1// SPDX-License-Identifier: GPL-2.0-or-later
2/*
3 * Budget Fair Queueing (BFQ) I/O scheduler.
4 *
5 * Based on ideas and code from CFQ:
6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
7 *
8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
9 *		      Paolo Valente <paolo.valente@unimore.it>
10 *
11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
12 *                    Arianna Avanzini <avanzini@google.com>
13 *
14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
15 *
16 * BFQ is a proportional-share I/O scheduler, with some extra
17 * low-latency capabilities. BFQ also supports full hierarchical
18 * scheduling through cgroups. Next paragraphs provide an introduction
19 * on BFQ inner workings. Details on BFQ benefits, usage and
20 * limitations can be found in Documentation/block/bfq-iosched.rst.
21 *
22 * BFQ is a proportional-share storage-I/O scheduling algorithm based
23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
24 * budgets, measured in number of sectors, to processes instead of
25 * time slices. The device is not granted to the in-service process
26 * for a given time slice, but until it has exhausted its assigned
27 * budget. This change from the time to the service domain enables BFQ
28 * to distribute the device throughput among processes as desired,
29 * without any distortion due to throughput fluctuations, or to device
30 * internal queueing. BFQ uses an ad hoc internal scheduler, called
31 * B-WF2Q+, to schedule processes according to their budgets. More
32 * precisely, BFQ schedules queues associated with processes. Each
33 * process/queue is assigned a user-configurable weight, and B-WF2Q+
34 * guarantees that each queue receives a fraction of the throughput
35 * proportional to its weight. Thanks to the accurate policy of
36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
37 * processes issuing sequential requests (to boost the throughput),
38 * and yet guarantee a low latency to interactive and soft real-time
39 * applications.
40 *
41 * In particular, to provide these low-latency guarantees, BFQ
42 * explicitly privileges the I/O of two classes of time-sensitive
43 * applications: interactive and soft real-time. In more detail, BFQ
44 * behaves this way if the low_latency parameter is set (default
45 * configuration). This feature enables BFQ to provide applications in
46 * these classes with a very low latency.
47 *
48 * To implement this feature, BFQ constantly tries to detect whether
49 * the I/O requests in a bfq_queue come from an interactive or a soft
50 * real-time application. For brevity, in these cases, the queue is
51 * said to be interactive or soft real-time. In both cases, BFQ
52 * privileges the service of the queue, over that of non-interactive
53 * and non-soft-real-time queues. This privileging is performed,
54 * mainly, by raising the weight of the queue. So, for brevity, we
55 * call just weight-raising periods the time periods during which a
56 * queue is privileged, because deemed interactive or soft real-time.
57 *
58 * The detection of soft real-time queues/applications is described in
59 * detail in the comments on the function
60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
61 * interactive queue works as follows: a queue is deemed interactive
62 * if it is constantly non empty only for a limited time interval,
63 * after which it does become empty. The queue may be deemed
64 * interactive again (for a limited time), if it restarts being
65 * constantly non empty, provided that this happens only after the
66 * queue has remained empty for a given minimum idle time.
67 *
68 * By default, BFQ computes automatically the above maximum time
69 * interval, i.e., the time interval after which a constantly
70 * non-empty queue stops being deemed interactive. Since a queue is
71 * weight-raised while it is deemed interactive, this maximum time
72 * interval happens to coincide with the (maximum) duration of the
73 * weight-raising for interactive queues.
74 *
75 * Finally, BFQ also features additional heuristics for
76 * preserving both a low latency and a high throughput on NCQ-capable,
77 * rotational or flash-based devices, and to get the job done quickly
78 * for applications consisting in many I/O-bound processes.
79 *
80 * NOTE: if the main or only goal, with a given device, is to achieve
81 * the maximum-possible throughput at all times, then do switch off
82 * all low-latency heuristics for that device, by setting low_latency
83 * to 0.
84 *
85 * BFQ is described in [1], where also a reference to the initial,
86 * more theoretical paper on BFQ can be found. The interested reader
87 * can find in the latter paper full details on the main algorithm, as
88 * well as formulas of the guarantees and formal proofs of all the
89 * properties.  With respect to the version of BFQ presented in these
90 * papers, this implementation adds a few more heuristics, such as the
91 * ones that guarantee a low latency to interactive and soft real-time
92 * applications, and a hierarchical extension based on H-WF2Q+.
93 *
94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
96 * with O(log N) complexity derives from the one introduced with EEVDF
97 * in [3].
98 *
99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
100 *     Scheduler", Proceedings of the First Workshop on Mobile System
101 *     Technologies (MST-2015), May 2015.
102 *     http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
103 *
104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
105 *     Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
106 *     Oct 1997.
107 *
108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
109 *
110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
111 *     First: A Flexible and Accurate Mechanism for Proportional Share
112 *     Resource Allocation", technical report.
113 *
114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
115 */
116#include <linux/module.h>
117#include <linux/slab.h>
118#include <linux/blkdev.h>
119#include <linux/cgroup.h>
120#include <linux/ktime.h>
121#include <linux/rbtree.h>
122#include <linux/ioprio.h>
123#include <linux/sbitmap.h>
124#include <linux/delay.h>
125#include <linux/backing-dev.h>
126
127#include <trace/events/block.h>
128
129#include "elevator.h"
130#include "blk.h"
131#include "blk-mq.h"
132#include "blk-mq-sched.h"
133#include "bfq-iosched.h"
134#include "blk-wbt.h"
135
136#define BFQ_BFQQ_FNS(name)						\
137void bfq_mark_bfqq_##name(struct bfq_queue *bfqq)			\
138{									\
139	__set_bit(BFQQF_##name, &(bfqq)->flags);			\
140}									\
141void bfq_clear_bfqq_##name(struct bfq_queue *bfqq)			\
142{									\
143	__clear_bit(BFQQF_##name, &(bfqq)->flags);		\
144}									\
145int bfq_bfqq_##name(const struct bfq_queue *bfqq)			\
146{									\
147	return test_bit(BFQQF_##name, &(bfqq)->flags);		\
148}
149
150BFQ_BFQQ_FNS(just_created);
151BFQ_BFQQ_FNS(busy);
152BFQ_BFQQ_FNS(wait_request);
153BFQ_BFQQ_FNS(non_blocking_wait_rq);
154BFQ_BFQQ_FNS(fifo_expire);
155BFQ_BFQQ_FNS(has_short_ttime);
156BFQ_BFQQ_FNS(sync);
157BFQ_BFQQ_FNS(IO_bound);
158BFQ_BFQQ_FNS(in_large_burst);
159BFQ_BFQQ_FNS(coop);
160BFQ_BFQQ_FNS(split_coop);
161BFQ_BFQQ_FNS(softrt_update);
162#undef BFQ_BFQQ_FNS						\
163
164/* Expiration time of async (0) and sync (1) requests, in ns. */
165static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
166
167/* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
168static const int bfq_back_max = 16 * 1024;
169
170/* Penalty of a backwards seek, in number of sectors. */
171static const int bfq_back_penalty = 2;
172
173/* Idling period duration, in ns. */
174static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
175
176/* Minimum number of assigned budgets for which stats are safe to compute. */
177static const int bfq_stats_min_budgets = 194;
178
179/* Default maximum budget values, in sectors and number of requests. */
180static const int bfq_default_max_budget = 16 * 1024;
181
182/*
183 * When a sync request is dispatched, the queue that contains that
184 * request, and all the ancestor entities of that queue, are charged
185 * with the number of sectors of the request. In contrast, if the
186 * request is async, then the queue and its ancestor entities are
187 * charged with the number of sectors of the request, multiplied by
188 * the factor below. This throttles the bandwidth for async I/O,
189 * w.r.t. to sync I/O, and it is done to counter the tendency of async
190 * writes to steal I/O throughput to reads.
191 *
192 * The current value of this parameter is the result of a tuning with
193 * several hardware and software configurations. We tried to find the
194 * lowest value for which writes do not cause noticeable problems to
195 * reads. In fact, the lower this parameter, the stabler I/O control,
196 * in the following respect.  The lower this parameter is, the less
197 * the bandwidth enjoyed by a group decreases
198 * - when the group does writes, w.r.t. to when it does reads;
199 * - when other groups do reads, w.r.t. to when they do writes.
200 */
201static const int bfq_async_charge_factor = 3;
202
203/* Default timeout values, in jiffies, approximating CFQ defaults. */
204const int bfq_timeout = HZ / 8;
205
206/*
207 * Time limit for merging (see comments in bfq_setup_cooperator). Set
208 * to the slowest value that, in our tests, proved to be effective in
209 * removing false positives, while not causing true positives to miss
210 * queue merging.
211 *
212 * As can be deduced from the low time limit below, queue merging, if
213 * successful, happens at the very beginning of the I/O of the involved
214 * cooperating processes, as a consequence of the arrival of the very
215 * first requests from each cooperator.  After that, there is very
216 * little chance to find cooperators.
217 */
218static const unsigned long bfq_merge_time_limit = HZ/10;
219
220static struct kmem_cache *bfq_pool;
221
222/* Below this threshold (in ns), we consider thinktime immediate. */
223#define BFQ_MIN_TT		(2 * NSEC_PER_MSEC)
224
225/* hw_tag detection: parallel requests threshold and min samples needed. */
226#define BFQ_HW_QUEUE_THRESHOLD	3
227#define BFQ_HW_QUEUE_SAMPLES	32
228
229#define BFQQ_SEEK_THR		(sector_t)(8 * 100)
230#define BFQQ_SECT_THR_NONROT	(sector_t)(2 * 32)
231#define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
232	(get_sdist(last_pos, rq) >			\
233	 BFQQ_SEEK_THR &&				\
234	 (!blk_queue_nonrot(bfqd->queue) ||		\
235	  blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
236#define BFQQ_CLOSE_THR		(sector_t)(8 * 1024)
237#define BFQQ_SEEKY(bfqq)	(hweight32(bfqq->seek_history) > 19)
238/*
239 * Sync random I/O is likely to be confused with soft real-time I/O,
240 * because it is characterized by limited throughput and apparently
241 * isochronous arrival pattern. To avoid false positives, queues
242 * containing only random (seeky) I/O are prevented from being tagged
243 * as soft real-time.
244 */
245#define BFQQ_TOTALLY_SEEKY(bfqq)	(bfqq->seek_history == -1)
246
247/* Min number of samples required to perform peak-rate update */
248#define BFQ_RATE_MIN_SAMPLES	32
249/* Min observation time interval required to perform a peak-rate update (ns) */
250#define BFQ_RATE_MIN_INTERVAL	(300*NSEC_PER_MSEC)
251/* Target observation time interval for a peak-rate update (ns) */
252#define BFQ_RATE_REF_INTERVAL	NSEC_PER_SEC
253
254/*
255 * Shift used for peak-rate fixed precision calculations.
256 * With
257 * - the current shift: 16 positions
258 * - the current type used to store rate: u32
259 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
260 *   [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
261 * the range of rates that can be stored is
262 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
263 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
264 * [15, 65G] sectors/sec
265 * Which, assuming a sector size of 512B, corresponds to a range of
266 * [7.5K, 33T] B/sec
267 */
268#define BFQ_RATE_SHIFT		16
269
270/*
271 * When configured for computing the duration of the weight-raising
272 * for interactive queues automatically (see the comments at the
273 * beginning of this file), BFQ does it using the following formula:
274 * duration = (ref_rate / r) * ref_wr_duration,
275 * where r is the peak rate of the device, and ref_rate and
276 * ref_wr_duration are two reference parameters.  In particular,
277 * ref_rate is the peak rate of the reference storage device (see
278 * below), and ref_wr_duration is about the maximum time needed, with
279 * BFQ and while reading two files in parallel, to load typical large
280 * applications on the reference device (see the comments on
281 * max_service_from_wr below, for more details on how ref_wr_duration
282 * is obtained).  In practice, the slower/faster the device at hand
283 * is, the more/less it takes to load applications with respect to the
284 * reference device.  Accordingly, the longer/shorter BFQ grants
285 * weight raising to interactive applications.
286 *
287 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
288 * depending on whether the device is rotational or non-rotational.
289 *
290 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
291 * are the reference values for a rotational device, whereas
292 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
293 * non-rotational device. The reference rates are not the actual peak
294 * rates of the devices used as a reference, but slightly lower
295 * values. The reason for using slightly lower values is that the
296 * peak-rate estimator tends to yield slightly lower values than the
297 * actual peak rate (it can yield the actual peak rate only if there
298 * is only one process doing I/O, and the process does sequential
299 * I/O).
300 *
301 * The reference peak rates are measured in sectors/usec, left-shifted
302 * by BFQ_RATE_SHIFT.
303 */
304static int ref_rate[2] = {14000, 33000};
305/*
306 * To improve readability, a conversion function is used to initialize
307 * the following array, which entails that the array can be
308 * initialized only in a function.
309 */
310static int ref_wr_duration[2];
311
312/*
313 * BFQ uses the above-detailed, time-based weight-raising mechanism to
314 * privilege interactive tasks. This mechanism is vulnerable to the
315 * following false positives: I/O-bound applications that will go on
316 * doing I/O for much longer than the duration of weight
317 * raising. These applications have basically no benefit from being
318 * weight-raised at the beginning of their I/O. On the opposite end,
319 * while being weight-raised, these applications
320 * a) unjustly steal throughput to applications that may actually need
321 * low latency;
322 * b) make BFQ uselessly perform device idling; device idling results
323 * in loss of device throughput with most flash-based storage, and may
324 * increase latencies when used purposelessly.
325 *
326 * BFQ tries to reduce these problems, by adopting the following
327 * countermeasure. To introduce this countermeasure, we need first to
328 * finish explaining how the duration of weight-raising for
329 * interactive tasks is computed.
330 *
331 * For a bfq_queue deemed as interactive, the duration of weight
332 * raising is dynamically adjusted, as a function of the estimated
333 * peak rate of the device, so as to be equal to the time needed to
334 * execute the 'largest' interactive task we benchmarked so far. By
335 * largest task, we mean the task for which each involved process has
336 * to do more I/O than for any of the other tasks we benchmarked. This
337 * reference interactive task is the start-up of LibreOffice Writer,
338 * and in this task each process/bfq_queue needs to have at most ~110K
339 * sectors transferred.
340 *
341 * This last piece of information enables BFQ to reduce the actual
342 * duration of weight-raising for at least one class of I/O-bound
343 * applications: those doing sequential or quasi-sequential I/O. An
344 * example is file copy. In fact, once started, the main I/O-bound
345 * processes of these applications usually consume the above 110K
346 * sectors in much less time than the processes of an application that
347 * is starting, because these I/O-bound processes will greedily devote
348 * almost all their CPU cycles only to their target,
349 * throughput-friendly I/O operations. This is even more true if BFQ
350 * happens to be underestimating the device peak rate, and thus
351 * overestimating the duration of weight raising. But, according to
352 * our measurements, once transferred 110K sectors, these processes
353 * have no right to be weight-raised any longer.
354 *
355 * Basing on the last consideration, BFQ ends weight-raising for a
356 * bfq_queue if the latter happens to have received an amount of
357 * service at least equal to the following constant. The constant is
358 * set to slightly more than 110K, to have a minimum safety margin.
359 *
360 * This early ending of weight-raising reduces the amount of time
361 * during which interactive false positives cause the two problems
362 * described at the beginning of these comments.
363 */
364static const unsigned long max_service_from_wr = 120000;
365
366/*
367 * Maximum time between the creation of two queues, for stable merge
368 * to be activated (in ms)
369 */
370static const unsigned long bfq_activation_stable_merging = 600;
371/*
372 * Minimum time to be waited before evaluating delayed stable merge (in ms)
373 */
374static const unsigned long bfq_late_stable_merging = 600;
375
376#define RQ_BIC(rq)		((struct bfq_io_cq *)((rq)->elv.priv[0]))
377#define RQ_BFQQ(rq)		((rq)->elv.priv[1])
378
379struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync,
380			      unsigned int actuator_idx)
381{
382	if (is_sync)
383		return bic->bfqq[1][actuator_idx];
384
385	return bic->bfqq[0][actuator_idx];
386}
387
388static void bfq_put_stable_ref(struct bfq_queue *bfqq);
389
390void bic_set_bfqq(struct bfq_io_cq *bic,
391		  struct bfq_queue *bfqq,
392		  bool is_sync,
393		  unsigned int actuator_idx)
394{
395	struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx];
396
397	/*
398	 * If bfqq != NULL, then a non-stable queue merge between
399	 * bic->bfqq and bfqq is happening here. This causes troubles
400	 * in the following case: bic->bfqq has also been scheduled
401	 * for a possible stable merge with bic->stable_merge_bfqq,
402	 * and bic->stable_merge_bfqq == bfqq happens to
403	 * hold. Troubles occur because bfqq may then undergo a split,
404	 * thereby becoming eligible for a stable merge. Yet, if
405	 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
406	 * would be stably merged with itself. To avoid this anomaly,
407	 * we cancel the stable merge if
408	 * bic->stable_merge_bfqq == bfqq.
409	 */
410	struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx];
411
412	/* Clear bic pointer if bfqq is detached from this bic */
413	if (old_bfqq && old_bfqq->bic == bic)
414		old_bfqq->bic = NULL;
415
416	if (is_sync)
417		bic->bfqq[1][actuator_idx] = bfqq;
418	else
419		bic->bfqq[0][actuator_idx] = bfqq;
420
421	if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) {
422		/*
423		 * Actually, these same instructions are executed also
424		 * in bfq_setup_cooperator, in case of abort or actual
425		 * execution of a stable merge. We could avoid
426		 * repeating these instructions there too, but if we
427		 * did so, we would nest even more complexity in this
428		 * function.
429		 */
430		bfq_put_stable_ref(bfqq_data->stable_merge_bfqq);
431
432		bfqq_data->stable_merge_bfqq = NULL;
433	}
434}
435
436struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
437{
438	return bic->icq.q->elevator->elevator_data;
439}
440
441/**
442 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
443 * @icq: the iocontext queue.
444 */
445static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
446{
447	/* bic->icq is the first member, %NULL will convert to %NULL */
448	return container_of(icq, struct bfq_io_cq, icq);
449}
450
451/**
452 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
453 * @q: the request queue.
454 */
455static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q)
456{
457	struct bfq_io_cq *icq;
458	unsigned long flags;
459
460	if (!current->io_context)
461		return NULL;
462
463	spin_lock_irqsave(&q->queue_lock, flags);
464	icq = icq_to_bic(ioc_lookup_icq(q));
465	spin_unlock_irqrestore(&q->queue_lock, flags);
466
467	return icq;
468}
469
470/*
471 * Scheduler run of queue, if there are requests pending and no one in the
472 * driver that will restart queueing.
473 */
474void bfq_schedule_dispatch(struct bfq_data *bfqd)
475{
476	lockdep_assert_held(&bfqd->lock);
477
478	if (bfqd->queued != 0) {
479		bfq_log(bfqd, "schedule dispatch");
480		blk_mq_run_hw_queues(bfqd->queue, true);
481	}
482}
483
484#define bfq_class_idle(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
485
486#define bfq_sample_valid(samples)	((samples) > 80)
487
488/*
489 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
490 * We choose the request that is closer to the head right now.  Distance
491 * behind the head is penalized and only allowed to a certain extent.
492 */
493static struct request *bfq_choose_req(struct bfq_data *bfqd,
494				      struct request *rq1,
495				      struct request *rq2,
496				      sector_t last)
497{
498	sector_t s1, s2, d1 = 0, d2 = 0;
499	unsigned long back_max;
500#define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */
501#define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */
502	unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
503
504	if (!rq1 || rq1 == rq2)
505		return rq2;
506	if (!rq2)
507		return rq1;
508
509	if (rq_is_sync(rq1) && !rq_is_sync(rq2))
510		return rq1;
511	else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
512		return rq2;
513	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
514		return rq1;
515	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
516		return rq2;
517
518	s1 = blk_rq_pos(rq1);
519	s2 = blk_rq_pos(rq2);
520
521	/*
522	 * By definition, 1KiB is 2 sectors.
523	 */
524	back_max = bfqd->bfq_back_max * 2;
525
526	/*
527	 * Strict one way elevator _except_ in the case where we allow
528	 * short backward seeks which are biased as twice the cost of a
529	 * similar forward seek.
530	 */
531	if (s1 >= last)
532		d1 = s1 - last;
533	else if (s1 + back_max >= last)
534		d1 = (last - s1) * bfqd->bfq_back_penalty;
535	else
536		wrap |= BFQ_RQ1_WRAP;
537
538	if (s2 >= last)
539		d2 = s2 - last;
540	else if (s2 + back_max >= last)
541		d2 = (last - s2) * bfqd->bfq_back_penalty;
542	else
543		wrap |= BFQ_RQ2_WRAP;
544
545	/* Found required data */
546
547	/*
548	 * By doing switch() on the bit mask "wrap" we avoid having to
549	 * check two variables for all permutations: --> faster!
550	 */
551	switch (wrap) {
552	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
553		if (d1 < d2)
554			return rq1;
555		else if (d2 < d1)
556			return rq2;
557
558		if (s1 >= s2)
559			return rq1;
560		else
561			return rq2;
562
563	case BFQ_RQ2_WRAP:
564		return rq1;
565	case BFQ_RQ1_WRAP:
566		return rq2;
567	case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
568	default:
569		/*
570		 * Since both rqs are wrapped,
571		 * start with the one that's further behind head
572		 * (--> only *one* back seek required),
573		 * since back seek takes more time than forward.
574		 */
575		if (s1 <= s2)
576			return rq1;
577		else
578			return rq2;
579	}
580}
581
582#define BFQ_LIMIT_INLINE_DEPTH 16
583
584#ifdef CONFIG_BFQ_GROUP_IOSCHED
585static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
586{
587	struct bfq_data *bfqd = bfqq->bfqd;
588	struct bfq_entity *entity = &bfqq->entity;
589	struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH];
590	struct bfq_entity **entities = inline_entities;
591	int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH;
592	int class_idx = bfqq->ioprio_class - 1;
593	struct bfq_sched_data *sched_data;
594	unsigned long wsum;
595	bool ret = false;
596
597	if (!entity->on_st_or_in_serv)
598		return false;
599
600retry:
601	spin_lock_irq(&bfqd->lock);
602	/* +1 for bfqq entity, root cgroup not included */
603	depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1;
604	if (depth > alloc_depth) {
605		spin_unlock_irq(&bfqd->lock);
606		if (entities != inline_entities)
607			kfree(entities);
608		entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO);
609		if (!entities)
610			return false;
611		alloc_depth = depth;
612		goto retry;
613	}
614
615	sched_data = entity->sched_data;
616	/* Gather our ancestors as we need to traverse them in reverse order */
617	level = 0;
618	for_each_entity(entity) {
619		/*
620		 * If at some level entity is not even active, allow request
621		 * queueing so that BFQ knows there's work to do and activate
622		 * entities.
623		 */
624		if (!entity->on_st_or_in_serv)
625			goto out;
626		/* Uh, more parents than cgroup subsystem thinks? */
627		if (WARN_ON_ONCE(level >= depth))
628			break;
629		entities[level++] = entity;
630	}
631	WARN_ON_ONCE(level != depth);
632	for (level--; level >= 0; level--) {
633		entity = entities[level];
634		if (level > 0) {
635			wsum = bfq_entity_service_tree(entity)->wsum;
636		} else {
637			int i;
638			/*
639			 * For bfqq itself we take into account service trees
640			 * of all higher priority classes and multiply their
641			 * weights so that low prio queue from higher class
642			 * gets more requests than high prio queue from lower
643			 * class.
644			 */
645			wsum = 0;
646			for (i = 0; i <= class_idx; i++) {
647				wsum = wsum * IOPRIO_BE_NR +
648					sched_data->service_tree[i].wsum;
649			}
650		}
651		if (!wsum)
652			continue;
653		limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum);
654		if (entity->allocated >= limit) {
655			bfq_log_bfqq(bfqq->bfqd, bfqq,
656				"too many requests: allocated %d limit %d level %d",
657				entity->allocated, limit, level);
658			ret = true;
659			break;
660		}
661	}
662out:
663	spin_unlock_irq(&bfqd->lock);
664	if (entities != inline_entities)
665		kfree(entities);
666	return ret;
667}
668#else
669static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
670{
671	return false;
672}
673#endif
674
675/*
676 * Async I/O can easily starve sync I/O (both sync reads and sync
677 * writes), by consuming all tags. Similarly, storms of sync writes,
678 * such as those that sync(2) may trigger, can starve sync reads.
679 * Limit depths of async I/O and sync writes so as to counter both
680 * problems.
681 *
682 * Also if a bfq queue or its parent cgroup consume more tags than would be
683 * appropriate for their weight, we trim the available tag depth to 1. This
684 * avoids a situation where one cgroup can starve another cgroup from tags and
685 * thus block service differentiation among cgroups. Note that because the
686 * queue / cgroup already has many requests allocated and queued, this does not
687 * significantly affect service guarantees coming from the BFQ scheduling
688 * algorithm.
689 */
690static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data)
691{
692	struct bfq_data *bfqd = data->q->elevator->elevator_data;
693	struct bfq_io_cq *bic = bfq_bic_lookup(data->q);
694	int depth;
695	unsigned limit = data->q->nr_requests;
696	unsigned int act_idx;
697
698	/* Sync reads have full depth available */
699	if (op_is_sync(opf) && !op_is_write(opf)) {
700		depth = 0;
701	} else {
702		depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)];
703		limit = (limit * depth) >> bfqd->full_depth_shift;
704	}
705
706	for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) {
707		struct bfq_queue *bfqq =
708			bic_to_bfqq(bic, op_is_sync(opf), act_idx);
709
710		/*
711		 * Does queue (or any parent entity) exceed number of
712		 * requests that should be available to it? Heavily
713		 * limit depth so that it cannot consume more
714		 * available requests and thus starve other entities.
715		 */
716		if (bfqq && bfqq_request_over_limit(bfqq, limit)) {
717			depth = 1;
718			break;
719		}
720	}
721	bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
722		__func__, bfqd->wr_busy_queues, op_is_sync(opf), depth);
723	if (depth)
724		data->shallow_depth = depth;
725}
726
727static struct bfq_queue *
728bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
729		     sector_t sector, struct rb_node **ret_parent,
730		     struct rb_node ***rb_link)
731{
732	struct rb_node **p, *parent;
733	struct bfq_queue *bfqq = NULL;
734
735	parent = NULL;
736	p = &root->rb_node;
737	while (*p) {
738		struct rb_node **n;
739
740		parent = *p;
741		bfqq = rb_entry(parent, struct bfq_queue, pos_node);
742
743		/*
744		 * Sort strictly based on sector. Smallest to the left,
745		 * largest to the right.
746		 */
747		if (sector > blk_rq_pos(bfqq->next_rq))
748			n = &(*p)->rb_right;
749		else if (sector < blk_rq_pos(bfqq->next_rq))
750			n = &(*p)->rb_left;
751		else
752			break;
753		p = n;
754		bfqq = NULL;
755	}
756
757	*ret_parent = parent;
758	if (rb_link)
759		*rb_link = p;
760
761	bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
762		(unsigned long long)sector,
763		bfqq ? bfqq->pid : 0);
764
765	return bfqq;
766}
767
768static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
769{
770	return bfqq->service_from_backlogged > 0 &&
771		time_is_before_jiffies(bfqq->first_IO_time +
772				       bfq_merge_time_limit);
773}
774
775/*
776 * The following function is not marked as __cold because it is
777 * actually cold, but for the same performance goal described in the
778 * comments on the likely() at the beginning of
779 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
780 * execution time for the case where this function is not invoked, we
781 * had to add an unlikely() in each involved if().
782 */
783void __cold
784bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
785{
786	struct rb_node **p, *parent;
787	struct bfq_queue *__bfqq;
788
789	if (bfqq->pos_root) {
790		rb_erase(&bfqq->pos_node, bfqq->pos_root);
791		bfqq->pos_root = NULL;
792	}
793
794	/* oom_bfqq does not participate in queue merging */
795	if (bfqq == &bfqd->oom_bfqq)
796		return;
797
798	/*
799	 * bfqq cannot be merged any longer (see comments in
800	 * bfq_setup_cooperator): no point in adding bfqq into the
801	 * position tree.
802	 */
803	if (bfq_too_late_for_merging(bfqq))
804		return;
805
806	if (bfq_class_idle(bfqq))
807		return;
808	if (!bfqq->next_rq)
809		return;
810
811	bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree;
812	__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
813			blk_rq_pos(bfqq->next_rq), &parent, &p);
814	if (!__bfqq) {
815		rb_link_node(&bfqq->pos_node, parent, p);
816		rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
817	} else
818		bfqq->pos_root = NULL;
819}
820
821/*
822 * The following function returns false either if every active queue
823 * must receive the same share of the throughput (symmetric scenario),
824 * or, as a special case, if bfqq must receive a share of the
825 * throughput lower than or equal to the share that every other active
826 * queue must receive.  If bfqq does sync I/O, then these are the only
827 * two cases where bfqq happens to be guaranteed its share of the
828 * throughput even if I/O dispatching is not plugged when bfqq remains
829 * temporarily empty (for more details, see the comments in the
830 * function bfq_better_to_idle()). For this reason, the return value
831 * of this function is used to check whether I/O-dispatch plugging can
832 * be avoided.
833 *
834 * The above first case (symmetric scenario) occurs when:
835 * 1) all active queues have the same weight,
836 * 2) all active queues belong to the same I/O-priority class,
837 * 3) all active groups at the same level in the groups tree have the same
838 *    weight,
839 * 4) all active groups at the same level in the groups tree have the same
840 *    number of children.
841 *
842 * Unfortunately, keeping the necessary state for evaluating exactly
843 * the last two symmetry sub-conditions above would be quite complex
844 * and time consuming. Therefore this function evaluates, instead,
845 * only the following stronger three sub-conditions, for which it is
846 * much easier to maintain the needed state:
847 * 1) all active queues have the same weight,
848 * 2) all active queues belong to the same I/O-priority class,
849 * 3) there is at most one active group.
850 * In particular, the last condition is always true if hierarchical
851 * support or the cgroups interface are not enabled, thus no state
852 * needs to be maintained in this case.
853 */
854static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
855				   struct bfq_queue *bfqq)
856{
857	bool smallest_weight = bfqq &&
858		bfqq->weight_counter &&
859		bfqq->weight_counter ==
860		container_of(
861			rb_first_cached(&bfqd->queue_weights_tree),
862			struct bfq_weight_counter,
863			weights_node);
864
865	/*
866	 * For queue weights to differ, queue_weights_tree must contain
867	 * at least two nodes.
868	 */
869	bool varied_queue_weights = !smallest_weight &&
870		!RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
871		(bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
872		 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
873
874	bool multiple_classes_busy =
875		(bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
876		(bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
877		(bfqd->busy_queues[1] && bfqd->busy_queues[2]);
878
879	return varied_queue_weights || multiple_classes_busy
880#ifdef CONFIG_BFQ_GROUP_IOSCHED
881	       || bfqd->num_groups_with_pending_reqs > 1
882#endif
883		;
884}
885
886/*
887 * If the weight-counter tree passed as input contains no counter for
888 * the weight of the input queue, then add that counter; otherwise just
889 * increment the existing counter.
890 *
891 * Note that weight-counter trees contain few nodes in mostly symmetric
892 * scenarios. For example, if all queues have the same weight, then the
893 * weight-counter tree for the queues may contain at most one node.
894 * This holds even if low_latency is on, because weight-raised queues
895 * are not inserted in the tree.
896 * In most scenarios, the rate at which nodes are created/destroyed
897 * should be low too.
898 */
899void bfq_weights_tree_add(struct bfq_queue *bfqq)
900{
901	struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree;
902	struct bfq_entity *entity = &bfqq->entity;
903	struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
904	bool leftmost = true;
905
906	/*
907	 * Do not insert if the queue is already associated with a
908	 * counter, which happens if:
909	 *   1) a request arrival has caused the queue to become both
910	 *      non-weight-raised, and hence change its weight, and
911	 *      backlogged; in this respect, each of the two events
912	 *      causes an invocation of this function,
913	 *   2) this is the invocation of this function caused by the
914	 *      second event. This second invocation is actually useless,
915	 *      and we handle this fact by exiting immediately. More
916	 *      efficient or clearer solutions might possibly be adopted.
917	 */
918	if (bfqq->weight_counter)
919		return;
920
921	while (*new) {
922		struct bfq_weight_counter *__counter = container_of(*new,
923						struct bfq_weight_counter,
924						weights_node);
925		parent = *new;
926
927		if (entity->weight == __counter->weight) {
928			bfqq->weight_counter = __counter;
929			goto inc_counter;
930		}
931		if (entity->weight < __counter->weight)
932			new = &((*new)->rb_left);
933		else {
934			new = &((*new)->rb_right);
935			leftmost = false;
936		}
937	}
938
939	bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
940				       GFP_ATOMIC);
941
942	/*
943	 * In the unlucky event of an allocation failure, we just
944	 * exit. This will cause the weight of queue to not be
945	 * considered in bfq_asymmetric_scenario, which, in its turn,
946	 * causes the scenario to be deemed wrongly symmetric in case
947	 * bfqq's weight would have been the only weight making the
948	 * scenario asymmetric.  On the bright side, no unbalance will
949	 * however occur when bfqq becomes inactive again (the
950	 * invocation of this function is triggered by an activation
951	 * of queue).  In fact, bfq_weights_tree_remove does nothing
952	 * if !bfqq->weight_counter.
953	 */
954	if (unlikely(!bfqq->weight_counter))
955		return;
956
957	bfqq->weight_counter->weight = entity->weight;
958	rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
959	rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
960				leftmost);
961
962inc_counter:
963	bfqq->weight_counter->num_active++;
964	bfqq->ref++;
965}
966
967/*
968 * Decrement the weight counter associated with the queue, and, if the
969 * counter reaches 0, remove the counter from the tree.
970 * See the comments to the function bfq_weights_tree_add() for considerations
971 * about overhead.
972 */
973void bfq_weights_tree_remove(struct bfq_queue *bfqq)
974{
975	struct rb_root_cached *root;
976
977	if (!bfqq->weight_counter)
978		return;
979
980	root = &bfqq->bfqd->queue_weights_tree;
981	bfqq->weight_counter->num_active--;
982	if (bfqq->weight_counter->num_active > 0)
983		goto reset_entity_pointer;
984
985	rb_erase_cached(&bfqq->weight_counter->weights_node, root);
986	kfree(bfqq->weight_counter);
987
988reset_entity_pointer:
989	bfqq->weight_counter = NULL;
990	bfq_put_queue(bfqq);
991}
992
993/*
994 * Return expired entry, or NULL to just start from scratch in rbtree.
