1/* 2 * Copyright 2009 Haiku Inc. All rights reserved. 3 * Distributed under the terms of the MIT license. 4 * 5 * Authors: 6 * Pieter Panman 7 */ 8#ifndef PROPERTYLIST_H 9#define PROPERTYLIST_H 10 11 12#include <ColumnListView.h> 13#include <String.h> 14 15#include "Device.h" 16 17struct Attribute; 18 19enum { 20 kNameColumn, 21 kValueColumn 22}; 23 24 25class PropertyRow : public BRow { 26public: 27 PropertyRow(const char* name, const char* value); 28 virtual ~PropertyRow(); 29 30 const char* Name() const { return fName.String(); } 31 const char* Value() const { return fValue.String(); } 32 void SetName(const char* name); 33 void SetValue(const char* value); 34private: 35 BString fName; 36 BString fValue; 37}; 38 39 40class PropertyList : public BColumnListView { 41public: 42 PropertyList(const char* name); 43 virtual ~PropertyList(); 44 void RemoveAll(); 45 void AddAttributes(const Attributes& attributes); 46 47 void MessageReceived(BMessage* msg); 48protected: 49 virtual void SelectionChanged(); 50}; 51 52#endif /* PROPERTYLIST_H*/ 53 54