1// SPDX-License-Identifier: GPL-2.0 OR MIT
2/**************************************************************************
3 * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 **************************************************************************/
26
27#include "vmwgfx_bo.h"
28#include "vmwgfx_drv.h"
29#include "vmwgfx_resource_priv.h"
30#include "vmwgfx_so.h"
31#include "vmwgfx_binding.h"
32
33/*
34 * The currently only reason we need to keep track of views is that if we
35 * destroy a hardware surface, all views pointing to it must also be destroyed,
36 * otherwise the device will error.
37 * So in particular if a surface is evicted, we must destroy all views pointing
38 * to it, and all context bindings of that view. Similarly we must restore
39 * the view bindings, views and surfaces pointed to by the views when a
40 * context is referenced in the command stream.
41 */
42
43/**
44 * struct vmw_view - view metadata
45 *
46 * @rcu: RCU callback head
47 * @res: The struct vmw_resource we derive from
48 * @ctx: Non-refcounted pointer to the context this view belongs to.
49 * @srf: Refcounted pointer to the surface pointed to by this view.
50 * @cotable: Refcounted pointer to the cotable holding this view.
51 * @srf_head: List head for the surface-to-view list.
52 * @cotable_head: List head for the cotable-to_view list.
53 * @view_type: View type.
54 * @view_id: User-space per context view id. Currently used also as per
55 * context device view id.
56 * @cmd_size: Size of the SVGA3D define view command that we've copied from the
57 * command stream.
58 * @committed: Whether the view is actually created or pending creation at the
59 * device level.
60 * @cmd: The SVGA3D define view command copied from the command stream.
61 */
62struct vmw_view {
63	struct rcu_head rcu;
64	struct vmw_resource res;
65	struct vmw_resource *ctx;      /* Immutable */
66	struct vmw_resource *srf;      /* Immutable */
67	struct vmw_resource *cotable;  /* Immutable */
68	struct list_head srf_head;     /* Protected by binding_mutex */
69	struct list_head cotable_head; /* Protected by binding_mutex */
70	unsigned view_type;            /* Immutable */
71	unsigned view_id;              /* Immutable */
72	u32 cmd_size;                  /* Immutable */
73	bool committed;                /* Protected by binding_mutex */
74	u32 cmd[];		       /* Immutable */
75};
76
77static int vmw_view_create(struct vmw_resource *res);
78static int vmw_view_destroy(struct vmw_resource *res);
79static void vmw_hw_view_destroy(struct vmw_resource *res);
80static void vmw_view_commit_notify(struct vmw_resource *res,
81				   enum vmw_cmdbuf_res_state state);
82
83static const struct vmw_res_func vmw_view_func = {
84	.res_type = vmw_res_view,
85	.needs_guest_memory = false,
86	.may_evict = false,
87	.type_name = "DX view",
88	.domain = VMW_BO_DOMAIN_SYS,
89	.busy_domain = VMW_BO_DOMAIN_SYS,
90	.create = vmw_view_create,
91	.commit_notify = vmw_view_commit_notify,
92};
93
94/**
95 * struct vmw_view_define - view define command body stub
96 *
97 * @view_id: The device id of the view being defined
98 * @sid: The surface id of the view being defined
99 *
100 * This generic struct is used by the code to change @view_id and @sid of a
101 * saved view define command.
102 */
103struct vmw_view_define {
104	uint32 view_id;
105	uint32 sid;
106};
107
108/**
109 * vmw_view - Convert a struct vmw_resource to a struct vmw_view
110 *
111 * @res: Pointer to the resource to convert.
112 *
113 * Returns a pointer to a struct vmw_view.
114 */
115static struct vmw_view *vmw_view(struct vmw_resource *res)
116{
117	return container_of(res, struct vmw_view, res);
118}
119
120/**
121 * vmw_view_commit_notify - Notify that a view operation has been committed to
122 * hardware from a user-supplied command stream.
123 *
124 * @res: Pointer to the view resource.
125 * @state: Indicating whether a creation or removal has been committed.
126 *
127 */
128static void vmw_view_commit_notify(struct vmw_resource *res,
129				   enum vmw_cmdbuf_res_state state)
130{
131	struct vmw_view *view = vmw_view(res);
132	struct vmw_private *dev_priv = res->dev_priv;
133
134	mutex_lock(&dev_priv->binding_mutex);
135	if (state == VMW_CMDBUF_RES_ADD) {
136		struct vmw_surface *srf = vmw_res_to_srf(view->srf);
137
138		list_add_tail(&view->srf_head, &srf->view_list);
139		vmw_cotable_add_resource(view->cotable, &view->cotable_head);
140		view->committed = true;
141		res->id = view->view_id;
142
143	} else {
144		list_del_init(&view->cotable_head);
145		list_del_init(&view->srf_head);
146		view->committed = false;
147		res->id = -1;
148	}
149	mutex_unlock(&dev_priv->binding_mutex);
150}
151
152/**
153 * vmw_view_create - Create a hardware view.