995 */
996static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
997				      struct request *last)
998{
999	struct request *rq;
1000
1001	if (bfq_bfqq_fifo_expire(bfqq))
1002		return NULL;
1003
1004	bfq_mark_bfqq_fifo_expire(bfqq);
1005
1006	rq = rq_entry_fifo(bfqq->fifo.next);
1007
1008	if (rq == last || blk_time_get_ns() < rq->fifo_time)
1009		return NULL;
1010
1011	bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
1012	return rq;
1013}
1014
1015static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
1016					struct bfq_queue *bfqq,
1017					struct request *last)
1018{
1019	struct rb_node *rbnext = rb_next(&last->rb_node);
1020	struct rb_node *rbprev = rb_prev(&last->rb_node);
1021	struct request *next, *prev = NULL;
1022
1023	/* Follow expired path, else get first next available. */
1024	next = bfq_check_fifo(bfqq, last);
1025	if (next)
1026		return next;
1027
1028	if (rbprev)
1029		prev = rb_entry_rq(rbprev);
1030
1031	if (rbnext)
1032		next = rb_entry_rq(rbnext);
1033	else {
1034		rbnext = rb_first(&bfqq->sort_list);
1035		if (rbnext && rbnext != &last->rb_node)
1036			next = rb_entry_rq(rbnext);
1037	}
1038
1039	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
1040}
1041
1042/* see the definition of bfq_async_charge_factor for details */
1043static unsigned long bfq_serv_to_charge(struct request *rq,
1044					struct bfq_queue *bfqq)
1045{
1046	if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
1047	    bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
1048		return blk_rq_sectors(rq);
1049
1050	return blk_rq_sectors(rq) * bfq_async_charge_factor;
1051}
1052
1053/**
1054 * bfq_updated_next_req - update the queue after a new next_rq selection.
1055 * @bfqd: the device data the queue belongs to.
1056 * @bfqq: the queue to update.
1057 *
1058 * If the first request of a queue changes we make sure that the queue
1059 * has enough budget to serve at least its first request (if the
1060 * request has grown).  We do this because if the queue has not enough
1061 * budget for its first request, it has to go through two dispatch
1062 * rounds to actually get it dispatched.
1063 */
1064static void bfq_updated_next_req(struct bfq_data *bfqd,
1065				 struct bfq_queue *bfqq)
1066{
1067	struct bfq_entity *entity = &bfqq->entity;
1068	struct request *next_rq = bfqq->next_rq;
1069	unsigned long new_budget;
1070
1071	if (!next_rq)
1072		return;
1073
1074	if (bfqq == bfqd->in_service_queue)
1075		/*
1076		 * In order not to break guarantees, budgets cannot be
1077		 * changed after an entity has been selected.
1078		 */
1079		return;
1080
1081	new_budget = max_t(unsigned long,
1082			   max_t(unsigned long, bfqq->max_budget,
1083				 bfq_serv_to_charge(next_rq, bfqq)),
1084			   entity->service);
1085	if (entity->budget != new_budget) {
1086		entity->budget = new_budget;
1087		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
1088					 new_budget);
1089		bfq_requeue_bfqq(bfqd, bfqq, false);
1090	}
1091}
1092
1093static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
1094{
1095	u64 dur;
1096
1097	dur = bfqd->rate_dur_prod;
1098	do_div(dur, bfqd->peak_rate);
1099
1100	/*
1101	 * Limit duration between 3 and 25 seconds. The upper limit
1102	 * has been conservatively set after the following worst case:
1103	 * on a QEMU/KVM virtual machine
1104	 * - running in a slow PC
1105	 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
1106	 * - serving a heavy I/O workload, such as the sequential reading
1107	 *   of several files
1108	 * mplayer took 23 seconds to start, if constantly weight-raised.
1109	 *
1110	 * As for higher values than that accommodating the above bad
1111	 * scenario, tests show that higher values would often yield
1112	 * the opposite of the desired result, i.e., would worsen
1113	 * responsiveness by allowing non-interactive applications to
1114	 * preserve weight raising for too long.
1115	 *
1116	 * On the other end, lower values than 3 seconds make it
1117	 * difficult for most interactive tasks to complete their jobs
1118	 * before weight-raising finishes.
1119	 */
1120	return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1121}
1122
1123/* switch back from soft real-time to interactive weight raising */
1124static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1125					  struct bfq_data *bfqd)
1126{
1127	bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1128	bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1129	bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1130}
1131
1132static void
1133bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1134		      struct bfq_io_cq *bic, bool bfq_already_existing)
1135{
1136	unsigned int old_wr_coeff = 1;
1137	bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1138	unsigned int a_idx = bfqq->actuator_idx;
1139	struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
1140
1141	if (bfqq_data->saved_has_short_ttime)
1142		bfq_mark_bfqq_has_short_ttime(bfqq);
1143	else
1144		bfq_clear_bfqq_has_short_ttime(bfqq);
1145
1146	if (bfqq_data->saved_IO_bound)
1147		bfq_mark_bfqq_IO_bound(bfqq);
1148	else
1149		bfq_clear_bfqq_IO_bound(bfqq);
1150
1151	bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns;
1152	bfqq->inject_limit = bfqq_data->saved_inject_limit;
1153	bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif;
1154
1155	bfqq->entity.new_weight = bfqq_data->saved_weight;
1156	bfqq->ttime = bfqq_data->saved_ttime;
1157	bfqq->io_start_time = bfqq_data->saved_io_start_time;
1158	bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time;
1159	/*
1160	 * Restore weight coefficient only if low_latency is on
1161	 */
1162	if (bfqd->low_latency) {
1163		old_wr_coeff = bfqq->wr_coeff;
1164		bfqq->wr_coeff = bfqq_data->saved_wr_coeff;
1165	}
1166	bfqq->service_from_wr = bfqq_data->saved_service_from_wr;
1167	bfqq->wr_start_at_switch_to_srt =
1168		bfqq_data->saved_wr_start_at_switch_to_srt;
1169	bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish;
1170	bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time;
1171
1172	if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1173	    time_is_before_jiffies(bfqq->last_wr_start_finish +
1174				   bfqq->wr_cur_max_time))) {
1175		if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1176		    !bfq_bfqq_in_large_burst(bfqq) &&
1177		    time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1178					     bfq_wr_duration(bfqd))) {
1179			switch_back_to_interactive_wr(bfqq, bfqd);
1180		} else {
1181			bfqq->wr_coeff = 1;
1182			bfq_log_bfqq(bfqq->bfqd, bfqq,
1183				     "resume state: switching off wr");
1184		}
1185	}
1186
1187	/* make sure weight will be updated, however we got here */
1188	bfqq->entity.prio_changed = 1;
1189
1190	if (likely(!busy))
1191		return;
1192
1193	if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1194		bfqd->wr_busy_queues++;
1195	else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1196		bfqd->wr_busy_queues--;
1197}
1198
1199static int bfqq_process_refs(struct bfq_queue *bfqq)
1200{
1201	return bfqq->ref - bfqq->entity.allocated -
1202		bfqq->entity.on_st_or_in_serv -
1203		(bfqq->weight_counter != NULL) - bfqq->stable_ref;
1204}
1205
1206/* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
1207static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1208{
1209	struct bfq_queue *item;
1210	struct hlist_node *n;
1211
1212	hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1213		hlist_del_init(&item->burst_list_node);
1214
1215	/*
1216	 * Start the creation of a new burst list only if there is no
1217	 * active queue. See comments on the conditional invocation of
1218	 * bfq_handle_burst().
1219	 */
1220	if (bfq_tot_busy_queues(bfqd) == 0) {
1221		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1222		bfqd->burst_size = 1;
1223	} else
1224		bfqd->burst_size = 0;
1225
1226	bfqd->burst_parent_entity = bfqq->entity.parent;
1227}
1228
1229/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
1230static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1231{
1232	/* Increment burst size to take into account also bfqq */
1233	bfqd->burst_size++;
1234
1235	if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1236		struct bfq_queue *pos, *bfqq_item;
1237		struct hlist_node *n;
1238
1239		/*
1240		 * Enough queues have been activated shortly after each
1241		 * other to consider this burst as large.
1242		 */
1243		bfqd->large_burst = true;
1244
1245		/*
1246		 * We can now mark all queues in the burst list as
1247		 * belonging to a large burst.
1248		 */
1249		hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1250				     burst_list_node)
1251			bfq_mark_bfqq_in_large_burst(bfqq_item);
1252		bfq_mark_bfqq_in_large_burst(bfqq);
1253
1254		/*
1255		 * From now on, and until the current burst finishes, any
1256		 * new queue being activated shortly after the last queue
1257		 * was inserted in the burst can be immediately marked as
1258		 * belonging to a large burst. So the burst list is not
1259		 * needed any more. Remove it.
1260		 */
1261		hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1262					  burst_list_node)
1263			hlist_del_init(&pos->burst_list_node);
1264	} else /*
1265		* Burst not yet large: add bfqq to the burst list. Do
1266		* not increment the ref counter for bfqq, because bfqq
1267		* is removed from the burst list before freeing bfqq
1268		* in put_queue.
1269		*/
1270		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1271}
1272
1273/*
1274 * If many queues belonging to the same group happen to be created
1275 * shortly after each other, then the processes associated with these
1276 * queues have typically a common goal. In particular, bursts of queue
1277 * creations are usually caused by services or applications that spawn
1278 * many parallel threads/processes. Examples are systemd during boot,
1279 * or git grep. To help these processes get their job done as soon as
1280 * possible, it is usually better to not grant either weight-raising
1281 * or device idling to their queues, unless these queues must be
1282 * protected from the I/O flowing through other active queues.
1283 *
1284 * In this comment we describe, firstly, the reasons why this fact
1285 * holds, and, secondly, the next function, which implements the main
1286 * steps needed to properly mark these queues so that they can then be
1287 * treated in a different way.
1288 *
1289 * The above services or applications benefit mostly from a high
1290 * throughput: the quicker the requests of the activated queues are
1291 * cumulatively served, the sooner the target job of these queues gets
1292 * completed. As a consequence, weight-raising any of these queues,
1293 * which also implies idling the device for it, is almost always
1294 * counterproductive, unless there are other active queues to isolate
1295 * these new queues from. If there no other active queues, then
1296 * weight-raising these new queues just lowers throughput in most
1297 * cases.
1298 *
1299 * On the other hand, a burst of queue creations may be caused also by
1300 * the start of an application that does not consist of a lot of
1301 * parallel I/O-bound threads. In fact, with a complex application,
1302 * several short processes may need to be executed to start-up the
1303 * application. In this respect, to start an application as quickly as
1304 * possible, the best thing to do is in any case to privilege the I/O
1305 * related to the application with respect to all other
1306 * I/O. Therefore, the best strategy to start as quickly as possible
1307 * an application that causes a burst of queue creations is to
1308 * weight-raise all the queues created during the burst. This is the
1309 * exact opposite of the best strategy for the other type of bursts.
1310 *
1311 * In the end, to take the best action for each of the two cases, the
1312 * two types of bursts need to be distinguished. Fortunately, this
1313 * seems relatively easy, by looking at the sizes of the bursts. In
1314 * particular, we found a threshold such that only bursts with a
1315 * larger size than that threshold are apparently caused by
1316 * services or commands such as systemd or git grep. For brevity,
1317 * hereafter we call just 'large' these bursts. BFQ *does not*
1318 * weight-raise queues whose creation occurs in a large burst. In
1319 * addition, for each of these queues BFQ performs or does not perform
1320 * idling depending on which choice boosts the throughput more. The
1321 * exact choice depends on the device and request pattern at
1322 * hand.
1323 *
1324 * Unfortunately, false positives may occur while an interactive task
1325 * is starting (e.g., an application is being started). The
1326 * consequence is that the queues associated with the task do not
1327 * enjoy weight raising as expected. Fortunately these false positives
1328 * are very rare. They typically occur if some service happens to
1329 * start doing I/O exactly when the interactive task starts.
1330 *
1331 * Turning back to the next function, it is invoked only if there are
1332 * no active queues (apart from active queues that would belong to the
1333 * same, possible burst bfqq would belong to), and it implements all
1334 * the steps needed to detect the occurrence of a large burst and to
1335 * properly mark all the queues belonging to it (so that they can then
1336 * be treated in a different way). This goal is achieved by
1337 * maintaining a "burst list" that holds, temporarily, the queues that
1338 * belong to the burst in progress. The list is then used to mark
1339 * these queues as belonging to a large burst if the burst does become
1340 * large. The main steps are the following.
1341 *
1342 * . when the very first queue is created, the queue is inserted into the
1343 *   list (as it could be the first queue in a possible burst)
1344 *
1345 * . if the current burst has not yet become large, and a queue Q that does
1346 *   not yet belong to the burst is activated shortly after the last time
1347 *   at which a new queue entered the burst list, then the function appends
1348 *   Q to the burst list
1349 *
1350 * . if, as a consequence of the previous step, the burst size reaches
1351 *   the large-burst threshold, then
1352 *
1353 *     . all the queues in the burst list are marked as belonging to a
1354 *       large burst
1355 *
1356 *     . the burst list is deleted; in fact, the burst list already served
1357 *       its purpose (keeping temporarily track of the queues in a burst,
1358 *       so as to be able to mark them as belonging to a large burst in the
1359 *       previous sub-step), and now is not needed any more
1360 *
1361 *     . the device enters a large-burst mode
1362 *
1363 * . if a queue Q that does not belong to the burst is created while
1364 *   the device is in large-burst mode and shortly after the last time
1365 *   at which a queue either entered the burst list or was marked as
1366 *   belonging to the current large burst, then Q is immediately marked
1367 *   as belonging to a large burst.
1368 *
1369 * . if a queue Q that does not belong to the burst is created a while
1370 *   later, i.e., not shortly after, than the last time at which a queue
1371 *   either entered the burst list or was marked as belonging to the
1372 *   current large burst, then the current burst is deemed as finished and:
1373 *
1374 *        . the large-burst mode is reset if set
1375 *
1376 *        . the burst list is emptied
1377 *
1378 *        . Q is inserted in the burst list, as Q may be the first queue
1379 *          in a possible new burst (then the burst list contains just Q
1380 *          after this step).
1381 */
1382static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1383{
1384	/*
1385	 * If bfqq is already in the burst list or is part of a large
1386	 * burst, or finally has just been split, then there is
1387	 * nothing else to do.
1388	 */
1389	if (!hlist_unhashed(&bfqq->burst_list_node) ||
1390	    bfq_bfqq_in_large_burst(bfqq) ||
1391	    time_is_after_eq_jiffies(bfqq->split_time +
1392				     msecs_to_jiffies(10)))
1393		return;
1394
1395	/*
1396	 * If bfqq's creation happens late enough, or bfqq belongs to
1397	 * a different group than the burst group, then the current
1398	 * burst is finished, and related data structures must be
1399	 * reset.
1400	 *
1401	 * In this respect, consider the special case where bfqq is
1402	 * the very first queue created after BFQ is selected for this
1403	 * device. In this case, last_ins_in_burst and
1404	 * burst_parent_entity are not yet significant when we get
1405	 * here. But it is easy to verify that, whether or not the
1406	 * following condition is true, bfqq will end up being
1407	 * inserted into the burst list. In particular the list will
1408	 * happen to contain only bfqq. And this is exactly what has
1409	 * to happen, as bfqq may be the first queue of the first
1410	 * burst.
1411	 */
1412	if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1413	    bfqd->bfq_burst_interval) ||
1414	    bfqq->entity.parent != bfqd->burst_parent_entity) {
1415		bfqd->large_burst = false;
1416		bfq_reset_burst_list(bfqd, bfqq);
1417		goto end;
1418	}
1419
1420	/*
1421	 * If we get here, then bfqq is being activated shortly after the
1422	 * last queue. So, if the current burst is also large, we can mark
1423	 * bfqq as belonging to this large burst immediately.
1424	 */
1425	if (bfqd->large_burst) {
1426		bfq_mark_bfqq_in_large_burst(bfqq);
1427		goto end;
1428	}
1429
1430	/*
1431	 * If we get here, then a large-burst state has not yet been
1432	 * reached, but bfqq is being activated shortly after the last
1433	 * queue. Then we add bfqq to the burst.
1434	 */
1435	bfq_add_to_burst(bfqd, bfqq);
1436end:
1437	/*
1438	 * At this point, bfqq either has been added to the current
1439	 * burst or has caused the current burst to terminate and a
1440	 * possible new burst to start. In particular, in the second
1441	 * case, bfqq has become the first queue in the possible new
1442	 * burst.  In both cases last_ins_in_burst needs to be moved
1443	 * forward.
1444	 */
1445	bfqd->last_ins_in_burst = jiffies;
1446}
1447
1448static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1449{
1450	struct bfq_entity *entity = &bfqq->entity;
1451
1452	return entity->budget - entity->service;
1453}
1454
1455/*
1456 * If enough samples have been computed, return the current max budget
1457 * stored in bfqd, which is dynamically updated according to the
1458 * estimated disk peak rate; otherwise return the default max budget
1459 */
1460static int bfq_max_budget(struct bfq_data *bfqd)
1461{
1462	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1463		return bfq_default_max_budget;
1464	else
1465		return bfqd->bfq_max_budget;
1466}
1467
1468/*
1469 * Return min budget, which is a fraction of the current or default
1470 * max budget (trying with 1/32)
1471 */
1472static int bfq_min_budget(struct bfq_data *bfqd)
1473{
1474	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1475		return bfq_default_max_budget / 32;
1476	else
1477		return bfqd->bfq_max_budget / 32;
1478}
1479
1480/*
1481 * The next function, invoked after the input queue bfqq switches from
1482 * idle to busy, updates the budget of bfqq. The function also tells
1483 * whether the in-service queue should be expired, by returning
1484 * true. The purpose of expiring the in-service queue is to give bfqq
1485 * the chance to possibly preempt the in-service queue, and the reason
1486 * for preempting the in-service queue is to achieve one of the two
1487 * goals below.
1488 *
1489 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1490 * expired because it has remained idle. In particular, bfqq may have
1491 * expired for one of the following two reasons:
1492 *
1493 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1494 *   and did not make it to issue a new request before its last
1495 *   request was served;
1496 *
1497 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1498 *   a new request before the expiration of the idling-time.
1499 *
1500 * Even if bfqq has expired for one of the above reasons, the process
1501 * associated with the queue may be however issuing requests greedily,
1502 * and thus be sensitive to the bandwidth it receives (bfqq may have
1503 * remained idle for other reasons: CPU high load, bfqq not enjoying
1504 * idling, I/O throttling somewhere in the path from the process to
1505 * the I/O scheduler, ...). But if, after every expiration for one of
1506 * the above two reasons, bfqq has to wait for the service of at least
1507 * one full budget of another queue before being served again, then
1508 * bfqq is likely to get a much lower bandwidth or resource time than
1509 * its reserved ones. To address this issue, two countermeasures need
1510 * to be taken.
1511 *
1512 * First, the budget and the timestamps of bfqq need to be updated in
1513 * a special way on bfqq reactivation: they need to be updated as if
1514 * bfqq did not remain idle and did not expire. In fact, if they are
1515 * computed as if bfqq expired and remained idle until reactivation,
1516 * then the process associated with bfqq is treated as if, instead of
1517 * being greedy, it stopped issuing requests when bfqq remained idle,
1518 * and restarts issuing requests only on this reactivation. In other
1519 * words, the scheduler does not help the process recover the "service
1520 * hole" between bfqq expiration and reactivation. As a consequence,
1521 * the process receives a lower bandwidth than its reserved one. In
1522 * contrast, to recover this hole, the budget must be updated as if
1523 * bfqq was not expired at all before this reactivation, i.e., it must
1524 * be set to the value of the remaining budget when bfqq was
1525 * expired. Along the same line, timestamps need to be assigned the
1526 * value they had the last time bfqq was selected for service, i.e.,
1527 * before last expiration. Thus timestamps need to be back-shifted
1528 * with respect to their normal computation (see [1] for more details
1529 * on this tricky aspect).
1530 *
1531 * Secondly, to allow the process to recover the hole, the in-service
1532 * queue must be expired too, to give bfqq the chance to preempt it
1533 * immediately. In fact, if bfqq has to wait for a full budget of the
1534 * in-service queue to be completed, then it may become impossible to
1535 * let the process recover the hole, even if the back-shifted
1536 * timestamps of bfqq are lower than those of the in-service queue. If
1537 * this happens for most or all of the holes, then the process may not
1538 * receive its reserved bandwidth. In this respect, it is worth noting
1539 * that, being the service of outstanding requests unpreemptible, a
1540 * little fraction of the holes may however be unrecoverable, thereby
1541 * causing a little loss of bandwidth.
1542 *
1543 * The last important point is detecting whether bfqq does need this
1544 * bandwidth recovery. In this respect, the next function deems the
1545 * process associated with bfqq greedy, and thus allows it to recover
1546 * the hole, if: 1) the process is waiting for the arrival of a new
1547 * request (which implies that bfqq expired for one of the above two
1548 * reasons), and 2) such a request has arrived soon. The first
1549 * condition is controlled through the flag non_blocking_wait_rq,
1550 * while the second through the flag arrived_in_time. If both
1551 * conditions hold, then the function computes the budget in the
1552 * above-described special way, and signals that the in-service queue
1553 * should be expired. Timestamp back-shifting is done later in
1554 * __bfq_activate_entity.
1555 *
1556 * 2. Reduce latency. Even if timestamps are not backshifted to let
1557 * the process associated with bfqq recover a service hole, bfqq may
1558 * however happen to have, after being (re)activated, a lower finish
1559 * timestamp than the in-service queue.	 That is, the next budget of
1560 * bfqq may have to be completed before the one of the in-service
1561 * queue. If this is the case, then preempting the in-service queue
1562 * allows this goal to be achieved, apart from the unpreemptible,
1563 * outstanding requests mentioned above.
1564 *
1565 * Unfortunately, regardless of which of the above two goals one wants
1566 * to achieve, service trees need first to be updated to know whether
1567 * the in-service queue must be preempted. To have service trees
1568 * correctly updated, the in-service queue must be expired and
1569 * rescheduled, and bfqq must be scheduled too. This is one of the
1570 * most costly operations (in future versions, the scheduling
1571 * mechanism may be re-designed in such a way to make it possible to
1572 * know whether preemption is needed without needing to update service
1573 * trees). In addition, queue preemptions almost always cause random
1574 * I/O, which may in turn cause loss of throughput. Finally, there may
1575 * even be no in-service queue when the next function is invoked (so,
1576 * no queue to compare timestamps with). Because of these facts, the
1577 * next function adopts the following simple scheme to avoid costly
1578 * operations, too frequent preemptions and too many dependencies on
1579 * the state of the scheduler: it requests the expiration of the
1580 * in-service queue (unconditionally) only for queues that need to
1581 * recover a hole. Then it delegates to other parts of the code the
1582 * responsibility of handling the above case 2.
1583 */
1584static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1585						struct bfq_queue *bfqq,
1586						bool arrived_in_time)
1587{
1588	struct bfq_entity *entity = &bfqq->entity;
1589
1590	/*
1591	 * In the next compound condition, we check also whether there
1592	 * is some budget left, because otherwise there is no point in
1593	 * trying to go on serving bfqq with this same budget: bfqq
1594	 * would be expired immediately after being selected for
1595	 * service. This would only cause useless overhead.
1596	 */
1597	if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1598	    bfq_bfqq_budget_left(bfqq) > 0) {
1599		/*
1600		 * We do not clear the flag non_blocking_wait_rq here, as
1601		 * the latter is used in bfq_activate_bfqq to signal
1602		 * that timestamps need to be back-shifted (and is
1603		 * cleared right after).
1604		 */
1605
1606		/*
1607		 * In next assignment we rely on that either
1608		 * entity->service or entity->budget are not updated
1609		 * on expiration if bfqq is empty (see
1610		 * __bfq_bfqq_recalc_budget). Thus both quantities
1611		 * remain unchanged after such an expiration, and the
1612		 * following statement therefore assigns to
1613		 * entity->budget the remaining budget on such an
1614		 * expiration.
1615		 */
1616		entity->budget = min_t(unsigned long,
1617				       bfq_bfqq_budget_left(bfqq),
1618				       bfqq->max_budget);
1619
1620		/*
1621		 * At this point, we have used entity->service to get
1622		 * the budget left (needed for updating
1623		 * entity->budget). Thus we finally can, and have to,
1624		 * reset entity->service. The latter must be reset
1625		 * because bfqq would otherwise be charged again for
1626		 * the service it has received during its previous
1627		 * service slot(s).
1628		 */
1629		entity->service = 0;
1630
1631		return true;
1632	}
1633
1634	/*
1635	 * We can finally complete expiration, by setting service to 0.
1636	 */
1637	entity->service = 0;
1638	entity->budget = max_t(unsigned long, bfqq->max_budget,
1639			       bfq_serv_to_charge(bfqq->next_rq, bfqq));
1640	bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1641	return false;
1642}
1643
1644/*
1645 * Return the farthest past time instant according to jiffies
1646 * macros.
1647 */
1648static unsigned long bfq_smallest_from_now(void)
1649{
1650	return jiffies - MAX_JIFFY_OFFSET;
1651}
1652
1653static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1654					     struct bfq_queue *bfqq,
1655					     unsigned int old_wr_coeff,
1656					     bool wr_or_deserves_wr,
1657					     bool interactive,
1658					     bool in_burst,
1659					     bool soft_rt)
1660{
1661	if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1662		/* start a weight-raising period */
1663		if (interactive) {
1664			bfqq->service_from_wr = 0;
1665			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1666			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1667		} else {
1668			/*
1669			 * No interactive weight raising in progress
1670			 * here: assign minus infinity to
1671			 * wr_start_at_switch_to_srt, to make sure
1672			 * that, at the end of the soft-real-time
1673			 * weight raising periods that is starting
1674			 * now, no interactive weight-raising period
1675			 * may be wrongly considered as still in
1676			 * progress (and thus actually started by
1677			 * mistake).
1678			 */
1679			bfqq->wr_start_at_switch_to_srt =
1680				bfq_smallest_from_now();
1681			bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1682				BFQ_SOFTRT_WEIGHT_FACTOR;
1683			bfqq->wr_cur_max_time =
1684				bfqd->bfq_wr_rt_max_time;
1685		}
1686
1687		/*
1688		 * If needed, further reduce budget to make sure it is
1689		 * close to bfqq's backlog, so as to reduce the
1690		 * scheduling-error component due to a too large
1691		 * budget. Do not care about throughput consequences,
1692		 * but only about latency. Finally, do not assign a
1693		 * too small budget either, to avoid increasing
1694		 * latency by causing too frequent expirations.
1695		 */
1696		bfqq->entity.budget = min_t(unsigned long,
1697					    bfqq->entity.budget,
1698					    2 * bfq_min_budget(bfqd));
1699	} else if (old_wr_coeff > 1) {
1700		if (interactive) { /* update wr coeff and duration */
1701			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1702			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1703		} else if (in_burst)
1704			bfqq->wr_coeff = 1;
1705		else if (soft_rt) {
1706			/*
1707			 * The application is now or still meeting the
1708			 * requirements for being deemed soft rt.  We
1709			 * can then correctly and safely (re)charge
1710			 * the weight-raising duration for the
1711			 * application with the weight-raising
1712			 * duration for soft rt applications.
1713			 *
1714			 * In particular, doing this recharge now, i.e.,
1715			 * before the weight-raising period for the
1716			 * application finishes, reduces the probability
1717			 * of the following negative scenario:
1718			 * 1) the weight of a soft rt application is
1719			 *    raised at startup (as for any newly
1720			 *    created application),
1721			 * 2) since the application is not interactive,
1722			 *    at a certain time weight-raising is
1723			 *    stopped for the application,
1724			 * 3) at that time the application happens to
1725			 *    still have pending requests, and hence
1726			 *    is destined to not have a chance to be
1727			 *    deemed soft rt before these requests are
1728			 *    completed (see the comments to the
1729			 *    function bfq_bfqq_softrt_next_start()
1730			 *    for details on soft rt detection),
1731			 * 4) these pending requests experience a high
1732			 *    latency because the application is not
1733			 *    weight-raised while they are pending.
1734			 */
1735			if (bfqq->wr_cur_max_time !=
1736				bfqd->bfq_wr_rt_max_time) {
1737				bfqq->wr_start_at_switch_to_srt =
1738					bfqq->last_wr_start_finish;
1739
1740				bfqq->wr_cur_max_time =
1741					bfqd->bfq_wr_rt_max_time;
1742				bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1743					BFQ_SOFTRT_WEIGHT_FACTOR;
1744			}
1745			bfqq->last_wr_start_finish = jiffies;
1746		}
1747	}
1748}
1749
1750static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1751					struct bfq_queue *bfqq)
1752{
1753	return bfqq->dispatched == 0 &&
1754		time_is_before_jiffies(
1755			bfqq->budget_timeout +
1756			bfqd->bfq_wr_min_idle_time);
1757}
1758
1759
1760/*
1761 * Return true if bfqq is in a higher priority class, or has a higher
1762 * weight than the in-service queue.
1763 */
1764static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1765					    struct bfq_queue *in_serv_bfqq)
1766{
1767	int bfqq_weight, in_serv_weight;
1768
1769	if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1770		return true;
1771
1772	if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1773		bfqq_weight = bfqq->entity.weight;
1774		in_serv_weight = in_serv_bfqq->entity.weight;
1775	} else {
1776		if (bfqq->entity.parent)
1777			bfqq_weight = bfqq->entity.parent->weight;
1778		else
1779			bfqq_weight = bfqq->entity.weight;
1780		if (in_serv_bfqq->entity.parent)
1781			in_serv_weight = in_serv_bfqq->entity.parent->weight;
1782		else
1783			in_serv_weight = in_serv_bfqq->entity.weight;
1784	}
1785
1786	return bfqq_weight > in_serv_weight;
1787}
1788
1789/*
1790 * Get the index of the actuator that will serve bio.
1791 */
1792static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio)
1793{
1794	unsigned int i;
1795	sector_t end;
1796
1797	/* no search needed if one or zero ranges present */
1798	if (bfqd->num_actuators == 1)
1799		return 0;
1800
1801	/* bio_end_sector(bio) gives the sector after the last one */
1802	end = bio_end_sector(bio) - 1;
1803
1804	for (i = 0; i < bfqd->num_actuators; i++) {
1805		if (end >= bfqd->sector[i] &&
1806		    end < bfqd->sector[i] + bfqd->nr_sectors[i])
1807			return i;
1808	}
1809
1810	WARN_ONCE(true,
1811		  "bfq_actuator_index: bio sector out of ranges: end=%llu\n",
1812		  end);
1813	return 0;
1814}
1815
1816static bool bfq_better_to_idle(struct bfq_queue *bfqq);
1817
1818static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1819					     struct bfq_queue *bfqq,
1820					     int old_wr_coeff,
1821					     struct request *rq,
1822					     bool *interactive)
1823{
1824	bool soft_rt, in_burst,	wr_or_deserves_wr,
1825		bfqq_wants_to_preempt,
1826		idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1827		/*
1828		 * See the comments on
1829		 * bfq_bfqq_update_budg_for_activation for
1830		 * details on the usage of the next variable.
1831		 */
1832		arrived_in_time =  blk_time_get_ns() <=
1833			bfqq->ttime.last_end_request +
1834			bfqd->bfq_slice_idle * 3;
1835	unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio);
1836	bool bfqq_non_merged_or_stably_merged =
1837		bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged;
1838
1839	/*
1840	 * bfqq deserves to be weight-raised if:
1841	 * - it is sync,
1842	 * - it does not belong to a large burst,
1843	 * - it has been idle for enough time or is soft real-time,
1844	 * - is linked to a bfq_io_cq (it is not shared in any sense),
1845	 * - has a default weight (otherwise we assume the user wanted
1846	 *   to control its weight explicitly)
1847	 */
1848	in_burst = bfq_bfqq_in_large_burst(bfqq);
1849	soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1850		!BFQQ_TOTALLY_SEEKY(bfqq) &&
1851		!in_burst &&
1852		time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1853		bfqq->dispatched == 0 &&
1854		bfqq->entity.new_weight == 40;
1855	*interactive = !in_burst && idle_for_long_time &&
1856		bfqq->entity.new_weight == 40;
1857	/*
1858	 * Merged bfq_queues are kept out of weight-raising
1859	 * (low-latency) mechanisms. The reason is that these queues
1860	 * are usually created for non-interactive and
1861	 * non-soft-real-time tasks. Yet this is not the case for
1862	 * stably-merged queues. These queues are merged just because
1863	 * they are created shortly after each other. So they may
1864	 * easily serve the I/O of an interactive or soft-real time
1865	 * application, if the application happens to spawn multiple
1866	 * processes. So let also stably-merged queued enjoy weight
1867	 * raising.
1868	 */
1869	wr_or_deserves_wr = bfqd->low_latency &&
1870		(bfqq->wr_coeff > 1 ||
1871		 (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged &&
1872		  (*interactive || soft_rt)));
1873
1874	/*
1875	 * Using the last flag, update budget and check whether bfqq
1876	 * may want to preempt the in-service queue.
1877	 */
1878	bfqq_wants_to_preempt =
1879		bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1880						    arrived_in_time);
1881
1882	/*
1883	 * If bfqq happened to be activated in a burst, but has been
1884	 * idle for much more than an interactive queue, then we
1885	 * assume that, in the overall I/O initiated in the burst, the
1886	 * I/O associated with bfqq is finished. So bfqq does not need
1887	 * to be treated as a queue belonging to a burst
1888	 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1889	 * if set, and remove bfqq from the burst list if it's
1890	 * there. We do not decrement burst_size, because the fact
1891	 * that bfqq does not need to belong to the burst list any
1892	 * more does not invalidate the fact that bfqq was created in
1893	 * a burst.
1894	 */
1895	if (likely(!bfq_bfqq_just_created(bfqq)) &&
1896	    idle_for_long_time &&
1897	    time_is_before_jiffies(
1898		    bfqq->budget_timeout +
1899		    msecs_to_jiffies(10000))) {
1900		hlist_del_init(&bfqq->burst_list_node);
1901		bfq_clear_bfqq_in_large_burst(bfqq);
1902	}
1903
1904	bfq_clear_bfqq_just_created(bfqq);
1905
1906	if (bfqd->low_latency) {
1907		if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1908			/* wraparound */
1909			bfqq->split_time =
1910				jiffies - bfqd->bfq_wr_min_idle_time - 1;
1911
1912		if (time_is_before_jiffies(bfqq->split_time +
1913					   bfqd->bfq_wr_min_idle_time)) {
1914			bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1915							 old_wr_coeff,
1916							 wr_or_deserves_wr,
1917							 *interactive,
1918							 in_burst,
1919							 soft_rt);
1920
1921			if (old_wr_coeff != bfqq->wr_coeff)
1922				bfqq->entity.prio_changed = 1;
1923		}
1924	}
1925
1926	bfqq->last_idle_bklogged = jiffies;
1927	bfqq->service_from_backlogged = 0;
1928	bfq_clear_bfqq_softrt_update(bfqq);
1929
1930	bfq_add_bfqq_busy(bfqq);
1931
1932	/*
1933	 * Expire in-service queue if preemption may be needed for
1934	 * guarantees or throughput. As for guarantees, we care
1935	 * explicitly about two cases. The first is that bfqq has to
1936	 * recover a service hole, as explained in the comments on
1937	 * bfq_bfqq_update_budg_for_activation(), i.e., that
1938	 * bfqq_wants_to_preempt is true. However, if bfqq does not
1939	 * carry time-critical I/O, then bfqq's bandwidth is less
1940	 * important than that of queues that carry time-critical I/O.
1941	 * So, as a further constraint, we consider this case only if
1942	 * bfqq is at least as weight-raised, i.e., at least as time
1943	 * critical, as the in-service queue.
1944	 *
1945	 * The second case is that bfqq is in a higher priority class,
1946	 * or has a higher weight than the in-service queue. If this
1947	 * condition does not hold, we don't care because, even if
1948	 * bfqq does not start to be served immediately, the resulting
1949	 * delay for bfqq's I/O is however lower or much lower than
1950	 * the ideal completion time to be guaranteed to bfqq's I/O.
