1/* SPDX-License-Identifier: GPL-2.0 or MIT */
2/* Copyright 2018 Marty E. Plummer <hanetzer@startmail.com> */
3/* Copyright 2019 Linaro, Ltd, Rob Herring <robh@kernel.org> */
4/* Copyright 2023 Collabora ltd. */
5/*
6 * Register definitions based on mali_kbase_gpu_regmap.h and
7 * mali_kbase_gpu_regmap_csf.h
8 * (C) COPYRIGHT 2010-2022 ARM Limited. All rights reserved.
9 */
10#ifndef __PANTHOR_REGS_H__
11#define __PANTHOR_REGS_H__
12
13#define GPU_ID						0x0
14#define   GPU_ARCH_MAJOR(x)				((x) >> 28)
15#define   GPU_ARCH_MINOR(x)				(((x) & GENMASK(27, 24)) >> 24)
16#define   GPU_ARCH_REV(x)				(((x) & GENMASK(23, 20)) >> 20)
17#define   GPU_PROD_MAJOR(x)				(((x) & GENMASK(19, 16)) >> 16)
18#define   GPU_VER_MAJOR(x)				(((x) & GENMASK(15, 12)) >> 12)
19#define   GPU_VER_MINOR(x)				(((x) & GENMASK(11, 4)) >> 4)
20#define   GPU_VER_STATUS(x)				((x) & GENMASK(3, 0))
21
22#define GPU_L2_FEATURES					0x4
23#define  GPU_L2_FEATURES_LINE_SIZE(x)			(1 << ((x) & GENMASK(7, 0)))
24
25#define GPU_CORE_FEATURES				0x8
26
27#define GPU_TILER_FEATURES				0xC
28#define GPU_MEM_FEATURES				0x10
29#define   GROUPS_L2_COHERENT				BIT(0)
30
31#define GPU_MMU_FEATURES				0x14
32#define  GPU_MMU_FEATURES_VA_BITS(x)			((x) & GENMASK(7, 0))
33#define  GPU_MMU_FEATURES_PA_BITS(x)			(((x) >> 8) & GENMASK(7, 0))
34#define GPU_AS_PRESENT					0x18
35#define GPU_CSF_ID					0x1C
36
37#define GPU_INT_RAWSTAT					0x20
38#define GPU_INT_CLEAR					0x24
39#define GPU_INT_MASK					0x28
40#define GPU_INT_STAT					0x2c
41#define   GPU_IRQ_FAULT					BIT(0)
42#define   GPU_IRQ_PROTM_FAULT				BIT(1)
43#define   GPU_IRQ_RESET_COMPLETED			BIT(8)
44#define   GPU_IRQ_POWER_CHANGED				BIT(9)
45#define   GPU_IRQ_POWER_CHANGED_ALL			BIT(10)
46#define   GPU_IRQ_CLEAN_CACHES_COMPLETED		BIT(17)
47#define   GPU_IRQ_DOORBELL_MIRROR			BIT(18)
48#define   GPU_IRQ_MCU_STATUS_CHANGED			BIT(19)
49#define GPU_CMD						0x30
50#define   GPU_CMD_DEF(type, payload)			((type) | ((payload) << 8))
51#define   GPU_SOFT_RESET				GPU_CMD_DEF(1, 1)
52#define   GPU_HARD_RESET				GPU_CMD_DEF(1, 2)
53#define   CACHE_CLEAN					BIT(0)
54#define   CACHE_INV					BIT(1)
55#define   GPU_FLUSH_CACHES(l2, lsc, oth)		\
56	  GPU_CMD_DEF(4, ((l2) << 0) | ((lsc) << 4) | ((oth) << 8))
57
58#define GPU_STATUS					0x34
59#define   GPU_STATUS_ACTIVE				BIT(0)
60#define   GPU_STATUS_PWR_ACTIVE				BIT(1)
61#define   GPU_STATUS_PAGE_FAULT				BIT(4)
62#define   GPU_STATUS_PROTM_ACTIVE			BIT(7)
63#define   GPU_STATUS_DBG_ENABLED			BIT(8)
64
65#define GPU_FAULT_STATUS				0x3C
66#define GPU_FAULT_ADDR_LO				0x40
67#define GPU_FAULT_ADDR_HI				0x44
68
69#define GPU_PWR_KEY					0x50
70#define  GPU_PWR_KEY_UNLOCK				0x2968A819
71#define GPU_PWR_OVERRIDE0				0x54
72#define GPU_PWR_OVERRIDE1				0x58
73
74#define GPU_TIMESTAMP_OFFSET_LO				0x88
75#define GPU_TIMESTAMP_OFFSET_HI				0x8C
76#define GPU_CYCLE_COUNT_LO				0x90
77#define GPU_CYCLE_COUNT_HI				0x94
78#define GPU_TIMESTAMP_LO				0x98
79#define GPU_TIMESTAMP_HI				0x9C
