1@c Copyright (C) 1988,89,92,93,94,96,99 Free Software Foundation, Inc.
2@c This is part of the GCC manual.
3@c For copying conditions, see the file gcc.texi.
4
5@node C Extensions
6@chapter Extensions to the C Language Family
7@cindex extensions, C language
8@cindex C language extensions
9
10GNU C provides several language features not found in ANSI standard C.
11(The @samp{-pedantic} option directs GNU CC to print a warning message if
12any of these features is used.)  To test for the availability of these
13features in conditional compilation, check for a predefined macro
14@code{__GNUC__}, which is always defined under GNU CC.
15
16These extensions are available in C and Objective C.  Most of them are
17also available in C++.  @xref{C++ Extensions,,Extensions to the
18C++ Language}, for extensions that apply @emph{only} to C++.
19
20@c The only difference between the two versions of this menu is that the
21@c version for clear INTERNALS has an extra node, "Constraints" (which
22@c appears in a separate chapter in the other version of the manual).
23@ifset INTERNALS
24@menu
25* Statement Exprs::     Putting statements and declarations inside expressions.
26* Local Labels::        Labels local to a statement-expression.
27* Labels as Values::    Getting pointers to labels, and computed gotos.
28* Nested Functions::    As in Algol and Pascal, lexical scoping of functions.
29* Constructing Calls::	Dispatching a call to another function.
30* Naming Types::        Giving a name to the type of some expression.
31* Typeof::              @code{typeof}: referring to the type of an expression.
32* Lvalues::             Using @samp{?:}, @samp{,} and casts in lvalues.
33* Conditionals::        Omitting the middle operand of a @samp{?:} expression.
34* Long Long::		Double-word integers---@code{long long int}.
35* Complex::             Data types for complex numbers.
36* Hex Floats::          Hexadecimal floating-point constants.
37* Zero Length::         Zero-length arrays.
38* Variable Length::     Arrays whose length is computed at run time.
39* Macro Varargs::	Macros with variable number of arguments.
40* Subscripting::        Any array can be subscripted, even if not an lvalue.
41* Pointer Arith::       Arithmetic on @code{void}-pointers and function pointers.
42* Initializers::        Non-constant initializers.
43* Constructors::        Constructor expressions give structures, unions
44                         or arrays as values.
45* Labeled Elements::	Labeling elements of initializers.
46* Cast to Union::       Casting to union type from any member of the union.
47* Case Ranges::		`case 1 ... 9' and such.
48* Function Attributes:: Declaring that functions have no side effects,
49                         or that they can never return.
50* Function Prototypes:: Prototype declarations and old-style definitions.
51* C++ Comments::        C++ comments are recognized.
52* Dollar Signs::        Dollar sign is allowed in identifiers.
53* Character Escapes::   @samp{\e} stands for the character @key{ESC}.
54* Variable Attributes::	Specifying attributes of variables.
55* Type Attributes::	Specifying attributes of types.
56* Alignment::           Inquiring about the alignment of a type or variable.
57* Inline::              Defining inline functions (as fast as macros).
58* Extended Asm::        Assembler instructions with C expressions as operands.
59                         (With them you can define ``built-in'' functions.)
60* Asm Labels::          Specifying the assembler name to use for a C symbol.
61* Explicit Reg Vars::   Defining variables residing in specified registers.
62* Alternate Keywords::  @code{__const__}, @code{__asm__}, etc., for header files.
63* Incomplete Enums::    @code{enum foo;}, with details to follow.
64* Function Names::	Printable strings which are the name of the current
65			 function.
66* Return Address::      Getting the return or frame address of a function.
67* Other Builtins::      Other built-in functions.
68* Deprecated Features:: Things might disappear from g++.
69@end menu
70@end ifset
71@ifclear INTERNALS
72@menu
73* Statement Exprs::     Putting statements and declarations inside expressions.
74* Local Labels::        Labels local to a statement-expression.
75* Labels as Values::    Getting pointers to labels, and computed gotos.
76* Nested Functions::    As in Algol and Pascal, lexical scoping of functions.
77* Constructing Calls::	Dispatching a call to another function.
78* Naming Types::        Giving a name to the type of some expression.
79* Typeof::              @code{typeof}: referring to the type of an expression.
80* Lvalues::             Using @samp{?:}, @samp{,} and casts in lvalues.
81* Conditionals::        Omitting the middle operand of a @samp{?:} expression.
82* Long Long::		Double-word integers---@code{long long int}.
83* Complex::             Data types for complex numbers.
84* Hex Floats::          Hexadecimal floating-point constants.
85* Zero Length::         Zero-length arrays.
86* Variable Length::     Arrays whose length is computed at run time.
87* Macro Varargs::	Macros with variable number of arguments.
88* Subscripting::        Any array can be subscripted, even if not an lvalue.
89* Pointer Arith::       Arithmetic on @code{void}-pointers and function pointers.
90* Initializers::        Non-constant initializers.
91* Constructors::        Constructor expressions give structures, unions
92                         or arrays as values.
93* Labeled Elements::	Labeling elements of initializers.
94* Cast to Union::       Casting to union type from any member of the union.
95* Case Ranges::		`case 1 ... 9' and such.
96* Function Attributes:: Declaring that functions have no side effects,
97                         or that they can never return.
98* Function Prototypes:: Prototype declarations and old-style definitions.
99* C++ Comments::        C++ comments are recognized.
100* Dollar Signs::        Dollar sign is allowed in identifiers.
101* Character Escapes::   @samp{\e} stands for the character @key{ESC}.
102* Variable Attributes::	Specifying attributes of variables.
103* Type Attributes::	Specifying attributes of types.
104* Alignment::           Inquiring about the alignment of a type or variable.
105* Inline::              Defining inline functions (as fast as macros).
106* Extended Asm::        Assembler instructions with C expressions as operands.
107                         (With them you can define ``built-in'' functions.)
108* Constraints::         Constraints for asm operands
109* Asm Labels::          Specifying the assembler name to use for a C symbol.
110* Explicit Reg Vars::   Defining variables residing in specified registers.
111* Alternate Keywords::  @code{__const__}, @code{__asm__}, etc., for header files.
112* Incomplete Enums::    @code{enum foo;}, with details to follow.
113* Function Names::	Printable strings which are the name of the current
114			 function.
115* Return Address::      Getting the return or frame address of a function.
116* Deprecated Features:: Things might disappear from g++.
117@end menu
118@end ifclear
119
120@node Statement Exprs
121@section Statements and Declarations in Expressions
122@cindex statements inside expressions
123@cindex declarations inside expressions
124@cindex expressions containing statements
125@cindex macros, statements in expressions
126
127@c the above section title wrapped and causes an underfull hbox.. i
128@c changed it from "within" to "in". --mew 4feb93
129
130A compound statement enclosed in parentheses may appear as an expression
131in GNU C.  This allows you to use loops, switches, and local variables
132within an expression.
133
134Recall that a compound statement is a sequence of statements surrounded
135by braces; in this construct, parentheses go around the braces.  For
136example:
137
138@example
139(@{ int y = foo (); int z;
140   if (y > 0) z = y;
141   else z = - y;
142   z; @})
143@end example
144
145@noindent
146is a valid (though slightly more complex than necessary) expression
147for the absolute value of @code{foo ()}.
148
149The last thing in the compound statement should be an expression
150followed by a semicolon; the value of this subexpression serves as the
151value of the entire construct.  (If you use some other kind of statement
152last within the braces, the construct has type @code{void}, and thus
153effectively no value.)
154
155This feature is especially useful in making macro definitions ``safe'' (so
156that they evaluate each operand exactly once).  For example, the
157``maximum'' function is commonly defined as a macro in standard C as
158follows:
159
160@example
161#define max(a,b) ((a) > (b) ? (a) : (b))
162@end example
163
164@noindent
165@cindex side effects, macro argument
166But this definition computes either @var{a} or @var{b} twice, with bad
167results if the operand has side effects.  In GNU C, if you know the
168type of the operands (here let's assume @code{int}), you can define
169the macro safely as follows:
170
171@example
172#define maxint(a,b) \
173  (@{int _a = (a), _b = (b); _a > _b ? _a : _b; @})
174@end example
175
176Embedded statements are not allowed in constant expressions, such as
177the value of an enumeration constant, the width of a bit field, or
178the initial value of a static variable.