1951	 *
1952	 * In both cases, preemption is needed only if, according to
1953	 * the timestamps of both bfqq and of the in-service queue,
1954	 * bfqq actually is the next queue to serve. So, to reduce
1955	 * useless preemptions, the return value of
1956	 * next_queue_may_preempt() is considered in the next compound
1957	 * condition too. Yet next_queue_may_preempt() just checks a
1958	 * simple, necessary condition for bfqq to be the next queue
1959	 * to serve. In fact, to evaluate a sufficient condition, the
1960	 * timestamps of the in-service queue would need to be
1961	 * updated, and this operation is quite costly (see the
1962	 * comments on bfq_bfqq_update_budg_for_activation()).
1963	 *
1964	 * As for throughput, we ask bfq_better_to_idle() whether we
1965	 * still need to plug I/O dispatching. If bfq_better_to_idle()
1966	 * says no, then plugging is not needed any longer, either to
1967	 * boost throughput or to perserve service guarantees. Then
1968	 * the best option is to stop plugging I/O, as not doing so
1969	 * would certainly lower throughput. We may end up in this
1970	 * case if: (1) upon a dispatch attempt, we detected that it
1971	 * was better to plug I/O dispatch, and to wait for a new
1972	 * request to arrive for the currently in-service queue, but
1973	 * (2) this switch of bfqq to busy changes the scenario.
1974	 */
1975	if (bfqd->in_service_queue &&
1976	    ((bfqq_wants_to_preempt &&
1977	      bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1978	     bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
1979	     !bfq_better_to_idle(bfqd->in_service_queue)) &&
1980	    next_queue_may_preempt(bfqd))
1981		bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1982				false, BFQQE_PREEMPTED);
1983}
1984
1985static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1986				   struct bfq_queue *bfqq)
1987{
1988	/* invalidate baseline total service time */
1989	bfqq->last_serv_time_ns = 0;
1990
1991	/*
1992	 * Reset pointer in case we are waiting for
1993	 * some request completion.
1994	 */
1995	bfqd->waited_rq = NULL;
1996
1997	/*
1998	 * If bfqq has a short think time, then start by setting the
1999	 * inject limit to 0 prudentially, because the service time of
2000	 * an injected I/O request may be higher than the think time
2001	 * of bfqq, and therefore, if one request was injected when
2002	 * bfqq remains empty, this injected request might delay the
2003	 * service of the next I/O request for bfqq significantly. In
2004	 * case bfqq can actually tolerate some injection, then the
2005	 * adaptive update will however raise the limit soon. This
2006	 * lucky circumstance holds exactly because bfqq has a short
2007	 * think time, and thus, after remaining empty, is likely to
2008	 * get new I/O enqueued---and then completed---before being
2009	 * expired. This is the very pattern that gives the
2010	 * limit-update algorithm the chance to measure the effect of
2011	 * injection on request service times, and then to update the
2012	 * limit accordingly.
2013	 *
2014	 * However, in the following special case, the inject limit is
2015	 * left to 1 even if the think time is short: bfqq's I/O is
2016	 * synchronized with that of some other queue, i.e., bfqq may
2017	 * receive new I/O only after the I/O of the other queue is
2018	 * completed. Keeping the inject limit to 1 allows the
2019	 * blocking I/O to be served while bfqq is in service. And
2020	 * this is very convenient both for bfqq and for overall
2021	 * throughput, as explained in detail in the comments in
2022	 * bfq_update_has_short_ttime().
2023	 *
2024	 * On the opposite end, if bfqq has a long think time, then
2025	 * start directly by 1, because:
2026	 * a) on the bright side, keeping at most one request in
2027	 * service in the drive is unlikely to cause any harm to the
2028	 * latency of bfqq's requests, as the service time of a single
2029	 * request is likely to be lower than the think time of bfqq;
2030	 * b) on the downside, after becoming empty, bfqq is likely to
2031	 * expire before getting its next request. With this request
2032	 * arrival pattern, it is very hard to sample total service
2033	 * times and update the inject limit accordingly (see comments
2034	 * on bfq_update_inject_limit()). So the limit is likely to be
2035	 * never, or at least seldom, updated.  As a consequence, by
2036	 * setting the limit to 1, we avoid that no injection ever
2037	 * occurs with bfqq. On the downside, this proactive step
2038	 * further reduces chances to actually compute the baseline
2039	 * total service time. Thus it reduces chances to execute the
2040	 * limit-update algorithm and possibly raise the limit to more
2041	 * than 1.
2042	 */
2043	if (bfq_bfqq_has_short_ttime(bfqq))
2044		bfqq->inject_limit = 0;
2045	else
2046		bfqq->inject_limit = 1;
2047
2048	bfqq->decrease_time_jif = jiffies;
2049}
2050
2051static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
2052{
2053	u64 tot_io_time = now_ns - bfqq->io_start_time;
2054
2055	if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
2056		bfqq->tot_idle_time +=
2057			now_ns - bfqq->ttime.last_end_request;
2058
2059	if (unlikely(bfq_bfqq_just_created(bfqq)))
2060		return;
2061
2062	/*
2063	 * Must be busy for at least about 80% of the time to be
2064	 * considered I/O bound.
2065	 */
2066	if (bfqq->tot_idle_time * 5 > tot_io_time)
2067		bfq_clear_bfqq_IO_bound(bfqq);
2068	else
2069		bfq_mark_bfqq_IO_bound(bfqq);
2070
2071	/*
2072	 * Keep an observation window of at most 200 ms in the past
2073	 * from now.
2074	 */
2075	if (tot_io_time > 200 * NSEC_PER_MSEC) {
2076		bfqq->io_start_time = now_ns - (tot_io_time>>1);
2077		bfqq->tot_idle_time >>= 1;
2078	}
2079}
2080
2081/*
2082 * Detect whether bfqq's I/O seems synchronized with that of some
2083 * other queue, i.e., whether bfqq, after remaining empty, happens to
2084 * receive new I/O only right after some I/O request of the other
2085 * queue has been completed. We call waker queue the other queue, and
2086 * we assume, for simplicity, that bfqq may have at most one waker
2087 * queue.
2088 *
2089 * A remarkable throughput boost can be reached by unconditionally
2090 * injecting the I/O of the waker queue, every time a new
2091 * bfq_dispatch_request happens to be invoked while I/O is being
2092 * plugged for bfqq.  In addition to boosting throughput, this
2093 * unblocks bfqq's I/O, thereby improving bandwidth and latency for
2094 * bfqq. Note that these same results may be achieved with the general
2095 * injection mechanism, but less effectively. For details on this
2096 * aspect, see the comments on the choice of the queue for injection
2097 * in bfq_select_queue().
2098 *
2099 * Turning back to the detection of a waker queue, a queue Q is deemed as a
2100 * waker queue for bfqq if, for three consecutive times, bfqq happens to become
2101 * non empty right after a request of Q has been completed within given
2102 * timeout. In this respect, even if bfqq is empty, we do not check for a waker
2103 * if it still has some in-flight I/O. In fact, in this case bfqq is actually
2104 * still being served by the drive, and may receive new I/O on the completion
2105 * of some of the in-flight requests. In particular, on the first time, Q is
2106 * tentatively set as a candidate waker queue, while on the third consecutive
2107 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q
2108 * is a waker queue for bfqq. These detection steps are performed only if bfqq
2109 * has a long think time, so as to make it more likely that bfqq's I/O is
2110 * actually being blocked by a synchronization. This last filter, plus the
2111 * above three-times requirement and time limit for detection, make false
2112 * positives less likely.
2113 *
2114 * NOTE
2115 *
2116 * The sooner a waker queue is detected, the sooner throughput can be
2117 * boosted by injecting I/O from the waker queue. Fortunately,
2118 * detection is likely to be actually fast, for the following
2119 * reasons. While blocked by synchronization, bfqq has a long think
2120 * time. This implies that bfqq's inject limit is at least equal to 1
2121 * (see the comments in bfq_update_inject_limit()). So, thanks to
2122 * injection, the waker queue is likely to be served during the very
2123 * first I/O-plugging time interval for bfqq. This triggers the first
2124 * step of the detection mechanism. Thanks again to injection, the
2125 * candidate waker queue is then likely to be confirmed no later than
2126 * during the next I/O-plugging interval for bfqq.
2127 *
2128 * ISSUE
2129 *
2130 * On queue merging all waker information is lost.
2131 */
2132static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2133			    u64 now_ns)
2134{
2135	char waker_name[MAX_BFQQ_NAME_LENGTH];
2136
2137	if (!bfqd->last_completed_rq_bfqq ||
2138	    bfqd->last_completed_rq_bfqq == bfqq ||
2139	    bfq_bfqq_has_short_ttime(bfqq) ||
2140	    now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
2141	    bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq ||
2142	    bfqq == &bfqd->oom_bfqq)
2143		return;
2144
2145	/*
2146	 * We reset waker detection logic also if too much time has passed
2147 	 * since the first detection. If wakeups are rare, pointless idling
2148	 * doesn't hurt throughput that much. The condition below makes sure
2149	 * we do not uselessly idle blocking waker in more than 1/64 cases.
2150	 */
2151	if (bfqd->last_completed_rq_bfqq !=
2152	    bfqq->tentative_waker_bfqq ||
2153	    now_ns > bfqq->waker_detection_started +
2154					128 * (u64)bfqd->bfq_slice_idle) {
2155		/*
2156		 * First synchronization detected with a
2157		 * candidate waker queue, or with a different
2158		 * candidate waker queue from the current one.
2159		 */
2160		bfqq->tentative_waker_bfqq =
2161			bfqd->last_completed_rq_bfqq;
2162		bfqq->num_waker_detections = 1;
2163		bfqq->waker_detection_started = now_ns;
2164		bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name,
2165			      MAX_BFQQ_NAME_LENGTH);
2166		bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name);
2167	} else /* Same tentative waker queue detected again */
2168		bfqq->num_waker_detections++;
2169
2170	if (bfqq->num_waker_detections == 3) {
2171		bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
2172		bfqq->tentative_waker_bfqq = NULL;
2173		bfq_bfqq_name(bfqq->waker_bfqq, waker_name,
2174			      MAX_BFQQ_NAME_LENGTH);
2175		bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name);
2176
2177		/*
2178		 * If the waker queue disappears, then
2179		 * bfqq->waker_bfqq must be reset. To
2180		 * this goal, we maintain in each
2181		 * waker queue a list, woken_list, of
2182		 * all the queues that reference the
2183		 * waker queue through their
2184		 * waker_bfqq pointer. When the waker
2185		 * queue exits, the waker_bfqq pointer
2186		 * of all the queues in the woken_list
2187		 * is reset.
2188		 *
2189		 * In addition, if bfqq is already in
2190		 * the woken_list of a waker queue,
2191		 * then, before being inserted into
2192		 * the woken_list of a new waker
2193		 * queue, bfqq must be removed from
2194		 * the woken_list of the old waker
2195		 * queue.
2196		 */
2197		if (!hlist_unhashed(&bfqq->woken_list_node))
2198			hlist_del_init(&bfqq->woken_list_node);
2199		hlist_add_head(&bfqq->woken_list_node,
2200			       &bfqd->last_completed_rq_bfqq->woken_list);
2201	}
2202}
2203
2204static void bfq_add_request(struct request *rq)
2205{
2206	struct bfq_queue *bfqq = RQ_BFQQ(rq);
2207	struct bfq_data *bfqd = bfqq->bfqd;
2208	struct request *next_rq, *prev;
2209	unsigned int old_wr_coeff = bfqq->wr_coeff;
2210	bool interactive = false;
2211	u64 now_ns = blk_time_get_ns();
2212
2213	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
2214	bfqq->queued[rq_is_sync(rq)]++;
2215	/*
2216	 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2217	 * may be read without holding the lock in bfq_has_work().
2218	 */
2219	WRITE_ONCE(bfqd->queued, bfqd->queued + 1);
2220
2221	if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) {
2222		bfq_check_waker(bfqd, bfqq, now_ns);
2223
2224		/*
2225		 * Periodically reset inject limit, to make sure that
2226		 * the latter eventually drops in case workload
2227		 * changes, see step (3) in the comments on
2228		 * bfq_update_inject_limit().
2229		 */
2230		if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2231					     msecs_to_jiffies(1000)))
2232			bfq_reset_inject_limit(bfqd, bfqq);
2233
2234		/*
2235		 * The following conditions must hold to setup a new
2236		 * sampling of total service time, and then a new
2237		 * update of the inject limit:
2238		 * - bfqq is in service, because the total service
2239		 *   time is evaluated only for the I/O requests of
2240		 *   the queues in service;
2241		 * - this is the right occasion to compute or to
2242		 *   lower the baseline total service time, because
2243		 *   there are actually no requests in the drive,
2244		 *   or
2245		 *   the baseline total service time is available, and
2246		 *   this is the right occasion to compute the other
2247		 *   quantity needed to update the inject limit, i.e.,
2248		 *   the total service time caused by the amount of
2249		 *   injection allowed by the current value of the
2250		 *   limit. It is the right occasion because injection
2251		 *   has actually been performed during the service
2252		 *   hole, and there are still in-flight requests,
2253		 *   which are very likely to be exactly the injected
2254		 *   requests, or part of them;
2255		 * - the minimum interval for sampling the total
2256		 *   service time and updating the inject limit has
2257		 *   elapsed.
2258		 */
2259		if (bfqq == bfqd->in_service_queue &&
2260		    (bfqd->tot_rq_in_driver == 0 ||
2261		     (bfqq->last_serv_time_ns > 0 &&
2262		      bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) &&
2263		    time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2264					      msecs_to_jiffies(10))) {
2265			bfqd->last_empty_occupied_ns = blk_time_get_ns();
2266			/*
2267			 * Start the state machine for measuring the
2268			 * total service time of rq: setting
2269			 * wait_dispatch will cause bfqd->waited_rq to
2270			 * be set when rq will be dispatched.
2271			 */
2272			bfqd->wait_dispatch = true;
2273			/*
2274			 * If there is no I/O in service in the drive,
2275			 * then possible injection occurred before the
2276			 * arrival of rq will not affect the total
2277			 * service time of rq. So the injection limit
2278			 * must not be updated as a function of such
2279			 * total service time, unless new injection
2280			 * occurs before rq is completed. To have the
2281			 * injection limit updated only in the latter
2282			 * case, reset rqs_injected here (rqs_injected
2283			 * will be set in case injection is performed
2284			 * on bfqq before rq is completed).
2285			 */
2286			if (bfqd->tot_rq_in_driver == 0)
2287				bfqd->rqs_injected = false;
2288		}
2289	}
2290
2291	if (bfq_bfqq_sync(bfqq))
2292		bfq_update_io_intensity(bfqq, now_ns);
2293
2294	elv_rb_add(&bfqq->sort_list, rq);
2295
2296	/*
2297	 * Check if this request is a better next-serve candidate.
2298	 */
2299	prev = bfqq->next_rq;
2300	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2301	bfqq->next_rq = next_rq;
2302
2303	/*
2304	 * Adjust priority tree position, if next_rq changes.
2305	 * See comments on bfq_pos_tree_add_move() for the unlikely().
2306	 */
2307	if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2308		bfq_pos_tree_add_move(bfqd, bfqq);
2309
2310	if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2311		bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2312						 rq, &interactive);
2313	else {
2314		if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2315		    time_is_before_jiffies(
2316				bfqq->last_wr_start_finish +
2317				bfqd->bfq_wr_min_inter_arr_async)) {
2318			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2319			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2320
2321			bfqd->wr_busy_queues++;
2322			bfqq->entity.prio_changed = 1;
2323		}
2324		if (prev != bfqq->next_rq)
2325			bfq_updated_next_req(bfqd, bfqq);
2326	}
2327
2328	/*
2329	 * Assign jiffies to last_wr_start_finish in the following
2330	 * cases:
2331	 *
2332	 * . if bfqq is not going to be weight-raised, because, for
2333	 *   non weight-raised queues, last_wr_start_finish stores the
2334	 *   arrival time of the last request; as of now, this piece
2335	 *   of information is used only for deciding whether to
2336	 *   weight-raise async queues
2337	 *
2338	 * . if bfqq is not weight-raised, because, if bfqq is now
2339	 *   switching to weight-raised, then last_wr_start_finish
2340	 *   stores the time when weight-raising starts
2341	 *
2342	 * . if bfqq is interactive, because, regardless of whether
2343	 *   bfqq is currently weight-raised, the weight-raising
2344	 *   period must start or restart (this case is considered
2345	 *   separately because it is not detected by the above
2346	 *   conditions, if bfqq is already weight-raised)
2347	 *
2348	 * last_wr_start_finish has to be updated also if bfqq is soft
2349	 * real-time, because the weight-raising period is constantly
2350	 * restarted on idle-to-busy transitions for these queues, but
2351	 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2352	 * needed.
2353	 */
2354	if (bfqd->low_latency &&
2355		(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2356		bfqq->last_wr_start_finish = jiffies;
2357}
2358
2359static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2360					  struct bio *bio,
2361					  struct request_queue *q)
2362{
2363	struct bfq_queue *bfqq = bfqd->bio_bfqq;
2364
2365
2366	if (bfqq)
2367		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2368
2369	return NULL;
2370}
2371
2372static sector_t get_sdist(sector_t last_pos, struct request *rq)
2373{
2374	if (last_pos)
2375		return abs(blk_rq_pos(rq) - last_pos);
2376
2377	return 0;
2378}
2379
2380static void bfq_remove_request(struct request_queue *q,
2381			       struct request *rq)
2382{
2383	struct bfq_queue *bfqq = RQ_BFQQ(rq);
2384	struct bfq_data *bfqd = bfqq->bfqd;
2385	const int sync = rq_is_sync(rq);
2386
2387	if (bfqq->next_rq == rq) {
2388		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2389		bfq_updated_next_req(bfqd, bfqq);
2390	}
2391
2392	if (rq->queuelist.prev != &rq->queuelist)
2393		list_del_init(&rq->queuelist);
2394	bfqq->queued[sync]--;
2395	/*
2396	 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2397	 * may be read without holding the lock in bfq_has_work().
2398	 */
2399	WRITE_ONCE(bfqd->queued, bfqd->queued - 1);
2400	elv_rb_del(&bfqq->sort_list, rq);
2401
2402	elv_rqhash_del(q, rq);
2403	if (q->last_merge == rq)
2404		q->last_merge = NULL;
2405
2406	if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2407		bfqq->next_rq = NULL;
2408
2409		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2410			bfq_del_bfqq_busy(bfqq, false);
2411			/*
2412			 * bfqq emptied. In normal operation, when
2413			 * bfqq is empty, bfqq->entity.service and
2414			 * bfqq->entity.budget must contain,
2415			 * respectively, the service received and the
2416			 * budget used last time bfqq emptied. These
2417			 * facts do not hold in this case, as at least
2418			 * this last removal occurred while bfqq is
2419			 * not in service. To avoid inconsistencies,
2420			 * reset both bfqq->entity.service and
2421			 * bfqq->entity.budget, if bfqq has still a
2422			 * process that may issue I/O requests to it.
2423			 */
2424			bfqq->entity.budget = bfqq->entity.service = 0;
2425		}
2426
2427		/*
2428		 * Remove queue from request-position tree as it is empty.
2429		 */
2430		if (bfqq->pos_root) {
2431			rb_erase(&bfqq->pos_node, bfqq->pos_root);
2432			bfqq->pos_root = NULL;
2433		}
2434	} else {
2435		/* see comments on bfq_pos_tree_add_move() for the unlikely() */
2436		if (unlikely(!bfqd->nonrot_with_queueing))
2437			bfq_pos_tree_add_move(bfqd, bfqq);
2438	}
2439
2440	if (rq->cmd_flags & REQ_META)
2441		bfqq->meta_pending--;
2442
2443}
2444
2445static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2446		unsigned int nr_segs)
2447{
2448	struct bfq_data *bfqd = q->elevator->elevator_data;
2449	struct request *free = NULL;
2450	/*
2451	 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2452	 * store its return value for later use, to avoid nesting
2453	 * queue_lock inside the bfqd->lock. We assume that the bic
2454	 * returned by bfq_bic_lookup does not go away before
2455	 * bfqd->lock is taken.
2456	 */
2457	struct bfq_io_cq *bic = bfq_bic_lookup(q);
2458	bool ret;
2459
2460	spin_lock_irq(&bfqd->lock);
2461
2462	if (bic) {
2463		/*
2464		 * Make sure cgroup info is uptodate for current process before
2465		 * considering the merge.
2466		 */
2467		bfq_bic_update_cgroup(bic, bio);
2468
2469		bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf),
2470					     bfq_actuator_index(bfqd, bio));
2471	} else {
2472		bfqd->bio_bfqq = NULL;
2473	}
2474	bfqd->bio_bic = bic;
2475
2476	ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2477
2478	spin_unlock_irq(&bfqd->lock);
2479	if (free)
2480		blk_mq_free_request(free);
2481
2482	return ret;
2483}
2484
2485static int bfq_request_merge(struct request_queue *q, struct request **req,
2486			     struct bio *bio)
2487{
2488	struct bfq_data *bfqd = q->elevator->elevator_data;
2489	struct request *__rq;
2490
2491	__rq = bfq_find_rq_fmerge(bfqd, bio, q);
2492	if (__rq && elv_bio_merge_ok(__rq, bio)) {
2493		*req = __rq;
2494
2495		if (blk_discard_mergable(__rq))
2496			return ELEVATOR_DISCARD_MERGE;
2497		return ELEVATOR_FRONT_MERGE;
2498	}
2499
2500	return ELEVATOR_NO_MERGE;
2501}
2502
2503static void bfq_request_merged(struct request_queue *q, struct request *req,
2504			       enum elv_merge type)
2505{
2506	if (type == ELEVATOR_FRONT_MERGE &&
2507	    rb_prev(&req->rb_node) &&
2508	    blk_rq_pos(req) <
2509	    blk_rq_pos(container_of(rb_prev(&req->rb_node),
2510				    struct request, rb_node))) {
2511		struct bfq_queue *bfqq = RQ_BFQQ(req);
2512		struct bfq_data *bfqd;
2513		struct request *prev, *next_rq;
2514
2515		if (!bfqq)
2516			return;
2517
2518		bfqd = bfqq->bfqd;
2519
2520		/* Reposition request in its sort_list */
2521		elv_rb_del(&bfqq->sort_list, req);
2522		elv_rb_add(&bfqq->sort_list, req);
2523
2524		/* Choose next request to be served for bfqq */
2525		prev = bfqq->next_rq;
2526		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2527					 bfqd->last_position);
2528		bfqq->next_rq = next_rq;
2529		/*
2530		 * If next_rq changes, update both the queue's budget to
2531		 * fit the new request and the queue's position in its
2532		 * rq_pos_tree.
2533		 */
2534		if (prev != bfqq->next_rq) {
2535			bfq_updated_next_req(bfqd, bfqq);
2536			/*
2537			 * See comments on bfq_pos_tree_add_move() for
2538			 * the unlikely().
2539			 */
2540			if (unlikely(!bfqd->nonrot_with_queueing))
2541				bfq_pos_tree_add_move(bfqd, bfqq);
2542		}
2543	}
2544}
2545
2546/*
2547 * This function is called to notify the scheduler that the requests
2548 * rq and 'next' have been merged, with 'next' going away.  BFQ
2549 * exploits this hook to address the following issue: if 'next' has a
2550 * fifo_time lower that rq, then the fifo_time of rq must be set to
2551 * the value of 'next', to not forget the greater age of 'next'.
2552 *
2553 * NOTE: in this function we assume that rq is in a bfq_queue, basing
2554 * on that rq is picked from the hash table q->elevator->hash, which,
2555 * in its turn, is filled only with I/O requests present in
2556 * bfq_queues, while BFQ is in use for the request queue q. In fact,
2557 * the function that fills this hash table (elv_rqhash_add) is called
2558 * only by bfq_insert_request.
2559 */
2560static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2561				struct request *next)
2562{
2563	struct bfq_queue *bfqq = RQ_BFQQ(rq),
2564		*next_bfqq = RQ_BFQQ(next);
2565
2566	if (!bfqq)
2567		goto remove;
2568
2569	/*
2570	 * If next and rq belong to the same bfq_queue and next is older
2571	 * than rq, then reposition rq in the fifo (by substituting next
2572	 * with rq). Otherwise, if next and rq belong to different
2573	 * bfq_queues, never reposition rq: in fact, we would have to
2574	 * reposition it with respect to next's position in its own fifo,
2575	 * which would most certainly be too expensive with respect to
2576	 * the benefits.
2577	 */
2578	if (bfqq == next_bfqq &&
2579	    !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2580	    next->fifo_time < rq->fifo_time) {
2581		list_del_init(&rq->queuelist);
2582		list_replace_init(&next->queuelist, &rq->queuelist);
2583		rq->fifo_time = next->fifo_time;
2584	}
2585
2586	if (bfqq->next_rq == next)
2587		bfqq->next_rq = rq;
2588
2589	bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2590remove:
2591	/* Merged request may be in the IO scheduler. Remove it. */
2592	if (!RB_EMPTY_NODE(&next->rb_node)) {
2593		bfq_remove_request(next->q, next);
2594		if (next_bfqq)
2595			bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
2596						    next->cmd_flags);
2597	}
2598}
2599
2600/* Must be called with bfqq != NULL */
2601static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2602{
2603	/*
2604	 * If bfqq has been enjoying interactive weight-raising, then
2605	 * reset soft_rt_next_start. We do it for the following
2606	 * reason. bfqq may have been conveying the I/O needed to load
2607	 * a soft real-time application. Such an application actually
2608	 * exhibits a soft real-time I/O pattern after it finishes
2609	 * loading, and finally starts doing its job. But, if bfqq has
2610	 * been receiving a lot of bandwidth so far (likely to happen
2611	 * on a fast device), then soft_rt_next_start now contains a
2612	 * high value that. So, without this reset, bfqq would be
2613	 * prevented from being possibly considered as soft_rt for a
2614	 * very long time.
2615	 */
2616
2617	if (bfqq->wr_cur_max_time !=
2618	    bfqq->bfqd->bfq_wr_rt_max_time)
2619		bfqq->soft_rt_next_start = jiffies;
2620
2621	if (bfq_bfqq_busy(bfqq))
2622		bfqq->bfqd->wr_busy_queues--;
2623	bfqq->wr_coeff = 1;
2624	bfqq->wr_cur_max_time = 0;
2625	bfqq->last_wr_start_finish = jiffies;
2626	/*
2627	 * Trigger a weight change on the next invocation of
2628	 * __bfq_entity_update_weight_prio.
2629	 */
2630	bfqq->entity.prio_changed = 1;
2631}
2632
2633void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2634			     struct bfq_group *bfqg)
2635{
2636	int i, j, k;
2637
2638	for (k = 0; k < bfqd->num_actuators; k++) {
2639		for (i = 0; i < 2; i++)
2640			for (j = 0; j < IOPRIO_NR_LEVELS; j++)
2641				if (bfqg->async_bfqq[i][j][k])
2642					bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]);
2643		if (bfqg->async_idle_bfqq[k])
2644			bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]);
2645	}
2646}
2647
2648static void bfq_end_wr(struct bfq_data *bfqd)
2649{
2650	struct bfq_queue *bfqq;
2651	int i;
2652
2653	spin_lock_irq(&bfqd->lock);
2654
2655	for (i = 0; i < bfqd->num_actuators; i++) {
2656		list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
2657			bfq_bfqq_end_wr(bfqq);
2658	}
2659	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2660		bfq_bfqq_end_wr(bfqq);
2661	bfq_end_wr_async(bfqd);
2662
2663	spin_unlock_irq(&bfqd->lock);
2664}
2665
2666static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2667{
2668	if (request)
2669		return blk_rq_pos(io_struct);
2670	else
2671		return ((struct bio *)io_struct)->bi_iter.bi_sector;
2672}
2673
2674static int bfq_rq_close_to_sector(void *io_struct, bool request,
2675				  sector_t sector)
2676{
2677	return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2678	       BFQQ_CLOSE_THR;
2679}
2680
2681static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2682					 struct bfq_queue *bfqq,
2683					 sector_t sector)
2684{
2685	struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree;
2686	struct rb_node *parent, *node;
2687	struct bfq_queue *__bfqq;
2688
2689	if (RB_EMPTY_ROOT(root))
2690		return NULL;
2691
2692	/*
2693	 * First, if we find a request starting at the end of the last
2694	 * request, choose it.
2695	 */
2696	__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2697	if (__bfqq)
2698		return __bfqq;
2699
2700	/*
2701	 * If the exact sector wasn't found, the parent of the NULL leaf
2702	 * will contain the closest sector (rq_pos_tree sorted by
2703	 * next_request position).
2704	 */
2705	__bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2706	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2707		return __bfqq;
2708
2709	if (blk_rq_pos(__bfqq->next_rq) < sector)
2710		node = rb_next(&__bfqq->pos_node);
2711	else
2712		node = rb_prev(&__bfqq->pos_node);
2713	if (!node)
2714		return NULL;
2715
2716	__bfqq = rb_entry(node, struct bfq_queue, pos_node);
2717	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2718		return __bfqq;
2719
2720	return NULL;
2721}
2722
2723static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2724						   struct bfq_queue *cur_bfqq,
2725						   sector_t sector)
2726{
2727	struct bfq_queue *bfqq;
2728
2729	/*
2730	 * We shall notice if some of the queues are cooperating,
2731	 * e.g., working closely on the same area of the device. In
2732	 * that case, we can group them together and: 1) don't waste
2733	 * time idling, and 2) serve the union of their requests in
2734	 * the best possible order for throughput.
2735	 */
2736	bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2737	if (!bfqq || bfqq == cur_bfqq)
2738		return NULL;
2739
2740	return bfqq;
2741}
2742
2743static struct bfq_queue *
2744bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2745{
2746	int process_refs, new_process_refs;
2747	struct bfq_queue *__bfqq;
2748
2749	/*
2750	 * If there are no process references on the new_bfqq, then it is
2751	 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2752	 * may have dropped their last reference (not just their last process
2753	 * reference).
2754	 */
2755	if (!bfqq_process_refs(new_bfqq))
2756		return NULL;
2757
2758	/* Avoid a circular list and skip interim queue merges. */
2759	while ((__bfqq = new_bfqq->new_bfqq)) {
2760		if (__bfqq == bfqq)
2761			return NULL;
2762		new_bfqq = __bfqq;
2763	}
2764
2765	process_refs = bfqq_process_refs(bfqq);
2766	new_process_refs = bfqq_process_refs(new_bfqq);
2767	/*
2768	 * If the process for the bfqq has gone away, there is no
2769	 * sense in merging the queues.
2770	 */
2771	if (process_refs == 0 || new_process_refs == 0)
2772		return NULL;
2773
2774	/*
2775	 * Make sure merged queues belong to the same parent. Parents could
2776	 * have changed since the time we decided the two queues are suitable
2777	 * for merging.
2778	 */
2779	if (new_bfqq->entity.parent != bfqq->entity.parent)
2780		return NULL;
2781
2782	bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2783		new_bfqq->pid);
2784
2785	/*
2786	 * Merging is just a redirection: the requests of the process
2787	 * owning one of the two queues are redirected to the other queue.
2788	 * The latter queue, in its turn, is set as shared if this is the
2789	 * first time that the requests of some process are redirected to
2790	 * it.
2791	 *
2792	 * We redirect bfqq to new_bfqq and not the opposite, because
2793	 * we are in the context of the process owning bfqq, thus we
2794	 * have the io_cq of this process. So we can immediately
2795	 * configure this io_cq to redirect the requests of the
2796	 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2797	 * not available any more (new_bfqq->bic == NULL).
2798	 *
2799	 * Anyway, even in case new_bfqq coincides with the in-service
2800	 * queue, redirecting requests the in-service queue is the
2801	 * best option, as we feed the in-service queue with new
2802	 * requests close to the last request served and, by doing so,
2803	 * are likely to increase the throughput.
2804	 */
2805	bfqq->new_bfqq = new_bfqq;
2806	/*
2807	 * The above assignment schedules the following redirections:
2808	 * each time some I/O for bfqq arrives, the process that
2809	 * generated that I/O is disassociated from bfqq and
2810	 * associated with new_bfqq. Here we increases new_bfqq->ref
2811	 * in advance, adding the number of processes that are
2812	 * expected to be associated with new_bfqq as they happen to
2813	 * issue I/O.
2814	 */
2815	new_bfqq->ref += process_refs;
2816	return new_bfqq;
2817}
2818
2819static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2820					struct bfq_queue *new_bfqq)
2821{
2822	if (bfq_too_late_for_merging(new_bfqq))
2823		return false;
2824
2825	if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2826	    (bfqq->ioprio_class != new_bfqq->ioprio_class))
2827		return false;
2828
2829	/*
2830	 * If either of the queues has already been detected as seeky,
2831	 * then merging it with the other queue is unlikely to lead to
2832	 * sequential I/O.
2833	 */
2834	if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2835		return false;
2836
2837	/*
2838	 * Interleaved I/O is known to be done by (some) applications
2839	 * only for reads, so it does not make sense to merge async
2840	 * queues.
2841	 */
2842	if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2843		return false;
2844
2845	return true;
2846}
2847
2848static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
2849					     struct bfq_queue *bfqq);
2850
2851static struct bfq_queue *
2852bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2853		       struct bfq_queue *stable_merge_bfqq,
2854		       struct bfq_iocq_bfqq_data *bfqq_data)
2855{
2856	int proc_ref = min(bfqq_process_refs(bfqq),
2857			   bfqq_process_refs(stable_merge_bfqq));
2858	struct bfq_queue *new_bfqq = NULL;
2859
2860	bfqq_data->stable_merge_bfqq = NULL;
2861	if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0)
2862		goto out;
2863
2864	/* next function will take at least one ref */
2865	new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq);
2866
2867	if (new_bfqq) {
2868		bfqq_data->stably_merged = true;
2869		if (new_bfqq->bic) {
2870			unsigned int new_a_idx = new_bfqq->actuator_idx;
2871			struct bfq_iocq_bfqq_data *new_bfqq_data =
2872				&new_bfqq->bic->bfqq_data[new_a_idx];
2873
2874			new_bfqq_data->stably_merged = true;
2875		}
2876	}
2877
2878out:
2879	/* deschedule stable merge, because done or aborted here */
2880	bfq_put_stable_ref(stable_merge_bfqq);
2881
2882	return new_bfqq;
2883}
2884
2885/*
2886 * Attempt to schedule a merge of bfqq with the currently in-service
2887 * queue or with a close queue among the scheduled queues.  Return
2888 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2889 * structure otherwise.
2890 *
2891 * The OOM queue is not allowed to participate to cooperation: in fact, since
2892 * the requests temporarily redirected to the OOM queue could be redirected
2893 * again to dedicated queues at any time, the state needed to correctly
2894 * handle merging with the OOM queue would be quite complex and expensive
2895 * to maintain. Besides, in such a critical condition as an out of memory,
2896 * the benefits of queue merging may be little relevant, or even negligible.
2897 *
2898 * WARNING: queue merging may impair fairness among non-weight raised
2899 * queues, for at least two reasons: 1) the original weight of a
2900 * merged queue may change during the merged state, 2) even being the
2901 * weight the same, a merged queue may be bloated with many more
2902 * requests than the ones produced by its originally-associated
2903 * process.
2904 */
2905static struct bfq_queue *
2906bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2907		     void *io_struct, bool request, struct bfq_io_cq *bic)
2908{
2909	struct bfq_queue *in_service_bfqq, *new_bfqq;
2910	unsigned int a_idx = bfqq->actuator_idx;
2911	struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
2912
2913	/* if a merge has already been setup, then proceed with that first */
2914	if (bfqq->new_bfqq)
2915		return bfqq->new_bfqq;
2916
2917	/*
2918	 * Check delayed stable merge for rotational or non-queueing
2919	 * devs. For this branch to be executed, bfqq must not be
2920	 * currently merged with some other queue (i.e., bfqq->bic
2921	 * must be non null). If we considered also merged queues,
2922	 * then we should also check whether bfqq has already been
2923	 * merged with bic->stable_merge_bfqq. But this would be
2924	 * costly and complicated.