80
81#define GPU_THREAD_MAX_THREADS				0xA0
82#define GPU_THREAD_MAX_WORKGROUP_SIZE			0xA4
83#define GPU_THREAD_MAX_BARRIER_SIZE			0xA8
84#define GPU_THREAD_FEATURES				0xAC
85
86#define GPU_TEXTURE_FEATURES(n)				(0xB0 + ((n) * 4))
87
88#define GPU_SHADER_PRESENT_LO				0x100
89#define GPU_SHADER_PRESENT_HI				0x104
90#define GPU_TILER_PRESENT_LO				0x110
91#define GPU_TILER_PRESENT_HI				0x114
92#define GPU_L2_PRESENT_LO				0x120
93#define GPU_L2_PRESENT_HI				0x124
94
95#define SHADER_READY_LO					0x140
96#define SHADER_READY_HI					0x144
97#define TILER_READY_LO					0x150
98#define TILER_READY_HI					0x154
99#define L2_READY_LO					0x160
100#define L2_READY_HI					0x164
101
102#define SHADER_PWRON_LO					0x180
103#define SHADER_PWRON_HI					0x184
104#define TILER_PWRON_LO					0x190
105#define TILER_PWRON_HI					0x194
106#define L2_PWRON_LO					0x1A0
107#define L2_PWRON_HI					0x1A4
108
109#define SHADER_PWROFF_LO				0x1C0
110#define SHADER_PWROFF_HI				0x1C4
111#define TILER_PWROFF_LO					0x1D0
112#define TILER_PWROFF_HI					0x1D4
113#define L2_PWROFF_LO					0x1E0
114#define L2_PWROFF_HI					0x1E4
115
116#define SHADER_PWRTRANS_LO				0x200
117#define SHADER_PWRTRANS_HI				0x204
118#define TILER_PWRTRANS_LO				0x210
119#define TILER_PWRTRANS_HI				0x214
120#define L2_PWRTRANS_LO					0x220
121#define L2_PWRTRANS_HI					0x224
122
123#define SHADER_PWRACTIVE_LO				0x240
124#define SHADER_PWRACTIVE_HI				0x244
125#define TILER_PWRACTIVE_LO				0x250
126#define TILER_PWRACTIVE_HI				0x254
127#define L2_PWRACTIVE_LO					0x260
128#define L2_PWRACTIVE_HI					0x264
129
130#define GPU_REVID					0x280
131
132#define GPU_COHERENCY_FEATURES				0x300
133#define GPU_COHERENCY_PROT_BIT(name)			BIT(GPU_COHERENCY_  ## name)
134
135#define GPU_COHERENCY_PROTOCOL				0x304
136#define   GPU_COHERENCY_ACE				0
137#define   GPU_COHERENCY_ACE_LITE			1
138#define   GPU_COHERENCY_NONE				31
139
140#define MCU_CONTROL					0x700
141#define MCU_CONTROL_ENABLE				1
142#define MCU_CONTROL_AUTO				2
143#define MCU_CONTROL_DISABLE				0
144
145#define MCU_STATUS					0x704
146#define MCU_STATUS_DISABLED				0
147#define MCU_STATUS_ENABLED				1
148#define MCU_STATUS_HALT					2
149#define MCU_STATUS_FATAL				3
150
151/* Job Control regs */
152#define JOB_INT_RAWSTAT					0x1000
153#define JOB_INT_CLEAR					0x1004
154#define JOB_INT_MASK					0x1008
155#define JOB_INT_STAT					0x100c
156#define   JOB_INT_GLOBAL_IF				BIT(31)
157#define   JOB_INT_CSG_IF(x)				BIT(x)
158
159/* MMU regs */
160#define MMU_INT_RAWSTAT					0x2000
161#define MMU_INT_CLEAR					0x2004
162#define MMU_INT_MASK					0x2008
163#define MMU_INT_STAT					0x200c
164
165/* AS_COMMAND register commands */
166
167#define MMU_BASE					0x2400
168#define MMU_AS_SHIFT					6
169#define MMU_AS(as)					(MMU_BASE + ((as) << MMU_AS_SHIFT))
170
171#define AS_TRANSTAB_LO(as)				(MMU_AS(as) + 0x0)
172#define AS_TRANSTAB_HI(as)				(MMU_AS(as) + 0x4)
173#define AS_MEMATTR_LO(as)				(MMU_AS(as) + 0x8)