179
180If you don't know the type of the operand, you can still do this, but you
181must use @code{typeof} (@pxref{Typeof}) or type naming (@pxref{Naming
182Types}).
183
184@node Local Labels
185@section Locally Declared Labels
186@cindex local labels
187@cindex macros, local labels
188
189Each statement expression is a scope in which @dfn{local labels} can be
190declared.  A local label is simply an identifier; you can jump to it
191with an ordinary @code{goto} statement, but only from within the
192statement expression it belongs to.
193
194A local label declaration looks like this:
195
196@example
197__label__ @var{label};
198@end example
199
200@noindent
201or
202
203@example
204__label__ @var{label1}, @var{label2}, @dots{};
205@end example
206
207Local label declarations must come at the beginning of the statement
208expression, right after the @samp{(@{}, before any ordinary
209declarations.
210
211The label declaration defines the label @emph{name}, but does not define
212the label itself.  You must do this in the usual way, with
213@code{@var{label}:}, within the statements of the statement expression.
214
215The local label feature is useful because statement expressions are
216often used in macros.  If the macro contains nested loops, a @code{goto}
217can be useful for breaking out of them.  However, an ordinary label
218whose scope is the whole function cannot be used: if the macro can be
219expanded several times in one function, the label will be multiply
220defined in that function.  A local label avoids this problem.  For
221example:
222
223@example
224#define SEARCH(array, target)                     \
225(@{                                               \
226  __label__ found;                                \
227  typeof (target) _SEARCH_target = (target);      \
228  typeof (*(array)) *_SEARCH_array = (array);     \
229  int i, j;                                       \
230  int value;                                      \
231  for (i = 0; i < max; i++)                       \
232    for (j = 0; j < max; j++)                     \
233      if (_SEARCH_array[i][j] == _SEARCH_target)  \
234        @{ value = i; goto found; @}              \
235  value = -1;                                     \
236 found:                                           \
237  value;                                          \
238@})
239@end example
240
241@node Labels as Values
242@section Labels as Values
243@cindex labels as values
244@cindex computed gotos
245@cindex goto with computed label
246@cindex address of a label
247
248You can get the address of a label defined in the current function
249(or a containing function) with the unary operator @samp{&&}.  The
250value has type @code{void *}.  This value is a constant and can be used
251wherever a constant of that type is valid.  For example:
252
253@example
254void *ptr;
255@dots{}
256ptr = &&foo;
257@end example
258
259To use these values, you need to be able to jump to one.  This is done
260with the computed goto statement@footnote{The analogous feature in
261Fortran is called an assigned goto, but that name seems inappropriate in
262C, where one can do more than simply store label addresses in label
263variables.}, @code{goto *@var{exp};}.  For example,
264
265@example
266goto *ptr;
267@end example
268
269@noindent
270Any expression of type @code{void *} is allowed.
271
272One way of using these constants is in initializing a static array that
273will serve as a jump table:
274
275@example
276static void *array[] = @{ &&foo, &&bar, &&hack @};
277@end example
278
279Then you can select a label with indexing, like this:
280
281@example
282goto *array[i];
283@end example
284
285@noindent
286Note that this does not check whether the subscript is in bounds---array
287indexing in C never does that.
288
289Such an array of label values serves a purpose much like that of the
290@code{switch} statement.  The @code{switch} statement is cleaner, so
291use that rather than an array unless the problem does not fit a
292@code{switch} statement very well.
293
294Another use of label values is in an interpreter for threaded code.
295The labels within the interpreter function can be stored in the
296threaded code for super-fast dispatching.
297
298You can use this mechanism to jump to code in a different function.  If
299you do that, totally unpredictable things will happen.  The best way to
300avoid this is to store the label address only in automatic variables and
301never pass it as an argument.
302
303@node Nested Functions
304@section Nested Functions
305@cindex nested functions
306@cindex downward funargs
307@cindex thunks
308
309A @dfn{nested function} is a function defined inside another function.
310(Nested functions are not supported for GNU C++.)  The nested function's
311name is local to the block where it is defined.  For example, here we
312define a nested function named @code{square}, and call it twice:
313
314@example
315@group
316foo (double a, double b)
317@{
318  double square (double z) @{ return z * z; @}
319
320  return square (a) + square (b);
321@}
322@end group
323@end example
324
325The nested function can access all the variables of the containing
326function that are visible at the point of its definition.  This is
327called @dfn{lexical scoping}.  For example, here we show a nested
328function which uses an inherited variable named @code{offset}:
329
330@example
331bar (int *array, int offset, int size)
332@{
333  int access (int *array, int index)
334    @{ return array[index + offset]; @}
335  int i;
336  @dots{}
337  for (i = 0; i < size; i++)
338    @dots{} access (array, i) @dots{}
339@}
340@end example
341
342Nested function definitions are permitted within functions in the places
343where variable definitions are allowed; that is, in any block, before
344the first statement in the block.
345
346It is possible to call the nested function from outside the scope of its
347name by storing its address or passing the address to another function:
348
349@example
350hack (int *array, int size)
351@{
352  void store (int index, int value)
353    @{ array[index] = value; @}
354
355  intermediate (store, size);
356@}
357@end example
358
359Here, the function @code{intermediate} receives the address of
360@code{store} as an argument.  If @code{intermediate} calls @code{store},
361the arguments given to @code{store} are used to store into @code{array}.
362But this technique works only so long as the containing function
363(@code{hack}, in this example) does not exit.
364
365If you try to call the nested function through its address after the
366containing function has exited, all hell will break loose.  If you try
367to call it after a containing scope level has exited, and if it refers
368to some of the variables that are no longer in scope, you may be lucky,
369but it's not wise to take the risk.  If, however, the nested function
370does not refer to anything that has gone out of scope, you should be
371safe.
372
373GNU CC implements taking the address of a nested function using a
374technique called @dfn{trampolines}.   A paper describing them is
375available as @samp{http://master.debian.org/~karlheg/Usenix88-lexic.pdf}.
376
377A nested function can jump to a label inherited from a containing
378function, provided the label was explicitly declared in the containing
379function (@pxref{Local Labels}).  Such a jump returns instantly to the
380containing function, exiting the nested function which did the
381@code{goto} and any intermediate functions as well.  Here is an example:
382
383@example
384@group
385bar (int *array, int offset, int size)
386@{
387  __label__ failure;
388  int access (int *array, int index)
389    @{
390      if (index > size)
391        goto failure;
392      return array[index + offset];
393    @}
394  int i;
395  @dots{}
396  for (i = 0; i < size; i++)
397    @dots{} access (array, i) @dots{}
398  @dots{}
399  return 0;
400
401 /* @r{Control comes here from @code{access}
402    if it detects an error.}  */
403 failure:
404  return -1;
405@}
406@end group
407@end example
408
409A nested function always has internal linkage.  Declaring one with
410@code{extern} is erroneous.  If you need to declare the nested function
411before its definition, use @code{auto} (which is otherwise meaningless
412for function declarations).
413
414@example
415bar (int *array, int offset, int size)
416@{
417  __label__ failure;
418  auto int access (int *, int);
419  @dots{}
420  int access (int *array, int index)
421    @{
422      if (index > size)
423        goto failure;
424      return array[index + offset];
425    @}
426  @dots{}
427@}
428@end example
429
430@node Constructing Calls
431@section Constructing Function Calls
432@cindex constructing calls
433@cindex forwarding calls
434
435Using the built-in functions described below, you can record
436the arguments a function received, and call another function
437with the same arguments, without knowing the number or types
438of the arguments.
439
440You can also record the return value of that function call,
441and later return that value, without knowing what data type
442the function tried to return (as long as your caller expects
443that data type).