2925	 */
2926	if (unlikely(!bfqd->nonrot_with_queueing)) {
2927		/*
2928		 * Make sure also that bfqq is sync, because
2929		 * bic->stable_merge_bfqq may point to some queue (for
2930		 * stable merging) also if bic is associated with a
2931		 * sync queue, but this bfqq is async
2932		 */
2933		if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq &&
2934		    !bfq_bfqq_just_created(bfqq) &&
2935		    time_is_before_jiffies(bfqq->split_time +
2936					  msecs_to_jiffies(bfq_late_stable_merging)) &&
2937		    time_is_before_jiffies(bfqq->creation_time +
2938					   msecs_to_jiffies(bfq_late_stable_merging))) {
2939			struct bfq_queue *stable_merge_bfqq =
2940				bfqq_data->stable_merge_bfqq;
2941
2942			return bfq_setup_stable_merge(bfqd, bfqq,
2943						      stable_merge_bfqq,
2944						      bfqq_data);
2945		}
2946	}
2947
2948	/*
2949	 * Do not perform queue merging if the device is non
2950	 * rotational and performs internal queueing. In fact, such a
2951	 * device reaches a high speed through internal parallelism
2952	 * and pipelining. This means that, to reach a high
2953	 * throughput, it must have many requests enqueued at the same
2954	 * time. But, in this configuration, the internal scheduling
2955	 * algorithm of the device does exactly the job of queue
2956	 * merging: it reorders requests so as to obtain as much as
2957	 * possible a sequential I/O pattern. As a consequence, with
2958	 * the workload generated by processes doing interleaved I/O,
2959	 * the throughput reached by the device is likely to be the
2960	 * same, with and without queue merging.
2961	 *
2962	 * Disabling merging also provides a remarkable benefit in
2963	 * terms of throughput. Merging tends to make many workloads
2964	 * artificially more uneven, because of shared queues
2965	 * remaining non empty for incomparably more time than
2966	 * non-merged queues. This may accentuate workload
2967	 * asymmetries. For example, if one of the queues in a set of
2968	 * merged queues has a higher weight than a normal queue, then
2969	 * the shared queue may inherit such a high weight and, by
2970	 * staying almost always active, may force BFQ to perform I/O
2971	 * plugging most of the time. This evidently makes it harder
2972	 * for BFQ to let the device reach a high throughput.
2973	 *
2974	 * Finally, the likely() macro below is not used because one
2975	 * of the two branches is more likely than the other, but to
2976	 * have the code path after the following if() executed as
2977	 * fast as possible for the case of a non rotational device
2978	 * with queueing. We want it because this is the fastest kind
2979	 * of device. On the opposite end, the likely() may lengthen
2980	 * the execution time of BFQ for the case of slower devices
2981	 * (rotational or at least without queueing). But in this case
2982	 * the execution time of BFQ matters very little, if not at
2983	 * all.
2984	 */
2985	if (likely(bfqd->nonrot_with_queueing))
2986		return NULL;
2987
2988	/*
2989	 * Prevent bfqq from being merged if it has been created too
2990	 * long ago. The idea is that true cooperating processes, and
2991	 * thus their associated bfq_queues, are supposed to be
2992	 * created shortly after each other. This is the case, e.g.,
2993	 * for KVM/QEMU and dump I/O threads. Basing on this
2994	 * assumption, the following filtering greatly reduces the
2995	 * probability that two non-cooperating processes, which just
2996	 * happen to do close I/O for some short time interval, have
2997	 * their queues merged by mistake.
2998	 */
2999	if (bfq_too_late_for_merging(bfqq))
3000		return NULL;
3001
3002	if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
3003		return NULL;
3004
3005	/* If there is only one backlogged queue, don't search. */
3006	if (bfq_tot_busy_queues(bfqd) == 1)
3007		return NULL;
3008
3009	in_service_bfqq = bfqd->in_service_queue;
3010
3011	if (in_service_bfqq && in_service_bfqq != bfqq &&
3012	    likely(in_service_bfqq != &bfqd->oom_bfqq) &&
3013	    bfq_rq_close_to_sector(io_struct, request,
3014				   bfqd->in_serv_last_pos) &&
3015	    bfqq->entity.parent == in_service_bfqq->entity.parent &&
3016	    bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
3017		new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
3018		if (new_bfqq)
3019			return new_bfqq;
3020	}
3021	/*
3022	 * Check whether there is a cooperator among currently scheduled
3023	 * queues. The only thing we need is that the bio/request is not
3024	 * NULL, as we need it to establish whether a cooperator exists.
3025	 */
3026	new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
3027			bfq_io_struct_pos(io_struct, request));
3028
3029	if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
3030	    bfq_may_be_close_cooperator(bfqq, new_bfqq))
3031		return bfq_setup_merge(bfqq, new_bfqq);
3032
3033	return NULL;
3034}
3035
3036static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
3037{
3038	struct bfq_io_cq *bic = bfqq->bic;
3039	unsigned int a_idx = bfqq->actuator_idx;
3040	struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
3041
3042	/*
3043	 * If !bfqq->bic, the queue is already shared or its requests
3044	 * have already been redirected to a shared queue; both idle window
3045	 * and weight raising state have already been saved. Do nothing.
3046	 */
3047	if (!bic)
3048		return;
3049
3050	bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
3051	bfqq_data->saved_inject_limit =	bfqq->inject_limit;
3052	bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif;
3053
3054	bfqq_data->saved_weight = bfqq->entity.orig_weight;
3055	bfqq_data->saved_ttime = bfqq->ttime;
3056	bfqq_data->saved_has_short_ttime =
3057		bfq_bfqq_has_short_ttime(bfqq);
3058	bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
3059	bfqq_data->saved_io_start_time = bfqq->io_start_time;
3060	bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time;
3061	bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
3062	bfqq_data->was_in_burst_list =
3063		!hlist_unhashed(&bfqq->burst_list_node);
3064
3065	if (unlikely(bfq_bfqq_just_created(bfqq) &&
3066		     !bfq_bfqq_in_large_burst(bfqq) &&
3067		     bfqq->bfqd->low_latency)) {
3068		/*
3069		 * bfqq being merged right after being created: bfqq
3070		 * would have deserved interactive weight raising, but
3071		 * did not make it to be set in a weight-raised state,
3072		 * because of this early merge.	Store directly the
3073		 * weight-raising state that would have been assigned
3074		 * to bfqq, so that to avoid that bfqq unjustly fails
3075		 * to enjoy weight raising if split soon.
3076		 */
3077		bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
3078		bfqq_data->saved_wr_start_at_switch_to_srt =
3079			bfq_smallest_from_now();
3080		bfqq_data->saved_wr_cur_max_time =
3081			bfq_wr_duration(bfqq->bfqd);
3082		bfqq_data->saved_last_wr_start_finish = jiffies;
3083	} else {
3084		bfqq_data->saved_wr_coeff = bfqq->wr_coeff;
3085		bfqq_data->saved_wr_start_at_switch_to_srt =
3086			bfqq->wr_start_at_switch_to_srt;
3087		bfqq_data->saved_service_from_wr =
3088			bfqq->service_from_wr;
3089		bfqq_data->saved_last_wr_start_finish =
3090			bfqq->last_wr_start_finish;
3091		bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
3092	}
3093}
3094
3095
3096static void
3097bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq)
3098{
3099	if (cur_bfqq->entity.parent &&
3100	    cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
3101		cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
3102	else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
3103		cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
3104}
3105
3106void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
3107{
3108	/*
3109	 * To prevent bfqq's service guarantees from being violated,
3110	 * bfqq may be left busy, i.e., queued for service, even if
3111	 * empty (see comments in __bfq_bfqq_expire() for
3112	 * details). But, if no process will send requests to bfqq any
3113	 * longer, then there is no point in keeping bfqq queued for
3114	 * service. In addition, keeping bfqq queued for service, but
3115	 * with no process ref any longer, may have caused bfqq to be
3116	 * freed when dequeued from service. But this is assumed to
3117	 * never happen.
3118	 */
3119	if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
3120	    bfqq != bfqd->in_service_queue)
3121		bfq_del_bfqq_busy(bfqq, false);
3122
3123	bfq_reassign_last_bfqq(bfqq, NULL);
3124
3125	bfq_put_queue(bfqq);
3126}
3127
3128static void
3129bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
3130		struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
3131{
3132	bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
3133		(unsigned long)new_bfqq->pid);
3134	/* Save weight raising and idle window of the merged queues */
3135	bfq_bfqq_save_state(bfqq);
3136	bfq_bfqq_save_state(new_bfqq);
3137	if (bfq_bfqq_IO_bound(bfqq))
3138		bfq_mark_bfqq_IO_bound(new_bfqq);
3139	bfq_clear_bfqq_IO_bound(bfqq);
3140
3141	/*
3142	 * The processes associated with bfqq are cooperators of the
3143	 * processes associated with new_bfqq. So, if bfqq has a
3144	 * waker, then assume that all these processes will be happy
3145	 * to let bfqq's waker freely inject I/O when they have no
3146	 * I/O.
3147	 */
3148	if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
3149	    bfqq->waker_bfqq != new_bfqq) {
3150		new_bfqq->waker_bfqq = bfqq->waker_bfqq;
3151		new_bfqq->tentative_waker_bfqq = NULL;
3152
3153		/*
3154		 * If the waker queue disappears, then
3155		 * new_bfqq->waker_bfqq must be reset. So insert
3156		 * new_bfqq into the woken_list of the waker. See
3157		 * bfq_check_waker for details.
3158		 */
3159		hlist_add_head(&new_bfqq->woken_list_node,
3160			       &new_bfqq->waker_bfqq->woken_list);
3161
3162	}
3163
3164	/*
3165	 * If bfqq is weight-raised, then let new_bfqq inherit
3166	 * weight-raising. To reduce false positives, neglect the case
3167	 * where bfqq has just been created, but has not yet made it
3168	 * to be weight-raised (which may happen because EQM may merge
3169	 * bfqq even before bfq_add_request is executed for the first
3170	 * time for bfqq). Handling this case would however be very
3171	 * easy, thanks to the flag just_created.
3172	 */
3173	if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
3174		new_bfqq->wr_coeff = bfqq->wr_coeff;
3175		new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
3176		new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
3177		new_bfqq->wr_start_at_switch_to_srt =
3178			bfqq->wr_start_at_switch_to_srt;
3179		if (bfq_bfqq_busy(new_bfqq))
3180			bfqd->wr_busy_queues++;
3181		new_bfqq->entity.prio_changed = 1;
3182	}
3183
3184	if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
3185		bfqq->wr_coeff = 1;
3186		bfqq->entity.prio_changed = 1;
3187		if (bfq_bfqq_busy(bfqq))
3188			bfqd->wr_busy_queues--;
3189	}
3190
3191	bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
3192		     bfqd->wr_busy_queues);
3193
3194	/*
3195	 * Merge queues (that is, let bic redirect its requests to new_bfqq)
3196	 */
3197	bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx);
3198	bfq_mark_bfqq_coop(new_bfqq);
3199	/*
3200	 * new_bfqq now belongs to at least two bics (it is a shared queue):
3201	 * set new_bfqq->bic to NULL. bfqq either:
3202	 * - does not belong to any bic any more, and hence bfqq->bic must
3203	 *   be set to NULL, or
3204	 * - is a queue whose owning bics have already been redirected to a
3205	 *   different queue, hence the queue is destined to not belong to
3206	 *   any bic soon and bfqq->bic is already NULL (therefore the next
3207	 *   assignment causes no harm).
3208	 */
3209	new_bfqq->bic = NULL;
3210	/*
3211	 * If the queue is shared, the pid is the pid of one of the associated
3212	 * processes. Which pid depends on the exact sequence of merge events
3213	 * the queue underwent. So printing such a pid is useless and confusing
3214	 * because it reports a random pid between those of the associated
3215	 * processes.
3216	 * We mark such a queue with a pid -1, and then print SHARED instead of
3217	 * a pid in logging messages.
3218	 */
3219	new_bfqq->pid = -1;
3220	bfqq->bic = NULL;
3221
3222	bfq_reassign_last_bfqq(bfqq, new_bfqq);
3223
3224	bfq_release_process_ref(bfqd, bfqq);
3225}
3226
3227static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
3228				struct bio *bio)
3229{
3230	struct bfq_data *bfqd = q->elevator->elevator_data;
3231	bool is_sync = op_is_sync(bio->bi_opf);
3232	struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3233
3234	/*
3235	 * Disallow merge of a sync bio into an async request.
3236	 */
3237	if (is_sync && !rq_is_sync(rq))
3238		return false;
3239
3240	/*
3241	 * Lookup the bfqq that this bio will be queued with. Allow
3242	 * merge only if rq is queued there.
3243	 */
3244	if (!bfqq)
3245		return false;
3246
3247	/*
3248	 * We take advantage of this function to perform an early merge
3249	 * of the queues of possible cooperating processes.
3250	 */
3251	new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3252	if (new_bfqq) {
3253		/*
3254		 * bic still points to bfqq, then it has not yet been
3255		 * redirected to some other bfq_queue, and a queue
3256		 * merge between bfqq and new_bfqq can be safely
3257		 * fulfilled, i.e., bic can be redirected to new_bfqq
3258		 * and bfqq can be put.
3259		 */
3260		bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
3261				new_bfqq);
3262		/*
3263		 * If we get here, bio will be queued into new_queue,
3264		 * so use new_bfqq to decide whether bio and rq can be
3265		 * merged.
3266		 */
3267		bfqq = new_bfqq;
3268
3269		/*
3270		 * Change also bqfd->bio_bfqq, as
3271		 * bfqd->bio_bic now points to new_bfqq, and
3272		 * this function may be invoked again (and then may
3273		 * use again bqfd->bio_bfqq).
3274		 */
3275		bfqd->bio_bfqq = bfqq;
3276	}
3277
3278	return bfqq == RQ_BFQQ(rq);
3279}
3280
3281/*
3282 * Set the maximum time for the in-service queue to consume its
3283 * budget. This prevents seeky processes from lowering the throughput.
3284 * In practice, a time-slice service scheme is used with seeky
3285 * processes.
3286 */
3287static void bfq_set_budget_timeout(struct bfq_data *bfqd,
3288				   struct bfq_queue *bfqq)
3289{
3290	unsigned int timeout_coeff;
3291
3292	if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
3293		timeout_coeff = 1;
3294	else
3295		timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
3296
3297	bfqd->last_budget_start = blk_time_get();
3298
3299	bfqq->budget_timeout = jiffies +
3300		bfqd->bfq_timeout * timeout_coeff;
3301}
3302
3303static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
3304				       struct bfq_queue *bfqq)
3305{
3306	if (bfqq) {
3307		bfq_clear_bfqq_fifo_expire(bfqq);
3308
3309		bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
3310
3311		if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
3312		    bfqq->wr_coeff > 1 &&
3313		    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
3314		    time_is_before_jiffies(bfqq->budget_timeout)) {
3315			/*
3316			 * For soft real-time queues, move the start
3317			 * of the weight-raising period forward by the
3318			 * time the queue has not received any
3319			 * service. Otherwise, a relatively long
3320			 * service delay is likely to cause the
3321			 * weight-raising period of the queue to end,
3322			 * because of the short duration of the
3323			 * weight-raising period of a soft real-time
3324			 * queue.  It is worth noting that this move
3325			 * is not so dangerous for the other queues,
3326			 * because soft real-time queues are not
3327			 * greedy.
3328			 *
3329			 * To not add a further variable, we use the
3330			 * overloaded field budget_timeout to
3331			 * determine for how long the queue has not
3332			 * received service, i.e., how much time has
3333			 * elapsed since the queue expired. However,
3334			 * this is a little imprecise, because
3335			 * budget_timeout is set to jiffies if bfqq
3336			 * not only expires, but also remains with no
3337			 * request.
3338			 */
3339			if (time_after(bfqq->budget_timeout,
3340				       bfqq->last_wr_start_finish))
3341				bfqq->last_wr_start_finish +=
3342					jiffies - bfqq->budget_timeout;
3343			else
3344				bfqq->last_wr_start_finish = jiffies;
3345		}
3346
3347		bfq_set_budget_timeout(bfqd, bfqq);
3348		bfq_log_bfqq(bfqd, bfqq,
3349			     "set_in_service_queue, cur-budget = %d",
3350			     bfqq->entity.budget);
3351	}
3352
3353	bfqd->in_service_queue = bfqq;
3354	bfqd->in_serv_last_pos = 0;
3355}
3356
3357/*
3358 * Get and set a new queue for service.
3359 */
3360static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
3361{
3362	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
3363
3364	__bfq_set_in_service_queue(bfqd, bfqq);
3365	return bfqq;
3366}
3367
3368static void bfq_arm_slice_timer(struct bfq_data *bfqd)
3369{
3370	struct bfq_queue *bfqq = bfqd->in_service_queue;
3371	u32 sl;
3372
3373	bfq_mark_bfqq_wait_request(bfqq);
3374
3375	/*
3376	 * We don't want to idle for seeks, but we do want to allow
3377	 * fair distribution of slice time for a process doing back-to-back
3378	 * seeks. So allow a little bit of time for him to submit a new rq.
3379	 */
3380	sl = bfqd->bfq_slice_idle;
3381	/*
3382	 * Unless the queue is being weight-raised or the scenario is
3383	 * asymmetric, grant only minimum idle time if the queue
3384	 * is seeky. A long idling is preserved for a weight-raised
3385	 * queue, or, more in general, in an asymmetric scenario,
3386	 * because a long idling is needed for guaranteeing to a queue
3387	 * its reserved share of the throughput (in particular, it is
3388	 * needed if the queue has a higher weight than some other
3389	 * queue).
3390	 */
3391	if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3392	    !bfq_asymmetric_scenario(bfqd, bfqq))
3393		sl = min_t(u64, sl, BFQ_MIN_TT);
3394	else if (bfqq->wr_coeff > 1)
3395		sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3396
3397	bfqd->last_idling_start = blk_time_get();
3398	bfqd->last_idling_start_jiffies = jiffies;
3399
3400	hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3401		      HRTIMER_MODE_REL);
3402	bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3403}
3404
3405/*
3406 * In autotuning mode, max_budget is dynamically recomputed as the
3407 * amount of sectors transferred in timeout at the estimated peak
3408 * rate. This enables BFQ to utilize a full timeslice with a full
3409 * budget, even if the in-service queue is served at peak rate. And
3410 * this maximises throughput with sequential workloads.
3411 */
3412static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3413{
3414	return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3415		jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3416}
3417
3418/*
3419 * Update parameters related to throughput and responsiveness, as a
3420 * function of the estimated peak rate. See comments on
3421 * bfq_calc_max_budget(), and on the ref_wr_duration array.
3422 */
3423static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3424{
3425	if (bfqd->bfq_user_max_budget == 0) {
3426		bfqd->bfq_max_budget =
3427			bfq_calc_max_budget(bfqd);
3428		bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3429	}
3430}
3431
3432static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3433				       struct request *rq)
3434{
3435	if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3436		bfqd->last_dispatch = bfqd->first_dispatch = blk_time_get_ns();
3437		bfqd->peak_rate_samples = 1;
3438		bfqd->sequential_samples = 0;
3439		bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3440			blk_rq_sectors(rq);
3441	} else /* no new rq dispatched, just reset the number of samples */
3442		bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3443
3444	bfq_log(bfqd,
3445		"reset_rate_computation at end, sample %u/%u tot_sects %llu",
3446		bfqd->peak_rate_samples, bfqd->sequential_samples,
3447		bfqd->tot_sectors_dispatched);
3448}
3449
3450static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3451{
3452	u32 rate, weight, divisor;
3453
3454	/*
3455	 * For the convergence property to hold (see comments on
3456	 * bfq_update_peak_rate()) and for the assessment to be
3457	 * reliable, a minimum number of samples must be present, and
3458	 * a minimum amount of time must have elapsed. If not so, do
3459	 * not compute new rate. Just reset parameters, to get ready
3460	 * for a new evaluation attempt.
3461	 */
3462	if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3463	    bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3464		goto reset_computation;
3465
3466	/*
3467	 * If a new request completion has occurred after last
3468	 * dispatch, then, to approximate the rate at which requests
3469	 * have been served by the device, it is more precise to
3470	 * extend the observation interval to the last completion.
3471	 */
3472	bfqd->delta_from_first =
3473		max_t(u64, bfqd->delta_from_first,
3474		      bfqd->last_completion - bfqd->first_dispatch);
3475
3476	/*
3477	 * Rate computed in sects/usec, and not sects/nsec, for
3478	 * precision issues.
3479	 */
3480	rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3481			div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3482
3483	/*
3484	 * Peak rate not updated if:
3485	 * - the percentage of sequential dispatches is below 3/4 of the
3486	 *   total, and rate is below the current estimated peak rate
3487	 * - rate is unreasonably high (> 20M sectors/sec)
3488	 */
3489	if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3490	     rate <= bfqd->peak_rate) ||
3491		rate > 20<<BFQ_RATE_SHIFT)
3492		goto reset_computation;
3493
3494	/*
3495	 * We have to update the peak rate, at last! To this purpose,
3496	 * we use a low-pass filter. We compute the smoothing constant
3497	 * of the filter as a function of the 'weight' of the new
3498	 * measured rate.
3499	 *
3500	 * As can be seen in next formulas, we define this weight as a
3501	 * quantity proportional to how sequential the workload is,
3502	 * and to how long the observation time interval is.
3503	 *
3504	 * The weight runs from 0 to 8. The maximum value of the
3505	 * weight, 8, yields the minimum value for the smoothing
3506	 * constant. At this minimum value for the smoothing constant,
3507	 * the measured rate contributes for half of the next value of
3508	 * the estimated peak rate.
3509	 *
3510	 * So, the first step is to compute the weight as a function
3511	 * of how sequential the workload is. Note that the weight
3512	 * cannot reach 9, because bfqd->sequential_samples cannot
3513	 * become equal to bfqd->peak_rate_samples, which, in its
3514	 * turn, holds true because bfqd->sequential_samples is not
3515	 * incremented for the first sample.
3516	 */
3517	weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3518
3519	/*
3520	 * Second step: further refine the weight as a function of the
3521	 * duration of the observation interval.
3522	 */
3523	weight = min_t(u32, 8,
3524		       div_u64(weight * bfqd->delta_from_first,
3525			       BFQ_RATE_REF_INTERVAL));
3526
3527	/*
3528	 * Divisor ranging from 10, for minimum weight, to 2, for
3529	 * maximum weight.
3530	 */
3531	divisor = 10 - weight;
3532
3533	/*
3534	 * Finally, update peak rate:
3535	 *
3536	 * peak_rate = peak_rate * (divisor-1) / divisor  +  rate / divisor
3537	 */
3538	bfqd->peak_rate *= divisor-1;
3539	bfqd->peak_rate /= divisor;
3540	rate /= divisor; /* smoothing constant alpha = 1/divisor */
3541
3542	bfqd->peak_rate += rate;
3543
3544	/*
3545	 * For a very slow device, bfqd->peak_rate can reach 0 (see
3546	 * the minimum representable values reported in the comments
3547	 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3548	 * divisions by zero where bfqd->peak_rate is used as a
3549	 * divisor.
3550	 */
3551	bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3552
3553	update_thr_responsiveness_params(bfqd);
3554
3555reset_computation:
3556	bfq_reset_rate_computation(bfqd, rq);
3557}
3558
3559/*
3560 * Update the read/write peak rate (the main quantity used for
3561 * auto-tuning, see update_thr_responsiveness_params()).
3562 *
3563 * It is not trivial to estimate the peak rate (correctly): because of
3564 * the presence of sw and hw queues between the scheduler and the
3565 * device components that finally serve I/O requests, it is hard to
3566 * say exactly when a given dispatched request is served inside the
3567 * device, and for how long. As a consequence, it is hard to know
3568 * precisely at what rate a given set of requests is actually served
3569 * by the device.
3570 *
3571 * On the opposite end, the dispatch time of any request is trivially
3572 * available, and, from this piece of information, the "dispatch rate"
3573 * of requests can be immediately computed. So, the idea in the next
3574 * function is to use what is known, namely request dispatch times
3575 * (plus, when useful, request completion times), to estimate what is
3576 * unknown, namely in-device request service rate.
3577 *
3578 * The main issue is that, because of the above facts, the rate at
3579 * which a certain set of requests is dispatched over a certain time
3580 * interval can vary greatly with respect to the rate at which the
3581 * same requests are then served. But, since the size of any
3582 * intermediate queue is limited, and the service scheme is lossless
3583 * (no request is silently dropped), the following obvious convergence
3584 * property holds: the number of requests dispatched MUST become
3585 * closer and closer to the number of requests completed as the
3586 * observation interval grows. This is the key property used in
3587 * the next function to estimate the peak service rate as a function
3588 * of the observed dispatch rate. The function assumes to be invoked
3589 * on every request dispatch.
3590 */
3591static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3592{
3593	u64 now_ns = blk_time_get_ns();
3594
3595	if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3596		bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3597			bfqd->peak_rate_samples);
3598		bfq_reset_rate_computation(bfqd, rq);
3599		goto update_last_values; /* will add one sample */
3600	}
3601
3602	/*
3603	 * Device idle for very long: the observation interval lasting
3604	 * up to this dispatch cannot be a valid observation interval
3605	 * for computing a new peak rate (similarly to the late-
3606	 * completion event in bfq_completed_request()). Go to
3607	 * update_rate_and_reset to have the following three steps
3608	 * taken:
3609	 * - close the observation interval at the last (previous)
3610	 *   request dispatch or completion
3611	 * - compute rate, if possible, for that observation interval
3612	 * - start a new observation interval with this dispatch
3613	 */
3614	if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3615	    bfqd->tot_rq_in_driver == 0)
3616		goto update_rate_and_reset;
3617
3618	/* Update sampling information */
3619	bfqd->peak_rate_samples++;
3620
3621	if ((bfqd->tot_rq_in_driver > 0 ||
3622		now_ns - bfqd->last_completion < BFQ_MIN_TT)
3623	    && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3624		bfqd->sequential_samples++;
3625
3626	bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3627
3628	/* Reset max observed rq size every 32 dispatches */
3629	if (likely(bfqd->peak_rate_samples % 32))
3630		bfqd->last_rq_max_size =
3631			max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3632	else
3633		bfqd->last_rq_max_size = blk_rq_sectors(rq);
3634
3635	bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3636
3637	/* Target observation interval not yet reached, go on sampling */
3638	if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3639		goto update_last_values;
3640
3641update_rate_and_reset:
3642	bfq_update_rate_reset(bfqd, rq);
3643update_last_values:
3644	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3645	if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3646		bfqd->in_serv_last_pos = bfqd->last_position;
3647	bfqd->last_dispatch = now_ns;
3648}
3649
3650/*
3651 * Remove request from internal lists.
3652 */
3653static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3654{
3655	struct bfq_queue *bfqq = RQ_BFQQ(rq);
3656
3657	/*
3658	 * For consistency, the next instruction should have been
3659	 * executed after removing the request from the queue and
3660	 * dispatching it.  We execute instead this instruction before
3661	 * bfq_remove_request() (and hence introduce a temporary
3662	 * inconsistency), for efficiency.  In fact, should this
3663	 * dispatch occur for a non in-service bfqq, this anticipated
3664	 * increment prevents two counters related to bfqq->dispatched
3665	 * from risking to be, first, uselessly decremented, and then
3666	 * incremented again when the (new) value of bfqq->dispatched
3667	 * happens to be taken into account.
3668	 */
3669	bfqq->dispatched++;
3670	bfq_update_peak_rate(q->elevator->elevator_data, rq);
3671
3672	bfq_remove_request(q, rq);
3673}
3674
3675/*
3676 * There is a case where idling does not have to be performed for
3677 * throughput concerns, but to preserve the throughput share of
3678 * the process associated with bfqq.
3679 *
3680 * To introduce this case, we can note that allowing the drive
3681 * to enqueue more than one request at a time, and hence
3682 * delegating de facto final scheduling decisions to the
3683 * drive's internal scheduler, entails loss of control on the
3684 * actual request service order. In particular, the critical
3685 * situation is when requests from different processes happen
3686 * to be present, at the same time, in the internal queue(s)
3687 * of the drive. In such a situation, the drive, by deciding
3688 * the service order of the internally-queued requests, does
3689 * determine also the actual throughput distribution among
3690 * these processes. But the drive typically has no notion or
3691 * concern about per-process throughput distribution, and
3692 * makes its decisions only on a per-request basis. Therefore,
3693 * the service distribution enforced by the drive's internal
3694 * scheduler is likely to coincide with the desired throughput
3695 * distribution only in a completely symmetric, or favorably
3696 * skewed scenario where:
3697 * (i-a) each of these processes must get the same throughput as
3698 *	 the others,
3699 * (i-b) in case (i-a) does not hold, it holds that the process
3700 *       associated with bfqq must receive a lower or equal
3701 *	 throughput than any of the other processes;
3702 * (ii)  the I/O of each process has the same properties, in
3703 *       terms of locality (sequential or random), direction
3704 *       (reads or writes), request sizes, greediness
3705 *       (from I/O-bound to sporadic), and so on;
3706
3707 * In fact, in such a scenario, the drive tends to treat the requests
3708 * of each process in about the same way as the requests of the
3709 * others, and thus to provide each of these processes with about the
3710 * same throughput.  This is exactly the desired throughput
3711 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3712 * even more convenient distribution for (the process associated with)
3713 * bfqq.
3714 *
3715 * In contrast, in any asymmetric or unfavorable scenario, device
3716 * idling (I/O-dispatch plugging) is certainly needed to guarantee
3717 * that bfqq receives its assigned fraction of the device throughput
3718 * (see [1] for details).
3719 *
3720 * The problem is that idling may significantly reduce throughput with
3721 * certain combinations of types of I/O and devices. An important
3722 * example is sync random I/O on flash storage with command
3723 * queueing. So, unless bfqq falls in cases where idling also boosts
3724 * throughput, it is important to check conditions (i-a), i(-b) and
3725 * (ii) accurately, so as to avoid idling when not strictly needed for
3726 * service guarantees.
3727 *
3728 * Unfortunately, it is extremely difficult to thoroughly check
3729 * condition (ii). And, in case there are active groups, it becomes
3730 * very difficult to check conditions (i-a) and (i-b) too.  In fact,
3731 * if there are active groups, then, for conditions (i-a) or (i-b) to
3732 * become false 'indirectly', it is enough that an active group
3733 * contains more active processes or sub-groups than some other active
3734 * group. More precisely, for conditions (i-a) or (i-b) to become
3735 * false because of such a group, it is not even necessary that the
3736 * group is (still) active: it is sufficient that, even if the group
3737 * has become inactive, some of its descendant processes still have
3738 * some request already dispatched but still waiting for
3739 * completion. In fact, requests have still to be guaranteed their
3740 * share of the throughput even after being dispatched. In this
3741 * respect, it is easy to show that, if a group frequently becomes
3742 * inactive while still having in-flight requests, and if, when this
3743 * happens, the group is not considered in the calculation of whether
3744 * the scenario is asymmetric, then the group may fail to be
3745 * guaranteed its fair share of the throughput (basically because
3746 * idling may not be performed for the descendant processes of the
3747 * group, but it had to be).  We address this issue with the following
3748 * bi-modal behavior, implemented in the function
3749 * bfq_asymmetric_scenario().
3750 *
3751 * If there are groups with requests waiting for completion
3752 * (as commented above, some of these groups may even be
3753 * already inactive), then the scenario is tagged as
3754 * asymmetric, conservatively, without checking any of the
3755 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3756 * This behavior matches also the fact that groups are created
3757 * exactly if controlling I/O is a primary concern (to
3758 * preserve bandwidth and latency guarantees).
3759 *
3760 * On the opposite end, if there are no groups with requests waiting
3761 * for completion, then only conditions (i-a) and (i-b) are actually
3762 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3763 * idling is not performed, regardless of whether condition (ii)
3764 * holds.  In other words, only if conditions (i-a) and (i-b) do not
3765 * hold, then idling is allowed, and the device tends to be prevented
3766 * from queueing many requests, possibly of several processes. Since
3767 * there are no groups with requests waiting for completion, then, to
3768 * control conditions (i-a) and (i-b) it is enough to check just
3769 * whether all the queues with requests waiting for completion also
3770 * have the same weight.
3771 *
3772 * Not checking condition (ii) evidently exposes bfqq to the
3773 * risk of getting less throughput than its fair share.
3774 * However, for queues with the same weight, a further
3775 * mechanism, preemption, mitigates or even eliminates this
3776 * problem. And it does so without consequences on overall
3777 * throughput. This mechanism and its benefits are explained
3778 * in the next three paragraphs.
3779 *
3780 * Even if a queue, say Q, is expired when it remains idle, Q
3781 * can still preempt the new in-service queue if the next
3782 * request of Q arrives soon (see the comments on
3783 * bfq_bfqq_update_budg_for_activation). If all queues and
3784 * groups have the same weight, this form of preemption,
3785 * combined with the hole-recovery heuristic described in the
3786 * comments on function bfq_bfqq_update_budg_for_activation,
3787 * are enough to preserve a correct bandwidth distribution in
3788 * the mid term, even without idling. In fact, even if not
3789 * idling allows the internal queues of the device to contain
3790 * many requests, and thus to reorder requests, we can rather
3791 * safely assume that the internal scheduler still preserves a
3792 * minimum of mid-term fairness.
3793 *
3794 * More precisely, this preemption-based, idleless approach
3795 * provides fairness in terms of IOPS, and not sectors per
3796 * second. This can be seen with a simple example. Suppose
3797 * that there are two queues with the same weight, but that
3798 * the first queue receives requests of 8 sectors, while the
3799 * second queue receives requests of 1024 sectors. In
3800 * addition, suppose that each of the two queues contains at
3801 * most one request at a time, which implies that each queue
3802 * always remains idle after it is served. Finally, after
3803 * remaining idle, each queue receives very quickly a new
3804 * request. It follows that the two queues are served
3805 * alternatively, preempting each other if needed. This
3806 * implies that, although both queues have the same weight,
3807 * the queue with large requests receives a service that is
3808 * 1024/8 times as high as the service received by the other
3809 * queue.
3810 *
3811 * The motivation for using preemption instead of idling (for
3812 * queues with the same weight) is that, by not idling,
3813 * service guarantees are preserved (completely or at least in
3814 * part) without minimally sacrificing throughput. And, if
3815 * there is no active group, then the primary expectation for
3816 * this device is probably a high throughput.
3817 *
3818 * We are now left only with explaining the two sub-conditions in the
3819 * additional compound condition that is checked below for deciding
3820 * whether the scenario is asymmetric. To explain the first
3821 * sub-condition, we need to add that the function
3822 * bfq_asymmetric_scenario checks the weights of only
3823 * non-weight-raised queues, for efficiency reasons (see comments on
3824 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3825 * is checked explicitly here. More precisely, the compound condition
3826 * below takes into account also the fact that, even if bfqq is being
3827 * weight-raised, the scenario is still symmetric if all queues with
3828 * requests waiting for completion happen to be
3829 * weight-raised. Actually, we should be even more precise here, and
3830 * differentiate between interactive weight raising and soft real-time
3831 * weight raising.
