1// SPDX-License-Identifier: GPL-2.0-or-later
2/*
3 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
4 *
5 *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
6 *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
7 *
8 *  Based on the work of:
9 *	Andree Borrmann		John Dahlstrom
10 *	David Kuder		Nathan Hand
11 *	Raphael Assenat
12 */
13
14#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
15
16#include <linux/kernel.h>
17#include <linux/delay.h>
18#include <linux/module.h>
19#include <linux/init.h>
20#include <linux/parport.h>
21#include <linux/input.h>
22#include <linux/mutex.h>
23#include <linux/slab.h>
24
25MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
26MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
27MODULE_LICENSE("GPL");
28
29#define GC_MAX_PORTS		3
30#define GC_MAX_DEVICES		5
31
32struct gc_config {
33	int args[GC_MAX_DEVICES + 1];
34	unsigned int nargs;
35};
36
37static struct gc_config gc_cfg[GC_MAX_PORTS];
38
39module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
40MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
41module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
42MODULE_PARM_DESC(map2, "Describes second set of devices");
43module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
44MODULE_PARM_DESC(map3, "Describes third set of devices");
45
46/* see also gs_psx_delay parameter in PSX support section */
47
48enum gc_type {
49	GC_NONE = 0,
50	GC_SNES,
51	GC_NES,
52	GC_NES4,
53	GC_MULTI,
54	GC_MULTI2,
55	GC_N64,
56	GC_PSX,
57	GC_DDR,
58	GC_SNESMOUSE,
59	GC_MAX
60};
61
62#define GC_REFRESH_TIME	HZ/100
63
64struct gc_pad {
65	struct input_dev *dev;
66	enum gc_type type;
67	char phys[32];
68};
69
70struct gc {
71	struct pardevice *pd;
72	struct gc_pad pads[GC_MAX_DEVICES];
73	struct timer_list timer;
74	int pad_count[GC_MAX];
75	int used;
76	int parportno;
77	struct mutex mutex;
78};
79
80struct gc_subdev {
81	unsigned int idx;
82};
83
84static struct gc *gc_base[3];
85
86static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
87
88static const char *gc_names[] = {
89	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
90	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
91	"PSX DDR controller", "SNES mouse"
92};
93
94/*
95 * N64 support.
96 */
97
98static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
99static const short gc_n64_btn[] = {
100	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
101	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
102};
103
104#define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
105#define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
106#define GC_N64_CMD_00		0x11111111UL
107#define GC_N64_CMD_01		0xd1111111UL
108#define GC_N64_CMD_03		0xdd111111UL
109#define GC_N64_CMD_1b		0xdd1dd111UL
110#define GC_N64_CMD_c0		0x111111ddUL
111#define GC_N64_CMD_80		0x1111111dUL
112#define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
113#define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
114#define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
115#define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
116						/* GC_N64_DWS > 24 is known to fail */
117#define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
118#define GC_N64_POWER_R		0xfd		/* power during read */
119#define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
120						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
121						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
122						/* than 123 us */
123#define GC_N64_CLOCK		0x02		/* clock bits for read */
124
125/*
126 * Used for rumble code.
127 */
128
129/* Send encoded command */
130static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
131				unsigned char target)
132{
133	struct parport *port = gc->pd->port;
134	int i;
135
136	for (i = 0; i < GC_N64_LENGTH; i++) {
137		unsigned char data = (cmd >> i) & 1 ? target : 0;
138		parport_write_data(port, GC_N64_POWER_W | data);
139		udelay(GC_N64_DWS);
140	}
141}
142
143/* Send stop bit */
144static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
145{
146	struct parport *port = gc->pd->port;
147	int i;
148
149	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
150		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
151		parport_write_data(port, GC_N64_POWER_W | data);
152		udelay(GC_N64_DWS);
153	}
154}
155
156/*
157 * gc_n64_read_packet() reads an N64 packet.
158 * Each pad uses one bit per byte. So all pads connected to this port
159 * are read in parallel.