444
445@table @code
446@findex __builtin_apply_args
447@item __builtin_apply_args ()
448This built-in function returns a pointer of type @code{void *} to data
449describing how to perform a call with the same arguments as were passed
450to the current function.
451
452The function saves the arg pointer register, structure value address,
453and all registers that might be used to pass arguments to a function
454into a block of memory allocated on the stack.  Then it returns the
455address of that block.
456
457@findex __builtin_apply
458@item __builtin_apply (@var{function}, @var{arguments}, @var{size})
459This built-in function invokes @var{function} (type @code{void (*)()})
460with a copy of the parameters described by @var{arguments} (type
461@code{void *}) and @var{size} (type @code{int}).
462
463The value of @var{arguments} should be the value returned by
464@code{__builtin_apply_args}.  The argument @var{size} specifies the size
465of the stack argument data, in bytes.
466
467This function returns a pointer of type @code{void *} to data describing
468how to return whatever value was returned by @var{function}.  The data
469is saved in a block of memory allocated on the stack.
470
471It is not always simple to compute the proper value for @var{size}.  The
472value is used by @code{__builtin_apply} to compute the amount of data
473that should be pushed on the stack and copied from the incoming argument
474area.
475
476@findex __builtin_return
477@item __builtin_return (@var{result})
478This built-in function returns the value described by @var{result} from
479the containing function.  You should specify, for @var{result}, a value
480returned by @code{__builtin_apply}.
481@end table
482
483@node Naming Types
484@section Naming an Expression's Type
485@cindex naming types
486
487You can give a name to the type of an expression using a @code{typedef}
488declaration with an initializer.  Here is how to define @var{name} as a
489type name for the type of @var{exp}:
490
491@example
492typedef @var{name} = @var{exp};
493@end example
494
495This is useful in conjunction with the statements-within-expressions
496feature.  Here is how the two together can be used to define a safe
497``maximum'' macro that operates on any arithmetic type:
498
499@example
500#define max(a,b) \
501  (@{typedef _ta = (a), _tb = (b);  \
502    _ta _a = (a); _tb _b = (b);     \
503    _a > _b ? _a : _b; @})
504@end example
505
506@cindex underscores in variables in macros
507@cindex @samp{_} in variables in macros
508@cindex local variables in macros
509@cindex variables, local, in macros
510@cindex macros, local variables in
511
512The reason for using names that start with underscores for the local
513variables is to avoid conflicts with variable names that occur within the
514expressions that are substituted for @code{a} and @code{b}.  Eventually we
515hope to design a new form of declaration syntax that allows you to declare
516variables whose scopes start only after their initializers; this will be a
517more reliable way to prevent such conflicts.
518
519@node Typeof
520@section Referring to a Type with @code{typeof}
521@findex typeof
522@findex sizeof
523@cindex macros, types of arguments
524
525Another way to refer to the type of an expression is with @code{typeof}.
526The syntax of using of this keyword looks like @code{sizeof}, but the
527construct acts semantically like a type name defined with @code{typedef}.
528
529There are two ways of writing the argument to @code{typeof}: with an
530expression or with a type.  Here is an example with an expression:
531
532@example
533typeof (x[0](1))
534@end example
535
536@noindent
537This assumes that @code{x} is an array of functions; the type described
538is that of the values of the functions.
539
540Here is an example with a typename as the argument:
541
542@example
543typeof (int *)
544@end example
545
546@noindent
547Here the type described is that of pointers to @code{int}.
548
549If you are writing a header file that must work when included in ANSI C
550programs, write @code{__typeof__} instead of @code{typeof}.
551@xref{Alternate Keywords}.
552
553A @code{typeof}-construct can be used anywhere a typedef name could be
554used.  For example, you can use it in a declaration, in a cast, or inside
555of @code{sizeof} or @code{typeof}.
556
557@itemize @bullet
558@item
559This declares @code{y} with the type of what @code{x} points to.
560
561@example
562typeof (*x) y;
563@end example
564
565@item
566This declares @code{y} as an array of such values.
567
568@example
569typeof (*x) y[4];
570@end example
571
572@item
573This declares @code{y} as an array of pointers to characters:
574
575@example
576typeof (typeof (char *)[4]) y;
577@end example
578
579@noindent
580It is equivalent to the following traditional C declaration:
581
582@example
583char *y[4];
584@end example
585
586To see the meaning of the declaration using @code{typeof}, and why it
587might be a useful way to write, let's rewrite it with these macros:
588
589@example
590#define pointer(T)  typeof(T *)
591#define array(T, N) typeof(T [N])
592@end example
593
594@noindent
595Now the declaration can be rewritten this way:
596
597@example
598array (pointer (char), 4) y;
599@end example
600
601@noindent
602Thus, @code{array (pointer (char), 4)} is the type of arrays of 4
603pointers to @code{char}.
604@end itemize
605
606@node Lvalues
607@section Generalized Lvalues
608@cindex compound expressions as lvalues
609@cindex expressions, compound, as lvalues
610@cindex conditional expressions as lvalues
611@cindex expressions, conditional, as lvalues
612@cindex casts as lvalues
613@cindex generalized lvalues
614@cindex lvalues, generalized
615@cindex extensions, @code{?:}
616@cindex @code{?:} extensions
617Compound expressions, conditional expressions and casts are allowed as
618lvalues provided their operands are lvalues.  This means that you can take
619their addresses or store values into them.
620
621Standard C++ allows compound expressions and conditional expressions as
622lvalues, and permits casts to reference type, so use of this extension
623is deprecated for C++ code.
624
625For example, a compound expression can be assigned, provided the last
626expression in the sequence is an lvalue.  These two expressions are
627equivalent:
628
629@example
630(a, b) += 5
631a, (b += 5)
632@end example
633
634Similarly, the address of the compound expression can be taken.  These two
635expressions are equivalent:
636
637@example
638&(a, b)
639a, &b
640@end example
641
642A conditional expression is a valid lvalue if its type is not void and the
643true and false branches are both valid lvalues.  For example, these two
644expressions are equivalent:
645
646@example
647(a ? b : c) = 5
648(a ? b = 5 : (c = 5))
649@end example
650
651A cast is a valid lvalue if its operand is an lvalue.  A simple
652assignment whose left-hand side is a cast works by converting the
653right-hand side first to the specified type, then to the type of the
654inner left-hand side expression.  After this is stored, the value is
655converted back to the specified type to become the value of the
656assignment.  Thus, if @code{a} has type @code{char *}, the following two
657expressions are equivalent:
658
659@example
660(int)a = 5
661(int)(a = (char *)(int)5)
662@end example
663
664An assignment-with-arithmetic operation such as @samp{+=} applied to a cast
665performs the arithmetic using the type resulting from the cast, and then
666continues as in the previous case.  Therefore, these two expressions are
667equivalent:
668
669@example
670(int)a += 5
671(int)(a = (char *)(int) ((int)a + 5))
672@end example
673
674You cannot take the address of an lvalue cast, because the use of its
675address would not work out coherently.  Suppose that @code{&(int)f} were
676permitted, where @code{f} has type @code{float}.  Then the following
677statement would try to store an integer bit-pattern where a floating
678point number belongs:
679
680@example
681*&(int)f = 1;
682@end example
683
684This is quite different from what @code{(int)f = 1} would do---that
685would convert 1 to floating point and store it.  Rather than cause this
686inconsistency, we think it is better to prohibit use of @samp{&} on a cast.
687
688If you really do want an @code{int *} pointer with the address of
689@code{f}, you can simply write @code{(int *)&f}.
690
691@node Conditionals
692@section Conditionals with Omitted Operands
693@cindex conditional expressions, extensions
694@cindex omitted middle-operands
695@cindex middle-operands, omitted
696@cindex extensions, @code{?:}
697@cindex @code{?:} extensions
698
699The middle operand in a conditional expression may be omitted.  Then
700if the first operand is nonzero, its value is the value of the conditional
701expression.
702
703Therefore, the expression
704
705@example
706x ? : y
707@end example
708
709@noindent
710has the value of @code{x} if that is nonzero; otherwise, the value of
711@code{y}.
