1Unicode support
2===============
3
4		 Last update: 2005-01-17, version 1.4
5
6Note: The original version of this document, which was maintained at
7lanana.org as part of the Linux Assigned Names And Numbers Authority
8(LANANA) project, is no longer existent.  So, this version in the
9mainline Linux kernel is now the maintained main document.
10
11Introduction
12------------
13
14The Linux kernel code has been rewritten to use Unicode to map
15characters to fonts.  By downloading a single Unicode-to-font table,
16both the eight-bit character sets and UTF-8 mode are changed to use
17the font as indicated.
18
19This changes the semantics of the eight-bit character tables subtly.
20The four character tables are now:
21
22=============== =============================== ================
23Map symbol	Map name			Escape code (G0)
24=============== =============================== ================
25LAT1_MAP	Latin-1 (ISO 8859-1)		ESC ( B
26GRAF_MAP	DEC VT100 pseudographics	ESC ( 0
27IBMPC_MAP	IBM code page 437		ESC ( U
28USER_MAP	User defined			ESC ( K
29=============== =============================== ================
30
31In particular, ESC ( U is no longer "straight to font", since the font
32might be completely different than the IBM character set.  This
33permits for example the use of block graphics even with a Latin-1 font
34loaded.
35
36Note that although these codes are similar to ISO 2022, neither the
37codes nor their uses match ISO 2022; Linux has two 8-bit codes (G0 and
38G1), whereas ISO 2022 has four 7-bit codes (G0-G3).
39
40In accordance with the Unicode standard/ISO 10646 the range U+F000 to
41U+F8FF has been reserved for OS-wide allocation (the Unicode Standard
42refers to this as a "Corporate Zone", since this is inaccurate for
43Linux we call it the "Linux Zone").  U+F000 was picked as the starting
44point since it lets the direct-mapping area start on a large power of
45two (in case 1024- or 2048-character fonts ever become necessary).
46This leaves U+E000 to U+EFFF as End User Zone.
47
48[v1.2]: The Unicodes range from U+F000 and up to U+F7FF have been
49hard-coded to map directly to the loaded font, bypassing the
50translation table.  The user-defined map now defaults to U+F000 to
51U+F0FF, emulating the previous behaviour.  In practice, this range
52might be shorter; for example, vgacon can only handle 256-character
53(U+F000..U+F0FF) or 512-character (U+F000..U+F1FF) fonts.
54
55
56Actual characters assigned in the Linux Zone
57--------------------------------------------
58
59In addition, the following characters not present in Unicode 1.1.4
60have been defined; these are used by the DEC VT graphics map.  [v1.2]
61THIS USE IS OBSOLETE AND SHOULD NO LONGER BE USED; PLEASE SEE BELOW.
62
63====== ======================================
64U+F800 DEC VT GRAPHICS HORIZONTAL LINE SCAN 1
65U+F801 DEC VT GRAPHICS HORIZONTAL LINE SCAN 3
66U+F803 DEC VT GRAPHICS HORIZONTAL LINE SCAN 7
67U+F804 DEC VT GRAPHICS HORIZONTAL LINE SCAN 9
68====== ======================================
69
70The DEC VT220 uses a 6x10 character matrix, and these characters form
71a smooth progression in the DEC VT graphics character set.  I have
72omitted the scan 5 line, since it is also used as a block-graphics
73character, and hence has been coded as U+2500 FORMS LIGHT HORIZONTAL.
74
75[v1.3]: These characters have been officially added to Unicode 3.2.0;
76they are added at U+23BA, U+23BB, U+23BC, U+23BD.  Linux now uses the
77new values.
78
79[v1.2]: The following characters have been added to represent common
80keyboard symbols that are unlikely to ever be added to Unicode proper
81since they are horribly vendor-specific.  This, of course, is an
82excellent example of horrible design.
83
84====== ======================================
85U+F810 KEYBOARD SYMBOL FLYING FLAG
86U+F811 KEYBOARD SYMBOL PULLDOWN MENU
87U+F812 KEYBOARD SYMBOL OPEN APPLE
88U+F813 KEYBOARD SYMBOL SOLID APPLE
89====== ======================================
90
91Klingon language support
92------------------------
93
94In 1996, Linux was the first operating system in the world to add
95support for the artificial language Klingon, created by Marc Okrand
96for the "Star Trek" television series.	This encoding was later
97adopted by the ConScript Unicode Registry and proposed (but ultimately
98rejected) for inclusion in Unicode Plane 1.  Thus, it remains as a
99Linux/CSUR private assignment in the Linux Zone.