3832 *
3833 * The second sub-condition checked in the compound condition is
3834 * whether there is a fair amount of already in-flight I/O not
3835 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3836 * following reason. The drive may decide to serve in-flight
3837 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3838 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3839 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3840 * basically uncontrolled amount of I/O from other queues may be
3841 * dispatched too, possibly causing the service of bfqq's I/O to be
3842 * delayed even longer in the drive. This problem gets more and more
3843 * serious as the speed and the queue depth of the drive grow,
3844 * because, as these two quantities grow, the probability to find no
3845 * queue busy but many requests in flight grows too. By contrast,
3846 * plugging I/O dispatching minimizes the delay induced by already
3847 * in-flight I/O, and enables bfqq to recover the bandwidth it may
3848 * lose because of this delay.
3849 *
3850 * As a side note, it is worth considering that the above
3851 * device-idling countermeasures may however fail in the following
3852 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3853 * in a time period during which all symmetry sub-conditions hold, and
3854 * therefore the device is allowed to enqueue many requests, but at
3855 * some later point in time some sub-condition stops to hold, then it
3856 * may become impossible to make requests be served in the desired
3857 * order until all the requests already queued in the device have been
3858 * served. The last sub-condition commented above somewhat mitigates
3859 * this problem for weight-raised queues.
3860 *
3861 * However, as an additional mitigation for this problem, we preserve
3862 * plugging for a special symmetric case that may suddenly turn into
3863 * asymmetric: the case where only bfqq is busy. In this case, not
3864 * expiring bfqq does not cause any harm to any other queues in terms
3865 * of service guarantees. In contrast, it avoids the following unlucky
3866 * sequence of events: (1) bfqq is expired, (2) a new queue with a
3867 * lower weight than bfqq becomes busy (or more queues), (3) the new
3868 * queue is served until a new request arrives for bfqq, (4) when bfqq
3869 * is finally served, there are so many requests of the new queue in
3870 * the drive that the pending requests for bfqq take a lot of time to
3871 * be served. In particular, event (2) may case even already
3872 * dispatched requests of bfqq to be delayed, inside the drive. So, to
3873 * avoid this series of events, the scenario is preventively declared
3874 * as asymmetric also if bfqq is the only busy queues
3875 */
3876static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3877						 struct bfq_queue *bfqq)
3878{
3879	int tot_busy_queues = bfq_tot_busy_queues(bfqd);
3880
3881	/* No point in idling for bfqq if it won't get requests any longer */
3882	if (unlikely(!bfqq_process_refs(bfqq)))
3883		return false;
3884
3885	return (bfqq->wr_coeff > 1 &&
3886		(bfqd->wr_busy_queues < tot_busy_queues ||
3887		 bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) ||
3888		bfq_asymmetric_scenario(bfqd, bfqq) ||
3889		tot_busy_queues == 1;
3890}
3891
3892static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3893			      enum bfqq_expiration reason)
3894{
3895	/*
3896	 * If this bfqq is shared between multiple processes, check
3897	 * to make sure that those processes are still issuing I/Os
3898	 * within the mean seek distance. If not, it may be time to
3899	 * break the queues apart again.
3900	 */
3901	if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3902		bfq_mark_bfqq_split_coop(bfqq);
3903
3904	/*
3905	 * Consider queues with a higher finish virtual time than
3906	 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3907	 * true, then bfqq's bandwidth would be violated if an
3908	 * uncontrolled amount of I/O from these queues were
3909	 * dispatched while bfqq is waiting for its new I/O to
3910	 * arrive. This is exactly what may happen if this is a forced
3911	 * expiration caused by a preemption attempt, and if bfqq is
3912	 * not re-scheduled. To prevent this from happening, re-queue
3913	 * bfqq if it needs I/O-dispatch plugging, even if it is
3914	 * empty. By doing so, bfqq is granted to be served before the
3915	 * above queues (provided that bfqq is of course eligible).
3916	 */
3917	if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3918	    !(reason == BFQQE_PREEMPTED &&
3919	      idling_needed_for_service_guarantees(bfqd, bfqq))) {
3920		if (bfqq->dispatched == 0)
3921			/*
3922			 * Overloading budget_timeout field to store
3923			 * the time at which the queue remains with no
3924			 * backlog and no outstanding request; used by
3925			 * the weight-raising mechanism.
3926			 */
3927			bfqq->budget_timeout = jiffies;
3928
3929		bfq_del_bfqq_busy(bfqq, true);
3930	} else {
3931		bfq_requeue_bfqq(bfqd, bfqq, true);
3932		/*
3933		 * Resort priority tree of potential close cooperators.
3934		 * See comments on bfq_pos_tree_add_move() for the unlikely().
3935		 */
3936		if (unlikely(!bfqd->nonrot_with_queueing &&
3937			     !RB_EMPTY_ROOT(&bfqq->sort_list)))
3938			bfq_pos_tree_add_move(bfqd, bfqq);
3939	}
3940
3941	/*
3942	 * All in-service entities must have been properly deactivated
3943	 * or requeued before executing the next function, which
3944	 * resets all in-service entities as no more in service. This
3945	 * may cause bfqq to be freed. If this happens, the next
3946	 * function returns true.
3947	 */
3948	return __bfq_bfqd_reset_in_service(bfqd);
3949}
3950
3951/**
3952 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3953 * @bfqd: device data.
3954 * @bfqq: queue to update.
3955 * @reason: reason for expiration.
3956 *
3957 * Handle the feedback on @bfqq budget at queue expiration.
3958 * See the body for detailed comments.
3959 */
3960static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3961				     struct bfq_queue *bfqq,
3962				     enum bfqq_expiration reason)
3963{
3964	struct request *next_rq;
3965	int budget, min_budget;
3966
3967	min_budget = bfq_min_budget(bfqd);
3968
3969	if (bfqq->wr_coeff == 1)
3970		budget = bfqq->max_budget;
3971	else /*
3972	      * Use a constant, low budget for weight-raised queues,
3973	      * to help achieve a low latency. Keep it slightly higher
3974	      * than the minimum possible budget, to cause a little
3975	      * bit fewer expirations.
3976	      */
3977		budget = 2 * min_budget;
3978
3979	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3980		bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3981	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3982		budget, bfq_min_budget(bfqd));
3983	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3984		bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3985
3986	if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3987		switch (reason) {
3988		/*
3989		 * Caveat: in all the following cases we trade latency
3990		 * for throughput.
3991		 */
3992		case BFQQE_TOO_IDLE:
3993			/*
3994			 * This is the only case where we may reduce
3995			 * the budget: if there is no request of the
3996			 * process still waiting for completion, then
3997			 * we assume (tentatively) that the timer has
3998			 * expired because the batch of requests of
3999			 * the process could have been served with a
4000			 * smaller budget.  Hence, betting that
4001			 * process will behave in the same way when it
4002			 * becomes backlogged again, we reduce its
4003			 * next budget.  As long as we guess right,
4004			 * this budget cut reduces the latency
4005			 * experienced by the process.
4006			 *
4007			 * However, if there are still outstanding
4008			 * requests, then the process may have not yet
4009			 * issued its next request just because it is
4010			 * still waiting for the completion of some of
4011			 * the still outstanding ones.  So in this
4012			 * subcase we do not reduce its budget, on the
4013			 * contrary we increase it to possibly boost
4014			 * the throughput, as discussed in the
4015			 * comments to the BUDGET_TIMEOUT case.
4016			 */
4017			if (bfqq->dispatched > 0) /* still outstanding reqs */
4018				budget = min(budget * 2, bfqd->bfq_max_budget);
4019			else {
4020				if (budget > 5 * min_budget)
4021					budget -= 4 * min_budget;
4022				else
4023					budget = min_budget;
4024			}
4025			break;
4026		case BFQQE_BUDGET_TIMEOUT:
4027			/*
4028			 * We double the budget here because it gives
4029			 * the chance to boost the throughput if this
4030			 * is not a seeky process (and has bumped into
4031			 * this timeout because of, e.g., ZBR).
4032			 */
4033			budget = min(budget * 2, bfqd->bfq_max_budget);
4034			break;
4035		case BFQQE_BUDGET_EXHAUSTED:
4036			/*
4037			 * The process still has backlog, and did not
4038			 * let either the budget timeout or the disk
4039			 * idling timeout expire. Hence it is not
4040			 * seeky, has a short thinktime and may be
4041			 * happy with a higher budget too. So
4042			 * definitely increase the budget of this good
4043			 * candidate to boost the disk throughput.
4044			 */
4045			budget = min(budget * 4, bfqd->bfq_max_budget);
4046			break;
4047		case BFQQE_NO_MORE_REQUESTS:
4048			/*
4049			 * For queues that expire for this reason, it
4050			 * is particularly important to keep the
4051			 * budget close to the actual service they
4052			 * need. Doing so reduces the timestamp
4053			 * misalignment problem described in the
4054			 * comments in the body of
4055			 * __bfq_activate_entity. In fact, suppose
4056			 * that a queue systematically expires for
4057			 * BFQQE_NO_MORE_REQUESTS and presents a
4058			 * new request in time to enjoy timestamp
4059			 * back-shifting. The larger the budget of the
4060			 * queue is with respect to the service the
4061			 * queue actually requests in each service
4062			 * slot, the more times the queue can be
4063			 * reactivated with the same virtual finish
4064			 * time. It follows that, even if this finish
4065			 * time is pushed to the system virtual time
4066			 * to reduce the consequent timestamp
4067			 * misalignment, the queue unjustly enjoys for
4068			 * many re-activations a lower finish time
4069			 * than all newly activated queues.
4070			 *
4071			 * The service needed by bfqq is measured
4072			 * quite precisely by bfqq->entity.service.
4073			 * Since bfqq does not enjoy device idling,
4074			 * bfqq->entity.service is equal to the number
4075			 * of sectors that the process associated with
4076			 * bfqq requested to read/write before waiting
4077			 * for request completions, or blocking for
4078			 * other reasons.
4079			 */
4080			budget = max_t(int, bfqq->entity.service, min_budget);
4081			break;
4082		default:
4083			return;
4084		}
4085	} else if (!bfq_bfqq_sync(bfqq)) {
4086		/*
4087		 * Async queues get always the maximum possible
4088		 * budget, as for them we do not care about latency
4089		 * (in addition, their ability to dispatch is limited
4090		 * by the charging factor).
4091		 */
4092		budget = bfqd->bfq_max_budget;
4093	}
4094
4095	bfqq->max_budget = budget;
4096
4097	if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
4098	    !bfqd->bfq_user_max_budget)
4099		bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
4100
4101	/*
4102	 * If there is still backlog, then assign a new budget, making
4103	 * sure that it is large enough for the next request.  Since
4104	 * the finish time of bfqq must be kept in sync with the
4105	 * budget, be sure to call __bfq_bfqq_expire() *after* this
4106	 * update.
4107	 *
4108	 * If there is no backlog, then no need to update the budget;
4109	 * it will be updated on the arrival of a new request.
4110	 */
4111	next_rq = bfqq->next_rq;
4112	if (next_rq)
4113		bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
4114					    bfq_serv_to_charge(next_rq, bfqq));
4115
4116	bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
4117			next_rq ? blk_rq_sectors(next_rq) : 0,
4118			bfqq->entity.budget);
4119}
4120
4121/*
4122 * Return true if the process associated with bfqq is "slow". The slow
4123 * flag is used, in addition to the budget timeout, to reduce the
4124 * amount of service provided to seeky processes, and thus reduce
4125 * their chances to lower the throughput. More details in the comments
4126 * on the function bfq_bfqq_expire().
4127 *
4128 * An important observation is in order: as discussed in the comments
4129 * on the function bfq_update_peak_rate(), with devices with internal
4130 * queues, it is hard if ever possible to know when and for how long
4131 * an I/O request is processed by the device (apart from the trivial
4132 * I/O pattern where a new request is dispatched only after the
4133 * previous one has been completed). This makes it hard to evaluate
4134 * the real rate at which the I/O requests of each bfq_queue are
4135 * served.  In fact, for an I/O scheduler like BFQ, serving a
4136 * bfq_queue means just dispatching its requests during its service
4137 * slot (i.e., until the budget of the queue is exhausted, or the
4138 * queue remains idle, or, finally, a timeout fires). But, during the
4139 * service slot of a bfq_queue, around 100 ms at most, the device may
4140 * be even still processing requests of bfq_queues served in previous
4141 * service slots. On the opposite end, the requests of the in-service
4142 * bfq_queue may be completed after the service slot of the queue
4143 * finishes.
4144 *
4145 * Anyway, unless more sophisticated solutions are used
4146 * (where possible), the sum of the sizes of the requests dispatched
4147 * during the service slot of a bfq_queue is probably the only
4148 * approximation available for the service received by the bfq_queue
4149 * during its service slot. And this sum is the quantity used in this
4150 * function to evaluate the I/O speed of a process.
4151 */
4152static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
4153				 bool compensate, unsigned long *delta_ms)
4154{
4155	ktime_t delta_ktime;
4156	u32 delta_usecs;
4157	bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
4158
4159	if (!bfq_bfqq_sync(bfqq))
4160		return false;
4161
4162	if (compensate)
4163		delta_ktime = bfqd->last_idling_start;
4164	else
4165		delta_ktime = blk_time_get();
4166	delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
4167	delta_usecs = ktime_to_us(delta_ktime);
4168
4169	/* don't use too short time intervals */
4170	if (delta_usecs < 1000) {
4171		if (blk_queue_nonrot(bfqd->queue))
4172			 /*
4173			  * give same worst-case guarantees as idling
4174			  * for seeky
4175			  */
4176			*delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
4177		else /* charge at least one seek */
4178			*delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
4179
4180		return slow;
4181	}
4182
4183	*delta_ms = delta_usecs / USEC_PER_MSEC;
4184
4185	/*
4186	 * Use only long (> 20ms) intervals to filter out excessive
4187	 * spikes in service rate estimation.
4188	 */
4189	if (delta_usecs > 20000) {
4190		/*
4191		 * Caveat for rotational devices: processes doing I/O
4192		 * in the slower disk zones tend to be slow(er) even
4193		 * if not seeky. In this respect, the estimated peak
4194		 * rate is likely to be an average over the disk
4195		 * surface. Accordingly, to not be too harsh with
4196		 * unlucky processes, a process is deemed slow only if
4197		 * its rate has been lower than half of the estimated
4198		 * peak rate.
4199		 */
4200		slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4201	}
4202
4203	bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4204
4205	return slow;
4206}
4207
4208/*
4209 * To be deemed as soft real-time, an application must meet two
4210 * requirements. First, the application must not require an average
4211 * bandwidth higher than the approximate bandwidth required to playback or
4212 * record a compressed high-definition video.
4213 * The next function is invoked on the completion of the last request of a
4214 * batch, to compute the next-start time instant, soft_rt_next_start, such
4215 * that, if the next request of the application does not arrive before
4216 * soft_rt_next_start, then the above requirement on the bandwidth is met.
4217 *
4218 * The second requirement is that the request pattern of the application is
4219 * isochronous, i.e., that, after issuing a request or a batch of requests,
4220 * the application stops issuing new requests until all its pending requests
4221 * have been completed. After that, the application may issue a new batch,
4222 * and so on.
4223 * For this reason the next function is invoked to compute
4224 * soft_rt_next_start only for applications that meet this requirement,
4225 * whereas soft_rt_next_start is set to infinity for applications that do
4226 * not.
4227 *
4228 * Unfortunately, even a greedy (i.e., I/O-bound) application may
4229 * happen to meet, occasionally or systematically, both the above
4230 * bandwidth and isochrony requirements. This may happen at least in
4231 * the following circumstances. First, if the CPU load is high. The
4232 * application may stop issuing requests while the CPUs are busy
4233 * serving other processes, then restart, then stop again for a while,
4234 * and so on. The other circumstances are related to the storage
4235 * device: the storage device is highly loaded or reaches a low-enough
4236 * throughput with the I/O of the application (e.g., because the I/O
4237 * is random and/or the device is slow). In all these cases, the
4238 * I/O of the application may be simply slowed down enough to meet
4239 * the bandwidth and isochrony requirements. To reduce the probability
4240 * that greedy applications are deemed as soft real-time in these
4241 * corner cases, a further rule is used in the computation of
4242 * soft_rt_next_start: the return value of this function is forced to
4243 * be higher than the maximum between the following two quantities.
4244 *
4245 * (a) Current time plus: (1) the maximum time for which the arrival
4246 *     of a request is waited for when a sync queue becomes idle,
4247 *     namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
4248 *     postpone for a moment the reason for adding a few extra
4249 *     jiffies; we get back to it after next item (b).  Lower-bounding
4250 *     the return value of this function with the current time plus
4251 *     bfqd->bfq_slice_idle tends to filter out greedy applications,
4252 *     because the latter issue their next request as soon as possible
4253 *     after the last one has been completed. In contrast, a soft
4254 *     real-time application spends some time processing data, after a
4255 *     batch of its requests has been completed.
4256 *
4257 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
4258 *     above, greedy applications may happen to meet both the
4259 *     bandwidth and isochrony requirements under heavy CPU or
4260 *     storage-device load. In more detail, in these scenarios, these
4261 *     applications happen, only for limited time periods, to do I/O
4262 *     slowly enough to meet all the requirements described so far,
4263 *     including the filtering in above item (a). These slow-speed
4264 *     time intervals are usually interspersed between other time
4265 *     intervals during which these applications do I/O at a very high
4266 *     speed. Fortunately, exactly because of the high speed of the
4267 *     I/O in the high-speed intervals, the values returned by this
4268 *     function happen to be so high, near the end of any such
4269 *     high-speed interval, to be likely to fall *after* the end of
4270 *     the low-speed time interval that follows. These high values are
4271 *     stored in bfqq->soft_rt_next_start after each invocation of
4272 *     this function. As a consequence, if the last value of
4273 *     bfqq->soft_rt_next_start is constantly used to lower-bound the
4274 *     next value that this function may return, then, from the very
4275 *     beginning of a low-speed interval, bfqq->soft_rt_next_start is
4276 *     likely to be constantly kept so high that any I/O request
4277 *     issued during the low-speed interval is considered as arriving
4278 *     to soon for the application to be deemed as soft
4279 *     real-time. Then, in the high-speed interval that follows, the
4280 *     application will not be deemed as soft real-time, just because
4281 *     it will do I/O at a high speed. And so on.
4282 *
4283 * Getting back to the filtering in item (a), in the following two
4284 * cases this filtering might be easily passed by a greedy
4285 * application, if the reference quantity was just
4286 * bfqd->bfq_slice_idle:
4287 * 1) HZ is so low that the duration of a jiffy is comparable to or
4288 *    higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
4289 *    devices with HZ=100. The time granularity may be so coarse
4290 *    that the approximation, in jiffies, of bfqd->bfq_slice_idle
4291 *    is rather lower than the exact value.
4292 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
4293 *    for a while, then suddenly 'jump' by several units to recover the lost
4294 *    increments. This seems to happen, e.g., inside virtual machines.
4295 * To address this issue, in the filtering in (a) we do not use as a
4296 * reference time interval just bfqd->bfq_slice_idle, but
4297 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
4298 * minimum number of jiffies for which the filter seems to be quite
4299 * precise also in embedded systems and KVM/QEMU virtual machines.
4300 */
4301static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
4302						struct bfq_queue *bfqq)
4303{
4304	return max3(bfqq->soft_rt_next_start,
4305		    bfqq->last_idle_bklogged +
4306		    HZ * bfqq->service_from_backlogged /
4307		    bfqd->bfq_wr_max_softrt_rate,
4308		    jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4309}
4310
4311/**
4312 * bfq_bfqq_expire - expire a queue.
4313 * @bfqd: device owning the queue.
4314 * @bfqq: the queue to expire.
4315 * @compensate: if true, compensate for the time spent idling.
4316 * @reason: the reason causing the expiration.
4317 *
4318 * If the process associated with bfqq does slow I/O (e.g., because it
4319 * issues random requests), we charge bfqq with the time it has been
4320 * in service instead of the service it has received (see
4321 * bfq_bfqq_charge_time for details on how this goal is achieved). As
4322 * a consequence, bfqq will typically get higher timestamps upon
4323 * reactivation, and hence it will be rescheduled as if it had
4324 * received more service than what it has actually received. In the
4325 * end, bfqq receives less service in proportion to how slowly its
4326 * associated process consumes its budgets (and hence how seriously it
4327 * tends to lower the throughput). In addition, this time-charging
4328 * strategy guarantees time fairness among slow processes. In
4329 * contrast, if the process associated with bfqq is not slow, we
4330 * charge bfqq exactly with the service it has received.
4331 *
4332 * Charging time to the first type of queues and the exact service to
4333 * the other has the effect of using the WF2Q+ policy to schedule the
4334 * former on a timeslice basis, without violating service domain
4335 * guarantees among the latter.
4336 */
4337void bfq_bfqq_expire(struct bfq_data *bfqd,
4338		     struct bfq_queue *bfqq,
4339		     bool compensate,
4340		     enum bfqq_expiration reason)
4341{
4342	bool slow;
4343	unsigned long delta = 0;
4344	struct bfq_entity *entity = &bfqq->entity;
4345
4346	/*
4347	 * Check whether the process is slow (see bfq_bfqq_is_slow).
4348	 */
4349	slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta);
4350
4351	/*
4352	 * As above explained, charge slow (typically seeky) and
4353	 * timed-out queues with the time and not the service
4354	 * received, to favor sequential workloads.
4355	 *
4356	 * Processes doing I/O in the slower disk zones will tend to
4357	 * be slow(er) even if not seeky. Therefore, since the
4358	 * estimated peak rate is actually an average over the disk
4359	 * surface, these processes may timeout just for bad luck. To
4360	 * avoid punishing them, do not charge time to processes that
4361	 * succeeded in consuming at least 2/3 of their budget. This
4362	 * allows BFQ to preserve enough elasticity to still perform
4363	 * bandwidth, and not time, distribution with little unlucky
4364	 * or quasi-sequential processes.
4365	 */
4366	if (bfqq->wr_coeff == 1 &&
4367	    (slow ||
4368	     (reason == BFQQE_BUDGET_TIMEOUT &&
4369	      bfq_bfqq_budget_left(bfqq) >=  entity->budget / 3)))
4370		bfq_bfqq_charge_time(bfqd, bfqq, delta);
4371
4372	if (bfqd->low_latency && bfqq->wr_coeff == 1)
4373		bfqq->last_wr_start_finish = jiffies;
4374
4375	if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
4376	    RB_EMPTY_ROOT(&bfqq->sort_list)) {
4377		/*
4378		 * If we get here, and there are no outstanding
4379		 * requests, then the request pattern is isochronous
4380		 * (see the comments on the function
4381		 * bfq_bfqq_softrt_next_start()). Therefore we can
4382		 * compute soft_rt_next_start.
4383		 *
4384		 * If, instead, the queue still has outstanding
4385		 * requests, then we have to wait for the completion
4386		 * of all the outstanding requests to discover whether
4387		 * the request pattern is actually isochronous.
4388		 */
4389		if (bfqq->dispatched == 0)
4390			bfqq->soft_rt_next_start =
4391				bfq_bfqq_softrt_next_start(bfqd, bfqq);
4392		else if (bfqq->dispatched > 0) {
4393			/*
4394			 * Schedule an update of soft_rt_next_start to when
4395			 * the task may be discovered to be isochronous.
4396			 */
4397			bfq_mark_bfqq_softrt_update(bfqq);
4398		}
4399	}
4400
4401	bfq_log_bfqq(bfqd, bfqq,
4402		"expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4403		slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4404
4405	/*
4406	 * bfqq expired, so no total service time needs to be computed
4407	 * any longer: reset state machine for measuring total service
4408	 * times.
4409	 */
4410	bfqd->rqs_injected = bfqd->wait_dispatch = false;
4411	bfqd->waited_rq = NULL;
4412
4413	/*
4414	 * Increase, decrease or leave budget unchanged according to
4415	 * reason.
4416	 */
4417	__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4418	if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4419		/* bfqq is gone, no more actions on it */
4420		return;
4421
4422	/* mark bfqq as waiting a request only if a bic still points to it */
4423	if (!bfq_bfqq_busy(bfqq) &&
4424	    reason != BFQQE_BUDGET_TIMEOUT &&
4425	    reason != BFQQE_BUDGET_EXHAUSTED) {
4426		bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4427		/*
4428		 * Not setting service to 0, because, if the next rq
4429		 * arrives in time, the queue will go on receiving
4430		 * service with this same budget (as if it never expired)
4431		 */
4432	} else
4433		entity->service = 0;
4434
4435	/*
4436	 * Reset the received-service counter for every parent entity.
4437	 * Differently from what happens with bfqq->entity.service,
4438	 * the resetting of this counter never needs to be postponed
4439	 * for parent entities. In fact, in case bfqq may have a
4440	 * chance to go on being served using the last, partially
4441	 * consumed budget, bfqq->entity.service needs to be kept,
4442	 * because if bfqq then actually goes on being served using
4443	 * the same budget, the last value of bfqq->entity.service is
4444	 * needed to properly decrement bfqq->entity.budget by the
4445	 * portion already consumed. In contrast, it is not necessary
4446	 * to keep entity->service for parent entities too, because
4447	 * the bubble up of the new value of bfqq->entity.budget will
4448	 * make sure that the budgets of parent entities are correct,
4449	 * even in case bfqq and thus parent entities go on receiving
4450	 * service with the same budget.
4451	 */
4452	entity = entity->parent;
4453	for_each_entity(entity)
4454		entity->service = 0;
4455}
4456
4457/*
4458 * Budget timeout is not implemented through a dedicated timer, but
4459 * just checked on request arrivals and completions, as well as on
4460 * idle timer expirations.
4461 */
4462static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4463{
4464	return time_is_before_eq_jiffies(bfqq->budget_timeout);
4465}
4466
4467/*
4468 * If we expire a queue that is actively waiting (i.e., with the
4469 * device idled) for the arrival of a new request, then we may incur
4470 * the timestamp misalignment problem described in the body of the
4471 * function __bfq_activate_entity. Hence we return true only if this
4472 * condition does not hold, or if the queue is slow enough to deserve
4473 * only to be kicked off for preserving a high throughput.
4474 */
4475static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4476{
4477	bfq_log_bfqq(bfqq->bfqd, bfqq,
4478		"may_budget_timeout: wait_request %d left %d timeout %d",
4479		bfq_bfqq_wait_request(bfqq),
4480			bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3,
4481		bfq_bfqq_budget_timeout(bfqq));
4482
4483	return (!bfq_bfqq_wait_request(bfqq) ||
4484		bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3)
4485		&&
4486		bfq_bfqq_budget_timeout(bfqq);
4487}
4488
4489static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4490					     struct bfq_queue *bfqq)
4491{
4492	bool rot_without_queueing =
4493		!blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4494		bfqq_sequential_and_IO_bound,
4495		idling_boosts_thr;
4496
4497	/* No point in idling for bfqq if it won't get requests any longer */
4498	if (unlikely(!bfqq_process_refs(bfqq)))
4499		return false;
4500
4501	bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4502		bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4503
4504	/*
4505	 * The next variable takes into account the cases where idling
4506	 * boosts the throughput.
4507	 *
4508	 * The value of the variable is computed considering, first, that
4509	 * idling is virtually always beneficial for the throughput if:
4510	 * (a) the device is not NCQ-capable and rotational, or
4511	 * (b) regardless of the presence of NCQ, the device is rotational and
4512	 *     the request pattern for bfqq is I/O-bound and sequential, or
4513	 * (c) regardless of whether it is rotational, the device is
4514	 *     not NCQ-capable and the request pattern for bfqq is
4515	 *     I/O-bound and sequential.
4516	 *
4517	 * Secondly, and in contrast to the above item (b), idling an
4518	 * NCQ-capable flash-based device would not boost the
4519	 * throughput even with sequential I/O; rather it would lower
4520	 * the throughput in proportion to how fast the device
4521	 * is. Accordingly, the next variable is true if any of the
4522	 * above conditions (a), (b) or (c) is true, and, in
4523	 * particular, happens to be false if bfqd is an NCQ-capable
4524	 * flash-based device.
4525	 */
4526	idling_boosts_thr = rot_without_queueing ||
4527		((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4528		 bfqq_sequential_and_IO_bound);
4529
4530	/*
4531	 * The return value of this function is equal to that of
4532	 * idling_boosts_thr, unless a special case holds. In this
4533	 * special case, described below, idling may cause problems to
4534	 * weight-raised queues.
4535	 *
4536	 * When the request pool is saturated (e.g., in the presence
4537	 * of write hogs), if the processes associated with
4538	 * non-weight-raised queues ask for requests at a lower rate,
4539	 * then processes associated with weight-raised queues have a
4540	 * higher probability to get a request from the pool
4541	 * immediately (or at least soon) when they need one. Thus
4542	 * they have a higher probability to actually get a fraction
4543	 * of the device throughput proportional to their high
4544	 * weight. This is especially true with NCQ-capable drives,
4545	 * which enqueue several requests in advance, and further
4546	 * reorder internally-queued requests.
4547	 *
4548	 * For this reason, we force to false the return value if
4549	 * there are weight-raised busy queues. In this case, and if
4550	 * bfqq is not weight-raised, this guarantees that the device
4551	 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4552	 * then idling will be guaranteed by another variable, see
4553	 * below). Combined with the timestamping rules of BFQ (see
4554	 * [1] for details), this behavior causes bfqq, and hence any
4555	 * sync non-weight-raised queue, to get a lower number of
4556	 * requests served, and thus to ask for a lower number of
4557	 * requests from the request pool, before the busy
4558	 * weight-raised queues get served again. This often mitigates
4559	 * starvation problems in the presence of heavy write
4560	 * workloads and NCQ, thereby guaranteeing a higher
4561	 * application and system responsiveness in these hostile
4562	 * scenarios.
4563	 */
4564	return idling_boosts_thr &&
4565		bfqd->wr_busy_queues == 0;
4566}
4567
4568/*
4569 * For a queue that becomes empty, device idling is allowed only if
4570 * this function returns true for that queue. As a consequence, since
4571 * device idling plays a critical role for both throughput boosting
4572 * and service guarantees, the return value of this function plays a
4573 * critical role as well.
4574 *
4575 * In a nutshell, this function returns true only if idling is
4576 * beneficial for throughput or, even if detrimental for throughput,
4577 * idling is however necessary to preserve service guarantees (low
4578 * latency, desired throughput distribution, ...). In particular, on
4579 * NCQ-capable devices, this function tries to return false, so as to
4580 * help keep the drives' internal queues full, whenever this helps the
4581 * device boost the throughput without causing any service-guarantee
4582 * issue.
4583 *
4584 * Most of the issues taken into account to get the return value of
4585 * this function are not trivial. We discuss these issues in the two
4586 * functions providing the main pieces of information needed by this
4587 * function.
4588 */
4589static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4590{
4591	struct bfq_data *bfqd = bfqq->bfqd;
4592	bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4593
4594	/* No point in idling for bfqq if it won't get requests any longer */
4595	if (unlikely(!bfqq_process_refs(bfqq)))
4596		return false;
4597
4598	if (unlikely(bfqd->strict_guarantees))
4599		return true;
4600
4601	/*
4602	 * Idling is performed only if slice_idle > 0. In addition, we
4603	 * do not idle if
4604	 * (a) bfqq is async
4605	 * (b) bfqq is in the idle io prio class: in this case we do
4606	 * not idle because we want to minimize the bandwidth that
4607	 * queues in this class can steal to higher-priority queues
4608	 */
4609	if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4610	   bfq_class_idle(bfqq))
4611		return false;
4612
4613	idling_boosts_thr_with_no_issue =
4614		idling_boosts_thr_without_issues(bfqd, bfqq);
4615
4616	idling_needed_for_service_guar =
4617		idling_needed_for_service_guarantees(bfqd, bfqq);
4618
4619	/*
4620	 * We have now the two components we need to compute the
4621	 * return value of the function, which is true only if idling
4622	 * either boosts the throughput (without issues), or is
4623	 * necessary to preserve service guarantees.
4624	 */
4625	return idling_boosts_thr_with_no_issue ||
4626		idling_needed_for_service_guar;
4627}
4628
4629/*
4630 * If the in-service queue is empty but the function bfq_better_to_idle
4631 * returns true, then:
4632 * 1) the queue must remain in service and cannot be expired, and
4633 * 2) the device must be idled to wait for the possible arrival of a new
4634 *    request for the queue.
4635 * See the comments on the function bfq_better_to_idle for the reasons
4636 * why performing device idling is the best choice to boost the throughput
4637 * and preserve service guarantees when bfq_better_to_idle itself
4638 * returns true.
4639 */
4640static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4641{
4642	return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4643}
4644
4645/*
4646 * This function chooses the queue from which to pick the next extra
4647 * I/O request to inject, if it finds a compatible queue. See the
4648 * comments on bfq_update_inject_limit() for details on the injection
4649 * mechanism, and for the definitions of the quantities mentioned
4650 * below.
4651 */
4652static struct bfq_queue *
4653bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4654{
4655	struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4656	unsigned int limit = in_serv_bfqq->inject_limit;
4657	int i;
4658
4659	/*
4660	 * If
4661	 * - bfqq is not weight-raised and therefore does not carry
4662	 *   time-critical I/O,
4663	 * or
4664	 * - regardless of whether bfqq is weight-raised, bfqq has
4665	 *   however a long think time, during which it can absorb the
4666	 *   effect of an appropriate number of extra I/O requests
4667	 *   from other queues (see bfq_update_inject_limit for
4668	 *   details on the computation of this number);
4669	 * then injection can be performed without restrictions.
4670	 */
4671	bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4672		!bfq_bfqq_has_short_ttime(in_serv_bfqq);
4673
4674	/*
4675	 * If
4676	 * - the baseline total service time could not be sampled yet,
4677	 *   so the inject limit happens to be still 0, and
4678	 * - a lot of time has elapsed since the plugging of I/O
4679	 *   dispatching started, so drive speed is being wasted
4680	 *   significantly;
4681	 * then temporarily raise inject limit to one request.
4682	 */
4683	if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4684	    bfq_bfqq_wait_request(in_serv_bfqq) &&
4685	    time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4686				      bfqd->bfq_slice_idle)
4687		)
4688		limit = 1;
4689
4690	if (bfqd->tot_rq_in_driver >= limit)
4691		return NULL;
4692
4693	/*
4694	 * Linear search of the source queue for injection; but, with
4695	 * a high probability, very few steps are needed to find a
4696	 * candidate queue, i.e., a queue with enough budget left for
4697	 * its next request. In fact:
4698	 * - BFQ dynamically updates the budget of every queue so as
4699	 *   to accommodate the expected backlog of the queue;
4700	 * - if a queue gets all its requests dispatched as injected
4701	 *   service, then the queue is removed from the active list
4702	 *   (and re-added only if it gets new requests, but then it
4703	 *   is assigned again enough budget for its new backlog).
4704	 */
4705	for (i = 0; i < bfqd->num_actuators; i++) {
4706		list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
4707			if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4708				(in_serv_always_inject || bfqq->wr_coeff > 1) &&
4709				bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4710				bfq_bfqq_budget_left(bfqq)) {
4711			/*
4712			 * Allow for only one large in-flight request
4713			 * on non-rotational devices, for the
4714			 * following reason. On non-rotationl drives,
4715			 * large requests take much longer than
4716			 * smaller requests to be served. In addition,
4717			 * the drive prefers to serve large requests
4718			 * w.r.t. to small ones, if it can choose. So,
4719			 * having more than one large requests queued
4720			 * in the drive may easily make the next first
4721			 * request of the in-service queue wait for so
4722			 * long to break bfqq's service guarantees. On
4723			 * the bright side, large requests let the
4724			 * drive reach a very high throughput, even if
4725			 * there is only one in-flight large request
4726			 * at a time.
