1//
2//	$Id: Locker.cpp,v 1.1 2002/07/09 12:24:49 ejakowatz Exp $
3//
4//	This file contains the OpenBeOS implementation of BLocker.
5//
6
7
8#include "Locker.h"
9#include <OS.h>
10#include <SupportDefs.h>
11
12
13#ifdef USE_OPENBEOS_NAMESPACE
14namespace OpenBeOS {
15#endif
16
17
18//
19// Data Member Documentation:
20//
21// The "fBenaphoreCount" member is set to 1 if the BLocker style is
22// semaphore.  If the style is benaphore, it is initialized to 0 and
23// is incremented atomically when it is acquired, decremented when it
24// is released.  By setting the benaphore count to 1 when the style is
25// semaphore, the benaphore effectively becomes a semaphore.  I was able
26// to determine this is what Be's implementation does by testing the
27// result of the CountLockRequests() member.
28//
29// The "fSemaphoreID" member holds the sem_id returned from create_sem()
30// when the BLocker is constructed.  It is used to acquire and release
31// the lock regardless of the lock style (semaphore or benaphore).
32//
33// The "fLockOwner" member holds the thread_id of the thread which
34// currently holds the lock.  If no thread holds the lock, it is set to
35// B_ERROR.
36//
37// The "fRecursiveCount" member holds a count of the number of times the
38// thread holding the lock has acquired the lock without a matching unlock.
39// It is basically the number of times the thread must call Unlock() before
40// the lock can be acquired by a different thread.
41//
42
43
44//
45// Constructors:
46//
47// All constructors just pass their arguments to InitLocker().  Note that
48// the default for "name" is "some BLocker" and "benaphore_style" is true.
49//
50
51BLocker::BLocker()
52{
53	InitLocker("some BLocker", true);
54}
55
56
57BLocker::BLocker(const char *name)
58{
59	InitLocker(name, true);
60}
61
62
63BLocker::BLocker(bool benaphore_style)
64{
65	InitLocker("some BLocker", benaphore_style);
66}
67
68
69BLocker::BLocker(const char *name,
70                 bool benaphore_style)
71{
72	InitLocker(name, benaphore_style);
73}
74
75
76//
77//	This constructor is not documented.  The final argument is ignored for
78//	now.  In Be's headers, its called "for_IPC".  DO NOT USE THIS
79//	CONSTRUCTOR!
80//
81BLocker::BLocker(const char *name,
82                 bool benaphore_style,
83                 bool)
84{
85	InitLocker(name, benaphore_style);
86}
87
88
89//
90// The destructor just deletes the semaphore.  By deleting the semaphore,
91// any threads waiting to acquire the BLocker will be unblocked.
92//
93BLocker::~BLocker()
94{
95	delete_sem(fSemaphoreID);
96}
97
98
99bool
100BLocker::Lock(void)
101{
102	status_t result;
103
104    return (AcquireLock(B_INFINITE_TIMEOUT, &result));
105}
106
107
108status_t
109BLocker::LockWithTimeout(bigtime_t timeout)
110{
111    status_t result;
112
113	AcquireLock(timeout, &result);
114    return result;
115}
116
117
118
119void
120BLocker::Unlock(void)
121{
122	// If the thread currently holds the lockdecrement
123	if (IsLocked()) {
124
125		// Decrement the number of outstanding locks this thread holds
126		// on this BLocker.
127		fRecursiveCount--;
128
129		// If the recursive count is now at 0, that means the BLocker has
130		// been released by the thread.
131		if (fRecursiveCount == 0) {
132
133			// The BLocker is no longer owned by any thread.
134			fLockOwner = B_ERROR;
135
136    		// Decrement the benaphore count and store the undecremented
137    		// value in oldBenaphoreCount.
138			int32 oldBenaphoreCount = atomic_add(&fBenaphoreCount, -1);
139
140			// If the oldBenaphoreCount is greater than 1, then there is
141			// at lease one thread waiting for the lock in the case of a
142			// benaphore.
143   		    if (oldBenaphoreCount > 1) {
144
145 				// Since there are threads waiting for the lock, it must
146 				// be released.  Note, the old benaphore count will always be
147 				// greater than 1 for a semaphore so the release is always done.
148    			release_sem(fSemaphoreID);
149	    	}
150	    }
151    }
152}
153
154
155thread_id
156BLocker::LockingThread(void) const
157{
158    return fLockOwner;
159}
160
161
162bool
163BLocker::IsLocked(void) const
164{
165	// This member returns true if the calling thread holds the lock.
166	// The easiest way to determine this is to compare the result of
167	// find_thread() to the fLockOwner.
