1// SPDX-License-Identifier: GPL-2.0-or-later
2/*
3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
5 * scheduler schedules generic entities. The latter can represent
6 * either single bfq queues (associated with processes) or groups of
7 * bfq queues (associated with cgroups).
8 */
9#include "bfq-iosched.h"
10
11/**
12 * bfq_gt - compare two timestamps.
13 * @a: first ts.
14 * @b: second ts.
15 *
16 * Return @a > @b, dealing with wrapping correctly.
17 */
18static int bfq_gt(u64 a, u64 b)
19{
20	return (s64)(a - b) > 0;
21}
22
23static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
24{
25	struct rb_node *node = tree->rb_node;
26
27	return rb_entry(node, struct bfq_entity, rb_node);
28}
29
30static unsigned int bfq_class_idx(struct bfq_entity *entity)
31{
32	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
33
34	return bfqq ? bfqq->ioprio_class - 1 :
35		BFQ_DEFAULT_GRP_CLASS - 1;
36}
37
38unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd)
39{
40	return bfqd->busy_queues[0] + bfqd->busy_queues[1] +
41		bfqd->busy_queues[2];
42}
43
44static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
45						 bool expiration);
46
47static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
48
49/**
50 * bfq_update_next_in_service - update sd->next_in_service
51 * @sd: sched_data for which to perform the update.
52 * @new_entity: if not NULL, pointer to the entity whose activation,
53 *		requeueing or repositioning triggered the invocation of
54 *		this function.
55 * @expiration: id true, this function is being invoked after the
56 *             expiration of the in-service entity
57 *
58 * This function is called to update sd->next_in_service, which, in
59 * its turn, may change as a consequence of the insertion or
60 * extraction of an entity into/from one of the active trees of
61 * sd. These insertions/extractions occur as a consequence of
62 * activations/deactivations of entities, with some activations being
63 * 'true' activations, and other activations being requeueings (i.e.,
64 * implementing the second, requeueing phase of the mechanism used to
65 * reposition an entity in its active tree; see comments on
66 * __bfq_activate_entity and __bfq_requeue_entity for details). In
67 * both the last two activation sub-cases, new_entity points to the
68 * just activated or requeued entity.
69 *
70 * Returns true if sd->next_in_service changes in such a way that
71 * entity->parent may become the next_in_service for its parent
72 * entity.
73 */
74static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
75				       struct bfq_entity *new_entity,
76				       bool expiration)
77{
78	struct bfq_entity *next_in_service = sd->next_in_service;
79	bool parent_sched_may_change = false;
80	bool change_without_lookup = false;
81
82	/*
83	 * If this update is triggered by the activation, requeueing
84	 * or repositioning of an entity that does not coincide with
85	 * sd->next_in_service, then a full lookup in the active tree
86	 * can be avoided. In fact, it is enough to check whether the
87	 * just-modified entity has the same priority as
88	 * sd->next_in_service, is eligible and has a lower virtual
89	 * finish time than sd->next_in_service. If this compound
90	 * condition holds, then the new entity becomes the new
91	 * next_in_service. Otherwise no change is needed.
92	 */
93	if (new_entity && new_entity != sd->next_in_service) {
94		/*
95		 * Flag used to decide whether to replace
96		 * sd->next_in_service with new_entity. Tentatively
97		 * set to true, and left as true if
98		 * sd->next_in_service is NULL.
99		 */
100		change_without_lookup = true;
101
102		/*
103		 * If there is already a next_in_service candidate
104		 * entity, then compare timestamps to decide whether
105		 * to replace sd->service_tree with new_entity.
106		 */
107		if (next_in_service) {
108			unsigned int new_entity_class_idx =
109				bfq_class_idx(new_entity);
110			struct bfq_service_tree *st =
111				sd->service_tree + new_entity_class_idx;
112
113			change_without_lookup =
114				(new_entity_class_idx ==
115				 bfq_class_idx(next_in_service)
116				 &&
117				 !bfq_gt(new_entity->start, st->vtime)
118				 &&
119				 bfq_gt(next_in_service->finish,
120					new_entity->finish));
121		}
122
123		if (change_without_lookup)
124			next_in_service = new_entity;
125	}
126
127	if (!change_without_lookup) /* lookup needed */
128		next_in_service = bfq_lookup_next_entity(sd, expiration);
129
130	if (next_in_service) {
131		bool new_budget_triggers_change =
132			bfq_update_parent_budget(next_in_service);
133
134		parent_sched_may_change = !sd->next_in_service ||
135			new_budget_triggers_change;
136	}
137
138	sd->next_in_service = next_in_service;
139
140	return parent_sched_may_change;
141}
142
143#ifdef CONFIG_BFQ_GROUP_IOSCHED
144
145/*
146 * Returns true if this budget changes may let next_in_service->parent
147 * become the next_in_service entity for its parent entity.
148 */
149static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
150{
151	struct bfq_entity *bfqg_entity;
152	struct bfq_group *bfqg;
153	struct bfq_sched_data *group_sd;
154	bool ret = false;
155
156	group_sd = next_in_service->sched_data;
157
158	bfqg = container_of(group_sd, struct bfq_group, sched_data);
159	/*
160	 * bfq_group's my_entity field is not NULL only if the group
161	 * is not the root group. We must not touch the root entity
162	 * as it must never become an in-service entity.
163	 */
164	bfqg_entity = bfqg->my_entity;
165	if (bfqg_entity) {
166		if (bfqg_entity->budget > next_in_service->budget)
167			ret = true;
168		bfqg_entity->budget = next_in_service->budget;
169	}
170
171	return ret;
172}
173
174/*
175 * This function tells whether entity stops being a candidate for next
176 * service, according to the restrictive definition of the field
177 * next_in_service. In particular, this function is invoked for an
178 * entity that is about to be set in service.
179 *
180 * If entity is a queue, then the entity is no longer a candidate for
181 * next service according to the that definition, because entity is
182 * about to become the in-service queue. This function then returns
183 * true if entity is a queue.
184 *
185 * In contrast, entity could still be a candidate for next service if
186 * it is not a queue, and has more than one active child. In fact,
187 * even if one of its children is about to be set in service, other
188 * active children may still be the next to serve, for the parent
189 * entity, even according to the above definition. As a consequence, a
190 * non-queue entity is not a candidate for next-service only if it has
191 * only one active child. And only if this condition holds, then this
192 * function returns true for a non-queue entity.
193 */
194static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
195{
196	struct bfq_group *bfqg;
197
198	if (bfq_entity_to_bfqq(entity))
199		return true;
200
201	bfqg = container_of(entity, struct bfq_group, entity);
202
203	/*
204	 * The field active_entities does not always contain the
205	 * actual number of active children entities: it happens to
206	 * not account for the in-service entity in case the latter is
207	 * removed from its active tree (which may get done after
208	 * invoking the function bfq_no_longer_next_in_service in
209	 * bfq_get_next_queue). Fortunately, here, i.e., while
210	 * bfq_no_longer_next_in_service is not yet completed in
211	 * bfq_get_next_queue, bfq_active_extract has not yet been
212	 * invoked, and thus active_entities still coincides with the
213	 * actual number of active entities.