712
713This example is perfectly equivalent to
714
715@example
716x ? x : y
717@end example
718
719@cindex side effect in ?:
720@cindex ?: side effect
721@noindent
722In this simple case, the ability to omit the middle operand is not
723especially useful.  When it becomes useful is when the first operand does,
724or may (if it is a macro argument), contain a side effect.  Then repeating
725the operand in the middle would perform the side effect twice.  Omitting
726the middle operand uses the value already computed without the undesirable
727effects of recomputing it.
728
729@node Long Long
730@section Double-Word Integers
731@cindex @code{long long} data types
732@cindex double-word arithmetic
733@cindex multiprecision arithmetic
734
735GNU C supports data types for integers that are twice as long as
736@code{int}.  Simply write @code{long long int} for a signed integer, or
737@code{unsigned long long int} for an unsigned integer.  To make an
738integer constant of type @code{long long int}, add the suffix @code{LL}
739to the integer.  To make an integer constant of type @code{unsigned long
740long int}, add the suffix @code{ULL} to the integer.
741
742You can use these types in arithmetic like any other integer types.
743Addition, subtraction, and bitwise boolean operations on these types
744are open-coded on all types of machines.  Multiplication is open-coded
745if the machine supports fullword-to-doubleword a widening multiply
746instruction.  Division and shifts are open-coded only on machines that
747provide special support.  The operations that are not open-coded use
748special library routines that come with GNU CC.
749
750There may be pitfalls when you use @code{long long} types for function
751arguments, unless you declare function prototypes.  If a function
752expects type @code{int} for its argument, and you pass a value of type
753@code{long long int}, confusion will result because the caller and the
754subroutine will disagree about the number of bytes for the argument.
755Likewise, if the function expects @code{long long int} and you pass
756@code{int}.  The best way to avoid such problems is to use prototypes.
757
758@node Complex
759@section Complex Numbers
760@cindex complex numbers
761
762GNU C supports complex data types.  You can declare both complex integer
763types and complex floating types, using the keyword @code{__complex__}.
764
765For example, @samp{__complex__ double x;} declares @code{x} as a
766variable whose real part and imaginary part are both of type
767@code{double}.  @samp{__complex__ short int y;} declares @code{y} to
768have real and imaginary parts of type @code{short int}; this is not
769likely to be useful, but it shows that the set of complex types is
770complete.
771
772To write a constant with a complex data type, use the suffix @samp{i} or
773@samp{j} (either one; they are equivalent).  For example, @code{2.5fi}
774has type @code{__complex__ float} and @code{3i} has type
775@code{__complex__ int}.  Such a constant always has a pure imaginary
776value, but you can form any complex value you like by adding one to a
777real constant.
778
779To extract the real part of a complex-valued expression @var{exp}, write
780@code{__real__ @var{exp}}.  Likewise, use @code{__imag__} to
781extract the imaginary part.
782
783The operator @samp{~} performs complex conjugation when used on a value
784with a complex type.
785
786GNU CC can allocate complex automatic variables in a noncontiguous
787fashion; it's even possible for the real part to be in a register while
788the imaginary part is on the stack (or vice-versa).  None of the
789supported debugging info formats has a way to represent noncontiguous
790allocation like this, so GNU CC describes a noncontiguous complex
791variable as if it were two separate variables of noncomplex type.
792If the variable's actual name is @code{foo}, the two fictitious
793variables are named @code{foo$real} and @code{foo$imag}.  You can
794examine and set these two fictitious variables with your debugger.
795
796A future version of GDB will know how to recognize such pairs and treat
797them as a single variable with a complex type.
798
799@node Hex Floats
800@section Hex Floats
801@cindex hex floats
802GNU CC recognizes floating-point numbers written not only in the usual
803decimal notation, such as @code{1.55e1}, but also numbers such as
804@code{0x1.fp3} written in hexadecimal format.  In that format the
805@code{0x} hex introducer and the @code{p} or @code{P} exponent field are
806mandatory.  The exponent is a decimal number that indicates the power of
8072 by which the significand part will be multiplied.  Thus @code{0x1.f} is
8081 15/16, @code{p3} multiplies it by 8, and the value of @code{0x1.fp3}
809is the same as @code{1.55e1}.
810
811Unlike for floating-point numbers in the decimal notation the exponent
812is always required in the hexadecimal notation.  Otherwise the compiler
813would not be able to resolve the ambiguity of, e.g., @code{0x1.f}.  This
814could mean @code{1.0f} or @code{1.9375} since @code{f} is also the
815extension for floating-point constants of type @code{float}.
816
817@node Zero Length
818@section Arrays of Length Zero
819@cindex arrays of length zero
820@cindex zero-length arrays
821@cindex length-zero arrays
822
823Zero-length arrays are allowed in GNU C.  They are very useful as the last
824element of a structure which is really a header for a variable-length
825object:
826
827@example
828struct line @{
829  int length;
830  char contents[0];
831@};
832
833@{
834  struct line *thisline = (struct line *)
835    malloc (sizeof (struct line) + this_length);
836  thisline->length = this_length;
837@}
838@end example
839
840In standard C, you would have to give @code{contents} a length of 1, which
841means either you waste space or complicate the argument to @code{malloc}.
842
843@node Variable Length
844@section Arrays of Variable Length
845@cindex variable-length arrays
846@cindex arrays of variable length
847
848Variable-length automatic arrays are allowed in GNU C.  These arrays are
849declared like any other automatic arrays, but with a length that is not
850a constant expression.  The storage is allocated at the point of
851declaration and deallocated when the brace-level is exited.  For
852example:
853
854@example
855FILE *
856concat_fopen (char *s1, char *s2, char *mode)
857@{
858  char str[strlen (s1) + strlen (s2) + 1];
859  strcpy (str, s1);
860  strcat (str, s2);
861  return fopen (str, mode);
862@}
863@end example
864
865@cindex scope of a variable length array
866@cindex variable-length array scope
867@cindex deallocating variable length arrays
868Jumping or breaking out of the scope of the array name deallocates the
869storage.  Jumping into the scope is not allowed; you get an error
870message for it.
871
872@cindex @code{alloca} vs variable-length arrays
873You can use the function @code{alloca} to get an effect much like
874variable-length arrays.  The function @code{alloca} is available in
875many other C implementations (but not in all).  On the other hand,
876variable-length arrays are more elegant.
877
878There are other differences between these two methods.  Space allocated
879with @code{alloca} exists until the containing @emph{function} returns.
880The space for a variable-length array is deallocated as soon as the array
881name's scope ends.  (If you use both variable-length arrays and
882@code{alloca} in the same function, deallocation of a variable-length array
883will also deallocate anything more recently allocated with @code{alloca}.)
884
885You can also use variable-length arrays as arguments to functions:
886
887@example
888struct entry
889tester (int len, char data[len][len])
890@{
891  @dots{}
892@}
893@end example
894
895The length of an array is computed once when the storage is allocated
896and is remembered for the scope of the array in case you access it with
897@code{sizeof}.
898
899If you want to pass the array first and the length afterward, you can
900use a forward declaration in the parameter list---another GNU extension.
901
902@example
903struct entry
904tester (int len; char data[len][len], int len)
905@{
906  @dots{}
907@}
908@end example
909
910@cindex parameter forward declaration
911The @samp{int len} before the semicolon is a @dfn{parameter forward
912declaration}, and it serves the purpose of making the name @code{len}
913known when the declaration of @code{data} is parsed.
914
915You can write any number of such parameter forward declarations in the
916parameter list.  They can be separated by commas or semicolons, but the
917last one must end with a semicolon, which is followed by the ``real''
918parameter declarations.  Each forward declaration must match a ``real''
919declaration in parameter name and data type.