160 */
161
162static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
163{
164	int i;
165	unsigned long flags;
166
167/*
168 * Request the pad to transmit data
169 */
170
171	local_irq_save(flags);
172	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
173	gc_n64_send_stop_bit(gc, GC_N64_OUT);
174	local_irq_restore(flags);
175
176/*
177 * Wait for the pad response to be loaded into the 33-bit register
178 * of the adapter.
179 */
180
181	udelay(GC_N64_DELAY);
182
183/*
184 * Grab data (ignoring the last bit, which is a stop bit)
185 */
186
187	for (i = 0; i < GC_N64_LENGTH; i++) {
188		parport_write_data(gc->pd->port, GC_N64_POWER_R);
189		udelay(2);
190		data[i] = parport_read_status(gc->pd->port);
191		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
192	 }
193
194/*
195 * We must wait 200 ms here for the controller to reinitialize before
196 * the next read request. No worries as long as gc_read is polled less
197 * frequently than this.
198 */
199
200}
201
202static void gc_n64_process_packet(struct gc *gc)
203{
204	unsigned char data[GC_N64_LENGTH];
205	struct input_dev *dev;
206	int i, j, s;
207	signed char x, y;
208
209	gc_n64_read_packet(gc, data);
210
211	for (i = 0; i < GC_MAX_DEVICES; i++) {
212
213		if (gc->pads[i].type != GC_N64)
214			continue;
215
216		dev = gc->pads[i].dev;
217		s = gc_status_bit[i];
218
219		if (s & ~(data[8] | data[9])) {
220
221			x = y = 0;
222
223			for (j = 0; j < 8; j++) {
224				if (data[23 - j] & s)
225					x |= 1 << j;
226				if (data[31 - j] & s)
227					y |= 1 << j;
228			}
229
230			input_report_abs(dev, ABS_X,  x);
231			input_report_abs(dev, ABS_Y, -y);
232
233			input_report_abs(dev, ABS_HAT0X,
234					 !(s & data[6]) - !(s & data[7]));
235			input_report_abs(dev, ABS_HAT0Y,
236					 !(s & data[4]) - !(s & data[5]));
237
238			for (j = 0; j < 10; j++)
239				input_report_key(dev, gc_n64_btn[j],
240						 s & data[gc_n64_bytes[j]]);
241
242			input_sync(dev);
243		}
244	}
245}
246
247static int gc_n64_play_effect(struct input_dev *dev, void *data,
248			      struct ff_effect *effect)
249{
250	int i;
251	unsigned long flags;
252	struct gc *gc = input_get_drvdata(dev);
253	struct gc_subdev *sdev = data;
254	unsigned char target = 1 << sdev->idx; /* select desired pin */
255
256	if (effect->type == FF_RUMBLE) {
257		struct ff_rumble_effect *rumble = &effect->u.rumble;
258		unsigned int cmd =
259			rumble->strong_magnitude || rumble->weak_magnitude ?
260			GC_N64_CMD_01 : GC_N64_CMD_00;
261
262		local_irq_save(flags);
263
264		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
265		gc_n64_send_command(gc, GC_N64_CMD_03, target);
266		gc_n64_send_command(gc, GC_N64_CMD_80, target);
267		gc_n64_send_command(gc, GC_N64_CMD_01, target);
268		for (i = 0; i < 32; i++)
269			gc_n64_send_command(gc, GC_N64_CMD_80, target);
270		gc_n64_send_stop_bit(gc, target);
271
272		udelay(GC_N64_DELAY);
273
274		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
275		gc_n64_send_command(gc, GC_N64_CMD_03, target);
276		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
277		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
278		for (i = 0; i < 32; i++)
279			gc_n64_send_command(gc, cmd, target);
280		gc_n64_send_stop_bit(gc, target);
281
282		local_irq_restore(flags);
283
284	}
285
286	return 0;
287}
288
289static int gc_n64_init_ff(struct input_dev *dev, int i)
290{
291	struct gc_subdev *sdev;
292	int err;
293
294	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
295	if (!sdev)
296		return -ENOMEM;
297
298	sdev->idx = i;
299
300	input_set_capability(dev, EV_FF, FF_RUMBLE);
301
302	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
303	if (err) {
304		kfree(sdev);
305		return err;
306	}
307
308	return 0;
309}
310
311/*
312 * NES/SNES support.