214	 */
215	if (bfqg->active_entities == 1)
216		return true;
217
218	return false;
219}
220
221static void bfq_inc_active_entities(struct bfq_entity *entity)
222{
223	struct bfq_sched_data *sd = entity->sched_data;
224	struct bfq_group *bfqg = container_of(sd, struct bfq_group, sched_data);
225
226	if (bfqg != bfqg->bfqd->root_group)
227		bfqg->active_entities++;
228}
229
230static void bfq_dec_active_entities(struct bfq_entity *entity)
231{
232	struct bfq_sched_data *sd = entity->sched_data;
233	struct bfq_group *bfqg = container_of(sd, struct bfq_group, sched_data);
234
235	if (bfqg != bfqg->bfqd->root_group)
236		bfqg->active_entities--;
237}
238
239#else /* CONFIG_BFQ_GROUP_IOSCHED */
240
241static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
242{
243	return false;
244}
245
246static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
247{
248	return true;
249}
250
251static void bfq_inc_active_entities(struct bfq_entity *entity)
252{
253}
254
255static void bfq_dec_active_entities(struct bfq_entity *entity)
256{
257}
258
259#endif /* CONFIG_BFQ_GROUP_IOSCHED */
260
261/*
262 * Shift for timestamp calculations.  This actually limits the maximum
263 * service allowed in one timestamp delta (small shift values increase it),
264 * the maximum total weight that can be used for the queues in the system
265 * (big shift values increase it), and the period of virtual time
266 * wraparounds.
267 */
268#define WFQ_SERVICE_SHIFT	22
269
270struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
271{
272	struct bfq_queue *bfqq = NULL;
273
274	if (!entity->my_sched_data)
275		bfqq = container_of(entity, struct bfq_queue, entity);
276
277	return bfqq;
278}
279
280
281/**
282 * bfq_delta - map service into the virtual time domain.
283 * @service: amount of service.
284 * @weight: scale factor (weight of an entity or weight sum).
285 */
286static u64 bfq_delta(unsigned long service, unsigned long weight)
287{
288	return div64_ul((u64)service << WFQ_SERVICE_SHIFT, weight);
289}
290
291/**
292 * bfq_calc_finish - assign the finish time to an entity.
293 * @entity: the entity to act upon.
294 * @service: the service to be charged to the entity.
295 */
296static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
297{
298	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
299
300	entity->finish = entity->start +
301		bfq_delta(service, entity->weight);
302
303	if (bfqq) {
304		bfq_log_bfqq(bfqq->bfqd, bfqq,
305			"calc_finish: serv %lu, w %d",
306			service, entity->weight);
307		bfq_log_bfqq(bfqq->bfqd, bfqq,
308			"calc_finish: start %llu, finish %llu, delta %llu",
309			entity->start, entity->finish,
310			bfq_delta(service, entity->weight));
311	}
312}
313
314/**
315 * bfq_entity_of - get an entity from a node.
316 * @node: the node field of the entity.
317 *
318 * Convert a node pointer to the relative entity.  This is used only
319 * to simplify the logic of some functions and not as the generic
320 * conversion mechanism because, e.g., in the tree walking functions,
321 * the check for a %NULL value would be redundant.
322 */
323struct bfq_entity *bfq_entity_of(struct rb_node *node)
324{
325	struct bfq_entity *entity = NULL;
326
327	if (node)
328		entity = rb_entry(node, struct bfq_entity, rb_node);
329
330	return entity;
331}
332
333/**
334 * bfq_extract - remove an entity from a tree.
335 * @root: the tree root.
336 * @entity: the entity to remove.
337 */
338static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
339{
340	entity->tree = NULL;
341	rb_erase(&entity->rb_node, root);
342}
343
344/**
345 * bfq_idle_extract - extract an entity from the idle tree.
346 * @st: the service tree of the owning @entity.
347 * @entity: the entity being removed.
348 */
349static void bfq_idle_extract(struct bfq_service_tree *st,
350			     struct bfq_entity *entity)
351{
352	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
353	struct rb_node *next;
354
355	if (entity == st->first_idle) {
356		next = rb_next(&entity->rb_node);
357		st->first_idle = bfq_entity_of(next);
358	}
359
360	if (entity == st->last_idle) {
361		next = rb_prev(&entity->rb_node);
362		st->last_idle = bfq_entity_of(next);
363	}
364
365	bfq_extract(&st->idle, entity);
366
367	if (bfqq)
368		list_del(&bfqq->bfqq_list);
369}
370
371/**
372 * bfq_insert - generic tree insertion.
373 * @root: tree root.
374 * @entity: entity to insert.
375 *
376 * This is used for the idle and the active tree, since they are both
377 * ordered by finish time.
378 */
379static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
380{
381	struct bfq_entity *entry;
382	struct rb_node **node = &root->rb_node;
383	struct rb_node *parent = NULL;
384
385	while (*node) {
386		parent = *node;
387		entry = rb_entry(parent, struct bfq_entity, rb_node);
388
389		if (bfq_gt(entry->finish, entity->finish))
390			node = &parent->rb_left;
391		else
392			node = &parent->rb_right;
393	}
394
395	rb_link_node(&entity->rb_node, parent, node);
396	rb_insert_color(&entity->rb_node, root);
397
398	entity->tree = root;
399}
400
401/**
402 * bfq_update_min - update the min_start field of a entity.
403 * @entity: the entity to update.
404 * @node: one of its children.
405 *
406 * This function is called when @entity may store an invalid value for
407 * min_start due to updates to the active tree.  The function  assumes
408 * that the subtree rooted at @node (which may be its left or its right
409 * child) has a valid min_start value.
410 */
411static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
412{
413	struct bfq_entity *child;
414
415	if (node) {
416		child = rb_entry(node, struct bfq_entity, rb_node);
417		if (bfq_gt(entity->min_start, child->min_start))
418			entity->min_start = child->min_start;
419	}
420}
421
422/**
423 * bfq_update_active_node - recalculate min_start.
424 * @node: the node to update.
425 *
426 * @node may have changed position or one of its children may have moved,
427 * this function updates its min_start value.  The left and right subtrees
428 * are assumed to hold a correct min_start value.
429 */
430static void bfq_update_active_node(struct rb_node *node)
431{
432	struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
433
434	entity->min_start = entity->start;
435	bfq_update_min(entity, node->rb_right);
436	bfq_update_min(entity, node->rb_left);
437}
438
439/**
440 * bfq_update_active_tree - update min_start for the whole active tree.
441 * @node: the starting node.
442 *
443 * @node must be the deepest modified node after an update.  This function
444 * updates its min_start using the values held by its children, assuming
445 * that they did not change, and then updates all the nodes that may have
446 * changed in the path to the root.  The only nodes that may have changed
447 * are the ones in the path or their siblings.
448 */
449static void bfq_update_active_tree(struct rb_node *node)
450{
451	struct rb_node *parent;
452
453up:
454	bfq_update_active_node(node);
455
456	parent = rb_parent(node);
457	if (!parent)
458		return;
459
460	if (node == parent->rb_left && parent->rb_right)
461		bfq_update_active_node(parent->rb_right);
462	else if (parent->rb_left)
463		bfq_update_active_node(parent->rb_left);
464
465	node = parent;
466	goto up;
467}
468
469/**
470 * bfq_active_insert - insert an entity in the active tree of its
471 *                     group/device.