920
921@node Macro Varargs
922@section Macros with Variable Numbers of Arguments
923@cindex variable number of arguments
924@cindex macro with variable arguments
925@cindex rest argument (in macro)
926
927In GNU C, a macro can accept a variable number of arguments, much as a
928function can.  The syntax for defining the macro looks much like that
929used for a function.  Here is an example:
930
931@example
932#define eprintf(format, args...)  \
933 fprintf (stderr, format , ## args)
934@end example
935
936Here @code{args} is a @dfn{rest argument}: it takes in zero or more
937arguments, as many as the call contains.  All of them plus the commas
938between them form the value of @code{args}, which is substituted into
939the macro body where @code{args} is used.  Thus, we have this expansion:
940
941@example
942eprintf ("%s:%d: ", input_file_name, line_number)
943@expansion{}
944fprintf (stderr, "%s:%d: " , input_file_name, line_number)
945@end example
946
947@noindent
948Note that the comma after the string constant comes from the definition
949of @code{eprintf}, whereas the last comma comes from the value of
950@code{args}.
951
952The reason for using @samp{##} is to handle the case when @code{args}
953matches no arguments at all.  In this case, @code{args} has an empty
954value.  In this case, the second comma in the definition becomes an
955embarrassment: if it got through to the expansion of the macro, we would
956get something like this:
957
958@example
959fprintf (stderr, "success!\n" , )
960@end example
961
962@noindent
963which is invalid C syntax.  @samp{##} gets rid of the comma, so we get
964the following instead:
965
966@example
967fprintf (stderr, "success!\n")
968@end example
969
970This is a special feature of the GNU C preprocessor: @samp{##} before a
971rest argument that is empty discards the preceding sequence of
972non-whitespace characters from the macro definition.  (If another macro
973argument precedes, none of it is discarded.)
974
975It might be better to discard the last preprocessor token instead of the
976last preceding sequence of non-whitespace characters; in fact, we may
977someday change this feature to do so.  We advise you to write the macro
978definition so that the preceding sequence of non-whitespace characters
979is just a single token, so that the meaning will not change if we change
980the definition of this feature.
981
982@node Subscripting
983@section Non-Lvalue Arrays May Have Subscripts
984@cindex subscripting
985@cindex arrays, non-lvalue
986
987@cindex subscripting and function values
988Subscripting is allowed on arrays that are not lvalues, even though the
989unary @samp{&} operator is not.  For example, this is valid in GNU C though
990not valid in other C dialects:
991
992@example
993@group
994struct foo @{int a[4];@};
995
996struct foo f();
997
998bar (int index)
999@{
1000  return f().a[index];
1001@}
1002@end group
1003@end example
1004
1005@node Pointer Arith
1006@section Arithmetic on @code{void}- and Function-Pointers
1007@cindex void pointers, arithmetic
1008@cindex void, size of pointer to
1009@cindex function pointers, arithmetic
1010@cindex function, size of pointer to
1011
1012In GNU C, addition and subtraction operations are supported on pointers to
1013@code{void} and on pointers to functions.  This is done by treating the
1014size of a @code{void} or of a function as 1.
1015
1016A consequence of this is that @code{sizeof} is also allowed on @code{void}
1017and on function types, and returns 1.
1018
1019The option @samp{-Wpointer-arith} requests a warning if these extensions
1020are used.
1021
1022@node Initializers
1023@section Non-Constant Initializers
1024@cindex initializers, non-constant
1025@cindex non-constant initializers
1026
1027As in standard C++, the elements of an aggregate initializer for an
1028automatic variable are not required to be constant expressions in GNU C.
1029Here is an example of an initializer with run-time varying elements:
1030
1031@example
1032foo (float f, float g)
1033@{
1034  float beat_freqs[2] = @{ f-g, f+g @};
1035  @dots{}
1036@}
1037@end example
1038
1039@node Constructors
1040@section Constructor Expressions
1041@cindex constructor expressions
1042@cindex initializations in expressions
1043@cindex structures, constructor expression
1044@cindex expressions, constructor
1045
1046GNU C supports constructor expressions.  A constructor looks like
1047a cast containing an initializer.  Its value is an object of the
1048type specified in the cast, containing the elements specified in
1049the initializer.
1050
1051Usually, the specified type is a structure.  Assume that
1052@code{struct foo} and @code{structure} are declared as shown:
1053
1054@example
1055struct foo @{int a; char b[2];@} structure;
1056@end example
1057
1058@noindent
1059Here is an example of constructing a @code{struct foo} with a constructor:
1060
1061@example
1062structure = ((struct foo) @{x + y, 'a', 0@});
1063@end example
1064
1065@noindent
1066This is equivalent to writing the following:
1067
1068@example
1069@{
1070  struct foo temp = @{x + y, 'a', 0@};
1071  structure = temp;
1072@}
1073@end example
1074
1075You can also construct an array.  If all the elements of the constructor
1076are (made up of) simple constant expressions, suitable for use in
1077initializers, then the constructor is an lvalue and can be coerced to a
1078pointer to its first element, as shown here:
1079
1080@example
1081char **foo = (char *[]) @{ "x", "y", "z" @};
1082@end example
1083
1084Array constructors whose elements are not simple constants are
1085not very useful, because the constructor is not an lvalue.  There
1086are only two valid ways to use it: to subscript it, or initialize
1087an array variable with it.  The former is probably slower than a
1088@code{switch} statement, while the latter does the same thing an
1089ordinary C initializer would do.  Here is an example of
1090subscripting an array constructor:
1091
1092@example
1093output = ((int[]) @{ 2, x, 28 @}) [input];
1094@end example
1095
1096Constructor expressions for scalar types and union types are is
1097also allowed, but then the constructor expression is equivalent
1098to a cast.
1099
1100@node Labeled Elements
1101@section Labeled Elements in Initializers
1102@cindex initializers with labeled elements
1103@cindex labeled elements in initializers
1104@cindex case labels in initializers
1105
1106Standard C requires the elements of an initializer to appear in a fixed
1107order, the same as the order of the elements in the array or structure
1108being initialized.
1109
1110In GNU C you can give the elements in any order, specifying the array
1111indices or structure field names they apply to.  This extension is not
1112implemented in GNU C++.
1113
1114To specify an array index, write @samp{[@var{index}]} or
1115@samp{[@var{index}] =} before the element value.  For example,
1116
1117@example
1118int a[6] = @{ [4] 29, [2] = 15 @};
1119@end example
1120
1121@noindent
1122is equivalent to
1123
1124@example
1125int a[6] = @{ 0, 0, 15, 0, 29, 0 @};
1126@end example
1127
1128@noindent
1129The index values must be constant expressions, even if the array being
1130initialized is automatic.
1131
1132To initialize a range of elements to the same value, write
1133@samp{[@var{first} ... @var{last}] = @var{value}}.  For example,
1134
1135@example
1136int widths[] = @{ [0 ... 9] = 1, [10 ... 99] = 2, [100] = 3 @};
1137@end example
1138
1139@noindent
1140Note that the length of the array is the highest value specified
1141plus one.
1142
1143In a structure initializer, specify the name of a field to initialize
1144with @samp{@var{fieldname}:} before the element value.  For example,
1145given the following structure,
1146
1147@example
1148struct point @{ int x, y; @};
1149@end example
1150
1151@noindent
1152the following initialization
1153
1154@example
1155struct point p = @{ y: yvalue, x: xvalue @};
1156@end example
1157
1158@noindent
1159is equivalent to
1160
1161@example
1162struct point p = @{ xvalue, yvalue @};
1163@end example
1164
1165Another syntax which has the same meaning is @samp{.@var{fieldname} =}.,
1166as shown here:
1167
1168@example
1169struct point p = @{ .y = yvalue, .x = xvalue @};
1170@end example
1171
1172You can also use an element label (with either the colon syntax or the
1173period-equal syntax) when initializing a union, to specify which element
1174of the union should be used.  For example,
1175
1176@example
1177union foo @{ int i; double d; @};
1178
1179union foo f = @{ d: 4 @};
1180@end example
1181
1182@noindent
1183will convert 4 to a @code{double} to store it in the union using
1184the second element.  By contrast, casting 4 to type @code{union foo}
1185would store it into the union as the integer @code{i}, since it is
1186an integer.  (@xref{Cast to Union}.)