313 */
314
315#define GC_NES_DELAY		6	/* Delay between bits - 6us */
316#define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
317#define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
318					   last 4 bits are unused */
319#define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
320					   16 bits are equivalent to a gamepad */
321
322#define GC_NES_POWER	0xfc
323#define GC_NES_CLOCK	0x01
324#define GC_NES_LATCH	0x02
325
326static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
327static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
328static const short gc_snes_btn[] = {
329	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
330};
331
332/*
333 * gc_nes_read_packet() reads a NES/SNES packet.
334 * Each pad uses one bit per byte. So all pads connected to
335 * this port are read in parallel.
336 */
337
338static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
339{
340	int i;
341
342	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
343	udelay(GC_NES_DELAY * 2);
344	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
345
346	for (i = 0; i < length; i++) {
347		udelay(GC_NES_DELAY);
348		parport_write_data(gc->pd->port, GC_NES_POWER);
349		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
350		udelay(GC_NES_DELAY);
351		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
352	}
353}
354
355static void gc_nes_process_packet(struct gc *gc)
356{
357	unsigned char data[GC_SNESMOUSE_LENGTH];
358	struct gc_pad *pad;
359	struct input_dev *dev;
360	int i, j, s, len;
361	char x_rel, y_rel;
362
363	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
364			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
365
366	gc_nes_read_packet(gc, len, data);
367
368	for (i = 0; i < GC_MAX_DEVICES; i++) {
369
370		pad = &gc->pads[i];
371		dev = pad->dev;
372		s = gc_status_bit[i];
373
374		switch (pad->type) {
375
376		case GC_NES:
377
378			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
379			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
380
381			for (j = 0; j < 4; j++)
382				input_report_key(dev, gc_snes_btn[j],
383						 s & data[gc_nes_bytes[j]]);
384			input_sync(dev);
385			break;
386
387		case GC_SNES:
388
389			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
390			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
391
392			for (j = 0; j < 8; j++)
393				input_report_key(dev, gc_snes_btn[j],
394						 s & data[gc_snes_bytes[j]]);
395			input_sync(dev);
396			break;
397
398		case GC_SNESMOUSE:
399			/*
400			 * The 4 unused bits from SNES controllers appear
401			 * to be ID bits so use them to make sure we are
402			 * dealing with a mouse.
403			 * gamepad is connected. This is important since
404			 * my SNES gamepad sends 1's for bits 16-31, which
405			 * cause the mouse pointer to quickly move to the
406			 * upper left corner of the screen.
407			 */
408			if (!(s & data[12]) && !(s & data[13]) &&
409			    !(s & data[14]) && (s & data[15])) {
410				input_report_key(dev, BTN_LEFT, s & data[9]);
411				input_report_key(dev, BTN_RIGHT, s & data[8]);
412
413				x_rel = y_rel = 0;
414				for (j = 0; j < 7; j++) {
415					x_rel <<= 1;
416					if (data[25 + j] & s)
417						x_rel |= 1;
418
419					y_rel <<= 1;
420					if (data[17 + j] & s)
421						y_rel |= 1;
422				}
423
424				if (x_rel) {
425					if (data[24] & s)
426						x_rel = -x_rel;
427					input_report_rel(dev, REL_X, x_rel);
428				}
429
430				if (y_rel) {
431					if (data[16] & s)
432						y_rel = -y_rel;
433					input_report_rel(dev, REL_Y, y_rel);
434				}
435
436				input_sync(dev);
437			}
438			break;
439
440		default:
441			break;
442		}
443	}
444}
445
446/*
447 * Multisystem joystick support
448 */
449
450#define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
451#define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
452
453/*
454 * gc_multi_read_packet() reads a Multisystem joystick packet.