100
101This encoding has been endorsed by the Klingon Language Institute.
102For more information, contact them at:
103
104	http://www.kli.org/
105
106Since the characters in the beginning of the Linux CZ have been more
107of the dingbats/symbols/forms type and this is a language, I have
108located it at the end, on a 16-cell boundary in keeping with standard
109Unicode practice.
110
111.. note::
112
113  This range is now officially managed by the ConScript Unicode
114  Registry.  The normative reference is at:
115
116	https://www.evertype.com/standards/csur/klingon.html
117
118Klingon has an alphabet of 26 characters, a positional numeric writing
119system with 10 digits, and is written left-to-right, top-to-bottom.
120
121Several glyph forms for the Klingon alphabet have been proposed.
122However, since the set of symbols appear to be consistent throughout,
123with only the actual shapes being different, in keeping with standard
124Unicode practice these differences are considered font variants.
125
126======	=======================================================
127U+F8D0	KLINGON LETTER A
128U+F8D1	KLINGON LETTER B
129U+F8D2	KLINGON LETTER CH
130U+F8D3	KLINGON LETTER D
131U+F8D4	KLINGON LETTER E
132U+F8D5	KLINGON LETTER GH
133U+F8D6	KLINGON LETTER H
134U+F8D7	KLINGON LETTER I
135U+F8D8	KLINGON LETTER J
136U+F8D9	KLINGON LETTER L
137U+F8DA	KLINGON LETTER M
138U+F8DB	KLINGON LETTER N
139U+F8DC	KLINGON LETTER NG
140U+F8DD	KLINGON LETTER O
141U+F8DE	KLINGON LETTER P
142U+F8DF	KLINGON LETTER Q
143	- Written <q> in standard Okrand Latin transliteration
144U+F8E0	KLINGON LETTER QH
145	- Written <Q> in standard Okrand Latin transliteration
146U+F8E1	KLINGON LETTER R
147U+F8E2	KLINGON LETTER S
148U+F8E3	KLINGON LETTER T
149U+F8E4	KLINGON LETTER TLH
150U+F8E5	KLINGON LETTER U
151U+F8E6	KLINGON LETTER V
152U+F8E7	KLINGON LETTER W
153U+F8E8	KLINGON LETTER Y
154U+F8E9	KLINGON LETTER GLOTTAL STOP
155
156U+F8F0	KLINGON DIGIT ZERO
157U+F8F1	KLINGON DIGIT ONE
158U+F8F2	KLINGON DIGIT TWO
159U+F8F3	KLINGON DIGIT THREE
160U+F8F4	KLINGON DIGIT FOUR
161U+F8F5	KLINGON DIGIT FIVE
162U+F8F6	KLINGON DIGIT SIX
163U+F8F7	KLINGON DIGIT SEVEN
164U+F8F8	KLINGON DIGIT EIGHT
165U+F8F9	KLINGON DIGIT NINE
166
167U+F8FD	KLINGON COMMA
168U+F8FE	KLINGON FULL STOP
169U+F8FF	KLINGON SYMBOL FOR EMPIRE
170======	=======================================================
171
172Other Fictional and Artificial Scripts
173--------------------------------------
174
175Since the assignment of the Klingon Linux Unicode block, a registry of
176fictional and artificial scripts has been established by John Cowan
177<jcowan@reutershealth.com> and Michael Everson <everson@evertype.com>.
178The ConScript Unicode Registry is accessible at:
179
180	  https://www.evertype.com/standards/csur/
181
182The ranges used fall at the low end of the End User Zone and can hence
183not be normatively assigned, but it is recommended that people who
184wish to encode fictional scripts use these codes, in the interest of
185interoperability.  For Klingon, CSUR has adopted the Linux encoding.
186The CSUR people are driving adding Tengwar and Cirth into Unicode
187Plane 1; the addition of Klingon to Unicode Plane 1 has been rejected
188and so the above encoding remains official.
189