
807static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
808{
809	return s & (c->cache->sb.bucket_size - 1);
810}
811
812static inline size_t PTR_BUCKET_NR(struct cache_set *c,
813				   const struct bkey *k,
814				   unsigned int ptr)
815{
816	return sector_to_bucket(c, PTR_OFFSET(k, ptr));
817}
818
819static inline struct bucket *PTR_BUCKET(struct cache_set *c,
820					const struct bkey *k,
821					unsigned int ptr)
822{
823	return c->cache->buckets + PTR_BUCKET_NR(c, k, ptr);
824}
825
826static inline uint8_t gen_after(uint8_t a, uint8_t b)
827{
828	uint8_t r = a - b;
829
830	return r > 128U ? 0 : r;
831}
832
833static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
834				unsigned int i)
835{
836	return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
837}
838
839static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
840				 unsigned int i)
841{
842	return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && c->cache;
843}
844
845/* Btree key macros */
846
847/*
848 * This is used for various on disk data structures - cache_sb, prio_set, bset,
849 * jset: The checksum is _always_ the first 8 bytes of these structs
850 */
851#define csum_set(i)							\
852	bch_crc64(((void *) (i)) + sizeof(uint64_t),			\
853		  ((void *) bset_bkey_last(i)) -			\
854		  (((void *) (i)) + sizeof(uint64_t)))
855
856/* Error handling macros */
857
858#define btree_bug(b, ...)						\
859do {									\
860	if (bch_cache_set_error((b)->c, __VA_ARGS__))			\
861		dump_stack();						\
862} while (0)
863
864#define cache_bug(c, ...)						\
865do {									\
866	if (bch_cache_set_error(c, __VA_ARGS__))			\
867		dump_stack();						\
868} while (0)
869
870#define btree_bug_on(cond, b, ...)					\
871do {									\
872	if (cond)							\
873		btree_bug(b, __VA_ARGS__);				\
874} while (0)
875
876#define cache_bug_on(cond, c, ...)					\
877do {									\
878	if (cond)							\
879		cache_bug(c, __VA_ARGS__);				\
880} while (0)
881
882#define cache_set_err_on(cond, c, ...)					\
883do {									\
884	if (cond)							\
885		bch_cache_set_error(c, __VA_ARGS__);			\
886} while (0)
887
888/* Looping macros */
889
890#define for_each_bucket(b, ca)						\
891	for (b = (ca)->buckets + (ca)->sb.first_bucket;			\
892	     b < (ca)->buckets + (ca)->sb.nbuckets; b++)
893
894static inline void cached_dev_put(struct cached_dev *dc)
895{
896	if (refcount_dec_and_test(&dc->count))
897		schedule_work(&dc->detach);
898}
899
900static inline bool cached_dev_get(struct cached_dev *dc)
901{
902	if (!refcount_inc_not_zero(&dc->count))
903		return false;
904
905	/* Paired with the mb in cached_dev_attach */
906	smp_mb__after_atomic();
907	return true;
908}
909
910/*
911 * bucket_gc_gen() returns the difference between the bucket's current gen and
912 * the oldest gen of any pointer into that bucket in the btree (last_gc).
913 */
914
915static inline uint8_t bucket_gc_gen(struct bucket *b)
916{
917	return b->gen - b->last_gc;
918}
919
920#define BUCKET_GC_GEN_MAX	96U
921
922#define kobj_attribute_write(n, fn)					\
923	static struct kobj_attribute ksysfs_##n = __ATTR(n, 0200, NULL, fn)
924
925#define kobj_attribute_rw(n, show, store)				\
926	static struct kobj_attribute ksysfs_##n =			\
927		__ATTR(n, 0600, show, store)
928
929static inline void wake_up_allocators(struct cache_set *c)
930{
931	struct cache *ca = c->cache;
932
933	wake_up_process(ca->alloc_thread);
934}
935
936static inline void closure_bio_submit(struct cache_set *c,
937				      struct bio *bio,
938				      struct closure *cl)
939{
940	closure_get(cl);
941	if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
942		bio->bi_status = BLK_STS_IOERR;
943		bio_endio(bio);
944		return;
945	}
946	submit_bio_noacct(bio);
947}
948
949/*
950 * Prevent the kthread exits directly, and make sure when kthread_stop()
951 * is called to stop a kthread, it is still alive. If a kthread might be
952 * stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
953 * necessary before the kthread returns.