154 *
155 * @res: Pointer to the view resource.
156 *
157 * Create a hardware view. Typically used if that view has previously been
158 * destroyed by an eviction operation.
159 */
160static int vmw_view_create(struct vmw_resource *res)
161{
162	struct vmw_view *view = vmw_view(res);
163	struct vmw_surface *srf = vmw_res_to_srf(view->srf);
164	struct vmw_private *dev_priv = res->dev_priv;
165	struct {
166		SVGA3dCmdHeader header;
167		struct vmw_view_define body;
168	} *cmd;
169
170	mutex_lock(&dev_priv->binding_mutex);
171	if (!view->committed) {
172		mutex_unlock(&dev_priv->binding_mutex);
173		return 0;
174	}
175
176	cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id);
177	if (!cmd) {
178		mutex_unlock(&dev_priv->binding_mutex);
179		return -ENOMEM;
180	}
181
182	memcpy(cmd, &view->cmd, view->cmd_size);
183	WARN_ON(cmd->body.view_id != view->view_id);
184	/* Sid may have changed due to surface eviction. */
185	WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
186	cmd->body.sid = view->srf->id;
187	vmw_cmd_commit(res->dev_priv, view->cmd_size);
188	res->id = view->view_id;
189	list_add_tail(&view->srf_head, &srf->view_list);
190	vmw_cotable_add_resource(view->cotable, &view->cotable_head);
191	mutex_unlock(&dev_priv->binding_mutex);
192
193	return 0;
194}
195
196/**
197 * vmw_view_destroy - Destroy a hardware view.
198 *
199 * @res: Pointer to the view resource.
200 *
201 * Destroy a hardware view. Typically used on unexpected termination of the
202 * owning process or if the surface the view is pointing to is destroyed.
203 */
204static int vmw_view_destroy(struct vmw_resource *res)
205{
206	struct vmw_private *dev_priv = res->dev_priv;
207	struct vmw_view *view = vmw_view(res);
208	struct {
209		SVGA3dCmdHeader header;
210		union vmw_view_destroy body;
211	} *cmd;
212
213	lockdep_assert_held_once(&dev_priv->binding_mutex);
214	vmw_binding_res_list_scrub(&res->binding_head);
215
216	if (!view->committed || res->id == -1)
217		return 0;
218
219	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), view->ctx->id);
220	if (!cmd)
221		return -ENOMEM;
222
223	cmd->header.id = vmw_view_destroy_cmds[view->view_type];
224	cmd->header.size = sizeof(cmd->body);
225	cmd->body.view_id = view->view_id;
226	vmw_cmd_commit(dev_priv, sizeof(*cmd));
227	res->id = -1;
228	list_del_init(&view->cotable_head);
229	list_del_init(&view->srf_head);
230
231	return 0;
232}
233
234/**
235 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
236 *
237 * @res: Pointer to the view resource.
238 *
239 * Destroy a hardware view if it's still present.
240 */
241static void vmw_hw_view_destroy(struct vmw_resource *res)
242{
243	struct vmw_private *dev_priv = res->dev_priv;
244
245	mutex_lock(&dev_priv->binding_mutex);
246	WARN_ON(vmw_view_destroy(res));
247	res->id = -1;
248	mutex_unlock(&dev_priv->binding_mutex);
249}
250
251/**
252 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
253 *
254 * @user_key: The user-space id used for the view.
255 * @view_type: The view type.
256 *
257 * Destroy a hardware view if it's still present.
258 */
259static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
260{
261	return user_key | (view_type << 20);
262}
263
264/**
265 * vmw_view_id_ok - Basic view id and type range checks.
266 *
267 * @user_key: The user-space id used for the view.
268 * @view_type: The view type.
269 *
270 * Checks that the view id and type (typically provided by user-space) is
271 * valid.
272 */
273static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
274{
275	return (user_key < SVGA_COTABLE_MAX_IDS &&
276		view_type < vmw_view_max);
277}
278
279/**
280 * vmw_view_res_free - resource res_free callback for view resources
281 *
282 * @res: Pointer to a struct vmw_resource
283 *
284 * Frees memory held by the struct vmw_view.