4727			 */
4728			if (blk_queue_nonrot(bfqd->queue) &&
4729			    blk_rq_sectors(bfqq->next_rq) >=
4730			    BFQQ_SECT_THR_NONROT &&
4731			    bfqd->tot_rq_in_driver >= 1)
4732				continue;
4733			else {
4734				bfqd->rqs_injected = true;
4735				return bfqq;
4736			}
4737		}
4738	}
4739
4740	return NULL;
4741}
4742
4743static struct bfq_queue *
4744bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx)
4745{
4746	struct bfq_queue *bfqq;
4747
4748	if (bfqd->in_service_queue &&
4749	    bfqd->in_service_queue->actuator_idx == idx)
4750		return bfqd->in_service_queue;
4751
4752	list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) {
4753		if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4754			bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4755				bfq_bfqq_budget_left(bfqq)) {
4756			return bfqq;
4757		}
4758	}
4759
4760	return NULL;
4761}
4762
4763/*
4764 * Perform a linear scan of each actuator, until an actuator is found
4765 * for which the following three conditions hold: the load of the
4766 * actuator is below the threshold (see comments on
4767 * actuator_load_threshold for details) and lower than that of the
4768 * next actuator (comments on this extra condition below), and there
4769 * is a queue that contains I/O for that actuator. On success, return
4770 * that queue.
4771 *
4772 * Performing a plain linear scan entails a prioritization among
4773 * actuators. The extra condition above breaks this prioritization and
4774 * tends to distribute injection uniformly across actuators.
4775 */
4776static struct bfq_queue *
4777bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd)
4778{
4779	int i;
4780
4781	for (i = 0 ; i < bfqd->num_actuators; i++) {
4782		if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold &&
4783		    (i == bfqd->num_actuators - 1 ||
4784		     bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) {
4785			struct bfq_queue *bfqq =
4786				bfq_find_active_bfqq_for_actuator(bfqd, i);
4787
4788			if (bfqq)
4789				return bfqq;
4790		}
4791	}
4792
4793	return NULL;
4794}
4795
4796
4797/*
4798 * Select a queue for service.  If we have a current queue in service,
4799 * check whether to continue servicing it, or retrieve and set a new one.
4800 */
4801static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4802{
4803	struct bfq_queue *bfqq, *inject_bfqq;
4804	struct request *next_rq;
4805	enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4806
4807	bfqq = bfqd->in_service_queue;
4808	if (!bfqq)
4809		goto new_queue;
4810
4811	bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4812
4813	/*
4814	 * Do not expire bfqq for budget timeout if bfqq may be about
4815	 * to enjoy device idling. The reason why, in this case, we
4816	 * prevent bfqq from expiring is the same as in the comments
4817	 * on the case where bfq_bfqq_must_idle() returns true, in
4818	 * bfq_completed_request().
4819	 */
4820	if (bfq_may_expire_for_budg_timeout(bfqq) &&
4821	    !bfq_bfqq_must_idle(bfqq))
4822		goto expire;
4823
4824check_queue:
4825	/*
4826	 *  If some actuator is underutilized, but the in-service
4827	 *  queue does not contain I/O for that actuator, then try to
4828	 *  inject I/O for that actuator.
4829	 */
4830	inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd);
4831	if (inject_bfqq && inject_bfqq != bfqq)
4832		return inject_bfqq;
4833
4834	/*
4835	 * This loop is rarely executed more than once. Even when it
4836	 * happens, it is much more convenient to re-execute this loop
4837	 * than to return NULL and trigger a new dispatch to get a
4838	 * request served.
4839	 */
4840	next_rq = bfqq->next_rq;
4841	/*
4842	 * If bfqq has requests queued and it has enough budget left to
4843	 * serve them, keep the queue, otherwise expire it.
4844	 */
4845	if (next_rq) {
4846		if (bfq_serv_to_charge(next_rq, bfqq) >
4847			bfq_bfqq_budget_left(bfqq)) {
4848			/*
4849			 * Expire the queue for budget exhaustion,
4850			 * which makes sure that the next budget is
4851			 * enough to serve the next request, even if
4852			 * it comes from the fifo expired path.
4853			 */
4854			reason = BFQQE_BUDGET_EXHAUSTED;
4855			goto expire;
4856		} else {
4857			/*
4858			 * The idle timer may be pending because we may
4859			 * not disable disk idling even when a new request
4860			 * arrives.
4861			 */
4862			if (bfq_bfqq_wait_request(bfqq)) {
4863				/*
4864				 * If we get here: 1) at least a new request
4865				 * has arrived but we have not disabled the
4866				 * timer because the request was too small,
4867				 * 2) then the block layer has unplugged
4868				 * the device, causing the dispatch to be
4869				 * invoked.
4870				 *
4871				 * Since the device is unplugged, now the
4872				 * requests are probably large enough to
4873				 * provide a reasonable throughput.
4874				 * So we disable idling.
4875				 */
4876				bfq_clear_bfqq_wait_request(bfqq);
4877				hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4878			}
4879			goto keep_queue;
4880		}
4881	}
4882
4883	/*
4884	 * No requests pending. However, if the in-service queue is idling
4885	 * for a new request, or has requests waiting for a completion and
4886	 * may idle after their completion, then keep it anyway.
4887	 *
4888	 * Yet, inject service from other queues if it boosts
4889	 * throughput and is possible.
4890	 */
4891	if (bfq_bfqq_wait_request(bfqq) ||
4892	    (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4893		unsigned int act_idx = bfqq->actuator_idx;
4894		struct bfq_queue *async_bfqq = NULL;
4895		struct bfq_queue *blocked_bfqq =
4896			!hlist_empty(&bfqq->woken_list) ?
4897			container_of(bfqq->woken_list.first,
4898				     struct bfq_queue,
4899				     woken_list_node)
4900			: NULL;
4901
4902		if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] &&
4903		    bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) &&
4904		    bfqq->bic->bfqq[0][act_idx]->next_rq)
4905			async_bfqq = bfqq->bic->bfqq[0][act_idx];
4906		/*
4907		 * The next four mutually-exclusive ifs decide
4908		 * whether to try injection, and choose the queue to
4909		 * pick an I/O request from.
4910		 *
4911		 * The first if checks whether the process associated
4912		 * with bfqq has also async I/O pending. If so, it
4913		 * injects such I/O unconditionally. Injecting async
4914		 * I/O from the same process can cause no harm to the
4915		 * process. On the contrary, it can only increase
4916		 * bandwidth and reduce latency for the process.
4917		 *
4918		 * The second if checks whether there happens to be a
4919		 * non-empty waker queue for bfqq, i.e., a queue whose
4920		 * I/O needs to be completed for bfqq to receive new
4921		 * I/O. This happens, e.g., if bfqq is associated with
4922		 * a process that does some sync. A sync generates
4923		 * extra blocking I/O, which must be completed before
4924		 * the process associated with bfqq can go on with its
4925		 * I/O. If the I/O of the waker queue is not served,
4926		 * then bfqq remains empty, and no I/O is dispatched,
4927		 * until the idle timeout fires for bfqq. This is
4928		 * likely to result in lower bandwidth and higher
4929		 * latencies for bfqq, and in a severe loss of total
4930		 * throughput. The best action to take is therefore to
4931		 * serve the waker queue as soon as possible. So do it
4932		 * (without relying on the third alternative below for
4933		 * eventually serving waker_bfqq's I/O; see the last
4934		 * paragraph for further details). This systematic
4935		 * injection of I/O from the waker queue does not
4936		 * cause any delay to bfqq's I/O. On the contrary,
4937		 * next bfqq's I/O is brought forward dramatically,
4938		 * for it is not blocked for milliseconds.
4939		 *
4940		 * The third if checks whether there is a queue woken
4941		 * by bfqq, and currently with pending I/O. Such a
4942		 * woken queue does not steal bandwidth from bfqq,
4943		 * because it remains soon without I/O if bfqq is not
4944		 * served. So there is virtually no risk of loss of
4945		 * bandwidth for bfqq if this woken queue has I/O
4946		 * dispatched while bfqq is waiting for new I/O.
4947		 *
4948		 * The fourth if checks whether bfqq is a queue for
4949		 * which it is better to avoid injection. It is so if
4950		 * bfqq delivers more throughput when served without
4951		 * any further I/O from other queues in the middle, or
4952		 * if the service times of bfqq's I/O requests both
4953		 * count more than overall throughput, and may be
4954		 * easily increased by injection (this happens if bfqq
4955		 * has a short think time). If none of these
4956		 * conditions holds, then a candidate queue for
4957		 * injection is looked for through
4958		 * bfq_choose_bfqq_for_injection(). Note that the
4959		 * latter may return NULL (for example if the inject
4960		 * limit for bfqq is currently 0).
4961		 *
4962		 * NOTE: motivation for the second alternative
4963		 *
4964		 * Thanks to the way the inject limit is updated in
4965		 * bfq_update_has_short_ttime(), it is rather likely
4966		 * that, if I/O is being plugged for bfqq and the
4967		 * waker queue has pending I/O requests that are
4968		 * blocking bfqq's I/O, then the fourth alternative
4969		 * above lets the waker queue get served before the
4970		 * I/O-plugging timeout fires. So one may deem the
4971		 * second alternative superfluous. It is not, because
4972		 * the fourth alternative may be way less effective in
4973		 * case of a synchronization. For two main
4974		 * reasons. First, throughput may be low because the
4975		 * inject limit may be too low to guarantee the same
4976		 * amount of injected I/O, from the waker queue or
4977		 * other queues, that the second alternative
4978		 * guarantees (the second alternative unconditionally
4979		 * injects a pending I/O request of the waker queue
4980		 * for each bfq_dispatch_request()). Second, with the
4981		 * fourth alternative, the duration of the plugging,
4982		 * i.e., the time before bfqq finally receives new I/O,
4983		 * may not be minimized, because the waker queue may
4984		 * happen to be served only after other queues.
4985		 */
4986		if (async_bfqq &&
4987		    icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4988		    bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
4989		    bfq_bfqq_budget_left(async_bfqq))
4990			bfqq = async_bfqq;
4991		else if (bfqq->waker_bfqq &&
4992			   bfq_bfqq_busy(bfqq->waker_bfqq) &&
4993			   bfqq->waker_bfqq->next_rq &&
4994			   bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
4995					      bfqq->waker_bfqq) <=
4996			   bfq_bfqq_budget_left(bfqq->waker_bfqq)
4997			)
4998			bfqq = bfqq->waker_bfqq;
4999		else if (blocked_bfqq &&
5000			   bfq_bfqq_busy(blocked_bfqq) &&
5001			   blocked_bfqq->next_rq &&
5002			   bfq_serv_to_charge(blocked_bfqq->next_rq,
5003					      blocked_bfqq) <=
5004			   bfq_bfqq_budget_left(blocked_bfqq)
5005			)
5006			bfqq = blocked_bfqq;
5007		else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
5008			 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
5009			  !bfq_bfqq_has_short_ttime(bfqq)))
5010			bfqq = bfq_choose_bfqq_for_injection(bfqd);
5011		else
5012			bfqq = NULL;
5013
5014		goto keep_queue;
5015	}
5016
5017	reason = BFQQE_NO_MORE_REQUESTS;
5018expire:
5019	bfq_bfqq_expire(bfqd, bfqq, false, reason);
5020new_queue:
5021	bfqq = bfq_set_in_service_queue(bfqd);
5022	if (bfqq) {
5023		bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
5024		goto check_queue;
5025	}
5026keep_queue:
5027	if (bfqq)
5028		bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
5029	else
5030		bfq_log(bfqd, "select_queue: no queue returned");
5031
5032	return bfqq;
5033}
5034
5035static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5036{
5037	struct bfq_entity *entity = &bfqq->entity;
5038
5039	if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
5040		bfq_log_bfqq(bfqd, bfqq,
5041			"raising period dur %u/%u msec, old coeff %u, w %d(%d)",
5042			jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
5043			jiffies_to_msecs(bfqq->wr_cur_max_time),
5044			bfqq->wr_coeff,
5045			bfqq->entity.weight, bfqq->entity.orig_weight);
5046
5047		if (entity->prio_changed)
5048			bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
5049
5050		/*
5051		 * If the queue was activated in a burst, or too much
5052		 * time has elapsed from the beginning of this
5053		 * weight-raising period, then end weight raising.
5054		 */
5055		if (bfq_bfqq_in_large_burst(bfqq))
5056			bfq_bfqq_end_wr(bfqq);
5057		else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
5058						bfqq->wr_cur_max_time)) {
5059			if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
5060			time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5061					       bfq_wr_duration(bfqd))) {
5062				/*
5063				 * Either in interactive weight
5064				 * raising, or in soft_rt weight
5065				 * raising with the
5066				 * interactive-weight-raising period
5067				 * elapsed (so no switch back to
5068				 * interactive weight raising).
5069				 */
5070				bfq_bfqq_end_wr(bfqq);
5071			} else { /*
5072				  * soft_rt finishing while still in
5073				  * interactive period, switch back to
5074				  * interactive weight raising
5075				  */
5076				switch_back_to_interactive_wr(bfqq, bfqd);
5077				bfqq->entity.prio_changed = 1;
5078			}
5079		}
5080		if (bfqq->wr_coeff > 1 &&
5081		    bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
5082		    bfqq->service_from_wr > max_service_from_wr) {
5083			/* see comments on max_service_from_wr */
5084			bfq_bfqq_end_wr(bfqq);
5085		}
5086	}
5087	/*
5088	 * To improve latency (for this or other queues), immediately
5089	 * update weight both if it must be raised and if it must be
5090	 * lowered. Since, entity may be on some active tree here, and
5091	 * might have a pending change of its ioprio class, invoke
5092	 * next function with the last parameter unset (see the
5093	 * comments on the function).
5094	 */
5095	if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
5096		__bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
5097						entity, false);
5098}
5099
5100/*
5101 * Dispatch next request from bfqq.
5102 */
5103static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
5104						 struct bfq_queue *bfqq)
5105{
5106	struct request *rq = bfqq->next_rq;
5107	unsigned long service_to_charge;
5108
5109	service_to_charge = bfq_serv_to_charge(rq, bfqq);
5110
5111	bfq_bfqq_served(bfqq, service_to_charge);
5112
5113	if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
5114		bfqd->wait_dispatch = false;
5115		bfqd->waited_rq = rq;
5116	}
5117
5118	bfq_dispatch_remove(bfqd->queue, rq);
5119
5120	if (bfqq != bfqd->in_service_queue)
5121		return rq;
5122
5123	/*
5124	 * If weight raising has to terminate for bfqq, then next
5125	 * function causes an immediate update of bfqq's weight,
5126	 * without waiting for next activation. As a consequence, on
5127	 * expiration, bfqq will be timestamped as if has never been
5128	 * weight-raised during this service slot, even if it has
5129	 * received part or even most of the service as a
5130	 * weight-raised queue. This inflates bfqq's timestamps, which
5131	 * is beneficial, as bfqq is then more willing to leave the
5132	 * device immediately to possible other weight-raised queues.
5133	 */
5134	bfq_update_wr_data(bfqd, bfqq);
5135
5136	/*
5137	 * Expire bfqq, pretending that its budget expired, if bfqq
5138	 * belongs to CLASS_IDLE and other queues are waiting for
5139	 * service.
5140	 */
5141	if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))
5142		bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
5143
5144	return rq;
5145}
5146
5147static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
5148{
5149	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5150
5151	/*
5152	 * Avoiding lock: a race on bfqd->queued should cause at
5153	 * most a call to dispatch for nothing
5154	 */
5155	return !list_empty_careful(&bfqd->dispatch) ||
5156		READ_ONCE(bfqd->queued);
5157}
5158
5159static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5160{
5161	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5162	struct request *rq = NULL;
5163	struct bfq_queue *bfqq = NULL;
5164
5165	if (!list_empty(&bfqd->dispatch)) {
5166		rq = list_first_entry(&bfqd->dispatch, struct request,
5167				      queuelist);
5168		list_del_init(&rq->queuelist);
5169
5170		bfqq = RQ_BFQQ(rq);
5171
5172		if (bfqq) {
5173			/*
5174			 * Increment counters here, because this
5175			 * dispatch does not follow the standard
5176			 * dispatch flow (where counters are
5177			 * incremented)
5178			 */
5179			bfqq->dispatched++;
5180
5181			goto inc_in_driver_start_rq;
5182		}
5183
5184		/*
5185		 * We exploit the bfq_finish_requeue_request hook to
5186		 * decrement tot_rq_in_driver, but
5187		 * bfq_finish_requeue_request will not be invoked on
5188		 * this request. So, to avoid unbalance, just start
5189		 * this request, without incrementing tot_rq_in_driver. As
5190		 * a negative consequence, tot_rq_in_driver is deceptively
5191		 * lower than it should be while this request is in
5192		 * service. This may cause bfq_schedule_dispatch to be
5193		 * invoked uselessly.
5194		 *
5195		 * As for implementing an exact solution, the
5196		 * bfq_finish_requeue_request hook, if defined, is
5197		 * probably invoked also on this request. So, by
5198		 * exploiting this hook, we could 1) increment
5199		 * tot_rq_in_driver here, and 2) decrement it in
5200		 * bfq_finish_requeue_request. Such a solution would
5201		 * let the value of the counter be always accurate,
5202		 * but it would entail using an extra interface
5203		 * function. This cost seems higher than the benefit,
5204		 * being the frequency of non-elevator-private
5205		 * requests very low.
5206		 */
5207		goto start_rq;
5208	}
5209
5210	bfq_log(bfqd, "dispatch requests: %d busy queues",
5211		bfq_tot_busy_queues(bfqd));
5212
5213	if (bfq_tot_busy_queues(bfqd) == 0)
5214		goto exit;
5215
5216	/*
5217	 * Force device to serve one request at a time if
5218	 * strict_guarantees is true. Forcing this service scheme is
5219	 * currently the ONLY way to guarantee that the request
5220	 * service order enforced by the scheduler is respected by a
5221	 * queueing device. Otherwise the device is free even to make
5222	 * some unlucky request wait for as long as the device
5223	 * wishes.
5224	 *
5225	 * Of course, serving one request at a time may cause loss of
5226	 * throughput.
5227	 */
5228	if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0)
5229		goto exit;
5230
5231	bfqq = bfq_select_queue(bfqd);
5232	if (!bfqq)
5233		goto exit;
5234
5235	rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
5236
5237	if (rq) {
5238inc_in_driver_start_rq:
5239		bfqd->rq_in_driver[bfqq->actuator_idx]++;
5240		bfqd->tot_rq_in_driver++;
5241start_rq:
5242		rq->rq_flags |= RQF_STARTED;
5243	}
5244exit:
5245	return rq;
5246}
5247
5248#ifdef CONFIG_BFQ_CGROUP_DEBUG
5249static void bfq_update_dispatch_stats(struct request_queue *q,
5250				      struct request *rq,
5251				      struct bfq_queue *in_serv_queue,
5252				      bool idle_timer_disabled)
5253{
5254	struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5255
5256	if (!idle_timer_disabled && !bfqq)
5257		return;
5258
5259	/*
5260	 * rq and bfqq are guaranteed to exist until this function
5261	 * ends, for the following reasons. First, rq can be
5262	 * dispatched to the device, and then can be completed and
5263	 * freed, only after this function ends. Second, rq cannot be
5264	 * merged (and thus freed because of a merge) any longer,
5265	 * because it has already started. Thus rq cannot be freed
5266	 * before this function ends, and, since rq has a reference to
5267	 * bfqq, the same guarantee holds for bfqq too.
5268	 *
5269	 * In addition, the following queue lock guarantees that
5270	 * bfqq_group(bfqq) exists as well.
5271	 */
5272	spin_lock_irq(&q->queue_lock);
5273	if (idle_timer_disabled)
5274		/*
5275		 * Since the idle timer has been disabled,
5276		 * in_serv_queue contained some request when
5277		 * __bfq_dispatch_request was invoked above, which
5278		 * implies that rq was picked exactly from
5279		 * in_serv_queue. Thus in_serv_queue == bfqq, and is
5280		 * therefore guaranteed to exist because of the above
5281		 * arguments.
5282		 */
5283		bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
5284	if (bfqq) {
5285		struct bfq_group *bfqg = bfqq_group(bfqq);
5286
5287		bfqg_stats_update_avg_queue_size(bfqg);
5288		bfqg_stats_set_start_empty_time(bfqg);
5289		bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
5290	}
5291	spin_unlock_irq(&q->queue_lock);
5292}
5293#else
5294static inline void bfq_update_dispatch_stats(struct request_queue *q,
5295					     struct request *rq,
5296					     struct bfq_queue *in_serv_queue,
5297					     bool idle_timer_disabled) {}
5298#endif /* CONFIG_BFQ_CGROUP_DEBUG */
5299
5300static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5301{
5302	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5303	struct request *rq;
5304	struct bfq_queue *in_serv_queue;
5305	bool waiting_rq, idle_timer_disabled = false;
5306
5307	spin_lock_irq(&bfqd->lock);
5308
5309	in_serv_queue = bfqd->in_service_queue;
5310	waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
5311
5312	rq = __bfq_dispatch_request(hctx);
5313	if (in_serv_queue == bfqd->in_service_queue) {
5314		idle_timer_disabled =
5315			waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
5316	}
5317
5318	spin_unlock_irq(&bfqd->lock);
5319	bfq_update_dispatch_stats(hctx->queue, rq,
5320			idle_timer_disabled ? in_serv_queue : NULL,
5321				idle_timer_disabled);
5322
5323	return rq;
5324}
5325
5326/*
5327 * Task holds one reference to the queue, dropped when task exits.  Each rq
5328 * in-flight on this queue also holds a reference, dropped when rq is freed.
5329 *
5330 * Scheduler lock must be held here. Recall not to use bfqq after calling
5331 * this function on it.
5332 */
5333void bfq_put_queue(struct bfq_queue *bfqq)
5334{
5335	struct bfq_queue *item;
5336	struct hlist_node *n;
5337	struct bfq_group *bfqg = bfqq_group(bfqq);
5338
5339	bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref);
5340
5341	bfqq->ref--;
5342	if (bfqq->ref)
5343		return;
5344
5345	if (!hlist_unhashed(&bfqq->burst_list_node)) {
5346		hlist_del_init(&bfqq->burst_list_node);
5347		/*
5348		 * Decrement also burst size after the removal, if the
5349		 * process associated with bfqq is exiting, and thus
5350		 * does not contribute to the burst any longer. This
5351		 * decrement helps filter out false positives of large
5352		 * bursts, when some short-lived process (often due to
5353		 * the execution of commands by some service) happens
5354		 * to start and exit while a complex application is
5355		 * starting, and thus spawning several processes that
5356		 * do I/O (and that *must not* be treated as a large
5357		 * burst, see comments on bfq_handle_burst).
5358		 *
5359		 * In particular, the decrement is performed only if:
5360		 * 1) bfqq is not a merged queue, because, if it is,
5361		 * then this free of bfqq is not triggered by the exit
5362		 * of the process bfqq is associated with, but exactly
5363		 * by the fact that bfqq has just been merged.
5364		 * 2) burst_size is greater than 0, to handle
5365		 * unbalanced decrements. Unbalanced decrements may
5366		 * happen in te following case: bfqq is inserted into
5367		 * the current burst list--without incrementing
5368		 * bust_size--because of a split, but the current
5369		 * burst list is not the burst list bfqq belonged to
5370		 * (see comments on the case of a split in
5371		 * bfq_set_request).
5372		 */
5373		if (bfqq->bic && bfqq->bfqd->burst_size > 0)
5374			bfqq->bfqd->burst_size--;
5375	}
5376
5377	/*
5378	 * bfqq does not exist any longer, so it cannot be woken by
5379	 * any other queue, and cannot wake any other queue. Then bfqq
5380	 * must be removed from the woken list of its possible waker
5381	 * queue, and all queues in the woken list of bfqq must stop
5382	 * having a waker queue. Strictly speaking, these updates
5383	 * should be performed when bfqq remains with no I/O source
5384	 * attached to it, which happens before bfqq gets freed. In
5385	 * particular, this happens when the last process associated
5386	 * with bfqq exits or gets associated with a different
5387	 * queue. However, both events lead to bfqq being freed soon,
5388	 * and dangling references would come out only after bfqq gets
5389	 * freed. So these updates are done here, as a simple and safe
5390	 * way to handle all cases.
5391	 */
5392	/* remove bfqq from woken list */
5393	if (!hlist_unhashed(&bfqq->woken_list_node))
5394		hlist_del_init(&bfqq->woken_list_node);
5395
5396	/* reset waker for all queues in woken list */
5397	hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
5398				  woken_list_node) {
5399		item->waker_bfqq = NULL;
5400		hlist_del_init(&item->woken_list_node);
5401	}
5402
5403	if (bfqq->bfqd->last_completed_rq_bfqq == bfqq)
5404		bfqq->bfqd->last_completed_rq_bfqq = NULL;
5405
5406	WARN_ON_ONCE(!list_empty(&bfqq->fifo));
5407	WARN_ON_ONCE(!RB_EMPTY_ROOT(&bfqq->sort_list));
5408	WARN_ON_ONCE(bfqq->dispatched);
5409
5410	kmem_cache_free(bfq_pool, bfqq);
5411	bfqg_and_blkg_put(bfqg);
5412}
5413
5414static void bfq_put_stable_ref(struct bfq_queue *bfqq)
5415{
5416	bfqq->stable_ref--;
5417	bfq_put_queue(bfqq);
5418}
5419
5420void bfq_put_cooperator(struct bfq_queue *bfqq)
5421{
5422	struct bfq_queue *__bfqq, *next;
5423
5424	/*
5425	 * If this queue was scheduled to merge with another queue, be
5426	 * sure to drop the reference taken on that queue (and others in
5427	 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
5428	 */
5429	__bfqq = bfqq->new_bfqq;
5430	while (__bfqq) {
5431		next = __bfqq->new_bfqq;
5432		bfq_put_queue(__bfqq);
5433		__bfqq = next;
5434	}
5435}
5436
5437static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5438{
5439	if (bfqq == bfqd->in_service_queue) {
5440		__bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5441		bfq_schedule_dispatch(bfqd);
5442	}
5443
5444	bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
5445
5446	bfq_put_cooperator(bfqq);
5447
5448	bfq_release_process_ref(bfqd, bfqq);
5449}
5450
5451static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync,
5452			      unsigned int actuator_idx)
5453{
5454	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx);
5455	struct bfq_data *bfqd;
5456
5457	if (bfqq)
5458		bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
5459
5460	if (bfqq && bfqd) {
5461		bic_set_bfqq(bic, NULL, is_sync, actuator_idx);
5462		bfq_exit_bfqq(bfqd, bfqq);
5463	}
5464}
5465
5466static void bfq_exit_icq(struct io_cq *icq)
5467{
5468	struct bfq_io_cq *bic = icq_to_bic(icq);
5469	struct bfq_data *bfqd = bic_to_bfqd(bic);
5470	unsigned long flags;
5471	unsigned int act_idx;
5472	/*
5473	 * If bfqd and thus bfqd->num_actuators is not available any
5474	 * longer, then cycle over all possible per-actuator bfqqs in
5475	 * next loop. We rely on bic being zeroed on creation, and
5476	 * therefore on its unused per-actuator fields being NULL.
5477	 */
5478	unsigned int num_actuators = BFQ_MAX_ACTUATORS;
5479	struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data;
5480
5481	/*
5482	 * bfqd is NULL if scheduler already exited, and in that case
5483	 * this is the last time these queues are accessed.
5484	 */
5485	if (bfqd) {
5486		spin_lock_irqsave(&bfqd->lock, flags);
5487		num_actuators = bfqd->num_actuators;
5488	}
5489
5490	for (act_idx = 0; act_idx < num_actuators; act_idx++) {
5491		if (bfqq_data[act_idx].stable_merge_bfqq)
5492			bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq);
5493
5494		bfq_exit_icq_bfqq(bic, true, act_idx);
5495		bfq_exit_icq_bfqq(bic, false, act_idx);
5496	}
5497
5498	if (bfqd)
5499		spin_unlock_irqrestore(&bfqd->lock, flags);
5500}
5501
5502/*
5503 * Update the entity prio values; note that the new values will not
5504 * be used until the next (re)activation.
5505 */
5506static void
5507bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5508{
5509	struct task_struct *tsk = current;
5510	int ioprio_class;
5511	struct bfq_data *bfqd = bfqq->bfqd;
5512
5513	if (!bfqd)
5514		return;
5515
5516	ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5517	switch (ioprio_class) {
5518	default:
5519		pr_err("bdi %s: bfq: bad prio class %d\n",
5520			bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
5521			ioprio_class);
5522		fallthrough;
5523	case IOPRIO_CLASS_NONE:
5524		/*
5525		 * No prio set, inherit CPU scheduling settings.
5526		 */
5527		bfqq->new_ioprio = task_nice_ioprio(tsk);
5528		bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5529		break;
5530	case IOPRIO_CLASS_RT:
5531		bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5532		bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5533		break;
5534	case IOPRIO_CLASS_BE:
5535		bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5536		bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5537		break;
5538	case IOPRIO_CLASS_IDLE:
5539		bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5540		bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5541		break;
5542	}
5543
5544	if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
5545		pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5546			bfqq->new_ioprio);
5547		bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5548	}
5549
5550	bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5551	bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
5552		     bfqq->new_ioprio, bfqq->entity.new_weight);
5553	bfqq->entity.prio_changed = 1;
5554}
5555
5556static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5557				       struct bio *bio, bool is_sync,
5558				       struct bfq_io_cq *bic,
5559				       bool respawn);
5560
5561static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5562{
5563	struct bfq_data *bfqd = bic_to_bfqd(bic);
5564	struct bfq_queue *bfqq;
5565	int ioprio = bic->icq.ioc->ioprio;
5566
5567	/*
5568	 * This condition may trigger on a newly created bic, be sure to
5569	 * drop the lock before returning.
5570	 */
5571	if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5572		return;
5573
5574	bic->ioprio = ioprio;
5575
5576	bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio));
5577	if (bfqq) {
5578		struct bfq_queue *old_bfqq = bfqq;
5579
5580		bfqq = bfq_get_queue(bfqd, bio, false, bic, true);
5581		bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio));
5582		bfq_release_process_ref(bfqd, old_bfqq);
5583	}
5584
5585	bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio));
5586	if (bfqq)
5587		bfq_set_next_ioprio_data(bfqq, bic);
5588}
5589
5590static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5591			  struct bfq_io_cq *bic, pid_t pid, int is_sync,
5592			  unsigned int act_idx)
5593{
5594	u64 now_ns = blk_time_get_ns();
5595
5596	bfqq->actuator_idx = act_idx;
5597	RB_CLEAR_NODE(&bfqq->entity.rb_node);
5598	INIT_LIST_HEAD(&bfqq->fifo);
5599	INIT_HLIST_NODE(&bfqq->burst_list_node);
5600	INIT_HLIST_NODE(&bfqq->woken_list_node);
5601	INIT_HLIST_HEAD(&bfqq->woken_list);
5602
5603	bfqq->ref = 0;
5604	bfqq->bfqd = bfqd;
5605
5606	if (bic)
5607		bfq_set_next_ioprio_data(bfqq, bic);
5608
5609	if (is_sync) {
5610		/*
5611		 * No need to mark as has_short_ttime if in
5612		 * idle_class, because no device idling is performed
5613		 * for queues in idle class
5614		 */
5615		if (!bfq_class_idle(bfqq))
5616			/* tentatively mark as has_short_ttime */
5617			bfq_mark_bfqq_has_short_ttime(bfqq);
5618		bfq_mark_bfqq_sync(bfqq);
5619		bfq_mark_bfqq_just_created(bfqq);
5620	} else
5621		bfq_clear_bfqq_sync(bfqq);
5622
5623	/* set end request to minus infinity from now */
5624	bfqq->ttime.last_end_request = now_ns + 1;
5625
5626	bfqq->creation_time = jiffies;
5627
5628	bfqq->io_start_time = now_ns;
5629
5630	bfq_mark_bfqq_IO_bound(bfqq);
5631
5632	bfqq->pid = pid;
5633
5634	/* Tentative initial value to trade off between thr and lat */
5635	bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5636	bfqq->budget_timeout = bfq_smallest_from_now();
5637
5638	bfqq->wr_coeff = 1;
5639	bfqq->last_wr_start_finish = jiffies;
5640	bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5641	bfqq->split_time = bfq_smallest_from_now();
5642
5643	/*
5644	 * To not forget the possibly high bandwidth consumed by a
5645	 * process/queue in the recent past,
5646	 * bfq_bfqq_softrt_next_start() returns a value at least equal
5647	 * to the current value of bfqq->soft_rt_next_start (see
5648	 * comments on bfq_bfqq_softrt_next_start).  Set
5649	 * soft_rt_next_start to now, to mean that bfqq has consumed
5650	 * no bandwidth so far.
5651	 */
5652	bfqq->soft_rt_next_start = jiffies;
5653
5654	/* first request is almost certainly seeky */
5655	bfqq->seek_history = 1;
5656
5657	bfqq->decrease_time_jif = jiffies;
5658}
5659
5660static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5661					       struct bfq_group *bfqg,
5662					       int ioprio_class, int ioprio, int act_idx)
5663{
5664	switch (ioprio_class) {
5665	case IOPRIO_CLASS_RT:
5666		return &bfqg->async_bfqq[0][ioprio][act_idx];
5667	case IOPRIO_CLASS_NONE:
5668		ioprio = IOPRIO_BE_NORM;
5669		fallthrough;
5670	case IOPRIO_CLASS_BE:
5671		return &bfqg->async_bfqq[1][ioprio][act_idx];
5672	case IOPRIO_CLASS_IDLE:
5673		return &bfqg->async_idle_bfqq[act_idx];
5674	default:
5675		return NULL;
5676	}
5677}
5678
5679static struct bfq_queue *
5680bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5681			  struct bfq_io_cq *bic,
5682			  struct bfq_queue *last_bfqq_created)
5683{
5684	unsigned int a_idx = last_bfqq_created->actuator_idx;
5685	struct bfq_queue *new_bfqq =
5686		bfq_setup_merge(bfqq, last_bfqq_created);
5687
5688	if (!new_bfqq)
5689		return bfqq;
5690
5691	if (new_bfqq->bic)
5692		new_bfqq->bic->bfqq_data[a_idx].stably_merged = true;
5693	bic->bfqq_data[a_idx].stably_merged = true;
5694
5695	/*
5696	 * Reusing merge functions. This implies that
5697	 * bfqq->bic must be set too, for
5698	 * bfq_merge_bfqqs to correctly save bfqq's
5699	 * state before killing it.
5700	 */
5701	bfqq->bic = bic;
5702	bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq);
5703
5704	return new_bfqq;
5705}
5706
5707/*
5708 * Many throughput-sensitive workloads are made of several parallel
5709 * I/O flows, with all flows generated by the same application, or
5710 * more generically by the same task (e.g., system boot). The most
5711 * counterproductive action with these workloads is plugging I/O
5712 * dispatch when one of the bfq_queues associated with these flows
5713 * remains temporarily empty.
5714 *
5715 * To avoid this plugging, BFQ has been using a burst-handling
5716 * mechanism for years now. This mechanism has proven effective for
5717 * throughput, and not detrimental for service guarantees. The
5718 * following function pushes this mechanism a little bit further,
5719 * basing on the following two facts.