954 */
955static inline void wait_for_kthread_stop(void)
956{
957	while (!kthread_should_stop()) {
958		set_current_state(TASK_INTERRUPTIBLE);
959		schedule();
960	}
961}
962
963/* Forward declarations */
964
965void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
966void bch_count_io_errors(struct cache *ca, blk_status_t error,
967			 int is_read, const char *m);
968void bch_bbio_count_io_errors(struct cache_set *c, struct bio *bio,
969			      blk_status_t error, const char *m);
970void bch_bbio_endio(struct cache_set *c, struct bio *bio,
971		    blk_status_t error, const char *m);
972void bch_bbio_free(struct bio *bio, struct cache_set *c);
973struct bio *bch_bbio_alloc(struct cache_set *c);
974
975void __bch_submit_bbio(struct bio *bio, struct cache_set *c);
976void bch_submit_bbio(struct bio *bio, struct cache_set *c,
977		     struct bkey *k, unsigned int ptr);
978
979uint8_t bch_inc_gen(struct cache *ca, struct bucket *b);
980void bch_rescale_priorities(struct cache_set *c, int sectors);
981
982bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b);
983void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b);
984
985void __bch_bucket_free(struct cache *ca, struct bucket *b);
986void bch_bucket_free(struct cache_set *c, struct bkey *k);
987
988long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait);
989int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
990			   struct bkey *k, bool wait);
991int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
992			 struct bkey *k, bool wait);
993bool bch_alloc_sectors(struct cache_set *c, struct bkey *k,
994		       unsigned int sectors, unsigned int write_point,
995		       unsigned int write_prio, bool wait);
996bool bch_cached_dev_error(struct cached_dev *dc);
997
998__printf(2, 3)
999bool bch_cache_set_error(struct cache_set *c, const char *fmt, ...);
1000
1001int bch_prio_write(struct cache *ca, bool wait);
1002void bch_write_bdev_super(struct cached_dev *dc, struct closure *parent);
1003
1004extern struct workqueue_struct *bcache_wq;
1005extern struct workqueue_struct *bch_journal_wq;
1006extern struct workqueue_struct *bch_flush_wq;
1007extern struct mutex bch_register_lock;
1008extern struct list_head bch_cache_sets;
1009
1010extern const struct kobj_type bch_cached_dev_ktype;
1011extern const struct kobj_type bch_flash_dev_ktype;
1012extern const struct kobj_type bch_cache_set_ktype;
1013extern const struct kobj_type bch_cache_set_internal_ktype;
1014extern const struct kobj_type bch_cache_ktype;
1015
1016void bch_cached_dev_release(struct kobject *kobj);
1017void bch_flash_dev_release(struct kobject *kobj);
1018void bch_cache_set_release(struct kobject *kobj);
1019void bch_cache_release(struct kobject *kobj);
1020
1021int bch_uuid_write(struct cache_set *c);
1022void bcache_write_super(struct cache_set *c);
1023
1024int bch_flash_dev_create(struct cache_set *c, uint64_t size);
1025
1026int bch_cached_dev_attach(struct cached_dev *dc, struct cache_set *c,
1027			  uint8_t *set_uuid);
1028void bch_cached_dev_detach(struct cached_dev *dc);
1029int bch_cached_dev_run(struct cached_dev *dc);
1030void bcache_device_stop(struct bcache_device *d);
1031
1032void bch_cache_set_unregister(struct cache_set *c);
1033void bch_cache_set_stop(struct cache_set *c);
1034
1035struct cache_set *bch_cache_set_alloc(struct cache_sb *sb);
1036void bch_btree_cache_free(struct cache_set *c);
1037int bch_btree_cache_alloc(struct cache_set *c);
1038void bch_moving_init_cache_set(struct cache_set *c);
1039int bch_open_buckets_alloc(struct cache_set *c);
1040void bch_open_buckets_free(struct cache_set *c);
1041
1042int bch_cache_allocator_start(struct cache *ca);
1043
1044void bch_debug_exit(void);
1045void bch_debug_init(void);
1046void bch_request_exit(void);
1047int bch_request_init(void);
1048void bch_btree_exit(void);
1049int bch_btree_init(void);
1050
1051#endif /* _BCACHE_H */
1052