1187
1188You can combine this technique of naming elements with ordinary C
1189initialization of successive elements.  Each initializer element that
1190does not have a label applies to the next consecutive element of the
1191array or structure.  For example,
1192
1193@example
1194int a[6] = @{ [1] = v1, v2, [4] = v4 @};
1195@end example
1196
1197@noindent
1198is equivalent to
1199
1200@example
1201int a[6] = @{ 0, v1, v2, 0, v4, 0 @};
1202@end example
1203
1204Labeling the elements of an array initializer is especially useful
1205when the indices are characters or belong to an @code{enum} type.
1206For example:
1207
1208@example
1209int whitespace[256]
1210  = @{ [' '] = 1, ['\t'] = 1, ['\h'] = 1,
1211      ['\f'] = 1, ['\n'] = 1, ['\r'] = 1 @};
1212@end example
1213
1214@node Case Ranges
1215@section Case Ranges
1216@cindex case ranges
1217@cindex ranges in case statements
1218
1219You can specify a range of consecutive values in a single @code{case} label,
1220like this:
1221
1222@example
1223case @var{low} ... @var{high}:
1224@end example
1225
1226@noindent
1227This has the same effect as the proper number of individual @code{case}
1228labels, one for each integer value from @var{low} to @var{high}, inclusive.
1229
1230This feature is especially useful for ranges of ASCII character codes:
1231
1232@example
1233case 'A' ... 'Z':
1234@end example
1235
1236@strong{Be careful:} Write spaces around the @code{...}, for otherwise
1237it may be parsed wrong when you use it with integer values.  For example,
1238write this:
1239
1240@example
1241case 1 ... 5:
1242@end example
1243
1244@noindent
1245rather than this:
1246
1247@example
1248case 1...5:
1249@end example
1250
1251@node Cast to Union
1252@section Cast to a Union Type
1253@cindex cast to a union
1254@cindex union, casting to a
1255
1256A cast to union type is similar to other casts, except that the type
1257specified is a union type.  You can specify the type either with
1258@code{union @var{tag}} or with a typedef name.  A cast to union is actually
1259a constructor though, not a cast, and hence does not yield an lvalue like
1260normal casts.  (@xref{Constructors}.)
1261
1262The types that may be cast to the union type are those of the members
1263of the union.  Thus, given the following union and variables:
1264
1265@example
1266union foo @{ int i; double d; @};
1267int x;
1268double y;
1269@end example
1270
1271@noindent
1272both @code{x} and @code{y} can be cast to type @code{union} foo.
1273
1274Using the cast as the right-hand side of an assignment to a variable of
1275union type is equivalent to storing in a member of the union:
1276
1277@example
1278union foo u;
1279@dots{}
1280u = (union foo) x  @equiv{}  u.i = x
1281u = (union foo) y  @equiv{}  u.d = y
1282@end example
1283
1284You can also use the union cast as a function argument:
1285
1286@example
1287void hack (union foo);
1288@dots{}
1289hack ((union foo) x);
1290@end example
1291
1292@node Function Attributes
1293@section Declaring Attributes of Functions
1294@cindex function attributes
1295@cindex declaring attributes of functions
1296@cindex functions that never return
1297@cindex functions that have no side effects
1298@cindex functions in arbitrary sections
1299@cindex @code{volatile} applied to function
1300@cindex @code{const} applied to function
1301@cindex functions with @code{printf}, @code{scanf} or @code{strftime} style arguments
1302@cindex functions that are passed arguments in registers on the 386
1303@cindex functions that pop the argument stack on the 386
1304@cindex functions that do not pop the argument stack on the 386
1305
1306In GNU C, you declare certain things about functions called in your program
1307which help the compiler optimize function calls and check your code more
1308carefully.
1309
1310The keyword @code{__attribute__} allows you to specify special
1311attributes when making a declaration.  This keyword is followed by an
1312attribute specification inside double parentheses.  Nine attributes,
1313@code{noreturn}, @code{const}, @code{format},
1314@code{no_instrument_function}, @code{section},
1315@code{constructor}, @code{destructor}, @code{unused} and @code{weak} are
1316currently defined for functions.  Other attributes, including
1317@code{section} are supported for variables declarations (@pxref{Variable
1318Attributes}) and for types (@pxref{Type Attributes}).
1319
1320You may also specify attributes with @samp{__} preceding and following
1321each keyword.  This allows you to use them in header files without
1322being concerned about a possible macro of the same name.  For example,
1323you may use @code{__noreturn__} instead of @code{noreturn}.
1324
1325@table @code
1326@cindex @code{noreturn} function attribute
1327@item noreturn
1328A few standard library functions, such as @code{abort} and @code{exit},
1329cannot return.  GNU CC knows this automatically.  Some programs define
1330their own functions that never return.  You can declare them
1331@code{noreturn} to tell the compiler this fact.  For example,
1332
1333@smallexample
1334void fatal () __attribute__ ((noreturn));
1335
1336void
1337fatal (@dots{})
1338@{
1339  @dots{} /* @r{Print error message.} */ @dots{}
1340  exit (1);
1341@}
1342@end smallexample
1343
1344The @code{noreturn} keyword tells the compiler to assume that
1345@code{fatal} cannot return.  It can then optimize without regard to what
1346would happen if @code{fatal} ever did return.  This makes slightly
1347better code.  More importantly, it helps avoid spurious warnings of
1348uninitialized variables.
1349
1350Do not assume that registers saved by the calling function are
1351restored before calling the @code{noreturn} function.
1352
1353It does not make sense for a @code{noreturn} function to have a return
1354type other than @code{void}.
1355
1356The attribute @code{noreturn} is not implemented in GNU C versions
1357earlier than 2.5.  An alternative way to declare that a function does
1358not return, which works in the current version and in some older
1359versions, is as follows:
1360
1361@smallexample
1362typedef void voidfn ();
1363
1364volatile voidfn fatal;
1365@end smallexample
1366
1367@cindex @code{const} function attribute
1368@item const
1369Many functions do not examine any values except their arguments, and
1370have no effects except the return value.  Such a function can be subject
1371to common subexpression elimination and loop optimization just as an
1372arithmetic operator would be.  These functions should be declared
1373with the attribute @code{const}.  For example,
1374
1375@smallexample
1376int square (int) __attribute__ ((const));
1377@end smallexample
1378
1379@noindent
1380says that the hypothetical function @code{square} is safe to call
1381fewer times than the program says.
1382
1383The attribute @code{const} is not implemented in GNU C versions earlier
1384than 2.5.  An alternative way to declare that a function has no side
1385effects, which works in the current version and in some older versions,
1386is as follows:
1387
1388@smallexample
1389typedef int intfn ();
1390
1391extern const intfn square;
1392@end smallexample
1393
1394This approach does not work in GNU C++ from 2.6.0 on, since the language
1395specifies that the @samp{const} must be attached to the return value.
1396
1397@cindex pointer arguments
1398Note that a function that has pointer arguments and examines the data
1399pointed to must @emph{not} be declared @code{const}.  Likewise, a
1400function that calls a non-@code{const} function usually must not be
1401@code{const}.  It does not make sense for a @code{const} function to
1402return @code{void}.
1403
1404@item format (@var{archetype}, @var{string-index}, @var{first-to-check})
1405@cindex @code{format} function attribute
1406The @code{format} attribute specifies that a function takes @code{printf},
1407@code{scanf}, or @code{strftime} style arguments which should be type-checked
1408against a format string.  For example, the declaration:
1409
1410@smallexample
1411extern int
1412my_printf (void *my_object, const char *my_format, ...)
1413      __attribute__ ((format (printf, 2, 3)));
1414@end smallexample
1415
1416@noindent
1417causes the compiler to check the arguments in calls to @code{my_printf}
1418for consistency with the @code{printf} style format string argument
1419@code{my_format}.
1420
1421The parameter @var{archetype} determines how the format string is
1422interpreted, and should be either @code{printf}, @code{scanf}, or
1423@code{strftime}.  The
1424parameter @var{string-index} specifies which argument is the format
1425string argument (starting from 1), while @var{first-to-check} is the
1426number of the first argument to check against the format string.  For
1427functions where the arguments are not available to be checked (such as
1428@code{vprintf}), specify the third parameter as zero.  In this case the
1429compiler only checks the format string for consistency.