455 */
456
457static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
458{
459	int i;
460
461	for (i = 0; i < length; i++) {
462		parport_write_data(gc->pd->port, ~(1 << i));
463		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
464	}
465}
466
467static void gc_multi_process_packet(struct gc *gc)
468{
469	unsigned char data[GC_MULTI2_LENGTH];
470	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
471	struct gc_pad *pad;
472	struct input_dev *dev;
473	int i, s;
474
475	gc_multi_read_packet(gc, data_len, data);
476
477	for (i = 0; i < GC_MAX_DEVICES; i++) {
478		pad = &gc->pads[i];
479		dev = pad->dev;
480		s = gc_status_bit[i];
481
482		switch (pad->type) {
483		case GC_MULTI2:
484			input_report_key(dev, BTN_THUMB, s & data[5]);
485			fallthrough;
486
487		case GC_MULTI:
488			input_report_abs(dev, ABS_X,
489					 !(s & data[2]) - !(s & data[3]));
490			input_report_abs(dev, ABS_Y,
491					 !(s & data[0]) - !(s & data[1]));
492			input_report_key(dev, BTN_TRIGGER, s & data[4]);
493			input_sync(dev);
494			break;
495
496		default:
497			break;
498		}
499	}
500}
501
502/*
503 * PSX support
504 *
505 * See documentation at:
506 *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt
507 *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
508 *
509 */
510
511#define GC_PSX_DELAY	25		/* 25 usec */
512#define GC_PSX_LENGTH	8		/* talk to the controller in bits */
513#define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
514
515#define GC_PSX_MOUSE	1		/* Mouse */
516#define GC_PSX_NEGCON	2		/* NegCon */
517#define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
518#define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
519#define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
520
521#define GC_PSX_CLOCK	0x04		/* Pin 4 */
522#define GC_PSX_COMMAND	0x01		/* Pin 2 */
523#define GC_PSX_POWER	0xf8		/* Pins 5-9 */
524#define GC_PSX_SELECT	0x02		/* Pin 3 */
525
526#define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
527#define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
528
529static int gc_psx_delay = GC_PSX_DELAY;
530module_param_named(psx_delay, gc_psx_delay, uint, 0);
531MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
532
533static const short gc_psx_abs[] = {
534	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
535};
536static const short gc_psx_btn[] = {
537	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
538	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
539};
540static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
541
542/*
543 * gc_psx_command() writes 8bit command and reads 8bit data from
544 * the psx pad.
545 */
546
547static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
548{
549	struct parport *port = gc->pd->port;
550	int i, j, cmd, read;
551
552	memset(data, 0, GC_MAX_DEVICES);
553
554	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
555		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
556		parport_write_data(port, cmd | GC_PSX_POWER);
557		udelay(gc_psx_delay);
558
559		read = parport_read_status(port) ^ 0x80;
560
561		for (j = 0; j < GC_MAX_DEVICES; j++) {
562			struct gc_pad *pad = &gc->pads[j];
563
564			if (pad->type == GC_PSX || pad->type == GC_DDR)
565				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
566		}
567
568		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
569		udelay(gc_psx_delay);
570	}
571}
572
573/*
574 * gc_psx_read_packet() reads a whole psx packet and returns
575 * device identifier code.