472 * @st: the service tree of the entity.
473 * @entity: the entity being inserted.
474 *
475 * The active tree is ordered by finish time, but an extra key is kept
476 * per each node, containing the minimum value for the start times of
477 * its children (and the node itself), so it's possible to search for
478 * the eligible node with the lowest finish time in logarithmic time.
479 */
480static void bfq_active_insert(struct bfq_service_tree *st,
481			      struct bfq_entity *entity)
482{
483	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
484	struct rb_node *node = &entity->rb_node;
485
486	bfq_insert(&st->active, entity);
487
488	if (node->rb_left)
489		node = node->rb_left;
490	else if (node->rb_right)
491		node = node->rb_right;
492
493	bfq_update_active_tree(node);
494
495	if (bfqq)
496		list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list[bfqq->actuator_idx]);
497
498	bfq_inc_active_entities(entity);
499}
500
501/**
502 * bfq_ioprio_to_weight - calc a weight from an ioprio.
503 * @ioprio: the ioprio value to convert.
504 */
505unsigned short bfq_ioprio_to_weight(int ioprio)
506{
507	return (IOPRIO_NR_LEVELS - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
508}
509
510/**
511 * bfq_weight_to_ioprio - calc an ioprio from a weight.
512 * @weight: the weight value to convert.
513 *
514 * To preserve as much as possible the old only-ioprio user interface,
515 * 0 is used as an escape ioprio value for weights (numerically) equal or
516 * larger than IOPRIO_NR_LEVELS * BFQ_WEIGHT_CONVERSION_COEFF.
517 */
518static unsigned short bfq_weight_to_ioprio(int weight)
519{
520	return max_t(int, 0,
521		     IOPRIO_NR_LEVELS - weight / BFQ_WEIGHT_CONVERSION_COEFF);
522}
523
524static void bfq_get_entity(struct bfq_entity *entity)
525{
526	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
527
528	if (bfqq) {
529		bfqq->ref++;
530		bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
531			     bfqq, bfqq->ref);
532	}
533}
534
535/**
536 * bfq_find_deepest - find the deepest node that an extraction can modify.
537 * @node: the node being removed.
538 *
539 * Do the first step of an extraction in an rb tree, looking for the
540 * node that will replace @node, and returning the deepest node that
541 * the following modifications to the tree can touch.  If @node is the
542 * last node in the tree return %NULL.
543 */
544static struct rb_node *bfq_find_deepest(struct rb_node *node)
545{
546	struct rb_node *deepest;
547
548	if (!node->rb_right && !node->rb_left)
549		deepest = rb_parent(node);
550	else if (!node->rb_right)
551		deepest = node->rb_left;
552	else if (!node->rb_left)
553		deepest = node->rb_right;
554	else {
555		deepest = rb_next(node);
556		if (deepest->rb_right)
557			deepest = deepest->rb_right;
558		else if (rb_parent(deepest) != node)
559			deepest = rb_parent(deepest);
560	}
561
562	return deepest;
563}
564
565/**
566 * bfq_active_extract - remove an entity from the active tree.
567 * @st: the service_tree containing the tree.
568 * @entity: the entity being removed.
569 */
570static void bfq_active_extract(struct bfq_service_tree *st,
571			       struct bfq_entity *entity)
572{
573	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
574	struct rb_node *node;
575
576	node = bfq_find_deepest(&entity->rb_node);
577	bfq_extract(&st->active, entity);
578
579	if (node)
580		bfq_update_active_tree(node);
581	if (bfqq)
582		list_del(&bfqq->bfqq_list);
583
584	bfq_dec_active_entities(entity);
585}
586
587/**
588 * bfq_idle_insert - insert an entity into the idle tree.
589 * @st: the service tree containing the tree.
590 * @entity: the entity to insert.
591 */
592static void bfq_idle_insert(struct bfq_service_tree *st,
593			    struct bfq_entity *entity)
594{
595	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
596	struct bfq_entity *first_idle = st->first_idle;
597	struct bfq_entity *last_idle = st->last_idle;
598
599	if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
600		st->first_idle = entity;
601	if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
602		st->last_idle = entity;
603
604	bfq_insert(&st->idle, entity);
605
606	if (bfqq)
607		list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
608}
609
610/**
611 * bfq_forget_entity - do not consider entity any longer for scheduling
612 * @st: the service tree.
613 * @entity: the entity being removed.
614 * @is_in_service: true if entity is currently the in-service entity.
615 *
616 * Forget everything about @entity. In addition, if entity represents
617 * a queue, and the latter is not in service, then release the service
618 * reference to the queue (the one taken through bfq_get_entity). In
619 * fact, in this case, there is really no more service reference to
620 * the queue, as the latter is also outside any service tree. If,
621 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
622 * will take care of putting the reference when the queue finally
623 * stops being served.
624 */
625static void bfq_forget_entity(struct bfq_service_tree *st,
626			      struct bfq_entity *entity,
627			      bool is_in_service)
628{
629	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
630
631	entity->on_st_or_in_serv = false;
632	st->wsum -= entity->weight;
633	if (bfqq && !is_in_service)
634		bfq_put_queue(bfqq);
635}
636
637/**
638 * bfq_put_idle_entity - release the idle tree ref of an entity.
639 * @st: service tree for the entity.
640 * @entity: the entity being released.
641 */
642void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity)
643{
644	bfq_idle_extract(st, entity);
645	bfq_forget_entity(st, entity,
646			  entity == entity->sched_data->in_service_entity);
647}
648
649/**
650 * bfq_forget_idle - update the idle tree if necessary.
651 * @st: the service tree to act upon.
652 *
653 * To preserve the global O(log N) complexity we only remove one entry here;
654 * as the idle tree will not grow indefinitely this can be done safely.
655 */
656static void bfq_forget_idle(struct bfq_service_tree *st)
657{
658	struct bfq_entity *first_idle = st->first_idle;
659	struct bfq_entity *last_idle = st->last_idle;
660
661	if (RB_EMPTY_ROOT(&st->active) && last_idle &&
662	    !bfq_gt(last_idle->finish, st->vtime)) {
663		/*
664		 * Forget the whole idle tree, increasing the vtime past
665		 * the last finish time of idle entities.
666		 */
667		st->vtime = last_idle->finish;
668	}
669
670	if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
671		bfq_put_idle_entity(st, first_idle);
672}
673
674struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity)
675{
676	struct bfq_sched_data *sched_data = entity->sched_data;
677	unsigned int idx = bfq_class_idx(entity);
678
679	return sched_data->service_tree + idx;
680}
681
682/*
683 * Update weight and priority of entity. If update_class_too is true,
684 * then update the ioprio_class of entity too.