1430
1431In the example above, the format string (@code{my_format}) is the second
1432argument of the function @code{my_print}, and the arguments to check
1433start with the third argument, so the correct parameters for the format
1434attribute are 2 and 3.
1435
1436The @code{format} attribute allows you to identify your own functions
1437which take format strings as arguments, so that GNU CC can check the
1438calls to these functions for errors.  The compiler always checks formats
1439for the ANSI library functions @code{printf}, @code{fprintf},
1440@code{sprintf}, @code{scanf}, @code{fscanf}, @code{sscanf}, @code{strftime},
1441@code{vprintf}, @code{vfprintf} and @code{vsprintf} whenever such
1442warnings are requested (using @samp{-Wformat}), so there is no need to
1443modify the header file @file{stdio.h}.
1444
1445@item format_arg (@var{string-index})
1446@cindex @code{format_arg} function attribute
1447The @code{format_arg} attribute specifies that a function takes
1448@code{printf} or @code{scanf} style arguments, modifies it (for example,
1449to translate it into another language), and passes it to a @code{printf}
1450or @code{scanf} style function.  For example, the declaration:
1451
1452@smallexample
1453extern char *
1454my_dgettext (char *my_domain, const char *my_format)
1455      __attribute__ ((format_arg (2)));
1456@end smallexample
1457
1458@noindent
1459causes the compiler to check the arguments in calls to
1460@code{my_dgettext} whose result is passed to a @code{printf},
1461@code{scanf}, or @code{strftime} type function for consistency with the
1462@code{printf} style format string argument @code{my_format}.
1463
1464The parameter @var{string-index} specifies which argument is the format
1465string argument (starting from 1).
1466
1467The @code{format-arg} attribute allows you to identify your own
1468functions which modify format strings, so that GNU CC can check the
1469calls to @code{printf}, @code{scanf}, or @code{strftime} function whose
1470operands are a call to one of your own function.  The compiler always
1471treats @code{gettext}, @code{dgettext}, and @code{dcgettext} in this
1472manner.
1473
1474@item no_instrument_function
1475@cindex @code{no_instrument_function} function attribute
1476If @samp{-finstrument-functions} is given, profiling function calls will
1477be generated at entry and exit of most user-compiled functions.
1478Functions with this attribute will not be so instrumented.
1479
1480@item section ("section-name")
1481@cindex @code{section} function attribute
1482Normally, the compiler places the code it generates in the @code{text} section.
1483Sometimes, however, you need additional sections, or you need certain
1484particular functions to appear in special sections.  The @code{section}
1485attribute specifies that a function lives in a particular section.
1486For example, the declaration:
1487
1488@smallexample
1489extern void foobar (void) __attribute__ ((section ("bar")));
1490@end smallexample
1491
1492@noindent
1493puts the function @code{foobar} in the @code{bar} section.
1494
1495Some file formats do not support arbitrary sections so the @code{section}
1496attribute is not available on all platforms.
1497If you need to map the entire contents of a module to a particular
1498section, consider using the facilities of the linker instead.
1499
1500@item constructor
1501@itemx destructor
1502@cindex @code{constructor} function attribute
1503@cindex @code{destructor} function attribute
1504The @code{constructor} attribute causes the function to be called
1505automatically before execution enters @code{main ()}.  Similarly, the
1506@code{destructor} attribute causes the function to be called
1507automatically after @code{main ()} has completed or @code{exit ()} has
1508been called.  Functions with these attributes are useful for
1509initializing data that will be used implicitly during the execution of
1510the program.
1511
1512These attributes are not currently implemented for Objective C.
1513
1514@item unused
1515This attribute, attached to a function, means that the function is meant
1516to be possibly unused.  GNU CC will not produce a warning for this
1517function.  GNU C++ does not currently support this attribute as
1518definitions without parameters are valid in C++.
1519
1520@item weak
1521@cindex @code{weak} attribute
1522The @code{weak} attribute causes the declaration to be emitted as a weak
1523symbol rather than a global.  This is primarily useful in defining
1524library functions which can be overridden in user code, though it can
1525also be used with non-function declarations.  Weak symbols are supported
1526for ELF targets, and also for a.out targets when using the GNU assembler
1527and linker.
1528
1529@item alias ("target")
1530@cindex @code{alias} attribute
1531The @code{alias} attribute causes the declaration to be emitted as an
1532alias for another symbol, which must be specified.  For instance,
1533
1534@smallexample
1535void __f () @{ /* do something */; @}
1536void f () __attribute__ ((weak, alias ("__f")));
1537@end smallexample
1538
1539declares @samp{f} to be a weak alias for @samp{__f}.  In C++, the
1540mangled name for the target must be used.
1541
1542Not all target machines support this attribute.
1543
1544@item no_check_memory_usage
1545@cindex @code{no_check_memory_usage} function attribute
1546If @samp{-fcheck-memory-usage} is given, calls to support routines will
1547be generated before most memory accesses, to permit support code to
1548record usage and detect uses of uninitialized or unallocated storage.
1549Since the compiler cannot handle them properly, @code{asm} statements
1550are not allowed.  Declaring a function with this attribute disables the
1551memory checking code for that function, permitting the use of @code{asm}
1552statements without requiring separate compilation with different
1553options, and allowing you to write support routines of your own if you
1554wish, without getting infinite recursion if they get compiled with this
1555option.
1556
1557@item regparm (@var{number})
1558@cindex functions that are passed arguments in registers on the 386
1559On the Intel 386, the @code{regparm} attribute causes the compiler to
1560pass up to @var{number} integer arguments in registers @var{EAX},
1561@var{EDX}, and @var{ECX} instead of on the stack.  Functions that take a
1562variable number of arguments will continue to be passed all of their
1563arguments on the stack.
1564
1565@item stdcall
1566@cindex functions that pop the argument stack on the 386
1567On the Intel 386, the @code{stdcall} attribute causes the compiler to
1568assume that the called function will pop off the stack space used to
1569pass arguments, unless it takes a variable number of arguments.
1570
1571The PowerPC compiler for Windows NT currently ignores the @code{stdcall}
1572attribute.
1573
1574@item cdecl
1575@cindex functions that do pop the argument stack on the 386
1576On the Intel 386, the @code{cdecl} attribute causes the compiler to
1577assume that the calling function will pop off the stack space used to
1578pass arguments.  This is
1579useful to override the effects of the @samp{-mrtd} switch.
1580
1581The PowerPC compiler for Windows NT currently ignores the @code{cdecl}
1582attribute.
1583
1584@item longcall
1585@cindex functions called via pointer on the RS/6000 and PowerPC
1586On the RS/6000 and PowerPC, the @code{longcall} attribute causes the
1587compiler to always call the function via a pointer, so that functions
1588which reside further than 64 megabytes (67,108,864 bytes) from the
1589current location can be called.
1590
1591@item dllimport
1592@cindex functions which are imported from a dll on PowerPC Windows NT
1593On the PowerPC running Windows NT, the @code{dllimport} attribute causes
1594the compiler to call the function via a global pointer to the function
1595pointer that is set up by the Windows NT dll library.  The pointer name
1596is formed by combining @code{__imp_} and the function name.
1597
1598@item dllexport
1599@cindex functions which are exported from a dll on PowerPC Windows NT
1600On the PowerPC running Windows NT, the @code{dllexport} attribute causes
1601the compiler to provide a global pointer to the function pointer, so
1602that it can be called with the @code{dllimport} attribute.  The pointer
1603name is formed by combining @code{__imp_} and the function name.
1604
1605@item exception (@var{except-func} [, @var{except-arg}])
1606@cindex functions which specify exception handling on PowerPC Windows NT
1607On the PowerPC running Windows NT, the @code{exception} attribute causes
1608the compiler to modify the structured exception table entry it emits for
1609the declared function.  The string or identifier @var{except-func} is
1610placed in the third entry of the structured exception table.  It
1611represents a function, which is called by the exception handling
1612mechanism if an exception occurs.  If it was specified, the string or
1613identifier @var{except-arg} is placed in the fourth entry of the
1614structured exception table.