576 */
577
578static void gc_psx_read_packet(struct gc *gc,
579			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
580			       unsigned char id[GC_MAX_DEVICES])
581{
582	int i, j, max_len = 0;
583	unsigned long flags;
584	unsigned char data2[GC_MAX_DEVICES];
585
586	/* Select pad */
587	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
588	udelay(gc_psx_delay);
589	/* Deselect, begin command */
590	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
591	udelay(gc_psx_delay);
592
593	local_irq_save(flags);
594
595	gc_psx_command(gc, 0x01, data2);	/* Access pad */
596	gc_psx_command(gc, 0x42, id);		/* Get device ids */
597	gc_psx_command(gc, 0, data2);		/* Dump status */
598
599	/* Find the longest pad */
600	for (i = 0; i < GC_MAX_DEVICES; i++) {
601		struct gc_pad *pad = &gc->pads[i];
602
603		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
604		    GC_PSX_LEN(id[i]) > max_len &&
605		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
606			max_len = GC_PSX_LEN(id[i]);
607		}
608	}
609
610	/* Read in all the data */
611	for (i = 0; i < max_len; i++) {
612		gc_psx_command(gc, 0, data2);
613		for (j = 0; j < GC_MAX_DEVICES; j++)
614			data[j][i] = data2[j];
615	}
616
617	local_irq_restore(flags);
618
619	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
620
621	/* Set id's to the real value */
622	for (i = 0; i < GC_MAX_DEVICES; i++)
623		id[i] = GC_PSX_ID(id[i]);
624}
625
626static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
627			      unsigned char *data)
628{
629	struct input_dev *dev = pad->dev;
630	int i;
631
632	switch (psx_type) {
633
634	case GC_PSX_RUMBLE:
635
636		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
637		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
638		fallthrough;
639
640	case GC_PSX_NEGCON:
641	case GC_PSX_ANALOG:
642
643		if (pad->type == GC_DDR) {
644			for (i = 0; i < 4; i++)
645				input_report_key(dev, gc_psx_ddr_btn[i],
646						 ~data[0] & (0x10 << i));
647		} else {
648			for (i = 0; i < 4; i++)
649				input_report_abs(dev, gc_psx_abs[i + 2],
650						 data[i + 2]);
651
652			input_report_abs(dev, ABS_X,
653				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
654			input_report_abs(dev, ABS_Y,
655				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
656		}
657
658		for (i = 0; i < 8; i++)
659			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
660
661		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
662		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
663
664		input_sync(dev);
665
666		break;
667
668	case GC_PSX_NORMAL:
669
670		if (pad->type == GC_DDR) {
671			for (i = 0; i < 4; i++)
672				input_report_key(dev, gc_psx_ddr_btn[i],
673						 ~data[0] & (0x10 << i));
674		} else {
675			input_report_abs(dev, ABS_X,
676				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
677			input_report_abs(dev, ABS_Y,
678				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
679
680			/*
681			 * For some reason if the extra axes are left unset
682			 * they drift.
683			 * for (i = 0; i < 4; i++)
684				input_report_abs(dev, gc_psx_abs[i + 2], 128);
685			 * This needs to be debugged properly,
686			 * maybe fuzz processing needs to be done
687			 * in input_sync()
688			 *				 --vojtech
689			 */
690		}
691
692		for (i = 0; i < 8; i++)
693			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
694
695		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
696		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
697
698		input_sync(dev);
699
700		break;
701
702	default: /* not a pad, ignore */
703		break;
704	}
705}
706
707static void gc_psx_process_packet(struct gc *gc)
708{
709	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
710	unsigned char id[GC_MAX_DEVICES];
711	struct gc_pad *pad;
712	int i;
713
714	gc_psx_read_packet(gc, data, id);
715
716	for (i = 0; i < GC_MAX_DEVICES; i++) {
717		pad = &gc->pads[i];
718		if (pad->type == GC_PSX || pad->type == GC_DDR)
719			gc_psx_report_one(pad, id[i], data[i]);
720	}
721}
722
723/*
724 * gc_timer() initiates reads of console pads data.