685 *
686 * The reason why the update of ioprio_class is controlled through the
687 * last parameter is as follows. Changing the ioprio class of an
688 * entity implies changing the destination service trees for that
689 * entity. If such a change occurred when the entity is already on one
690 * of the service trees for its previous class, then the state of the
691 * entity would become more complex: none of the new possible service
692 * trees for the entity, according to bfq_entity_service_tree(), would
693 * match any of the possible service trees on which the entity
694 * is. Complex operations involving these trees, such as entity
695 * activations and deactivations, should take into account this
696 * additional complexity.  To avoid this issue, this function is
697 * invoked with update_class_too unset in the points in the code where
698 * entity may happen to be on some tree.
699 */
700struct bfq_service_tree *
701__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
702				struct bfq_entity *entity,
703				bool update_class_too)
704{
705	struct bfq_service_tree *new_st = old_st;
706
707	if (entity->prio_changed) {
708		struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
709		unsigned int prev_weight, new_weight;
710
711		/* Matches the smp_wmb() in bfq_group_set_weight. */
712		smp_rmb();
713		old_st->wsum -= entity->weight;
714
715		if (entity->new_weight != entity->orig_weight) {
716			if (entity->new_weight < BFQ_MIN_WEIGHT ||
717			    entity->new_weight > BFQ_MAX_WEIGHT) {
718				pr_crit("update_weight_prio: new_weight %d\n",
719					entity->new_weight);
720				if (entity->new_weight < BFQ_MIN_WEIGHT)
721					entity->new_weight = BFQ_MIN_WEIGHT;
722				else
723					entity->new_weight = BFQ_MAX_WEIGHT;
724			}
725			entity->orig_weight = entity->new_weight;
726			if (bfqq)
727				bfqq->ioprio =
728				  bfq_weight_to_ioprio(entity->orig_weight);
729		}
730
731		if (bfqq && update_class_too)
732			bfqq->ioprio_class = bfqq->new_ioprio_class;
733
734		/*
735		 * Reset prio_changed only if the ioprio_class change
736		 * is not pending any longer.
737		 */
738		if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class)
739			entity->prio_changed = 0;
740
741		/*
742		 * NOTE: here we may be changing the weight too early,
743		 * this will cause unfairness.  The correct approach
744		 * would have required additional complexity to defer
745		 * weight changes to the proper time instants (i.e.,
746		 * when entity->finish <= old_st->vtime).
747		 */
748		new_st = bfq_entity_service_tree(entity);
749
750		prev_weight = entity->weight;
751		new_weight = entity->orig_weight *
752			     (bfqq ? bfqq->wr_coeff : 1);
753		/*
754		 * If the weight of the entity changes, and the entity is a
755		 * queue, remove the entity from its old weight counter (if
756		 * there is a counter associated with the entity).
757		 */
758		if (prev_weight != new_weight && bfqq)
759			bfq_weights_tree_remove(bfqq);
760		entity->weight = new_weight;
761		/*
762		 * Add the entity, if it is not a weight-raised queue,
763		 * to the counter associated with its new weight.
764		 */
765		if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1)
766			bfq_weights_tree_add(bfqq);
767
768		new_st->wsum += entity->weight;
769
770		if (new_st != old_st)
771			entity->start = new_st->vtime;
772	}
773
774	return new_st;
775}
776
777/**
778 * bfq_bfqq_served - update the scheduler status after selection for
779 *                   service.
780 * @bfqq: the queue being served.
781 * @served: bytes to transfer.
782 *
783 * NOTE: this can be optimized, as the timestamps of upper level entities
784 * are synchronized every time a new bfqq is selected for service.  By now,
785 * we keep it to better check consistency.
786 */
787void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
788{
789	struct bfq_entity *entity = &bfqq->entity;
790	struct bfq_service_tree *st;
791
792	if (!bfqq->service_from_backlogged)
793		bfqq->first_IO_time = jiffies;
794
795	if (bfqq->wr_coeff > 1)
796		bfqq->service_from_wr += served;
797
798	bfqq->service_from_backlogged += served;
799	for_each_entity(entity) {
800		st = bfq_entity_service_tree(entity);
801
802		entity->service += served;
803
804		st->vtime += bfq_delta(served, st->wsum);
805		bfq_forget_idle(st);
806	}
807	bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
808}
809
810/**
811 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
812 *			  of the time interval during which bfqq has been in
813 *			  service.
814 * @bfqd: the device
815 * @bfqq: the queue that needs a service update.
816 * @time_ms: the amount of time during which the queue has received service
817 *
818 * If a queue does not consume its budget fast enough, then providing
819 * the queue with service fairness may impair throughput, more or less
820 * severely. For this reason, queues that consume their budget slowly
821 * are provided with time fairness instead of service fairness. This
822 * goal is achieved through the BFQ scheduling engine, even if such an
823 * engine works in the service, and not in the time domain. The trick
824 * is charging these queues with an inflated amount of service, equal
825 * to the amount of service that they would have received during their
826 * service slot if they had been fast, i.e., if their requests had
827 * been dispatched at a rate equal to the estimated peak rate.
828 *
829 * It is worth noting that time fairness can cause important
830 * distortions in terms of bandwidth distribution, on devices with
831 * internal queueing. The reason is that I/O requests dispatched
832 * during the service slot of a queue may be served after that service
833 * slot is finished, and may have a total processing time loosely
834 * correlated with the duration of the service slot. This is
835 * especially true for short service slots.
836 */
837void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
838			  unsigned long time_ms)
839{
840	struct bfq_entity *entity = &bfqq->entity;
841	unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout);
842	unsigned long bounded_time_ms = min(time_ms, timeout_ms);
843	int serv_to_charge_for_time =
844		(bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms;
845	int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service);
846
847	/* Increase budget to avoid inconsistencies */
848	if (tot_serv_to_charge > entity->budget)
849		entity->budget = tot_serv_to_charge;
850
851	bfq_bfqq_served(bfqq,
852			max_t(int, 0, tot_serv_to_charge - entity->service));
853}
854
855static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
856					struct bfq_service_tree *st,
857					bool backshifted)
858{
859	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
860
861	/*
862	 * When this function is invoked, entity is not in any service
863	 * tree, then it is safe to invoke next function with the last
864	 * parameter set (see the comments on the function).
865	 */
866	st = __bfq_entity_update_weight_prio(st, entity, true);
867	bfq_calc_finish(entity, entity->budget);
868
869	/*
870	 * If some queues enjoy backshifting for a while, then their
871	 * (virtual) finish timestamps may happen to become lower and
872	 * lower than the system virtual time.	In particular, if
873	 * these queues often happen to be idle for short time
874	 * periods, and during such time periods other queues with
875	 * higher timestamps happen to be busy, then the backshifted
876	 * timestamps of the former queues can become much lower than
877	 * the system virtual time. In fact, to serve the queues with
878	 * higher timestamps while the ones with lower timestamps are
879	 * idle, the system virtual time may be pushed-up to much
880	 * higher values than the finish timestamps of the idle
881	 * queues. As a consequence, the finish timestamps of all new
882	 * or newly activated queues may end up being much larger than
883	 * those of lucky queues with backshifted timestamps. The
884	 * latter queues may then monopolize the device for a lot of
885	 * time. This would simply break service guarantees.