174#define AS_MEMATTR_HI(as)				(MMU_AS(as) + 0xC)
175#define   AS_MEMATTR_AARCH64_INNER_ALLOC_IMPL		(2 << 2)
176#define   AS_MEMATTR_AARCH64_INNER_ALLOC_EXPL(w, r)	((3 << 2) | \
177							 ((w) ? BIT(0) : 0) | \
178							 ((r) ? BIT(1) : 0))
179#define   AS_MEMATTR_AARCH64_SH_MIDGARD_INNER		(0 << 4)
180#define   AS_MEMATTR_AARCH64_SH_CPU_INNER		(1 << 4)
181#define   AS_MEMATTR_AARCH64_SH_CPU_INNER_SHADER_COH	(2 << 4)
182#define   AS_MEMATTR_AARCH64_SHARED			(0 << 6)
183#define   AS_MEMATTR_AARCH64_INNER_OUTER_NC		(1 << 6)
184#define   AS_MEMATTR_AARCH64_INNER_OUTER_WB		(2 << 6)
185#define   AS_MEMATTR_AARCH64_FAULT			(3 << 6)
186#define AS_LOCKADDR_LO(as)				(MMU_AS(as) + 0x10)
187#define AS_LOCKADDR_HI(as)				(MMU_AS(as) + 0x14)
188#define AS_COMMAND(as)					(MMU_AS(as) + 0x18)
189#define   AS_COMMAND_NOP				0
190#define   AS_COMMAND_UPDATE				1
191#define   AS_COMMAND_LOCK				2
192#define   AS_COMMAND_UNLOCK				3
193#define   AS_COMMAND_FLUSH_PT				4
194#define   AS_COMMAND_FLUSH_MEM				5
195#define   AS_LOCK_REGION_MIN_SIZE			(1ULL << 15)
196#define AS_FAULTSTATUS(as)				(MMU_AS(as) + 0x1C)
197#define  AS_FAULTSTATUS_ACCESS_TYPE_MASK		(0x3 << 8)
198#define  AS_FAULTSTATUS_ACCESS_TYPE_ATOMIC		(0x0 << 8)
199#define  AS_FAULTSTATUS_ACCESS_TYPE_EX			(0x1 << 8)
200#define  AS_FAULTSTATUS_ACCESS_TYPE_READ		(0x2 << 8)
201#define  AS_FAULTSTATUS_ACCESS_TYPE_WRITE		(0x3 << 8)
202#define AS_FAULTADDRESS_LO(as)				(MMU_AS(as) + 0x20)
203#define AS_FAULTADDRESS_HI(as)				(MMU_AS(as) + 0x24)
204#define AS_STATUS(as)					(MMU_AS(as) + 0x28)
205#define   AS_STATUS_AS_ACTIVE				BIT(0)
206#define AS_TRANSCFG_LO(as)				(MMU_AS(as) + 0x30)
207#define AS_TRANSCFG_HI(as)				(MMU_AS(as) + 0x34)
208#define   AS_TRANSCFG_ADRMODE_UNMAPPED			(1 << 0)
209#define   AS_TRANSCFG_ADRMODE_IDENTITY			(2 << 0)
210#define   AS_TRANSCFG_ADRMODE_AARCH64_4K		(6 << 0)
211#define   AS_TRANSCFG_ADRMODE_AARCH64_64K		(8 << 0)
212#define   AS_TRANSCFG_INA_BITS(x)			((x) << 6)
213#define   AS_TRANSCFG_OUTA_BITS(x)			((x) << 14)
214#define   AS_TRANSCFG_SL_CONCAT				BIT(22)
215#define   AS_TRANSCFG_PTW_MEMATTR_NC			(1 << 24)
216#define   AS_TRANSCFG_PTW_MEMATTR_WB			(2 << 24)
217#define   AS_TRANSCFG_PTW_SH_NS				(0 << 28)
218#define   AS_TRANSCFG_PTW_SH_OS				(2 << 28)
219#define   AS_TRANSCFG_PTW_SH_IS				(3 << 28)
220#define   AS_TRANSCFG_PTW_RA				BIT(30)
221#define   AS_TRANSCFG_DISABLE_HIER_AP			BIT(33)
222#define   AS_TRANSCFG_DISABLE_AF_FAULT			BIT(34)
223#define   AS_TRANSCFG_WXN				BIT(35)
224#define   AS_TRANSCFG_XREADABLE				BIT(36)
225#define AS_FAULTEXTRA_LO(as)				(MMU_AS(as) + 0x38)
226#define AS_FAULTEXTRA_HI(as)				(MMU_AS(as) + 0x3C)
227
228#define CSF_GPU_LATEST_FLUSH_ID				0x10000
229
230#define CSF_DOORBELL(i)					(0x80000 + ((i) * 0x10000))
231#define CSF_GLB_DOORBELL_ID				0
232
233#define gpu_write(dev, reg, data) \
234	writel(data, (dev)->iomem + (reg))
235
236#define gpu_read(dev, reg) \
237	readl((dev)->iomem + (reg))
238
239#endif
240