1BLooper(const char* name, int32 priority, int32 port_capacity)
2--------------
3~BLooper()
4--------------
5BLooper(BMessage* data)
6--------------
7Instantiate(BMessage* data)
8--------------
9Archive(BMessage* data, bool deep) const
10--------------
11PostMessage(uint32 command)
12--------------
13PostMessage(BMessage* message)
14--------------
15PostMessage(uint32 command, BHandler* handler, BHandler* reply_to)
16--------------
17PostMessage(BMessage* message, BHandler* handler, BHandler* reply_to);
18--------------
19DispatchMessage(BMessage* message, BHandler* handler)
20--------------
21MessageReceived(BMessage* msg)
22--------------
23CurrentMessage() const
24--------------
25DetachCurrentMessage()
26--------------
27MessageQueue() const
28--------------
29
30IsMessageWaiting()
31--------------
32case 1: looper is unlocked and queue is empty
33case 2: looper is unlocked and queue is filled
34case 3: looper is locked and queue is empty
35case 4: looper is locked and queue is filled
36case 5: looper is locked, message is posted, queue is emptied
37
38AddHandler(BHandler* handler);
39--------------
40case : handler is NULL
41case : looper is unlocked
42
43RemoveHandler(BHandler* handler)
44--------------
45case 1: handler is NULL
46case 2: handler doesn't belong to this looper
47case 3: handler is valid, looper is unlocked
48case 4: handler doesn't belong to this looper, looper is unlocked
49case 5: handler has filters; FilterList() should be NULL on remove
50
51CountHandlers() const;
52--------------
53case : No handlers added
54case : Several handlers added, then removed
55
56HandlerAt(int32 index) const;
57--------------
58case 1: No handlers added, check for looper itself
59case 2: Index out of range (CountHandlers() + 1)
60case 3: Several handlers added, checked against expected indices
61case 4: Looper is not locked
62
63IndexOf(BHandler* handler) const;
64--------------
65case 1: handler is NULL
66case 2: handler is valid, doesn't belong to this looper
67case 3: handler is valid, belongs to looper
68case 4: handler is valid, one of many added and removed
69case 5: handler is valid, looper is unlocked
70
71PreferredHandler() const;
72--------------
73SetPreferredHandler(BHandler* handler);
74--------------
75
76Run();
77--------------
78case 1: Attempt to call Run() twice
79case 2: Check Thread() against return of Run()
80case 3: Delete looper after calling Run()
81
82Quit()
83--------------
84case 1: Call Quit() on unlocked BLooper
85
86QuitRequested()
87--------------
88Lock()
89--------------
90Unlock()
91--------------
92IsLocked() const
93--------------
94LockWithTimeout(bigtime_t timeout)
95--------------
96Thread() const
97--------------
98Team() const
99--------------
100
101LooperForThread(thread_id tid)
102--------------
103case 1: tid is valid
104case 2: tid is not valid
105
106LockingThread() const
107--------------
108CountLocks() const
109--------------
110CountLockRequests() const
111--------------
112Sem() const
113--------------
114ResolveSpecifier(BMessage* msg, int32 index, BMessage* specifier, int32 form, const char* property);
115--------------
116GetSupportedSuites(BMessage* data)
117--------------
118
119AddCommonFilter(BMessageFilter* filter)
120--------------
121case : NULL filter
122case : Valid filter, looper not locked
123case : Valid filter, looper locked
124case : Valid filter, looper locked, owned by another looper
125
126RemoveCommonFilter(BMessageFilter* filter)
127--------------
128case : NULL filter
129case : Valid filter, looper not locked
130case : Valid filter, not owned by looper
131case : Valid filter, owned by looper
132
133SetCommonFilterList(BList* filters)
134--------------
135case : NULL list
136case : Valid list, looper not locked
137case : Valid list, looper locked
138case : Valid list, looper locked, owned by another looper
139
140CommonFilterList() const
141--------------
142case : Default constructed BLooper
143
144Perform(perform_code d, void* arg)
145--------------
146case 1:	returns B_ERROR;