886	 *
887	 * To reduce this problem, push up a little bit the
888	 * backshifted timestamps of the queue associated with this
889	 * entity (only a queue can happen to have the backshifted
890	 * flag set): just enough to let the finish timestamp of the
891	 * queue be equal to the current value of the system virtual
892	 * time. This may introduce a little unfairness among queues
893	 * with backshifted timestamps, but it does not break
894	 * worst-case fairness guarantees.
895	 *
896	 * As a special case, if bfqq is weight-raised, push up
897	 * timestamps much less, to keep very low the probability that
898	 * this push up causes the backshifted finish timestamps of
899	 * weight-raised queues to become higher than the backshifted
900	 * finish timestamps of non weight-raised queues.
901	 */
902	if (backshifted && bfq_gt(st->vtime, entity->finish)) {
903		unsigned long delta = st->vtime - entity->finish;
904
905		if (bfqq)
906			delta /= bfqq->wr_coeff;
907
908		entity->start += delta;
909		entity->finish += delta;
910	}
911
912	bfq_active_insert(st, entity);
913}
914
915/**
916 * __bfq_activate_entity - handle activation of entity.
917 * @entity: the entity being activated.
918 * @non_blocking_wait_rq: true if entity was waiting for a request
919 *
920 * Called for a 'true' activation, i.e., if entity is not active and
921 * one of its children receives a new request.
922 *
923 * Basically, this function updates the timestamps of entity and
924 * inserts entity into its active tree, after possibly extracting it
925 * from its idle tree.
926 */
927static void __bfq_activate_entity(struct bfq_entity *entity,
928				  bool non_blocking_wait_rq)
929{
930	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
931	bool backshifted = false;
932	unsigned long long min_vstart;
933
934	/* See comments on bfq_fqq_update_budg_for_activation */
935	if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
936		backshifted = true;
937		min_vstart = entity->finish;
938	} else
939		min_vstart = st->vtime;
940
941	if (entity->tree == &st->idle) {
942		/*
943		 * Must be on the idle tree, bfq_idle_extract() will
944		 * check for that.
945		 */
946		bfq_idle_extract(st, entity);
947		entity->start = bfq_gt(min_vstart, entity->finish) ?
948			min_vstart : entity->finish;
949	} else {
950		/*
951		 * The finish time of the entity may be invalid, and
952		 * it is in the past for sure, otherwise the queue
953		 * would have been on the idle tree.
954		 */
955		entity->start = min_vstart;
956		st->wsum += entity->weight;
957		/*
958		 * entity is about to be inserted into a service tree,
959		 * and then set in service: get a reference to make
960		 * sure entity does not disappear until it is no
961		 * longer in service or scheduled for service.
962		 */
963		bfq_get_entity(entity);
964
965		entity->on_st_or_in_serv = true;
966	}
967
968	bfq_update_fin_time_enqueue(entity, st, backshifted);
969}
970
971/**
972 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
973 * @entity: the entity being requeued or repositioned.
974 *
975 * Requeueing is needed if this entity stops being served, which
976 * happens if a leaf descendant entity has expired. On the other hand,
977 * repositioning is needed if the next_inservice_entity for the child
978 * entity has changed. See the comments inside the function for
979 * details.
980 *
981 * Basically, this function: 1) removes entity from its active tree if
982 * present there, 2) updates the timestamps of entity and 3) inserts
983 * entity back into its active tree (in the new, right position for
984 * the new values of the timestamps).
985 */
986static void __bfq_requeue_entity(struct bfq_entity *entity)
987{
988	struct bfq_sched_data *sd = entity->sched_data;
989	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
990
991	if (entity == sd->in_service_entity) {
992		/*
993		 * We are requeueing the current in-service entity,
994		 * which may have to be done for one of the following
995		 * reasons:
996		 * - entity represents the in-service queue, and the
997		 *   in-service queue is being requeued after an
998		 *   expiration;
999		 * - entity represents a group, and its budget has
1000		 *   changed because one of its child entities has
1001		 *   just been either activated or requeued for some
1002		 *   reason; the timestamps of the entity need then to
1003		 *   be updated, and the entity needs to be enqueued
1004		 *   or repositioned accordingly.
1005		 *
1006		 * In particular, before requeueing, the start time of
1007		 * the entity must be moved forward to account for the
1008		 * service that the entity has received while in
1009		 * service. This is done by the next instructions. The
1010		 * finish time will then be updated according to this
1011		 * new value of the start time, and to the budget of
1012		 * the entity.
1013		 */
1014		bfq_calc_finish(entity, entity->service);
1015		entity->start = entity->finish;
1016		/*
1017		 * In addition, if the entity had more than one child
1018		 * when set in service, then it was not extracted from
1019		 * the active tree. This implies that the position of
1020		 * the entity in the active tree may need to be
1021		 * changed now, because we have just updated the start
1022		 * time of the entity, and we will update its finish
1023		 * time in a moment (the requeueing is then, more
1024		 * precisely, a repositioning in this case). To
1025		 * implement this repositioning, we: 1) dequeue the
1026		 * entity here, 2) update the finish time and requeue
1027		 * the entity according to the new timestamps below.
1028		 */
1029		if (entity->tree)
1030			bfq_active_extract(st, entity);
1031	} else { /* The entity is already active, and not in service */
1032		/*
1033		 * In this case, this function gets called only if the
1034		 * next_in_service entity below this entity has
1035		 * changed, and this change has caused the budget of
1036		 * this entity to change, which, finally implies that
1037		 * the finish time of this entity must be
1038		 * updated. Such an update may cause the scheduling,
1039		 * i.e., the position in the active tree, of this
1040		 * entity to change. We handle this change by: 1)
1041		 * dequeueing the entity here, 2) updating the finish
1042		 * time and requeueing the entity according to the new
1043		 * timestamps below. This is the same approach as the
1044		 * non-extracted-entity sub-case above.
1045		 */
1046		bfq_active_extract(st, entity);
1047	}
1048
1049	bfq_update_fin_time_enqueue(entity, st, false);
1050}
1051
1052static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
1053					  bool non_blocking_wait_rq)
1054{
1055	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1056
1057	if (entity->sched_data->in_service_entity == entity ||
1058	    entity->tree == &st->active)
1059		 /*
1060		  * in service or already queued on the active tree,
1061		  * requeue or reposition
1062		  */
1063		__bfq_requeue_entity(entity);
1064	else
1065		/*
1066		 * Not in service and not queued on its active tree:
1067		 * the activity is idle and this is a true activation.
1068		 */
1069		__bfq_activate_entity(entity, non_blocking_wait_rq);
1070}
1071
1072
1073/**
1074 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1075 *				 bfq_queue, and activate, requeue or reposition
1076 *				 all ancestors for which such an update becomes
1077 *				 necessary.
1078 * @entity: the entity to activate.