725 */
726
727static void gc_timer(struct timer_list *t)
728{
729	struct gc *gc = from_timer(gc, t, timer);
730
731/*
732 * N64 pads - must be read first, any read confuses them for 200 us
733 */
734
735	if (gc->pad_count[GC_N64])
736		gc_n64_process_packet(gc);
737
738/*
739 * NES and SNES pads or mouse
740 */
741
742	if (gc->pad_count[GC_NES] ||
743	    gc->pad_count[GC_SNES] ||
744	    gc->pad_count[GC_SNESMOUSE]) {
745		gc_nes_process_packet(gc);
746	}
747
748/*
749 * Multi and Multi2 joysticks
750 */
751
752	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
753		gc_multi_process_packet(gc);
754
755/*
756 * PSX controllers
757 */
758
759	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
760		gc_psx_process_packet(gc);
761
762	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
763}
764
765static int gc_open(struct input_dev *dev)
766{
767	struct gc *gc = input_get_drvdata(dev);
768	int err;
769
770	err = mutex_lock_interruptible(&gc->mutex);
771	if (err)
772		return err;
773
774	if (!gc->used++) {
775		parport_claim(gc->pd);
776		parport_write_control(gc->pd->port, 0x04);
777		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
778	}
779
780	mutex_unlock(&gc->mutex);
781	return 0;
782}
783
784static void gc_close(struct input_dev *dev)
785{
786	struct gc *gc = input_get_drvdata(dev);
787
788	mutex_lock(&gc->mutex);
789	if (!--gc->used) {
790		del_timer_sync(&gc->timer);
791		parport_write_control(gc->pd->port, 0x00);
792		parport_release(gc->pd);
793	}
794	mutex_unlock(&gc->mutex);
795}
796
797static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
798{
799	struct gc_pad *pad = &gc->pads[idx];
800	struct input_dev *input_dev;
801	int i;
802	int err;
803
804	if (pad_type < 1 || pad_type >= GC_MAX) {
805		pr_err("Pad type %d unknown\n", pad_type);
806		return -EINVAL;
807	}
808
809	pad->dev = input_dev = input_allocate_device();
810	if (!input_dev) {
811		pr_err("Not enough memory for input device\n");
812		return -ENOMEM;
813	}
814
815	pad->type = pad_type;
816
817	snprintf(pad->phys, sizeof(pad->phys),
818		 "%s/input%d", gc->pd->port->name, idx);
819
820	input_dev->name = gc_names[pad_type];
821	input_dev->phys = pad->phys;
822	input_dev->id.bustype = BUS_PARPORT;
823	input_dev->id.vendor = 0x0001;
824	input_dev->id.product = pad_type;
825	input_dev->id.version = 0x0100;
826
827	input_set_drvdata(input_dev, gc);
828
829	input_dev->open = gc_open;
830	input_dev->close = gc_close;
831
832	if (pad_type != GC_SNESMOUSE) {
833		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
834
835		for (i = 0; i < 2; i++)
836			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
837	} else
838		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
839
840	gc->pad_count[pad_type]++;
841
842	switch (pad_type) {
843
844	case GC_N64:
845		for (i = 0; i < 10; i++)
846			input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]);
847
848		for (i = 0; i < 2; i++) {
849			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
850			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
851		}
852
853		err = gc_n64_init_ff(input_dev, idx);
854		if (err) {
855			pr_warn("Failed to initiate rumble for N64 device %d\n",
856				idx);
857			goto err_free_dev;
858		}
859
860		break;
861
862	case GC_SNESMOUSE:
863		input_set_capability(input_dev, EV_KEY, BTN_LEFT);
864		input_set_capability(input_dev, EV_KEY, BTN_RIGHT);
865		input_set_capability(input_dev, EV_REL, REL_X);
866		input_set_capability(input_dev, EV_REL, REL_Y);
867		break;
868
869	case GC_SNES:
870		for (i = 4; i < 8; i++)
871			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
872		fallthrough;
873
874	case GC_NES:
875		for (i = 0; i < 4; i++)
876			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
877		break;
878
879	case GC_MULTI2:
880		input_set_capability(input_dev, EV_KEY, BTN_THUMB);