285 */
286static void vmw_view_res_free(struct vmw_resource *res)
287{
288	struct vmw_view *view = vmw_view(res);
289
290	vmw_resource_unreference(&view->cotable);
291	vmw_resource_unreference(&view->srf);
292	kfree_rcu(view, rcu);
293}
294
295/**
296 * vmw_view_add - Create a view resource and stage it for addition
297 * as a command buffer managed resource.
298 *
299 * @man: Pointer to the compat shader manager identifying the shader namespace.
300 * @ctx: Pointer to a struct vmw_resource identifying the active context.
301 * @srf: Pointer to a struct vmw_resource identifying the surface the view
302 * points to.
303 * @view_type: The view type deduced from the view create command.
304 * @user_key: The key that is used to identify the shader. The key is
305 * unique to the view type and to the context.
306 * @cmd: Pointer to the view create command in the command stream.
307 * @cmd_size: Size of the view create command in the command stream.
308 * @list: Caller's list of staged command buffer resource actions.
309 */
310int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
311		 struct vmw_resource *ctx,
312		 struct vmw_resource *srf,
313		 enum vmw_view_type view_type,
314		 u32 user_key,
315		 const void *cmd,
316		 size_t cmd_size,
317		 struct list_head *list)
318{
319	static const size_t vmw_view_define_sizes[] = {
320		[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
321		[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
322		[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView),
323		[vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView)
324	};
325
326	struct vmw_private *dev_priv = ctx->dev_priv;
327	struct vmw_resource *res;
328	struct vmw_view *view;
329	size_t size;
330	int ret;
331
332	if (cmd_size != vmw_view_define_sizes[view_type] +
333	    sizeof(SVGA3dCmdHeader)) {
334		VMW_DEBUG_USER("Illegal view create command size.\n");
335		return -EINVAL;
336	}
337
338	if (!vmw_view_id_ok(user_key, view_type)) {
339		VMW_DEBUG_USER("Illegal view add view id.\n");
340		return -EINVAL;
341	}
342
343	size = offsetof(struct vmw_view, cmd) + cmd_size;
344
345	view = kmalloc(size, GFP_KERNEL);
346	if (!view) {
347		return -ENOMEM;
348	}
349
350	res = &view->res;
351	view->ctx = ctx;
352	view->srf = vmw_resource_reference(srf);
353	view->cotable = vmw_resource_reference
354		(vmw_context_cotable(ctx, vmw_view_cotables[view_type]));
355	view->view_type = view_type;
356	view->view_id = user_key;
357	view->cmd_size = cmd_size;
358	view->committed = false;
359	INIT_LIST_HEAD(&view->srf_head);
360	INIT_LIST_HEAD(&view->cotable_head);
361	memcpy(&view->cmd, cmd, cmd_size);
362	ret = vmw_resource_init(dev_priv, res, true,
363				vmw_view_res_free, &vmw_view_func);
364	if (ret)
365		goto out_resource_init;
366
367	ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
368				 vmw_view_key(user_key, view_type),
369				 res, list);
370	if (ret)
371		goto out_resource_init;
372
373	res->id = view->view_id;
374	res->hw_destroy = vmw_hw_view_destroy;
375
376out_resource_init:
377	vmw_resource_unreference(&res);
378
379	return ret;
380}
381
382/**
383 * vmw_view_remove - Stage a view for removal.
384 *
385 * @man: Pointer to the view manager identifying the shader namespace.
386 * @user_key: The key that is used to identify the view. The key is
387 * unique to the view type.
388 * @view_type: View type
389 * @list: Caller's list of staged command buffer resource actions.
390 * @res_p: If the resource is in an already committed state, points to the
391 * struct vmw_resource on successful return. The pointer will be
392 * non ref-counted.
393 */
394int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
395		    u32 user_key, enum vmw_view_type view_type,
396		    struct list_head *list,
397		    struct vmw_resource **res_p)
398{
399	if (!vmw_view_id_ok(user_key, view_type)) {
400		VMW_DEBUG_USER("Illegal view remove view id.\n");
401		return -EINVAL;
402	}
403
404	return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
405				     vmw_view_key(user_key, view_type),
406				     list, res_p);
407}
408
409/**
410 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
411 *
412 * @dev_priv: Pointer to a device private struct.
413 * @list: List of views belonging to a cotable.
414 * @readback: Unused. Needed for function interface only.
415 *
416 * This function evicts all views belonging to a cotable.