1079 * @non_blocking_wait_rq: true if this entity was waiting for a request
1080 * @requeue: true if this is a requeue, which implies that bfqq is
1081 *	     being expired; thus ALL its ancestors stop being served and must
1082 *	     therefore be requeued
1083 * @expiration: true if this function is being invoked in the expiration path
1084 *             of the in-service queue
1085 */
1086static void bfq_activate_requeue_entity(struct bfq_entity *entity,
1087					bool non_blocking_wait_rq,
1088					bool requeue, bool expiration)
1089{
1090	for_each_entity(entity) {
1091		__bfq_activate_requeue_entity(entity, non_blocking_wait_rq);
1092		if (!bfq_update_next_in_service(entity->sched_data, entity,
1093						expiration) && !requeue)
1094			break;
1095	}
1096}
1097
1098/**
1099 * __bfq_deactivate_entity - update sched_data and service trees for
1100 * entity, so as to represent entity as inactive
1101 * @entity: the entity being deactivated.
1102 * @ins_into_idle_tree: if false, the entity will not be put into the
1103 *			idle tree.
1104 *
1105 * If necessary and allowed, puts entity into the idle tree. NOTE:
1106 * entity may be on no tree if in service.
1107 */
1108bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
1109{
1110	struct bfq_sched_data *sd = entity->sched_data;
1111	struct bfq_service_tree *st;
1112	bool is_in_service;
1113
1114	if (!entity->on_st_or_in_serv) /*
1115					* entity never activated, or
1116					* already inactive
1117					*/
1118		return false;
1119
1120	/*
1121	 * If we get here, then entity is active, which implies that
1122	 * bfq_group_set_parent has already been invoked for the group
1123	 * represented by entity. Therefore, the field
1124	 * entity->sched_data has been set, and we can safely use it.
1125	 */
1126	st = bfq_entity_service_tree(entity);
1127	is_in_service = entity == sd->in_service_entity;
1128
1129	bfq_calc_finish(entity, entity->service);
1130
1131	if (is_in_service)
1132		sd->in_service_entity = NULL;
1133	else
1134		/*
1135		 * Non in-service entity: nobody will take care of
1136		 * resetting its service counter on expiration. Do it
1137		 * now.
1138		 */
1139		entity->service = 0;
1140
1141	if (entity->tree == &st->active)
1142		bfq_active_extract(st, entity);
1143	else if (!is_in_service && entity->tree == &st->idle)
1144		bfq_idle_extract(st, entity);
1145
1146	if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
1147		bfq_forget_entity(st, entity, is_in_service);
1148	else
1149		bfq_idle_insert(st, entity);
1150
1151	return true;
1152}
1153
1154/**
1155 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1156 * @entity: the entity to deactivate.
1157 * @ins_into_idle_tree: true if the entity can be put into the idle tree
1158 * @expiration: true if this function is being invoked in the expiration path
1159 *             of the in-service queue
1160 */
1161static void bfq_deactivate_entity(struct bfq_entity *entity,
1162				  bool ins_into_idle_tree,
1163				  bool expiration)
1164{
1165	struct bfq_sched_data *sd;
1166	struct bfq_entity *parent = NULL;
1167
1168	for_each_entity_safe(entity, parent) {
1169		sd = entity->sched_data;
1170
1171		if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
1172			/*
1173			 * entity is not in any tree any more, so
1174			 * this deactivation is a no-op, and there is
1175			 * nothing to change for upper-level entities
1176			 * (in case of expiration, this can never
1177			 * happen).
1178			 */
1179			return;
1180		}
1181
1182		if (sd->next_in_service == entity)
1183			/*
1184			 * entity was the next_in_service entity,
1185			 * then, since entity has just been
1186			 * deactivated, a new one must be found.
1187			 */
1188			bfq_update_next_in_service(sd, NULL, expiration);
1189
1190		if (sd->next_in_service || sd->in_service_entity) {
1191			/*
1192			 * The parent entity is still active, because
1193			 * either next_in_service or in_service_entity
1194			 * is not NULL. So, no further upwards
1195			 * deactivation must be performed.  Yet,
1196			 * next_in_service has changed.	Then the
1197			 * schedule does need to be updated upwards.
1198			 *
1199			 * NOTE If in_service_entity is not NULL, then
1200			 * next_in_service may happen to be NULL,
1201			 * although the parent entity is evidently
1202			 * active. This happens if 1) the entity
1203			 * pointed by in_service_entity is the only
1204			 * active entity in the parent entity, and 2)
1205			 * according to the definition of
1206			 * next_in_service, the in_service_entity
1207			 * cannot be considered as
1208			 * next_in_service. See the comments on the
1209			 * definition of next_in_service for details.
1210			 */
1211			break;
1212		}
1213
1214		/*
1215		 * If we get here, then the parent is no more
1216		 * backlogged and we need to propagate the
1217		 * deactivation upwards. Thus let the loop go on.
1218		 */
1219
1220		/*
1221		 * Also let parent be queued into the idle tree on
1222		 * deactivation, to preserve service guarantees, and
1223		 * assuming that who invoked this function does not
1224		 * need parent entities too to be removed completely.
1225		 */
1226		ins_into_idle_tree = true;
1227	}
1228
1229	/*
1230	 * If the deactivation loop is fully executed, then there are
1231	 * no more entities to touch and next loop is not executed at
1232	 * all. Otherwise, requeue remaining entities if they are
1233	 * about to stop receiving service, or reposition them if this
1234	 * is not the case.
1235	 */
1236	entity = parent;
1237	for_each_entity(entity) {
1238		/*
1239		 * Invoke __bfq_requeue_entity on entity, even if
1240		 * already active, to requeue/reposition it in the
1241		 * active tree (because sd->next_in_service has
1242		 * changed)
1243		 */
1244		__bfq_requeue_entity(entity);
1245
1246		sd = entity->sched_data;
1247		if (!bfq_update_next_in_service(sd, entity, expiration) &&
1248		    !expiration)
1249			/*
1250			 * next_in_service unchanged or not causing
1251			 * any change in entity->parent->sd, and no
1252			 * requeueing needed for expiration: stop
1253			 * here.
1254			 */
1255			break;
1256	}
1257}
1258
1259/**
1260 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1261 *                       if needed, to have at least one entity eligible.
1262 * @st: the service tree to act upon.
1263 *
1264 * Assumes that st is not empty.
1265 */
1266static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
1267{
1268	struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
1269
1270	if (bfq_gt(root_entity->min_start, st->vtime))
1271		return root_entity->min_start;
1272
1273	return st->vtime;
1274}
1275
1276static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
1277{
1278	if (new_value > st->vtime) {
1279		st->vtime = new_value;
1280		bfq_forget_idle(st);
1281	}
1282}
1283
1284/**
1285 * bfq_first_active_entity - find the eligible entity with
1286 *                           the smallest finish time
1287 * @st: the service tree to select from.
1288 * @vtime: the system virtual to use as a reference for eligibility
1289 *
1290 * This function searches the first schedulable entity, starting from the
1291 * root of the tree and going on the left every time on this side there is
1292 * a subtree with at least one eligible (start <= vtime) entity. The path on
1293 * the right is followed only if a) the left subtree contains no eligible
1294 * entities and b) no eligible entity has been found yet.