881		fallthrough;
882
883	case GC_MULTI:
884		input_set_capability(input_dev, EV_KEY, BTN_TRIGGER);
885		break;
886
887	case GC_PSX:
888		for (i = 0; i < 6; i++)
889			input_set_abs_params(input_dev,
890					     gc_psx_abs[i], 4, 252, 0, 2);
891		for (i = 0; i < 12; i++)
892			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
893		break;
894
895		break;
896
897	case GC_DDR:
898		for (i = 0; i < 4; i++)
899			input_set_capability(input_dev, EV_KEY,
900					     gc_psx_ddr_btn[i]);
901		for (i = 0; i < 12; i++)
902			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
903
904		break;
905	}
906
907	err = input_register_device(pad->dev);
908	if (err)
909		goto err_free_dev;
910
911	return 0;
912
913err_free_dev:
914	input_free_device(pad->dev);
915	pad->dev = NULL;
916	return err;
917}
918
919static void gc_attach(struct parport *pp)
920{
921	struct gc *gc;
922	struct pardevice *pd;
923	int i, port_idx;
924	int count = 0;
925	int *pads, n_pads;
926	struct pardev_cb gc_parport_cb;
927
928	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
929		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
930			continue;
931
932		if (gc_cfg[port_idx].args[0] == pp->number)
933			break;
934	}
935
936	if (port_idx == GC_MAX_PORTS) {
937		pr_debug("Not using parport%d.\n", pp->number);
938		return;
939	}
940	pads = gc_cfg[port_idx].args + 1;
941	n_pads = gc_cfg[port_idx].nargs - 1;
942
943	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
944	gc_parport_cb.flags = PARPORT_FLAG_EXCL;
945
946	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
947					port_idx);
948	if (!pd) {
949		pr_err("parport busy already - lp.o loaded?\n");
950		return;
951	}
952
953	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
954	if (!gc) {
955		pr_err("Not enough memory\n");
956		goto err_unreg_pardev;
957	}
958
959	mutex_init(&gc->mutex);
960	gc->pd = pd;
961	gc->parportno = pp->number;
962	timer_setup(&gc->timer, gc_timer, 0);
963
964	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
965		if (!pads[i])
966			continue;
967
968		if (gc_setup_pad(gc, i, pads[i]))
969			goto err_unreg_devs;
970
971		count++;
972	}
973
974	if (count == 0) {
975		pr_err("No valid devices specified\n");
976		goto err_free_gc;
977	}
978
979	gc_base[port_idx] = gc;
980	return;
981
982 err_unreg_devs:
983	while (--i >= 0)
984		if (gc->pads[i].dev)
985			input_unregister_device(gc->pads[i].dev);
986 err_free_gc:
987	kfree(gc);
988 err_unreg_pardev:
989	parport_unregister_device(pd);
990}
991
992static void gc_detach(struct parport *port)
993{
994	int i;
995	struct gc *gc;
996
997	for (i = 0; i < GC_MAX_PORTS; i++) {
998		if (gc_base[i] && gc_base[i]->parportno == port->number)
999			break;
1000	}
1001
1002	if (i == GC_MAX_PORTS)
1003		return;
1004
1005	gc = gc_base[i];
1006	gc_base[i] = NULL;
1007
1008	for (i = 0; i < GC_MAX_DEVICES; i++)
1009		if (gc->pads[i].dev)
1010			input_unregister_device(gc->pads[i].dev);
1011	parport_unregister_device(gc->pd);
1012	kfree(gc);
1013}
1014
1015static struct parport_driver gc_parport_driver = {
1016	.name = "gamecon",
1017	.match_port = gc_attach,
1018	.detach = gc_detach,
1019	.devmodel = true,
1020};
1021
1022static int __init gc_init(void)
1023{
1024	int i;
1025	int have_dev = 0;
1026
1027	for (i = 0; i < GC_MAX_PORTS; i++) {
1028		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1029			continue;
1030
1031		if (gc_cfg[i].nargs < 2) {
1032			pr_err("at least one device must be specified\n");
1033			return -EINVAL;
1034		}
1035
1036		have_dev = 1;
1037	}
1038
1039	if (!have_dev)
1040		return -ENODEV;
1041
1042	return parport_register_driver(&gc_parport_driver);
1043}
1044
1045static void __exit gc_exit(void)
1046{
1047	parport_unregister_driver(&gc_parport_driver);
1048}
1049
1050module_init(gc_init);
1051module_exit(gc_exit);
1052