417 * It must be called with the binding_mutex held, and the caller must hold
418 * a reference to the view resource. This is typically called before the
419 * cotable is paged out.
420 */
421void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
422				   struct list_head *list,
423				   bool readback)
424{
425	struct vmw_view *entry, *next;
426
427	lockdep_assert_held_once(&dev_priv->binding_mutex);
428
429	list_for_each_entry_safe(entry, next, list, cotable_head)
430		WARN_ON(vmw_view_destroy(&entry->res));
431}
432
433/**
434 * vmw_view_surface_list_destroy - Evict all views pointing to a surface
435 *
436 * @dev_priv: Pointer to a device private struct.
437 * @list: List of views pointing to a surface.
438 *
439 * This function evicts all views pointing to a surface. This is typically
440 * called before the surface is evicted.
441 */
442void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
443				   struct list_head *list)
444{
445	struct vmw_view *entry, *next;
446
447	lockdep_assert_held_once(&dev_priv->binding_mutex);
448
449	list_for_each_entry_safe(entry, next, list, srf_head)
450		WARN_ON(vmw_view_destroy(&entry->res));
451}
452
453/**
454 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
455 * pointing to.
456 *
457 * @res: pointer to a view resource.
458 *
459 * Note that the view itself is holding a reference, so as long
460 * the view resource is alive, the surface resource will be.
461 */
462struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
463{
464	return vmw_view(res)->srf;
465}
466
467/**
468 * vmw_view_lookup - Look up a view.
469 *
470 * @man: The context's cmdbuf ref manager.
471 * @view_type: The view type.
472 * @user_key: The view user id.
473 *
474 * returns a refcounted pointer to a view or an error pointer if not found.
475 */
476struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
477				     enum vmw_view_type view_type,
478				     u32 user_key)
479{
480	return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
481				     vmw_view_key(user_key, view_type));
482}
483
484/**
485 * vmw_view_dirtying - Return whether a view type is dirtying its resource
486 * @res: Pointer to the view
487 *
488 * Each time a resource is put on the validation list as the result of a
489 * view pointing to it, we need to determine whether that resource will
490 * be dirtied (written to by the GPU) as a result of the corresponding
491 * GPU operation. Currently only rendertarget-, depth-stencil and unordered
492 * access views are capable of dirtying its resource.
493 *
494 * Return: Whether the view type of @res dirties the resource it points to.
495 */
496u32 vmw_view_dirtying(struct vmw_resource *res)
497{
498	static u32 view_is_dirtying[vmw_view_max] = {
499		[vmw_view_rt] = VMW_RES_DIRTY_SET,
500		[vmw_view_ds] = VMW_RES_DIRTY_SET,
501		[vmw_view_ua] = VMW_RES_DIRTY_SET,
502	};
503
504	/* Update this function as we add more view types */
505	BUILD_BUG_ON(vmw_view_max != 4);
506	return view_is_dirtying[vmw_view(res)->view_type];
507}
508
509const u32 vmw_view_destroy_cmds[] = {
510	[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
511	[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
512	[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
513	[vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,
514};
515
516const SVGACOTableType vmw_view_cotables[] = {
517	[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
518	[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
519	[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
520	[vmw_view_ua] = SVGA_COTABLE_UAVIEW,
521};
522
523const SVGACOTableType vmw_so_cotables[] = {
524	[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
525	[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
526	[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
527	[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
528	[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
529	[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT,
530	[vmw_so_max]= SVGA_COTABLE_MAX
531};
532
533
534/* To remove unused function warning */
535static void vmw_so_build_asserts(void) __attribute__((used));
536
537
538/*
539 * This function is unused at run-time, and only used to dump various build
540 * asserts important for code optimization assumptions.
541 */
542static void vmw_so_build_asserts(void)
543{
544	/* Assert that our vmw_view_cmd_to_type() function is correct. */
545	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
546		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
547	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
548		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
549	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
550		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
551	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
552		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
553	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
554		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
555
556	/* Assert that our "one body fits all" assumption is valid */
557	BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
558
559	/* Assert that the view key space can hold all view ids. */
560	BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
561
562	/*
563	 * Assert that the offset of sid in all view define commands
564	 * is what we assume it to be.
565	 */
566	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
567		     offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
568	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
569		     offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
570	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
571		     offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
572	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
573		     offsetof(SVGA3dCmdDXDefineUAView, sid));
574	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
575		     offsetof(SVGA3dCmdDXDefineDepthStencilView_v2, sid));
576}
577