1295 */
1296static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
1297						  u64 vtime)
1298{
1299	struct bfq_entity *entry, *first = NULL;
1300	struct rb_node *node = st->active.rb_node;
1301
1302	while (node) {
1303		entry = rb_entry(node, struct bfq_entity, rb_node);
1304left:
1305		if (!bfq_gt(entry->start, vtime))
1306			first = entry;
1307
1308		if (node->rb_left) {
1309			entry = rb_entry(node->rb_left,
1310					 struct bfq_entity, rb_node);
1311			if (!bfq_gt(entry->min_start, vtime)) {
1312				node = node->rb_left;
1313				goto left;
1314			}
1315		}
1316		if (first)
1317			break;
1318		node = node->rb_right;
1319	}
1320
1321	return first;
1322}
1323
1324/**
1325 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1326 * @st: the service tree.
1327 * @in_service: whether or not there is an in-service entity for the sched_data
1328 *	this active tree belongs to.
1329 *
1330 * If there is no in-service entity for the sched_data st belongs to,
1331 * then return the entity that will be set in service if:
1332 * 1) the parent entity this st belongs to is set in service;
1333 * 2) no entity belonging to such parent entity undergoes a state change
1334 * that would influence the timestamps of the entity (e.g., becomes idle,
1335 * becomes backlogged, changes its budget, ...).
1336 *
1337 * In this first case, update the virtual time in @st too (see the
1338 * comments on this update inside the function).
1339 *
1340 * In contrast, if there is an in-service entity, then return the
1341 * entity that would be set in service if not only the above
1342 * conditions, but also the next one held true: the currently
1343 * in-service entity, on expiration,
1344 * 1) gets a finish time equal to the current one, or
1345 * 2) is not eligible any more, or
1346 * 3) is idle.
1347 */
1348static struct bfq_entity *
1349__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
1350{
1351	struct bfq_entity *entity;
1352	u64 new_vtime;
1353
1354	if (RB_EMPTY_ROOT(&st->active))
1355		return NULL;
1356
1357	/*
1358	 * Get the value of the system virtual time for which at
1359	 * least one entity is eligible.
1360	 */
1361	new_vtime = bfq_calc_vtime_jump(st);
1362
1363	/*
1364	 * If there is no in-service entity for the sched_data this
1365	 * active tree belongs to, then push the system virtual time
1366	 * up to the value that guarantees that at least one entity is
1367	 * eligible. If, instead, there is an in-service entity, then
1368	 * do not make any such update, because there is already an
1369	 * eligible entity, namely the in-service one (even if the
1370	 * entity is not on st, because it was extracted when set in
1371	 * service).
1372	 */
1373	if (!in_service)
1374		bfq_update_vtime(st, new_vtime);
1375
1376	entity = bfq_first_active_entity(st, new_vtime);
1377
1378	return entity;
1379}
1380
1381/**
1382 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1383 * @sd: the sched_data.
1384 * @expiration: true if we are on the expiration path of the in-service queue
1385 *
1386 * This function is invoked when there has been a change in the trees
1387 * for sd, and we need to know what is the new next entity to serve
1388 * after this change.
1389 */
1390static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
1391						 bool expiration)
1392{
1393	struct bfq_service_tree *st = sd->service_tree;
1394	struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
1395	struct bfq_entity *entity = NULL;
1396	int class_idx = 0;
1397
1398	/*
1399	 * Choose from idle class, if needed to guarantee a minimum
1400	 * bandwidth to this class (and if there is some active entity
1401	 * in idle class). This should also mitigate
1402	 * priority-inversion problems in case a low priority task is
1403	 * holding file system resources.
1404	 */
1405	if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
1406				   BFQ_CL_IDLE_TIMEOUT)) {
1407		if (!RB_EMPTY_ROOT(&idle_class_st->active))
1408			class_idx = BFQ_IOPRIO_CLASSES - 1;
1409		/* About to be served if backlogged, or not yet backlogged */
1410		sd->bfq_class_idle_last_service = jiffies;
1411	}
1412
1413	/*
1414	 * Find the next entity to serve for the highest-priority
1415	 * class, unless the idle class needs to be served.
1416	 */
1417	for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
1418		/*
1419		 * If expiration is true, then bfq_lookup_next_entity
1420		 * is being invoked as a part of the expiration path
1421		 * of the in-service queue. In this case, even if
1422		 * sd->in_service_entity is not NULL,
1423		 * sd->in_service_entity at this point is actually not
1424		 * in service any more, and, if needed, has already
1425		 * been properly queued or requeued into the right
1426		 * tree. The reason why sd->in_service_entity is still
1427		 * not NULL here, even if expiration is true, is that
1428		 * sd->in_service_entity is reset as a last step in the
1429		 * expiration path. So, if expiration is true, tell
1430		 * __bfq_lookup_next_entity that there is no
1431		 * sd->in_service_entity.
1432		 */
1433		entity = __bfq_lookup_next_entity(st + class_idx,
1434						  sd->in_service_entity &&
1435						  !expiration);
1436
1437		if (entity)
1438			break;
1439	}
1440
1441	return entity;
1442}
1443
1444bool next_queue_may_preempt(struct bfq_data *bfqd)
1445{
1446	struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
1447
1448	return sd->next_in_service != sd->in_service_entity;
1449}
1450
1451/*
1452 * Get next queue for service.
1453 */
1454struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
1455{
1456	struct bfq_entity *entity = NULL;
1457	struct bfq_sched_data *sd;
1458	struct bfq_queue *bfqq;
1459
1460	if (bfq_tot_busy_queues(bfqd) == 0)
1461		return NULL;
1462
1463	/*
1464	 * Traverse the path from the root to the leaf entity to
1465	 * serve. Set in service all the entities visited along the
1466	 * way.
1467	 */
1468	sd = &bfqd->root_group->sched_data;
1469	for (; sd ; sd = entity->my_sched_data) {
1470		/*
1471		 * WARNING. We are about to set the in-service entity
1472		 * to sd->next_in_service, i.e., to the (cached) value
1473		 * returned by bfq_lookup_next_entity(sd) the last
1474		 * time it was invoked, i.e., the last time when the
1475		 * service order in sd changed as a consequence of the
1476		 * activation or deactivation of an entity. In this
1477		 * respect, if we execute bfq_lookup_next_entity(sd)
1478		 * in this very moment, it may, although with low
1479		 * probability, yield a different entity than that
1480		 * pointed to by sd->next_in_service. This rare event
1481		 * happens in case there was no CLASS_IDLE entity to
1482		 * serve for sd when bfq_lookup_next_entity(sd) was
1483		 * invoked for the last time, while there is now one
1484		 * such entity.
1485		 *
1486		 * If the above event happens, then the scheduling of
1487		 * such entity in CLASS_IDLE is postponed until the
1488		 * service of the sd->next_in_service entity
1489		 * finishes. In fact, when the latter is expired,
1490		 * bfq_lookup_next_entity(sd) gets called again,
1491		 * exactly to update sd->next_in_service.
1492		 */
1493
1494		/* Make next_in_service entity become in_service_entity */
1495		entity = sd->next_in_service;
1496		sd->in_service_entity = entity;
1497
1498		/*
1499		 * If entity is no longer a candidate for next
1500		 * service, then it must be extracted from its active
1501		 * tree, so as to make sure that it won't be
1502		 * considered when computing next_in_service. See the
1503		 * comments on the function
1504		 * bfq_no_longer_next_in_service() for details.