5720 *
5721 * First, all the I/O flows of a the same application or task
5722 * contribute to the execution/completion of that common application
5723 * or task. So the performance figures that matter are total
5724 * throughput of the flows and task-wide I/O latency.  In particular,
5725 * these flows do not need to be protected from each other, in terms
5726 * of individual bandwidth or latency.
5727 *
5728 * Second, the above fact holds regardless of the number of flows.
5729 *
5730 * Putting these two facts together, this commits merges stably the
5731 * bfq_queues associated with these I/O flows, i.e., with the
5732 * processes that generate these IO/ flows, regardless of how many the
5733 * involved processes are.
5734 *
5735 * To decide whether a set of bfq_queues is actually associated with
5736 * the I/O flows of a common application or task, and to merge these
5737 * queues stably, this function operates as follows: given a bfq_queue,
5738 * say Q2, currently being created, and the last bfq_queue, say Q1,
5739 * created before Q2, Q2 is merged stably with Q1 if
5740 * - very little time has elapsed since when Q1 was created
5741 * - Q2 has the same ioprio as Q1
5742 * - Q2 belongs to the same group as Q1
5743 *
5744 * Merging bfq_queues also reduces scheduling overhead. A fio test
5745 * with ten random readers on /dev/nullb shows a throughput boost of
5746 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
5747 * the total per-request processing time, the above throughput boost
5748 * implies that BFQ's overhead is reduced by more than 50%.
5749 *
5750 * This new mechanism most certainly obsoletes the current
5751 * burst-handling heuristics. We keep those heuristics for the moment.
5752 */
5753static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
5754						      struct bfq_queue *bfqq,
5755						      struct bfq_io_cq *bic)
5756{
5757	struct bfq_queue **source_bfqq = bfqq->entity.parent ?
5758		&bfqq->entity.parent->last_bfqq_created :
5759		&bfqd->last_bfqq_created;
5760
5761	struct bfq_queue *last_bfqq_created = *source_bfqq;
5762
5763	/*
5764	 * If last_bfqq_created has not been set yet, then init it. If
5765	 * it has been set already, but too long ago, then move it
5766	 * forward to bfqq. Finally, move also if bfqq belongs to a
5767	 * different group than last_bfqq_created, or if bfqq has a
5768	 * different ioprio, ioprio_class or actuator_idx. If none of
5769	 * these conditions holds true, then try an early stable merge
5770	 * or schedule a delayed stable merge. As for the condition on
5771	 * actuator_idx, the reason is that, if queues associated with
5772	 * different actuators are merged, then control is lost on
5773	 * each actuator. Therefore some actuator may be
5774	 * underutilized, and throughput may decrease.
5775	 *
5776	 * A delayed merge is scheduled (instead of performing an
5777	 * early merge), in case bfqq might soon prove to be more
5778	 * throughput-beneficial if not merged. Currently this is
5779	 * possible only if bfqd is rotational with no queueing. For
5780	 * such a drive, not merging bfqq is better for throughput if
5781	 * bfqq happens to contain sequential I/O. So, we wait a
5782	 * little bit for enough I/O to flow through bfqq. After that,
5783	 * if such an I/O is sequential, then the merge is
5784	 * canceled. Otherwise the merge is finally performed.
5785	 */
5786	if (!last_bfqq_created ||
5787	    time_before(last_bfqq_created->creation_time +
5788			msecs_to_jiffies(bfq_activation_stable_merging),
5789			bfqq->creation_time) ||
5790		bfqq->entity.parent != last_bfqq_created->entity.parent ||
5791		bfqq->ioprio != last_bfqq_created->ioprio ||
5792		bfqq->ioprio_class != last_bfqq_created->ioprio_class ||
5793		bfqq->actuator_idx != last_bfqq_created->actuator_idx)
5794		*source_bfqq = bfqq;
5795	else if (time_after_eq(last_bfqq_created->creation_time +
5796				 bfqd->bfq_burst_interval,
5797				 bfqq->creation_time)) {
5798		if (likely(bfqd->nonrot_with_queueing))
5799			/*
5800			 * With this type of drive, leaving
5801			 * bfqq alone may provide no
5802			 * throughput benefits compared with
5803			 * merging bfqq. So merge bfqq now.
5804			 */
5805			bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
5806							 bic,
5807							 last_bfqq_created);
5808		else { /* schedule tentative stable merge */
5809			/*
5810			 * get reference on last_bfqq_created,
5811			 * to prevent it from being freed,
5812			 * until we decide whether to merge
5813			 */
5814			last_bfqq_created->ref++;
5815			/*
5816			 * need to keep track of stable refs, to
5817			 * compute process refs correctly
5818			 */
5819			last_bfqq_created->stable_ref++;
5820			/*
5821			 * Record the bfqq to merge to.
5822			 */
5823			bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq =
5824				last_bfqq_created;
5825		}
5826	}
5827
5828	return bfqq;
5829}
5830
5831
5832static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5833				       struct bio *bio, bool is_sync,
5834				       struct bfq_io_cq *bic,
5835				       bool respawn)
5836{
5837	const int ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5838	const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5839	struct bfq_queue **async_bfqq = NULL;
5840	struct bfq_queue *bfqq;
5841	struct bfq_group *bfqg;
5842
5843	bfqg = bfq_bio_bfqg(bfqd, bio);
5844	if (!is_sync) {
5845		async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5846						  ioprio,
5847						  bfq_actuator_index(bfqd, bio));
5848		bfqq = *async_bfqq;
5849		if (bfqq)
5850			goto out;
5851	}
5852
5853	bfqq = kmem_cache_alloc_node(bfq_pool,
5854				     GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5855				     bfqd->queue->node);
5856
5857	if (bfqq) {
5858		bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5859			      is_sync, bfq_actuator_index(bfqd, bio));
5860		bfq_init_entity(&bfqq->entity, bfqg);
5861		bfq_log_bfqq(bfqd, bfqq, "allocated");
5862	} else {
5863		bfqq = &bfqd->oom_bfqq;
5864		bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5865		goto out;
5866	}
5867
5868	/*
5869	 * Pin the queue now that it's allocated, scheduler exit will
5870	 * prune it.
5871	 */
5872	if (async_bfqq) {
5873		bfqq->ref++; /*
5874			      * Extra group reference, w.r.t. sync
5875			      * queue. This extra reference is removed
5876			      * only if bfqq->bfqg disappears, to
5877			      * guarantee that this queue is not freed
5878			      * until its group goes away.
5879			      */
5880		bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5881			     bfqq, bfqq->ref);
5882		*async_bfqq = bfqq;
5883	}
5884
5885out:
5886	bfqq->ref++; /* get a process reference to this queue */
5887
5888	if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
5889		bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
5890	return bfqq;
5891}
5892
5893static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5894				    struct bfq_queue *bfqq)
5895{
5896	struct bfq_ttime *ttime = &bfqq->ttime;
5897	u64 elapsed;
5898
5899	/*
5900	 * We are really interested in how long it takes for the queue to
5901	 * become busy when there is no outstanding IO for this queue. So
5902	 * ignore cases when the bfq queue has already IO queued.
5903	 */
5904	if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
5905		return;
5906	elapsed = blk_time_get_ns() - bfqq->ttime.last_end_request;
5907	elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5908
5909	ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5910	ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed,  8);
5911	ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5912				     ttime->ttime_samples);
5913}
5914
5915static void
5916bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5917		       struct request *rq)
5918{
5919	bfqq->seek_history <<= 1;
5920	bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5921
5922	if (bfqq->wr_coeff > 1 &&
5923	    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5924	    BFQQ_TOTALLY_SEEKY(bfqq)) {
5925		if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5926					   bfq_wr_duration(bfqd))) {
5927			/*
5928			 * In soft_rt weight raising with the
5929			 * interactive-weight-raising period
5930			 * elapsed (so no switch back to
5931			 * interactive weight raising).
5932			 */
5933			bfq_bfqq_end_wr(bfqq);
5934		} else { /*
5935			  * stopping soft_rt weight raising
5936			  * while still in interactive period,
5937			  * switch back to interactive weight
5938			  * raising
5939			  */
5940			switch_back_to_interactive_wr(bfqq, bfqd);
5941			bfqq->entity.prio_changed = 1;
5942		}
5943	}
5944}
5945
5946static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5947				       struct bfq_queue *bfqq,
5948				       struct bfq_io_cq *bic)
5949{
5950	bool has_short_ttime = true, state_changed;
5951
5952	/*
5953	 * No need to update has_short_ttime if bfqq is async or in
5954	 * idle io prio class, or if bfq_slice_idle is zero, because
5955	 * no device idling is performed for bfqq in this case.
5956	 */
5957	if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5958	    bfqd->bfq_slice_idle == 0)
5959		return;
5960
5961	/* Idle window just restored, statistics are meaningless. */
5962	if (time_is_after_eq_jiffies(bfqq->split_time +
5963				     bfqd->bfq_wr_min_idle_time))
5964		return;
5965
5966	/* Think time is infinite if no process is linked to
5967	 * bfqq. Otherwise check average think time to decide whether
5968	 * to mark as has_short_ttime. To this goal, compare average
5969	 * think time with half the I/O-plugging timeout.
5970	 */
5971	if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5972	    (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5973	     bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5974		has_short_ttime = false;
5975
5976	state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5977
5978	if (has_short_ttime)
5979		bfq_mark_bfqq_has_short_ttime(bfqq);
5980	else
5981		bfq_clear_bfqq_has_short_ttime(bfqq);
5982
5983	/*
5984	 * Until the base value for the total service time gets
5985	 * finally computed for bfqq, the inject limit does depend on
5986	 * the think-time state (short|long). In particular, the limit
5987	 * is 0 or 1 if the think time is deemed, respectively, as
5988	 * short or long (details in the comments in
5989	 * bfq_update_inject_limit()). Accordingly, the next
5990	 * instructions reset the inject limit if the think-time state
5991	 * has changed and the above base value is still to be
5992	 * computed.
5993	 *
5994	 * However, the reset is performed only if more than 100 ms
5995	 * have elapsed since the last update of the inject limit, or
5996	 * (inclusive) if the change is from short to long think
5997	 * time. The reason for this waiting is as follows.
5998	 *
5999	 * bfqq may have a long think time because of a
6000	 * synchronization with some other queue, i.e., because the
6001	 * I/O of some other queue may need to be completed for bfqq
6002	 * to receive new I/O. Details in the comments on the choice
6003	 * of the queue for injection in bfq_select_queue().
6004	 *
6005	 * As stressed in those comments, if such a synchronization is
6006	 * actually in place, then, without injection on bfqq, the
6007	 * blocking I/O cannot happen to served while bfqq is in
6008	 * service. As a consequence, if bfqq is granted
6009	 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
6010	 * is dispatched, until the idle timeout fires. This is likely
6011	 * to result in lower bandwidth and higher latencies for bfqq,
6012	 * and in a severe loss of total throughput.
6013	 *
6014	 * On the opposite end, a non-zero inject limit may allow the
6015	 * I/O that blocks bfqq to be executed soon, and therefore
6016	 * bfqq to receive new I/O soon.
6017	 *
6018	 * But, if the blocking gets actually eliminated, then the
6019	 * next think-time sample for bfqq may be very low. This in
6020	 * turn may cause bfqq's think time to be deemed
6021	 * short. Without the 100 ms barrier, this new state change
6022	 * would cause the body of the next if to be executed
6023	 * immediately. But this would set to 0 the inject
6024	 * limit. Without injection, the blocking I/O would cause the
6025	 * think time of bfqq to become long again, and therefore the
6026	 * inject limit to be raised again, and so on. The only effect
6027	 * of such a steady oscillation between the two think-time
6028	 * states would be to prevent effective injection on bfqq.
6029	 *
6030	 * In contrast, if the inject limit is not reset during such a
6031	 * long time interval as 100 ms, then the number of short
6032	 * think time samples can grow significantly before the reset
6033	 * is performed. As a consequence, the think time state can
6034	 * become stable before the reset. Therefore there will be no
6035	 * state change when the 100 ms elapse, and no reset of the
6036	 * inject limit. The inject limit remains steadily equal to 1
6037	 * both during and after the 100 ms. So injection can be
6038	 * performed at all times, and throughput gets boosted.
6039	 *
6040	 * An inject limit equal to 1 is however in conflict, in
6041	 * general, with the fact that the think time of bfqq is
6042	 * short, because injection may be likely to delay bfqq's I/O
6043	 * (as explained in the comments in
6044	 * bfq_update_inject_limit()). But this does not happen in
6045	 * this special case, because bfqq's low think time is due to
6046	 * an effective handling of a synchronization, through
6047	 * injection. In this special case, bfqq's I/O does not get
6048	 * delayed by injection; on the contrary, bfqq's I/O is
6049	 * brought forward, because it is not blocked for
6050	 * milliseconds.
6051	 *
6052	 * In addition, serving the blocking I/O much sooner, and much
6053	 * more frequently than once per I/O-plugging timeout, makes
6054	 * it much quicker to detect a waker queue (the concept of
6055	 * waker queue is defined in the comments in
6056	 * bfq_add_request()). This makes it possible to start sooner
6057	 * to boost throughput more effectively, by injecting the I/O
6058	 * of the waker queue unconditionally on every
6059	 * bfq_dispatch_request().
6060	 *
6061	 * One last, important benefit of not resetting the inject
6062	 * limit before 100 ms is that, during this time interval, the
6063	 * base value for the total service time is likely to get
6064	 * finally computed for bfqq, freeing the inject limit from
6065	 * its relation with the think time.
6066	 */
6067	if (state_changed && bfqq->last_serv_time_ns == 0 &&
6068	    (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
6069				      msecs_to_jiffies(100)) ||
6070	     !has_short_ttime))
6071		bfq_reset_inject_limit(bfqd, bfqq);
6072}
6073
6074/*
6075 * Called when a new fs request (rq) is added to bfqq.  Check if there's
6076 * something we should do about it.
6077 */
6078static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
6079			    struct request *rq)
6080{
6081	if (rq->cmd_flags & REQ_META)
6082		bfqq->meta_pending++;
6083
6084	bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
6085
6086	if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
6087		bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
6088				 blk_rq_sectors(rq) < 32;
6089		bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
6090
6091		/*
6092		 * There is just this request queued: if
6093		 * - the request is small, and
6094		 * - we are idling to boost throughput, and
6095		 * - the queue is not to be expired,
6096		 * then just exit.
6097		 *
6098		 * In this way, if the device is being idled to wait
6099		 * for a new request from the in-service queue, we
6100		 * avoid unplugging the device and committing the
6101		 * device to serve just a small request. In contrast
6102		 * we wait for the block layer to decide when to
6103		 * unplug the device: hopefully, new requests will be
6104		 * merged to this one quickly, then the device will be
6105		 * unplugged and larger requests will be dispatched.
6106		 */
6107		if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
6108		    !budget_timeout)
6109			return;
6110
6111		/*
6112		 * A large enough request arrived, or idling is being
6113		 * performed to preserve service guarantees, or
6114		 * finally the queue is to be expired: in all these
6115		 * cases disk idling is to be stopped, so clear
6116		 * wait_request flag and reset timer.
6117		 */
6118		bfq_clear_bfqq_wait_request(bfqq);
6119		hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
6120
6121		/*
6122		 * The queue is not empty, because a new request just
6123		 * arrived. Hence we can safely expire the queue, in
6124		 * case of budget timeout, without risking that the
6125		 * timestamps of the queue are not updated correctly.
6126		 * See [1] for more details.
6127		 */
6128		if (budget_timeout)
6129			bfq_bfqq_expire(bfqd, bfqq, false,
6130					BFQQE_BUDGET_TIMEOUT);
6131	}
6132}
6133
6134static void bfqq_request_allocated(struct bfq_queue *bfqq)
6135{
6136	struct bfq_entity *entity = &bfqq->entity;
6137
6138	for_each_entity(entity)
6139		entity->allocated++;
6140}
6141
6142static void bfqq_request_freed(struct bfq_queue *bfqq)
6143{
6144	struct bfq_entity *entity = &bfqq->entity;
6145
6146	for_each_entity(entity)
6147		entity->allocated--;
6148}
6149
6150/* returns true if it causes the idle timer to be disabled */
6151static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
6152{
6153	struct bfq_queue *bfqq = RQ_BFQQ(rq),
6154		*new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
6155						 RQ_BIC(rq));
6156	bool waiting, idle_timer_disabled = false;
6157
6158	if (new_bfqq) {
6159		/*
6160		 * Release the request's reference to the old bfqq
6161		 * and make sure one is taken to the shared queue.
6162		 */
6163		bfqq_request_allocated(new_bfqq);
6164		bfqq_request_freed(bfqq);
6165		new_bfqq->ref++;
6166		/*
6167		 * If the bic associated with the process
6168		 * issuing this request still points to bfqq
6169		 * (and thus has not been already redirected
6170		 * to new_bfqq or even some other bfq_queue),
6171		 * then complete the merge and redirect it to
6172		 * new_bfqq.
6173		 */
6174		if (bic_to_bfqq(RQ_BIC(rq), true,
6175				bfq_actuator_index(bfqd, rq->bio)) == bfqq)
6176			bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
6177					bfqq, new_bfqq);
6178
6179		bfq_clear_bfqq_just_created(bfqq);
6180		/*
6181		 * rq is about to be enqueued into new_bfqq,
6182		 * release rq reference on bfqq
6183		 */
6184		bfq_put_queue(bfqq);
6185		rq->elv.priv[1] = new_bfqq;
6186		bfqq = new_bfqq;
6187	}
6188
6189	bfq_update_io_thinktime(bfqd, bfqq);
6190	bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
6191	bfq_update_io_seektime(bfqd, bfqq, rq);
6192
6193	waiting = bfqq && bfq_bfqq_wait_request(bfqq);
6194	bfq_add_request(rq);
6195	idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
6196
6197	rq->fifo_time = blk_time_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
6198	list_add_tail(&rq->queuelist, &bfqq->fifo);
6199
6200	bfq_rq_enqueued(bfqd, bfqq, rq);
6201
6202	return idle_timer_disabled;
6203}
6204
6205#ifdef CONFIG_BFQ_CGROUP_DEBUG
6206static void bfq_update_insert_stats(struct request_queue *q,
6207				    struct bfq_queue *bfqq,
6208				    bool idle_timer_disabled,
6209				    blk_opf_t cmd_flags)
6210{
6211	if (!bfqq)
6212		return;
6213
6214	/*
6215	 * bfqq still exists, because it can disappear only after
6216	 * either it is merged with another queue, or the process it
6217	 * is associated with exits. But both actions must be taken by
6218	 * the same process currently executing this flow of
6219	 * instructions.
6220	 *
6221	 * In addition, the following queue lock guarantees that
6222	 * bfqq_group(bfqq) exists as well.
6223	 */
6224	spin_lock_irq(&q->queue_lock);
6225	bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
6226	if (idle_timer_disabled)
6227		bfqg_stats_update_idle_time(bfqq_group(bfqq));
6228	spin_unlock_irq(&q->queue_lock);
6229}
6230#else
6231static inline void bfq_update_insert_stats(struct request_queue *q,
6232					   struct bfq_queue *bfqq,
6233					   bool idle_timer_disabled,
6234					   blk_opf_t cmd_flags) {}
6235#endif /* CONFIG_BFQ_CGROUP_DEBUG */
6236
6237static struct bfq_queue *bfq_init_rq(struct request *rq);
6238
6239static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
6240			       blk_insert_t flags)
6241{
6242	struct request_queue *q = hctx->queue;
6243	struct bfq_data *bfqd = q->elevator->elevator_data;
6244	struct bfq_queue *bfqq;
6245	bool idle_timer_disabled = false;
6246	blk_opf_t cmd_flags;
6247	LIST_HEAD(free);
6248
6249#ifdef CONFIG_BFQ_GROUP_IOSCHED
6250	if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
6251		bfqg_stats_update_legacy_io(q, rq);
6252#endif
6253	spin_lock_irq(&bfqd->lock);
6254	bfqq = bfq_init_rq(rq);
6255	if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
6256		spin_unlock_irq(&bfqd->lock);
6257		blk_mq_free_requests(&free);
6258		return;
6259	}
6260
6261	trace_block_rq_insert(rq);
6262
6263	if (flags & BLK_MQ_INSERT_AT_HEAD) {
6264		list_add(&rq->queuelist, &bfqd->dispatch);
6265	} else if (!bfqq) {
6266		list_add_tail(&rq->queuelist, &bfqd->dispatch);
6267	} else {
6268		idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6269		/*
6270		 * Update bfqq, because, if a queue merge has occurred
6271		 * in __bfq_insert_request, then rq has been
6272		 * redirected into a new queue.
6273		 */
6274		bfqq = RQ_BFQQ(rq);
6275
6276		if (rq_mergeable(rq)) {
6277			elv_rqhash_add(q, rq);
6278			if (!q->last_merge)
6279				q->last_merge = rq;
6280		}
6281	}
6282
6283	/*
6284	 * Cache cmd_flags before releasing scheduler lock, because rq
6285	 * may disappear afterwards (for example, because of a request
6286	 * merge).
6287	 */
6288	cmd_flags = rq->cmd_flags;
6289	spin_unlock_irq(&bfqd->lock);
6290
6291	bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
6292				cmd_flags);
6293}
6294
6295static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
6296				struct list_head *list,
6297				blk_insert_t flags)
6298{
6299	while (!list_empty(list)) {
6300		struct request *rq;
6301
6302		rq = list_first_entry(list, struct request, queuelist);
6303		list_del_init(&rq->queuelist);
6304		bfq_insert_request(hctx, rq, flags);
6305	}
6306}
6307
6308static void bfq_update_hw_tag(struct bfq_data *bfqd)
6309{
6310	struct bfq_queue *bfqq = bfqd->in_service_queue;
6311
6312	bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
6313				       bfqd->tot_rq_in_driver);
6314
6315	if (bfqd->hw_tag == 1)
6316		return;
6317
6318	/*
6319	 * This sample is valid if the number of outstanding requests
6320	 * is large enough to allow a queueing behavior.  Note that the
6321	 * sum is not exact, as it's not taking into account deactivated
6322	 * requests.
6323	 */
6324	if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6325		return;
6326
6327	/*
6328	 * If active queue hasn't enough requests and can idle, bfq might not
6329	 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
6330	 * case
6331	 */
6332	if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
6333	    bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
6334	    BFQ_HW_QUEUE_THRESHOLD &&
6335	    bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
6336		return;
6337
6338	if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
6339		return;
6340
6341	bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
6342	bfqd->max_rq_in_driver = 0;
6343	bfqd->hw_tag_samples = 0;
6344
6345	bfqd->nonrot_with_queueing =
6346		blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6347}
6348
6349static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
6350{
6351	u64 now_ns;
6352	u32 delta_us;
6353
6354	bfq_update_hw_tag(bfqd);
6355
6356	bfqd->rq_in_driver[bfqq->actuator_idx]--;
6357	bfqd->tot_rq_in_driver--;
6358	bfqq->dispatched--;
6359
6360	if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
6361		/*
6362		 * Set budget_timeout (which we overload to store the
6363		 * time at which the queue remains with no backlog and
6364		 * no outstanding request; used by the weight-raising
6365		 * mechanism).
6366		 */
6367		bfqq->budget_timeout = jiffies;
6368
6369		bfq_del_bfqq_in_groups_with_pending_reqs(bfqq);
6370		bfq_weights_tree_remove(bfqq);
6371	}
6372
6373	now_ns = blk_time_get_ns();
6374
6375	bfqq->ttime.last_end_request = now_ns;
6376
6377	/*
6378	 * Using us instead of ns, to get a reasonable precision in
6379	 * computing rate in next check.
6380	 */
6381	delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
6382
6383	/*
6384	 * If the request took rather long to complete, and, according
6385	 * to the maximum request size recorded, this completion latency
6386	 * implies that the request was certainly served at a very low
6387	 * rate (less than 1M sectors/sec), then the whole observation
6388	 * interval that lasts up to this time instant cannot be a
6389	 * valid time interval for computing a new peak rate.  Invoke
6390	 * bfq_update_rate_reset to have the following three steps
6391	 * taken:
6392	 * - close the observation interval at the last (previous)
6393	 *   request dispatch or completion
6394	 * - compute rate, if possible, for that observation interval
6395	 * - reset to zero samples, which will trigger a proper
6396	 *   re-initialization of the observation interval on next
6397	 *   dispatch
6398	 */
6399	if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
6400	   (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
6401			1UL<<(BFQ_RATE_SHIFT - 10))
6402		bfq_update_rate_reset(bfqd, NULL);
6403	bfqd->last_completion = now_ns;
6404	/*
6405	 * Shared queues are likely to receive I/O at a high
6406	 * rate. This may deceptively let them be considered as wakers
6407	 * of other queues. But a false waker will unjustly steal
6408	 * bandwidth to its supposedly woken queue. So considering
6409	 * also shared queues in the waking mechanism may cause more
6410	 * control troubles than throughput benefits. Then reset
6411	 * last_completed_rq_bfqq if bfqq is a shared queue.
6412	 */
6413	if (!bfq_bfqq_coop(bfqq))
6414		bfqd->last_completed_rq_bfqq = bfqq;
6415	else
6416		bfqd->last_completed_rq_bfqq = NULL;
6417
6418	/*
6419	 * If we are waiting to discover whether the request pattern
6420	 * of the task associated with the queue is actually
6421	 * isochronous, and both requisites for this condition to hold
6422	 * are now satisfied, then compute soft_rt_next_start (see the
6423	 * comments on the function bfq_bfqq_softrt_next_start()). We
6424	 * do not compute soft_rt_next_start if bfqq is in interactive
6425	 * weight raising (see the comments in bfq_bfqq_expire() for
6426	 * an explanation). We schedule this delayed update when bfqq
6427	 * expires, if it still has in-flight requests.
6428	 */
6429	if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6430	    RB_EMPTY_ROOT(&bfqq->sort_list) &&
6431	    bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6432		bfqq->soft_rt_next_start =
6433			bfq_bfqq_softrt_next_start(bfqd, bfqq);
6434
6435	/*
6436	 * If this is the in-service queue, check if it needs to be expired,
6437	 * or if we want to idle in case it has no pending requests.
6438	 */
6439	if (bfqd->in_service_queue == bfqq) {
6440		if (bfq_bfqq_must_idle(bfqq)) {
6441			if (bfqq->dispatched == 0)
6442				bfq_arm_slice_timer(bfqd);
6443			/*
6444			 * If we get here, we do not expire bfqq, even
6445			 * if bfqq was in budget timeout or had no
6446			 * more requests (as controlled in the next
6447			 * conditional instructions). The reason for
6448			 * not expiring bfqq is as follows.
6449			 *
6450			 * Here bfqq->dispatched > 0 holds, but
6451			 * bfq_bfqq_must_idle() returned true. This
6452			 * implies that, even if no request arrives
6453			 * for bfqq before bfqq->dispatched reaches 0,
6454			 * bfqq will, however, not be expired on the
6455			 * completion event that causes bfqq->dispatch
6456			 * to reach zero. In contrast, on this event,
6457			 * bfqq will start enjoying device idling
6458			 * (I/O-dispatch plugging).
6459			 *
6460			 * But, if we expired bfqq here, bfqq would
6461			 * not have the chance to enjoy device idling
6462			 * when bfqq->dispatched finally reaches
6463			 * zero. This would expose bfqq to violation
6464			 * of its reserved service guarantees.
6465			 */
6466			return;
6467		} else if (bfq_may_expire_for_budg_timeout(bfqq))
6468			bfq_bfqq_expire(bfqd, bfqq, false,
6469					BFQQE_BUDGET_TIMEOUT);
6470		else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
6471			 (bfqq->dispatched == 0 ||
6472			  !bfq_better_to_idle(bfqq)))
6473			bfq_bfqq_expire(bfqd, bfqq, false,
6474					BFQQE_NO_MORE_REQUESTS);
6475	}
6476
6477	if (!bfqd->tot_rq_in_driver)
6478		bfq_schedule_dispatch(bfqd);
6479}
6480
6481/*
6482 * The processes associated with bfqq may happen to generate their
6483 * cumulative I/O at a lower rate than the rate at which the device
6484 * could serve the same I/O. This is rather probable, e.g., if only
6485 * one process is associated with bfqq and the device is an SSD. It
6486 * results in bfqq becoming often empty while in service. In this
6487 * respect, if BFQ is allowed to switch to another queue when bfqq
6488 * remains empty, then the device goes on being fed with I/O requests,
6489 * and the throughput is not affected. In contrast, if BFQ is not
6490 * allowed to switch to another queue---because bfqq is sync and
6491 * I/O-dispatch needs to be plugged while bfqq is temporarily
6492 * empty---then, during the service of bfqq, there will be frequent
6493 * "service holes", i.e., time intervals during which bfqq gets empty
6494 * and the device can only consume the I/O already queued in its
6495 * hardware queues. During service holes, the device may even get to
6496 * remaining idle. In the end, during the service of bfqq, the device
6497 * is driven at a lower speed than the one it can reach with the kind
6498 * of I/O flowing through bfqq.
6499 *
6500 * To counter this loss of throughput, BFQ implements a "request
6501 * injection mechanism", which tries to fill the above service holes
6502 * with I/O requests taken from other queues. The hard part in this
6503 * mechanism is finding the right amount of I/O to inject, so as to
6504 * both boost throughput and not break bfqq's bandwidth and latency
6505 * guarantees. In this respect, the mechanism maintains a per-queue
6506 * inject limit, computed as below. While bfqq is empty, the injection
6507 * mechanism dispatches extra I/O requests only until the total number
6508 * of I/O requests in flight---i.e., already dispatched but not yet
6509 * completed---remains lower than this limit.
6510 *
6511 * A first definition comes in handy to introduce the algorithm by
6512 * which the inject limit is computed.  We define as first request for
6513 * bfqq, an I/O request for bfqq that arrives while bfqq is in
6514 * service, and causes bfqq to switch from empty to non-empty. The
6515 * algorithm updates the limit as a function of the effect of
6516 * injection on the service times of only the first requests of
6517 * bfqq. The reason for this restriction is that these are the
6518 * requests whose service time is affected most, because they are the
6519 * first to arrive after injection possibly occurred.
6520 *
6521 * To evaluate the effect of injection, the algorithm measures the
6522 * "total service time" of first requests. We define as total service
6523 * time of an I/O request, the time that elapses since when the
6524 * request is enqueued into bfqq, to when it is completed. This
6525 * quantity allows the whole effect of injection to be measured. It is
6526 * easy to see why. Suppose that some requests of other queues are
6527 * actually injected while bfqq is empty, and that a new request R
6528 * then arrives for bfqq. If the device does start to serve all or
6529 * part of the injected requests during the service hole, then,
6530 * because of this extra service, it may delay the next invocation of
6531 * the dispatch hook of BFQ. Then, even after R gets eventually
6532 * dispatched, the device may delay the actual service of R if it is
6533 * still busy serving the extra requests, or if it decides to serve,
6534 * before R, some extra request still present in its queues. As a
6535 * conclusion, the cumulative extra delay caused by injection can be
6536 * easily evaluated by just comparing the total service time of first
6537 * requests with and without injection.
6538 *
6539 * The limit-update algorithm works as follows. On the arrival of a
6540 * first request of bfqq, the algorithm measures the total time of the
6541 * request only if one of the three cases below holds, and, for each
6542 * case, it updates the limit as described below:
6543 *
6544 * (1) If there is no in-flight request. This gives a baseline for the
6545 *     total service time of the requests of bfqq. If the baseline has
6546 *     not been computed yet, then, after computing it, the limit is
6547 *     set to 1, to start boosting throughput, and to prepare the
6548 *     ground for the next case. If the baseline has already been
6549 *     computed, then it is updated, in case it results to be lower
6550 *     than the previous value.
6551 *
6552 * (2) If the limit is higher than 0 and there are in-flight
6553 *     requests. By comparing the total service time in this case with
6554 *     the above baseline, it is possible to know at which extent the
6555 *     current value of the limit is inflating the total service
6556 *     time. If the inflation is below a certain threshold, then bfqq
6557 *     is assumed to be suffering from no perceivable loss of its
6558 *     service guarantees, and the limit is even tentatively
6559 *     increased. If the inflation is above the threshold, then the
6560 *     limit is decreased. Due to the lack of any hysteresis, this
6561 *     logic makes the limit oscillate even in steady workload
6562 *     conditions. Yet we opted for it, because it is fast in reaching
6563 *     the best value for the limit, as a function of the current I/O
6564 *     workload. To reduce oscillations, this step is disabled for a
6565 *     short time interval after the limit happens to be decreased.
6566 *
6567 * (3) Periodically, after resetting the limit, to make sure that the
6568 *     limit eventually drops in case the workload changes. This is
6569 *     needed because, after the limit has gone safely up for a
6570 *     certain workload, it is impossible to guess whether the
6571 *     baseline total service time may have changed, without measuring
6572 *     it again without injection. A more effective version of this
6573 *     step might be to just sample the baseline, by interrupting
6574 *     injection only once, and then to reset/lower the limit only if
6575 *     the total service time with the current limit does happen to be
6576 *     too large.
6577 *
6578 * More details on each step are provided in the comments on the
6579 * pieces of code that implement these steps: the branch handling the
6580 * transition from empty to non empty in bfq_add_request(), the branch
6581 * handling injection in bfq_select_queue(), and the function
6582 * bfq_choose_bfqq_for_injection(). These comments also explain some
6583 * exceptions, made by the injection mechanism in some special cases.
6584 */
6585static void bfq_update_inject_limit(struct bfq_data *bfqd,
6586				    struct bfq_queue *bfqq)
6587{
6588	u64 tot_time_ns = blk_time_get_ns() - bfqd->last_empty_occupied_ns;
6589	unsigned int old_limit = bfqq->inject_limit;
6590
6591	if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6592		u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
6593
6594		if (tot_time_ns >= threshold && old_limit > 0) {
6595			bfqq->inject_limit--;
6596			bfqq->decrease_time_jif = jiffies;
6597		} else if (tot_time_ns < threshold &&
6598			   old_limit <= bfqd->max_rq_in_driver)
6599			bfqq->inject_limit++;
6600	}
6601
6602	/*
6603	 * Either we still have to compute the base value for the
6604	 * total service time, and there seem to be the right
6605	 * conditions to do it, or we can lower the last base value
6606	 * computed.
6607	 *
6608	 * NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O
6609	 * request in flight, because this function is in the code
6610	 * path that handles the completion of a request of bfqq, and,
6611	 * in particular, this function is executed before
6612	 * bfqd->tot_rq_in_driver is decremented in such a code path.
6613	 */
6614	if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) ||
6615	    tot_time_ns < bfqq->last_serv_time_ns) {
6616		if (bfqq->last_serv_time_ns == 0) {
6617			/*
6618			 * Now we certainly have a base value: make sure we
6619			 * start trying injection.
6620			 */
6621			bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
6622		}
6623		bfqq->last_serv_time_ns = tot_time_ns;
6624	} else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1)
6625		/*
6626		 * No I/O injected and no request still in service in
6627		 * the drive: these are the exact conditions for
6628		 * computing the base value of the total service time
6629		 * for bfqq. So let's update this value, because it is
6630		 * rather variable. For example, it varies if the size
6631		 * or the spatial locality of the I/O requests in bfqq
6632		 * change.
6633		 */
6634		bfqq->last_serv_time_ns = tot_time_ns;
6635
6636
6637	/* update complete, not waiting for any request completion any longer */
6638	bfqd->waited_rq = NULL;
6639	bfqd->rqs_injected = false;
6640}
6641
6642/*
6643 * Handle either a requeue or a finish for rq. The things to do are
6644 * the same in both cases: all references to rq are to be dropped. In
6645 * particular, rq is considered completed from the point of view of
6646 * the scheduler.