168    return (find_thread(NULL) == fLockOwner);
169}
170
171
172int32
173BLocker::CountLocks(void) const
174{
175    return fRecursiveCount;
176}
177
178
179int32
180BLocker::CountLockRequests(void) const
181{
182    return fBenaphoreCount;
183}
184
185
186sem_id
187BLocker::Sem(void) const
188{
189    return fSemaphoreID;
190}
191
192
193void
194BLocker::InitLocker(const char *name,
195                  bool benaphore)
196{
197	if (benaphore) {
198		// Because this is a benaphore, initialize the benaphore count and
199		// create the semaphore.  Because this is a benaphore, the semaphore
200		// count starts at 0 (ie acquired).
201		fBenaphoreCount = 0;
202		fSemaphoreID = create_sem(0, name);
203	} else {
204		// Because this is a semaphore, initialize the benaphore count to -1
205		// and create the semaphore.  Because this is semaphore style, the
206		// semaphore count starts at 1 so that one thread can acquire it and
207		// the next thread to acquire it will block.
208		fBenaphoreCount = 1;
209		fSemaphoreID = create_sem(1, name);
210	}
211
212	// The lock is currently not acquired so there is no owner.
213	fLockOwner = B_ERROR;
214
215	// The lock is currently not acquired so the recursive count is zero.
216	fRecursiveCount = 0;
217}
218
219
220bool
221BLocker::AcquireLock(bigtime_t timeout,
222               status_t *error)
223{
224	// By default, return no error.
225    *error = B_NO_ERROR;
226
227	// Only try to acquire the lock if the thread doesn't already own it.
228    if (!IsLocked()) {
229
230   		// Increment the benaphore count and test to see if it was already greater
231   		// than 0.  If it is greater than 0, then some thread already has the
232   		// benaphore or the style is a semaphore.  Either way, we need to acquire
233   		// the semaphore in this case.
234   		int32 oldBenaphoreCount = atomic_add(&fBenaphoreCount, 1);
235  		if (oldBenaphoreCount > 0) {
236
237   			*error = acquire_sem_etc(fSemaphoreID, 1, B_RELATIVE_TIMEOUT,
238   									 timeout);
239   			// Note, if the lock here does time out, the benaphore count
240   			// is not decremented.  By doing this, the benaphore count will
241   			// never go back to zero.  This means that the locking essentially
242   			// changes to semaphore style if this was a benaphore.
243   			//
244   			// Doing the decrement of the benaphore count when the acquisition
245   			// fails is a risky thing to do.  If you decrement the counter at
246   			// the same time the thread which holds the benaphore does an
247   			// Unlock(), there is serious risk of a race condition.
248   			//
249   			// If the Unlock() sees a positive count and releases the semaphore
250   			// and then the timed out thread decrements the count to 0, there
251   			// is no one to take the semaphore.  The next two threads will be
252   			// able to acquire the benaphore at the same time!  The first will
253   			// increment the counter and acquire the lock.  The second will
254   			// acquire the semaphore and therefore the lock.  Not good.
255   			//
256   			// This has been discussed on the becodetalk mailing list and
257   			// Trey from Be had this to say:
258   			//
259   			// I looked at the LockWithTimeout() code, and it does not have
260   			// _this_ (ie the race condition) problem.  It circumvents it by
261   			// NOT doing the atomic_add(&count, -1) if the semaphore
262   			// acquisition fails.  This means that if a
263   			// BLocker::LockWithTimeout() times out, all other Lock*() attempts
264   			// turn into guaranteed semaphore grabs, _with_ the overhead of a
265   			// (now) useless atomic_add().
266   			//
267   			// Given Trey's comments, it looks like Be took the same approach
268   			// I did.  The output of CountLockRequests() of Be's implementation
269   			// confirms Trey's comments also.
270   			//
271   			// Finally some thoughts for the future with this code:
272   			//   - If 2^31 timeouts occur on a 32-bit machine (ie today),
273   			//     the benaphore count will wrap to a negative number.  This
274   			//     would have unknown consequences on the ability of the BLocker
275   			//     to continue to function.
276   			//
277    	}
278    }
279
280    // If the lock has successfully been acquired.
281   	if (*error == B_NO_ERROR) {
282
283   		// Set the lock owner to this thread and increment the recursive count
284   		// by one.  The recursive count is incremented because one more Unlock()
285   		// is now required to release the lock (ie, 0 => 1, 1 => 2 etc).
286   		fLockOwner = find_thread(NULL);
287    	fRecursiveCount++;
288    }
289
290   	// Return true if the lock has been acquired.
291    return (*error == B_NO_ERROR);
292}
293
294
295#ifdef USE_OPENBEOS_NAMESPACE
296}
297#endif
298