1505		 */
1506		if (bfq_no_longer_next_in_service(entity))
1507			bfq_active_extract(bfq_entity_service_tree(entity),
1508					   entity);
1509
1510		/*
1511		 * Even if entity is not to be extracted according to
1512		 * the above check, a descendant entity may get
1513		 * extracted in one of the next iterations of this
1514		 * loop. Such an event could cause a change in
1515		 * next_in_service for the level of the descendant
1516		 * entity, and thus possibly back to this level.
1517		 *
1518		 * However, we cannot perform the resulting needed
1519		 * update of next_in_service for this level before the
1520		 * end of the whole loop, because, to know which is
1521		 * the correct next-to-serve candidate entity for each
1522		 * level, we need first to find the leaf entity to set
1523		 * in service. In fact, only after we know which is
1524		 * the next-to-serve leaf entity, we can discover
1525		 * whether the parent entity of the leaf entity
1526		 * becomes the next-to-serve, and so on.
1527		 */
1528	}
1529
1530	bfqq = bfq_entity_to_bfqq(entity);
1531
1532	/*
1533	 * We can finally update all next-to-serve entities along the
1534	 * path from the leaf entity just set in service to the root.
1535	 */
1536	for_each_entity(entity) {
1537		struct bfq_sched_data *sd = entity->sched_data;
1538
1539		if (!bfq_update_next_in_service(sd, NULL, false))
1540			break;
1541	}
1542
1543	return bfqq;
1544}
1545
1546/* returns true if the in-service queue gets freed */
1547bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
1548{
1549	struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
1550	struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
1551	struct bfq_entity *entity = in_serv_entity;
1552
1553	bfq_clear_bfqq_wait_request(in_serv_bfqq);
1554	hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
1555	bfqd->in_service_queue = NULL;
1556
1557	/*
1558	 * When this function is called, all in-service entities have
1559	 * been properly deactivated or requeued, so we can safely
1560	 * execute the final step: reset in_service_entity along the
1561	 * path from entity to the root.
1562	 */
1563	for_each_entity(entity)
1564		entity->sched_data->in_service_entity = NULL;
1565
1566	/*
1567	 * in_serv_entity is no longer in service, so, if it is in no
1568	 * service tree either, then release the service reference to
1569	 * the queue it represents (taken with bfq_get_entity).
1570	 */
1571	if (!in_serv_entity->on_st_or_in_serv) {
1572		/*
1573		 * If no process is referencing in_serv_bfqq any
1574		 * longer, then the service reference may be the only
1575		 * reference to the queue. If this is the case, then
1576		 * bfqq gets freed here.
1577		 */
1578		int ref = in_serv_bfqq->ref;
1579		bfq_put_queue(in_serv_bfqq);
1580		if (ref == 1)
1581			return true;
1582	}
1583
1584	return false;
1585}
1586
1587void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1588			 bool ins_into_idle_tree, bool expiration)
1589{
1590	struct bfq_entity *entity = &bfqq->entity;
1591
1592	bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
1593}
1594
1595void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1596{
1597	struct bfq_entity *entity = &bfqq->entity;
1598
1599	bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
1600				    false, false);
1601	bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1602}
1603
1604void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1605		      bool expiration)
1606{
1607	struct bfq_entity *entity = &bfqq->entity;
1608
1609	bfq_activate_requeue_entity(entity, false,
1610				    bfqq == bfqd->in_service_queue, expiration);
1611}
1612
1613void bfq_add_bfqq_in_groups_with_pending_reqs(struct bfq_queue *bfqq)
1614{
1615#ifdef CONFIG_BFQ_GROUP_IOSCHED
1616	struct bfq_entity *entity = &bfqq->entity;
1617
1618	if (!entity->in_groups_with_pending_reqs) {
1619		entity->in_groups_with_pending_reqs = true;
1620		if (!(bfqq_group(bfqq)->num_queues_with_pending_reqs++))
1621			bfqq->bfqd->num_groups_with_pending_reqs++;
1622	}
1623#endif
1624}
1625
1626void bfq_del_bfqq_in_groups_with_pending_reqs(struct bfq_queue *bfqq)
1627{
1628#ifdef CONFIG_BFQ_GROUP_IOSCHED
1629	struct bfq_entity *entity = &bfqq->entity;
1630
1631	if (entity->in_groups_with_pending_reqs) {
1632		entity->in_groups_with_pending_reqs = false;
1633		if (!(--bfqq_group(bfqq)->num_queues_with_pending_reqs))
1634			bfqq->bfqd->num_groups_with_pending_reqs--;
1635	}
1636#endif
1637}
1638
1639/*
1640 * Called when the bfqq no longer has requests pending, remove it from
1641 * the service tree. As a special case, it can be invoked during an
1642 * expiration.
1643 */
1644void bfq_del_bfqq_busy(struct bfq_queue *bfqq, bool expiration)
1645{
1646	struct bfq_data *bfqd = bfqq->bfqd;
1647
1648	bfq_log_bfqq(bfqd, bfqq, "del from busy");
1649
1650	bfq_clear_bfqq_busy(bfqq);
1651
1652	bfqd->busy_queues[bfqq->ioprio_class - 1]--;
1653
1654	if (bfqq->wr_coeff > 1)
1655		bfqd->wr_busy_queues--;
1656
1657	bfqg_stats_update_dequeue(bfqq_group(bfqq));
1658
1659	bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
1660
1661	if (!bfqq->dispatched) {
1662		bfq_del_bfqq_in_groups_with_pending_reqs(bfqq);
1663		/*
1664		 * Next function is invoked last, because it causes bfqq to be
1665		 * freed. DO NOT use bfqq after the next function invocation.
1666		 */
1667		bfq_weights_tree_remove(bfqq);
1668	}
1669}
1670
1671/*
1672 * Called when an inactive queue receives a new request.
1673 */
1674void bfq_add_bfqq_busy(struct bfq_queue *bfqq)
1675{
1676	struct bfq_data *bfqd = bfqq->bfqd;
1677
1678	bfq_log_bfqq(bfqd, bfqq, "add to busy");
1679
1680	bfq_activate_bfqq(bfqd, bfqq);
1681
1682	bfq_mark_bfqq_busy(bfqq);
1683	bfqd->busy_queues[bfqq->ioprio_class - 1]++;
1684
1685	if (!bfqq->dispatched) {
1686		bfq_add_bfqq_in_groups_with_pending_reqs(bfqq);
1687		if (bfqq->wr_coeff == 1)
1688			bfq_weights_tree_add(bfqq);
1689	}
1690
1691	if (bfqq->wr_coeff > 1)
1692		bfqd->wr_busy_queues++;
1693
1694	/* Move bfqq to the head of the woken list of its waker */
1695	if (!hlist_unhashed(&bfqq->woken_list_node) &&
1696	    &bfqq->woken_list_node != bfqq->waker_bfqq->woken_list.first) {
1697		hlist_del_init(&bfqq->woken_list_node);
1698		hlist_add_head(&bfqq->woken_list_node,
1699			       &bfqq->waker_bfqq->woken_list);
1700	}
1701}
1702