6647 */
6648static void bfq_finish_requeue_request(struct request *rq)
6649{
6650	struct bfq_queue *bfqq = RQ_BFQQ(rq);
6651	struct bfq_data *bfqd;
6652	unsigned long flags;
6653
6654	/*
6655	 * rq either is not associated with any icq, or is an already
6656	 * requeued request that has not (yet) been re-inserted into
6657	 * a bfq_queue.
6658	 */
6659	if (!rq->elv.icq || !bfqq)
6660		return;
6661
6662	bfqd = bfqq->bfqd;
6663
6664	if (rq->rq_flags & RQF_STARTED)
6665		bfqg_stats_update_completion(bfqq_group(bfqq),
6666					     rq->start_time_ns,
6667					     rq->io_start_time_ns,
6668					     rq->cmd_flags);
6669
6670	spin_lock_irqsave(&bfqd->lock, flags);
6671	if (likely(rq->rq_flags & RQF_STARTED)) {
6672		if (rq == bfqd->waited_rq)
6673			bfq_update_inject_limit(bfqd, bfqq);
6674
6675		bfq_completed_request(bfqq, bfqd);
6676	}
6677	bfqq_request_freed(bfqq);
6678	bfq_put_queue(bfqq);
6679	RQ_BIC(rq)->requests--;
6680	spin_unlock_irqrestore(&bfqd->lock, flags);
6681
6682	/*
6683	 * Reset private fields. In case of a requeue, this allows
6684	 * this function to correctly do nothing if it is spuriously
6685	 * invoked again on this same request (see the check at the
6686	 * beginning of the function). Probably, a better general
6687	 * design would be to prevent blk-mq from invoking the requeue
6688	 * or finish hooks of an elevator, for a request that is not
6689	 * referred by that elevator.
6690	 *
6691	 * Resetting the following fields would break the
6692	 * request-insertion logic if rq is re-inserted into a bfq
6693	 * internal queue, without a re-preparation. Here we assume
6694	 * that re-insertions of requeued requests, without
6695	 * re-preparation, can happen only for pass_through or at_head
6696	 * requests (which are not re-inserted into bfq internal
6697	 * queues).
6698	 */
6699	rq->elv.priv[0] = NULL;
6700	rq->elv.priv[1] = NULL;
6701}
6702
6703static void bfq_finish_request(struct request *rq)
6704{
6705	bfq_finish_requeue_request(rq);
6706
6707	if (rq->elv.icq) {
6708		put_io_context(rq->elv.icq->ioc);
6709		rq->elv.icq = NULL;
6710	}
6711}
6712
6713/*
6714 * Removes the association between the current task and bfqq, assuming
6715 * that bic points to the bfq iocontext of the task.
6716 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
6717 * was the last process referring to that bfqq.
6718 */
6719static struct bfq_queue *
6720bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
6721{
6722	bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
6723
6724	if (bfqq_process_refs(bfqq) == 1) {
6725		bfqq->pid = current->pid;
6726		bfq_clear_bfqq_coop(bfqq);
6727		bfq_clear_bfqq_split_coop(bfqq);
6728		return bfqq;
6729	}
6730
6731	bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx);
6732
6733	bfq_put_cooperator(bfqq);
6734
6735	bfq_release_process_ref(bfqq->bfqd, bfqq);
6736	return NULL;
6737}
6738
6739static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6740						   struct bfq_io_cq *bic,
6741						   struct bio *bio,
6742						   bool split, bool is_sync,
6743						   bool *new_queue)
6744{
6745	unsigned int act_idx = bfq_actuator_index(bfqd, bio);
6746	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx);
6747	struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx];
6748
6749	if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6750		return bfqq;
6751
6752	if (new_queue)
6753		*new_queue = true;
6754
6755	if (bfqq)
6756		bfq_put_queue(bfqq);
6757	bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6758
6759	bic_set_bfqq(bic, bfqq, is_sync, act_idx);
6760	if (split && is_sync) {
6761		if ((bfqq_data->was_in_burst_list && bfqd->large_burst) ||
6762		    bfqq_data->saved_in_large_burst)
6763			bfq_mark_bfqq_in_large_burst(bfqq);
6764		else {
6765			bfq_clear_bfqq_in_large_burst(bfqq);
6766			if (bfqq_data->was_in_burst_list)
6767				/*
6768				 * If bfqq was in the current
6769				 * burst list before being
6770				 * merged, then we have to add
6771				 * it back. And we do not need
6772				 * to increase burst_size, as
6773				 * we did not decrement
6774				 * burst_size when we removed
6775				 * bfqq from the burst list as
6776				 * a consequence of a merge
6777				 * (see comments in
6778				 * bfq_put_queue). In this
6779				 * respect, it would be rather
6780				 * costly to know whether the
6781				 * current burst list is still
6782				 * the same burst list from
6783				 * which bfqq was removed on
6784				 * the merge. To avoid this
6785				 * cost, if bfqq was in a
6786				 * burst list, then we add
6787				 * bfqq to the current burst
6788				 * list without any further
6789				 * check. This can cause
6790				 * inappropriate insertions,
6791				 * but rarely enough to not
6792				 * harm the detection of large
6793				 * bursts significantly.
6794				 */
6795				hlist_add_head(&bfqq->burst_list_node,
6796					       &bfqd->burst_list);
6797		}
6798		bfqq->split_time = jiffies;
6799	}
6800
6801	return bfqq;
6802}
6803
6804/*
6805 * Only reset private fields. The actual request preparation will be
6806 * performed by bfq_init_rq, when rq is either inserted or merged. See
6807 * comments on bfq_init_rq for the reason behind this delayed
6808 * preparation.
6809 */
6810static void bfq_prepare_request(struct request *rq)
6811{
6812	rq->elv.icq = ioc_find_get_icq(rq->q);
6813
6814	/*
6815	 * Regardless of whether we have an icq attached, we have to
6816	 * clear the scheduler pointers, as they might point to
6817	 * previously allocated bic/bfqq structs.
6818	 */
6819	rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6820}
6821
6822/*
6823 * If needed, init rq, allocate bfq data structures associated with
6824 * rq, and increment reference counters in the destination bfq_queue
6825 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6826 * not associated with any bfq_queue.
6827 *
6828 * This function is invoked by the functions that perform rq insertion
6829 * or merging. One may have expected the above preparation operations
6830 * to be performed in bfq_prepare_request, and not delayed to when rq
6831 * is inserted or merged. The rationale behind this delayed
6832 * preparation is that, after the prepare_request hook is invoked for
6833 * rq, rq may still be transformed into a request with no icq, i.e., a
6834 * request not associated with any queue. No bfq hook is invoked to
6835 * signal this transformation. As a consequence, should these
6836 * preparation operations be performed when the prepare_request hook
6837 * is invoked, and should rq be transformed one moment later, bfq
6838 * would end up in an inconsistent state, because it would have
6839 * incremented some queue counters for an rq destined to
6840 * transformation, without any chance to correctly lower these
6841 * counters back. In contrast, no transformation can still happen for
6842 * rq after rq has been inserted or merged. So, it is safe to execute
6843 * these preparation operations when rq is finally inserted or merged.
6844 */
6845static struct bfq_queue *bfq_init_rq(struct request *rq)
6846{
6847	struct request_queue *q = rq->q;
6848	struct bio *bio = rq->bio;
6849	struct bfq_data *bfqd = q->elevator->elevator_data;
6850	struct bfq_io_cq *bic;
6851	const int is_sync = rq_is_sync(rq);
6852	struct bfq_queue *bfqq;
6853	bool new_queue = false;
6854	bool bfqq_already_existing = false, split = false;
6855	unsigned int a_idx = bfq_actuator_index(bfqd, bio);
6856
6857	if (unlikely(!rq->elv.icq))
6858		return NULL;
6859
6860	/*
6861	 * Assuming that RQ_BFQQ(rq) is set only if everything is set
6862	 * for this rq. This holds true, because this function is
6863	 * invoked only for insertion or merging, and, after such
6864	 * events, a request cannot be manipulated any longer before
6865	 * being removed from bfq.
6866	 */
6867	if (RQ_BFQQ(rq))
6868		return RQ_BFQQ(rq);
6869
6870	bic = icq_to_bic(rq->elv.icq);
6871
6872	bfq_check_ioprio_change(bic, bio);
6873
6874	bfq_bic_update_cgroup(bic, bio);
6875
6876	bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6877					 &new_queue);
6878
6879	if (likely(!new_queue)) {
6880		/* If the queue was seeky for too long, break it apart. */
6881		if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) &&
6882			!bic->bfqq_data[a_idx].stably_merged) {
6883			struct bfq_queue *old_bfqq = bfqq;
6884
6885			/* Update bic before losing reference to bfqq */
6886			if (bfq_bfqq_in_large_burst(bfqq))
6887				bic->bfqq_data[a_idx].saved_in_large_burst =
6888					true;
6889
6890			bfqq = bfq_split_bfqq(bic, bfqq);
6891			split = true;
6892
6893			if (!bfqq) {
6894				bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
6895								 true, is_sync,
6896								 NULL);
6897				if (unlikely(bfqq == &bfqd->oom_bfqq))
6898					bfqq_already_existing = true;
6899			} else
6900				bfqq_already_existing = true;
6901
6902			if (!bfqq_already_existing) {
6903				bfqq->waker_bfqq = old_bfqq->waker_bfqq;
6904				bfqq->tentative_waker_bfqq = NULL;
6905
6906				/*
6907				 * If the waker queue disappears, then
6908				 * new_bfqq->waker_bfqq must be
6909				 * reset. So insert new_bfqq into the
6910				 * woken_list of the waker. See
6911				 * bfq_check_waker for details.
6912				 */
6913				if (bfqq->waker_bfqq)
6914					hlist_add_head(&bfqq->woken_list_node,
6915						       &bfqq->waker_bfqq->woken_list);
6916			}
6917		}
6918	}
6919
6920	bfqq_request_allocated(bfqq);
6921	bfqq->ref++;
6922	bic->requests++;
6923	bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6924		     rq, bfqq, bfqq->ref);
6925
6926	rq->elv.priv[0] = bic;
6927	rq->elv.priv[1] = bfqq;
6928
6929	/*
6930	 * If a bfq_queue has only one process reference, it is owned
6931	 * by only this bic: we can then set bfqq->bic = bic. in
6932	 * addition, if the queue has also just been split, we have to
6933	 * resume its state.
6934	 */
6935	if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
6936		bfqq->bic = bic;
6937		if (split) {
6938			/*
6939			 * The queue has just been split from a shared
6940			 * queue: restore the idle window and the
6941			 * possible weight raising period.
6942			 */
6943			bfq_bfqq_resume_state(bfqq, bfqd, bic,
6944					      bfqq_already_existing);
6945		}
6946	}
6947
6948	/*
6949	 * Consider bfqq as possibly belonging to a burst of newly
6950	 * created queues only if:
6951	 * 1) A burst is actually happening (bfqd->burst_size > 0)
6952	 * or
6953	 * 2) There is no other active queue. In fact, if, in
6954	 *    contrast, there are active queues not belonging to the
6955	 *    possible burst bfqq may belong to, then there is no gain
6956	 *    in considering bfqq as belonging to a burst, and
6957	 *    therefore in not weight-raising bfqq. See comments on
6958	 *    bfq_handle_burst().
6959	 *
6960	 * This filtering also helps eliminating false positives,
6961	 * occurring when bfqq does not belong to an actual large
6962	 * burst, but some background task (e.g., a service) happens
6963	 * to trigger the creation of new queues very close to when
6964	 * bfqq and its possible companion queues are created. See
6965	 * comments on bfq_handle_burst() for further details also on
6966	 * this issue.
6967	 */
6968	if (unlikely(bfq_bfqq_just_created(bfqq) &&
6969		     (bfqd->burst_size > 0 ||
6970		      bfq_tot_busy_queues(bfqd) == 0)))
6971		bfq_handle_burst(bfqd, bfqq);
6972
6973	return bfqq;
6974}
6975
6976static void
6977bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
6978{
6979	enum bfqq_expiration reason;
6980	unsigned long flags;
6981
6982	spin_lock_irqsave(&bfqd->lock, flags);
6983
6984	/*
6985	 * Considering that bfqq may be in race, we should firstly check
6986	 * whether bfqq is in service before doing something on it. If
6987	 * the bfqq in race is not in service, it has already been expired
6988	 * through __bfq_bfqq_expire func and its wait_request flags has
6989	 * been cleared in __bfq_bfqd_reset_in_service func.
6990	 */
6991	if (bfqq != bfqd->in_service_queue) {
6992		spin_unlock_irqrestore(&bfqd->lock, flags);
6993		return;
6994	}
6995
6996	bfq_clear_bfqq_wait_request(bfqq);
6997
6998	if (bfq_bfqq_budget_timeout(bfqq))
6999		/*
7000		 * Also here the queue can be safely expired
7001		 * for budget timeout without wasting
7002		 * guarantees
7003		 */
7004		reason = BFQQE_BUDGET_TIMEOUT;
7005	else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
7006		/*
7007		 * The queue may not be empty upon timer expiration,
7008		 * because we may not disable the timer when the
7009		 * first request of the in-service queue arrives
7010		 * during disk idling.
7011		 */
7012		reason = BFQQE_TOO_IDLE;
7013	else
7014		goto schedule_dispatch;
7015
7016	bfq_bfqq_expire(bfqd, bfqq, true, reason);
7017
7018schedule_dispatch:
7019	bfq_schedule_dispatch(bfqd);
7020	spin_unlock_irqrestore(&bfqd->lock, flags);
7021}
7022
7023/*
7024 * Handler of the expiration of the timer running if the in-service queue
7025 * is idling inside its time slice.
7026 */
7027static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
7028{
7029	struct bfq_data *bfqd = container_of(timer, struct bfq_data,
7030					     idle_slice_timer);
7031	struct bfq_queue *bfqq = bfqd->in_service_queue;
7032
7033	/*
7034	 * Theoretical race here: the in-service queue can be NULL or
7035	 * different from the queue that was idling if a new request
7036	 * arrives for the current queue and there is a full dispatch
7037	 * cycle that changes the in-service queue.  This can hardly
7038	 * happen, but in the worst case we just expire a queue too
7039	 * early.
7040	 */
7041	if (bfqq)
7042		bfq_idle_slice_timer_body(bfqd, bfqq);
7043
7044	return HRTIMER_NORESTART;
7045}
7046
7047static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
7048				 struct bfq_queue **bfqq_ptr)
7049{
7050	struct bfq_queue *bfqq = *bfqq_ptr;
7051
7052	bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
7053	if (bfqq) {
7054		bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
7055
7056		bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
7057			     bfqq, bfqq->ref);
7058		bfq_put_queue(bfqq);
7059		*bfqq_ptr = NULL;
7060	}
7061}
7062
7063/*
7064 * Release all the bfqg references to its async queues.  If we are
7065 * deallocating the group these queues may still contain requests, so
7066 * we reparent them to the root cgroup (i.e., the only one that will
7067 * exist for sure until all the requests on a device are gone).
7068 */
7069void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
7070{
7071	int i, j, k;
7072
7073	for (k = 0; k < bfqd->num_actuators; k++) {
7074		for (i = 0; i < 2; i++)
7075			for (j = 0; j < IOPRIO_NR_LEVELS; j++)
7076				__bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]);
7077
7078		__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]);
7079	}
7080}
7081
7082/*
7083 * See the comments on bfq_limit_depth for the purpose of
7084 * the depths set in the function. Return minimum shallow depth we'll use.
7085 */
7086static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
7087{
7088	unsigned int depth = 1U << bt->sb.shift;
7089
7090	bfqd->full_depth_shift = bt->sb.shift;
7091	/*
7092	 * In-word depths if no bfq_queue is being weight-raised:
7093	 * leaving 25% of tags only for sync reads.
7094	 *
7095	 * In next formulas, right-shift the value
7096	 * (1U<<bt->sb.shift), instead of computing directly
7097	 * (1U<<(bt->sb.shift - something)), to be robust against
7098	 * any possible value of bt->sb.shift, without having to
7099	 * limit 'something'.
7100	 */
7101	/* no more than 50% of tags for async I/O */
7102	bfqd->word_depths[0][0] = max(depth >> 1, 1U);
7103	/*
7104	 * no more than 75% of tags for sync writes (25% extra tags
7105	 * w.r.t. async I/O, to prevent async I/O from starving sync
7106	 * writes)
7107	 */
7108	bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U);
7109
7110	/*
7111	 * In-word depths in case some bfq_queue is being weight-
7112	 * raised: leaving ~63% of tags for sync reads. This is the
7113	 * highest percentage for which, in our tests, application
7114	 * start-up times didn't suffer from any regression due to tag
7115	 * shortage.
7116	 */
7117	/* no more than ~18% of tags for async I/O */
7118	bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U);
7119	/* no more than ~37% of tags for sync writes (~20% extra tags) */
7120	bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U);
7121}
7122
7123static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
7124{
7125	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
7126	struct blk_mq_tags *tags = hctx->sched_tags;
7127
7128	bfq_update_depths(bfqd, &tags->bitmap_tags);
7129	sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1);
7130}
7131
7132static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
7133{
7134	bfq_depth_updated(hctx);
7135	return 0;
7136}
7137
7138static void bfq_exit_queue(struct elevator_queue *e)
7139{
7140	struct bfq_data *bfqd = e->elevator_data;
7141	struct bfq_queue *bfqq, *n;
7142	unsigned int actuator;
7143
7144	hrtimer_cancel(&bfqd->idle_slice_timer);
7145
7146	spin_lock_irq(&bfqd->lock);
7147	list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
7148		bfq_deactivate_bfqq(bfqd, bfqq, false, false);
7149	spin_unlock_irq(&bfqd->lock);
7150
7151	for (actuator = 0; actuator < bfqd->num_actuators; actuator++)
7152		WARN_ON_ONCE(bfqd->rq_in_driver[actuator]);
7153	WARN_ON_ONCE(bfqd->tot_rq_in_driver);
7154
7155	hrtimer_cancel(&bfqd->idle_slice_timer);
7156
7157	/* release oom-queue reference to root group */
7158	bfqg_and_blkg_put(bfqd->root_group);
7159
7160#ifdef CONFIG_BFQ_GROUP_IOSCHED
7161	blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq);
7162#else
7163	spin_lock_irq(&bfqd->lock);
7164	bfq_put_async_queues(bfqd, bfqd->root_group);
7165	kfree(bfqd->root_group);
7166	spin_unlock_irq(&bfqd->lock);
7167#endif
7168
7169	blk_stat_disable_accounting(bfqd->queue);
7170	clear_bit(ELEVATOR_FLAG_DISABLE_WBT, &e->flags);
7171	wbt_enable_default(bfqd->queue->disk);
7172
7173	kfree(bfqd);
7174}
7175
7176static void bfq_init_root_group(struct bfq_group *root_group,
7177				struct bfq_data *bfqd)
7178{
7179	int i;
7180
7181#ifdef CONFIG_BFQ_GROUP_IOSCHED
7182	root_group->entity.parent = NULL;
7183	root_group->my_entity = NULL;
7184	root_group->bfqd = bfqd;
7185#endif
7186	root_group->rq_pos_tree = RB_ROOT;
7187	for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
7188		root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
7189	root_group->sched_data.bfq_class_idle_last_service = jiffies;
7190}
7191
7192static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
7193{
7194	struct bfq_data *bfqd;
7195	struct elevator_queue *eq;
7196	unsigned int i;
7197	struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges;
7198
7199	eq = elevator_alloc(q, e);
7200	if (!eq)
7201		return -ENOMEM;
7202
7203	bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
7204	if (!bfqd) {
7205		kobject_put(&eq->kobj);
7206		return -ENOMEM;
7207	}
7208	eq->elevator_data = bfqd;
7209
7210	spin_lock_irq(&q->queue_lock);
7211	q->elevator = eq;
7212	spin_unlock_irq(&q->queue_lock);
7213
7214	/*
7215	 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
7216	 * Grab a permanent reference to it, so that the normal code flow
7217	 * will not attempt to free it.
7218	 * Set zero as actuator index: we will pretend that
7219	 * all I/O requests are for the same actuator.
7220	 */
7221	bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0);
7222	bfqd->oom_bfqq.ref++;
7223	bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
7224	bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
7225	bfqd->oom_bfqq.entity.new_weight =
7226		bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
7227
7228	/* oom_bfqq does not participate to bursts */
7229	bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
7230
7231	/*
7232	 * Trigger weight initialization, according to ioprio, at the
7233	 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
7234	 * class won't be changed any more.
7235	 */
7236	bfqd->oom_bfqq.entity.prio_changed = 1;
7237
7238	bfqd->queue = q;
7239
7240	bfqd->num_actuators = 1;
7241	/*
7242	 * If the disk supports multiple actuators, copy independent
7243	 * access ranges from the request queue structure.
7244	 */
7245	spin_lock_irq(&q->queue_lock);
7246	if (ia_ranges) {
7247		/*
7248		 * Check if the disk ia_ranges size exceeds the current bfq
7249		 * actuator limit.
7250		 */
7251		if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) {
7252			pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n",
7253				ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS);
7254			pr_crit("Falling back to single actuator mode.\n");
7255		} else {
7256			bfqd->num_actuators = ia_ranges->nr_ia_ranges;
7257
7258			for (i = 0; i < bfqd->num_actuators; i++) {
7259				bfqd->sector[i] = ia_ranges->ia_range[i].sector;
7260				bfqd->nr_sectors[i] =
7261					ia_ranges->ia_range[i].nr_sectors;
7262			}
7263		}
7264	}
7265
7266	/* Otherwise use single-actuator dev info */
7267	if (bfqd->num_actuators == 1) {
7268		bfqd->sector[0] = 0;
7269		bfqd->nr_sectors[0] = get_capacity(q->disk);
7270	}
7271	spin_unlock_irq(&q->queue_lock);
7272
7273	INIT_LIST_HEAD(&bfqd->dispatch);
7274
7275	hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
7276		     HRTIMER_MODE_REL);
7277	bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
7278
7279	bfqd->queue_weights_tree = RB_ROOT_CACHED;
7280#ifdef CONFIG_BFQ_GROUP_IOSCHED
7281	bfqd->num_groups_with_pending_reqs = 0;
7282#endif
7283
7284	INIT_LIST_HEAD(&bfqd->active_list[0]);
7285	INIT_LIST_HEAD(&bfqd->active_list[1]);
7286	INIT_LIST_HEAD(&bfqd->idle_list);
7287	INIT_HLIST_HEAD(&bfqd->burst_list);
7288
7289	bfqd->hw_tag = -1;
7290	bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
7291
7292	bfqd->bfq_max_budget = bfq_default_max_budget;
7293
7294	bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
7295	bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
7296	bfqd->bfq_back_max = bfq_back_max;
7297	bfqd->bfq_back_penalty = bfq_back_penalty;
7298	bfqd->bfq_slice_idle = bfq_slice_idle;
7299	bfqd->bfq_timeout = bfq_timeout;
7300
7301	bfqd->bfq_large_burst_thresh = 8;
7302	bfqd->bfq_burst_interval = msecs_to_jiffies(180);
7303
7304	bfqd->low_latency = true;
7305
7306	/*
7307	 * Trade-off between responsiveness and fairness.
7308	 */
7309	bfqd->bfq_wr_coeff = 30;
7310	bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7311	bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
7312	bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7313	bfqd->bfq_wr_max_softrt_rate = 7000; /*
7314					      * Approximate rate required
7315					      * to playback or record a
7316					      * high-definition compressed
7317					      * video.
7318					      */
7319	bfqd->wr_busy_queues = 0;
7320
7321	/*
7322	 * Begin by assuming, optimistically, that the device peak
7323	 * rate is equal to 2/3 of the highest reference rate.
7324	 */
7325	bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
7326		ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
7327	bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7328
7329	/* see comments on the definition of next field inside bfq_data */
7330	bfqd->actuator_load_threshold = 4;
7331
7332	spin_lock_init(&bfqd->lock);
7333
7334	/*
7335	 * The invocation of the next bfq_create_group_hierarchy
7336	 * function is the head of a chain of function calls
7337	 * (bfq_create_group_hierarchy->blkcg_activate_policy->
7338	 * blk_mq_freeze_queue) that may lead to the invocation of the
7339	 * has_work hook function. For this reason,
7340	 * bfq_create_group_hierarchy is invoked only after all
7341	 * scheduler data has been initialized, apart from the fields
7342	 * that can be initialized only after invoking
7343	 * bfq_create_group_hierarchy. This, in particular, enables
7344	 * has_work to correctly return false. Of course, to avoid
7345	 * other inconsistencies, the blk-mq stack must then refrain
7346	 * from invoking further scheduler hooks before this init
7347	 * function is finished.
7348	 */
7349	bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
7350	if (!bfqd->root_group)
7351		goto out_free;
7352	bfq_init_root_group(bfqd->root_group, bfqd);
7353	bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
7354
7355	/* We dispatch from request queue wide instead of hw queue */
7356	blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q);
7357
7358	set_bit(ELEVATOR_FLAG_DISABLE_WBT, &eq->flags);
7359	wbt_disable_default(q->disk);
7360	blk_stat_enable_accounting(q);
7361
7362	return 0;
7363
7364out_free:
7365	kfree(bfqd);
7366	kobject_put(&eq->kobj);
7367	return -ENOMEM;
7368}
7369
7370static void bfq_slab_kill(void)
7371{
7372	kmem_cache_destroy(bfq_pool);
7373}
7374
7375static int __init bfq_slab_setup(void)
7376{
7377	bfq_pool = KMEM_CACHE(bfq_queue, 0);
7378	if (!bfq_pool)
7379		return -ENOMEM;
7380	return 0;
7381}
7382
7383static ssize_t bfq_var_show(unsigned int var, char *page)
7384{
7385	return sprintf(page, "%u\n", var);
7386}
7387
7388static int bfq_var_store(unsigned long *var, const char *page)
7389{
7390	unsigned long new_val;
7391	int ret = kstrtoul(page, 10, &new_val);
7392
7393	if (ret)
7394		return ret;
7395	*var = new_val;
7396	return 0;
7397}
7398
7399#define SHOW_FUNCTION(__FUNC, __VAR, __CONV)				\
7400static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
7401{									\
7402	struct bfq_data *bfqd = e->elevator_data;			\
7403	u64 __data = __VAR;						\
7404	if (__CONV == 1)						\
7405		__data = jiffies_to_msecs(__data);			\
7406	else if (__CONV == 2)						\
7407		__data = div_u64(__data, NSEC_PER_MSEC);		\
7408	return bfq_var_show(__data, (page));				\
7409}
7410SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
7411SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
7412SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
7413SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
7414SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
7415SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
7416SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
7417SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7418SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7419#undef SHOW_FUNCTION
7420
7421#define USEC_SHOW_FUNCTION(__FUNC, __VAR)				\
7422static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
7423{									\
7424	struct bfq_data *bfqd = e->elevator_data;			\
7425	u64 __data = __VAR;						\
7426	__data = div_u64(__data, NSEC_PER_USEC);			\
7427	return bfq_var_show(__data, (page));				\
7428}
7429USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
7430#undef USEC_SHOW_FUNCTION
7431
7432#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV)			\
7433static ssize_t								\
7434__FUNC(struct elevator_queue *e, const char *page, size_t count)	\
7435{									\
7436	struct bfq_data *bfqd = e->elevator_data;			\
7437	unsigned long __data, __min = (MIN), __max = (MAX);		\
7438	int ret;							\
7439									\
7440	ret = bfq_var_store(&__data, (page));				\
7441	if (ret)							\
7442		return ret;						\
7443	if (__data < __min)						\
7444		__data = __min;						\
7445	else if (__data > __max)					\
7446		__data = __max;						\
7447	if (__CONV == 1)						\
7448		*(__PTR) = msecs_to_jiffies(__data);			\
7449	else if (__CONV == 2)						\
7450		*(__PTR) = (u64)__data * NSEC_PER_MSEC;			\
7451	else								\
7452		*(__PTR) = __data;					\
7453	return count;							\
7454}
7455STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
7456		INT_MAX, 2);
7457STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
7458		INT_MAX, 2);
7459STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
7460STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
7461		INT_MAX, 0);
7462STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
7463#undef STORE_FUNCTION
7464
7465#define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX)			\
7466static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
7467{									\
7468	struct bfq_data *bfqd = e->elevator_data;			\
7469	unsigned long __data, __min = (MIN), __max = (MAX);		\
7470	int ret;							\
7471									\
7472	ret = bfq_var_store(&__data, (page));				\
7473	if (ret)							\
7474		return ret;						\
7475	if (__data < __min)						\
7476		__data = __min;						\
7477	else if (__data > __max)					\
7478		__data = __max;						\
7479	*(__PTR) = (u64)__data * NSEC_PER_USEC;				\
7480	return count;							\
7481}
7482USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
7483		    UINT_MAX);
7484#undef USEC_STORE_FUNCTION
7485
7486static ssize_t bfq_max_budget_store(struct elevator_queue *e,
7487				    const char *page, size_t count)
7488{
7489	struct bfq_data *bfqd = e->elevator_data;
7490	unsigned long __data;
7491	int ret;
7492
7493	ret = bfq_var_store(&__data, (page));
7494	if (ret)
7495		return ret;
7496
7497	if (__data == 0)
7498		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7499	else {
7500		if (__data > INT_MAX)
7501			__data = INT_MAX;
7502		bfqd->bfq_max_budget = __data;
7503	}
7504
7505	bfqd->bfq_user_max_budget = __data;
7506
7507	return count;
7508}
7509
7510/*
7511 * Leaving this name to preserve name compatibility with cfq
7512 * parameters, but this timeout is used for both sync and async.
7513 */
7514static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
7515				      const char *page, size_t count)
7516{
7517	struct bfq_data *bfqd = e->elevator_data;
7518	unsigned long __data;
7519	int ret;
7520
7521	ret = bfq_var_store(&__data, (page));
7522	if (ret)
7523		return ret;
7524
7525	if (__data < 1)
7526		__data = 1;
7527	else if (__data > INT_MAX)
7528		__data = INT_MAX;
7529
7530	bfqd->bfq_timeout = msecs_to_jiffies(__data);
7531	if (bfqd->bfq_user_max_budget == 0)
7532		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7533
7534	return count;
7535}
7536
7537static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
7538				     const char *page, size_t count)
7539{
7540	struct bfq_data *bfqd = e->elevator_data;
7541	unsigned long __data;
7542	int ret;
7543
7544	ret = bfq_var_store(&__data, (page));
7545	if (ret)
7546		return ret;
7547
7548	if (__data > 1)
7549		__data = 1;
7550	if (!bfqd->strict_guarantees && __data == 1
7551	    && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
7552		bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
7553
7554	bfqd->strict_guarantees = __data;
7555
7556	return count;
7557}
7558
7559static ssize_t bfq_low_latency_store(struct elevator_queue *e,
7560				     const char *page, size_t count)
7561{
7562	struct bfq_data *bfqd = e->elevator_data;
7563	unsigned long __data;
7564	int ret;
7565
7566	ret = bfq_var_store(&__data, (page));
7567	if (ret)
7568		return ret;
7569
7570	if (__data > 1)
7571		__data = 1;
7572	if (__data == 0 && bfqd->low_latency != 0)
7573		bfq_end_wr(bfqd);
7574	bfqd->low_latency = __data;
7575
7576	return count;
7577}
7578
7579#define BFQ_ATTR(name) \
7580	__ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
7581
7582static struct elv_fs_entry bfq_attrs[] = {
7583	BFQ_ATTR(fifo_expire_sync),
7584	BFQ_ATTR(fifo_expire_async),
7585	BFQ_ATTR(back_seek_max),
7586	BFQ_ATTR(back_seek_penalty),
7587	BFQ_ATTR(slice_idle),
7588	BFQ_ATTR(slice_idle_us),
7589	BFQ_ATTR(max_budget),
7590	BFQ_ATTR(timeout_sync),
7591	BFQ_ATTR(strict_guarantees),
7592	BFQ_ATTR(low_latency),
7593	__ATTR_NULL
7594};
7595
7596static struct elevator_type iosched_bfq_mq = {
7597	.ops = {
7598		.limit_depth		= bfq_limit_depth,
7599		.prepare_request	= bfq_prepare_request,
7600		.requeue_request        = bfq_finish_requeue_request,
7601		.finish_request		= bfq_finish_request,
7602		.exit_icq		= bfq_exit_icq,
7603		.insert_requests	= bfq_insert_requests,
7604		.dispatch_request	= bfq_dispatch_request,
7605		.next_request		= elv_rb_latter_request,
7606		.former_request		= elv_rb_former_request,
7607		.allow_merge		= bfq_allow_bio_merge,
7608		.bio_merge		= bfq_bio_merge,
7609		.request_merge		= bfq_request_merge,
7610		.requests_merged	= bfq_requests_merged,
7611		.request_merged		= bfq_request_merged,
7612		.has_work		= bfq_has_work,
7613		.depth_updated		= bfq_depth_updated,
7614		.init_hctx		= bfq_init_hctx,
7615		.init_sched		= bfq_init_queue,
7616		.exit_sched		= bfq_exit_queue,
7617	},
7618
7619	.icq_size =		sizeof(struct bfq_io_cq),
7620	.icq_align =		__alignof__(struct bfq_io_cq),
7621	.elevator_attrs =	bfq_attrs,
7622	.elevator_name =	"bfq",
7623	.elevator_owner =	THIS_MODULE,
7624};
7625MODULE_ALIAS("bfq-iosched");
7626
7627static int __init bfq_init(void)
7628{
7629	int ret;
7630
7631#ifdef CONFIG_BFQ_GROUP_IOSCHED
7632	ret = blkcg_policy_register(&blkcg_policy_bfq);
7633	if (ret)
7634		return ret;
7635#endif
7636
7637	ret = -ENOMEM;
7638	if (bfq_slab_setup())
7639		goto err_pol_unreg;
7640
7641	/*
7642	 * Times to load large popular applications for the typical
7643	 * systems installed on the reference devices (see the
7644	 * comments before the definition of the next
7645	 * array). Actually, we use slightly lower values, as the
7646	 * estimated peak rate tends to be smaller than the actual
7647	 * peak rate.  The reason for this last fact is that estimates
7648	 * are computed over much shorter time intervals than the long
7649	 * intervals typically used for benchmarking. Why? First, to
7650	 * adapt more quickly to variations. Second, because an I/O
7651	 * scheduler cannot rely on a peak-rate-evaluation workload to
7652	 * be run for a long time.
7653	 */
7654	ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
7655	ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7656
7657	ret = elv_register(&iosched_bfq_mq);
7658	if (ret)
7659		goto slab_kill;
7660
7661	return 0;
7662
7663slab_kill:
7664	bfq_slab_kill();
7665err_pol_unreg:
7666#ifdef CONFIG_BFQ_GROUP_IOSCHED
7667	blkcg_policy_unregister(&blkcg_policy_bfq);
7668#endif
7669	return ret;
7670}
7671
7672static void __exit bfq_exit(void)
7673{
7674	elv_unregister(&iosched_bfq_mq);
7675#ifdef CONFIG_BFQ_GROUP_IOSCHED
7676	blkcg_policy_unregister(&blkcg_policy_bfq);
7677#endif
7678	bfq_slab_kill();
7679}
7680
7681module_init(bfq_init);
7682module_exit(bfq_exit);
7683
7684MODULE_AUTHOR("Paolo Valente");
7685MODULE_LICENSE("GPL");
7686MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
7687