1615
1616@item function_vector
1617@cindex calling functions through the function vector on the H8/300 processors
1618Use this option on the H8/300 and H8/300H to indicate that the specified
1619function should be called through the function vector.  Calling a
1620function through the function vector will reduce code size, however;
1621the function vector has a limited size (maximum 128 entries on the H8/300
1622and 64 entries on the H8/300H) and shares space with the interrupt vector.
1623
1624You must use GAS and GLD from GNU binutils version 2.7 or later for
1625this option to work correctly.
1626
1627@item interrupt_handler
1628@cindex interrupt handler functions on the H8/300 processors
1629Use this option on the H8/300 and H8/300H to indicate that the specified
1630function is an interrupt handler.  The compiler will generate function
1631entry and exit sequences suitable for use in an interrupt handler when this
1632attribute is present.
1633
1634@item eightbit_data
1635@cindex eight bit data on the H8/300 and H8/300H
1636Use this option on the H8/300 and H8/300H to indicate that the specified
1637variable should be placed into the eight bit data section.
1638The compiler will generate more efficient code for certain operations
1639on data in the eight bit data area.  Note the eight bit data area is limited to
1640256 bytes of data.
1641
1642You must use GAS and GLD from GNU binutils version 2.7 or later for
1643this option to work correctly.
1644
1645@item tiny_data
1646@cindex tiny data section on the H8/300H
1647Use this option on the H8/300H to indicate that the specified
1648variable should be placed into the tiny data section.
1649The compiler will generate more efficient code for loads and stores
1650on data in the tiny data section.  Note the tiny data area is limited to
1651slightly under 32kbytes of data.
1652
1653@item interrupt
1654@cindex interrupt handlers on the M32R/D
1655Use this option on the M32R/D to indicate that the specified
1656function is an interrupt handler.  The compiler will generate function
1657entry and exit sequences suitable for use in an interrupt handler when this
1658attribute is present.
1659
1660@item model (@var{model-name})
1661@cindex function addressability on the M32R/D
1662Use this attribute on the M32R/D to set the addressability of an object,
1663and the code generated for a function.
1664The identifier @var{model-name} is one of @code{small}, @code{medium},
1665or @code{large}, representing each of the code models.
1666
1667Small model objects live in the lower 16MB of memory (so that their
1668addresses can be loaded with the @code{ld24} instruction), and are
1669callable with the @code{bl} instruction.
1670
1671Medium model objects may live anywhere in the 32 bit address space (the
1672compiler will generate @code{seth/add3} instructions to load their addresses),
1673and are callable with the @code{bl} instruction.
1674
1675Large model objects may live anywhere in the 32 bit address space (the
1676compiler will generate @code{seth/add3} instructions to load their addresses),
1677and may not be reachable with the @code{bl} instruction (the compiler will
1678generate the much slower @code{seth/add3/jl} instruction sequence).
1679
1680@end table
1681
1682You can specify multiple attributes in a declaration by separating them
1683by commas within the double parentheses or by immediately following an
1684attribute declaration with another attribute declaration.
1685
1686@cindex @code{#pragma}, reason for not using
1687@cindex pragma, reason for not using
1688Some people object to the @code{__attribute__} feature, suggesting that ANSI C's
1689@code{#pragma} should be used instead.  There are two reasons for not
1690doing this.
1691
1692@enumerate
1693@item
1694It is impossible to generate @code{#pragma} commands from a macro.
1695
1696@item
1697There is no telling what the same @code{#pragma} might mean in another
1698compiler.
1699@end enumerate
1700
1701These two reasons apply to almost any application that might be proposed
1702for @code{#pragma}.  It is basically a mistake to use @code{#pragma} for
1703@emph{anything}.
1704
1705@node Function Prototypes
1706@section Prototypes and Old-Style Function Definitions
1707@cindex function prototype declarations
1708@cindex old-style function definitions
1709@cindex promotion of formal parameters
1710
1711GNU C extends ANSI C to allow a function prototype to override a later
1712old-style non-prototype definition.  Consider the following example:
1713
1714@example
1715/* @r{Use prototypes unless the compiler is old-fashioned.}  */
1716#ifdef __STDC__
1717#define P(x) x
1718#else
1719#define P(x) ()
1720#endif
1721
1722/* @r{Prototype function declaration.}  */
1723int isroot P((uid_t));
1724
1725/* @r{Old-style function definition.}  */
1726int
1727isroot (x)   /* ??? lossage here ??? */
1728     uid_t x;
1729@{
1730  return x == 0;
1731@}
1732@end example
1733
1734Suppose the type @code{uid_t} happens to be @code{short}.  ANSI C does
1735not allow this example, because subword arguments in old-style
1736non-prototype definitions are promoted.  Therefore in this example the
1737function definition's argument is really an @code{int}, which does not
1738match the prototype argument type of @code{short}.
1739
1740This restriction of ANSI C makes it hard to write code that is portable
1741to traditional C compilers, because the programmer does not know
1742whether the @code{uid_t} type is @code{short}, @code{int}, or
1743@code{long}.  Therefore, in cases like these GNU C allows a prototype
1744to override a later old-style definition.  More precisely, in GNU C, a
1745function prototype argument type overrides the argument type specified
1746by a later old-style definition if the former type is the same as the
1747latter type before promotion.  Thus in GNU C the above example is
1748equivalent to the following:
1749
1750@example
1751int isroot (uid_t);
1752
1753int
1754isroot (uid_t x)
1755@{
1756  return x == 0;
1757@}
1758@end example
1759
1760GNU C++ does not support old-style function definitions, so this
1761extension is irrelevant.
1762
1763@node C++ Comments
1764@section C++ Style Comments
1765@cindex //
1766@cindex C++ comments
1767@cindex comments, C++ style
1768
1769In GNU C, you may use C++ style comments, which start with @samp{//} and
1770continue until the end of the line.  Many other C implementations allow
1771such comments, and they are likely to be in a future C standard.
1772However, C++ style comments are not recognized if you specify
1773@w{@samp{-ansi}} or @w{@samp{-traditional}}, since they are incompatible
1774with traditional constructs like @code{dividend//*comment*/divisor}.
1775
1776@node Dollar Signs
1777@section Dollar Signs in Identifier Names
1778@cindex $
1779@cindex dollar signs in identifier names
1780@cindex identifier names, dollar signs in
1781
1782In GNU C, you may normally use dollar signs in identifier names.
1783This is because many traditional C implementations allow such identifiers.
1784However, dollar signs in identifiers are not supported on a few target
1785machines, typically because the target assembler does not allow them.
1786
1787@node Character Escapes
1788@section The Character @key{ESC} in Constants
1789
1790You can use the sequence @samp{\e} in a string or character constant to
1791stand for the ASCII character @key{ESC}.
1792
1793@node Alignment
1794@section Inquiring on Alignment of Types or Variables
1795@cindex alignment
1796@cindex type alignment
1797@cindex variable alignment
1798
1799The keyword @code{__alignof__} allows you to inquire about how an object
1800is aligned, or the minimum alignment usually required by a type.  Its
1801syntax is just like @code{sizeof}.
1802
1803For example, if the target machine requires a @code{double} value to be
1804aligned on an 8-byte boundary, then @code{__alignof__ (double)} is 8.
1805This is true on many RISC machines.  On more traditional machine
1806designs, @code{__alignof__ (double)} is 4 or even 2.
1807
1808Some machines never actually require alignment; they allow reference to any
1809data type even at an odd addresses.  For these machines, @code{__alignof__}
1810reports the @emph{recommended} alignment of a type.
1811
1812When the operand of @code{__alignof__} is an lvalue rather than a type, the
1813value is the largest alignment that the lvalue is known to have.  It may
1814have this alignment as a result of its data type, or because it is part of
1815a structure and inherits alignment from that structure.  For example, after
1816this declaration:
1817
1818@example
1819struct foo @{ int x; char y; @} foo1;
1820@end example
1821
1822@noindent
1823the value of @code{__alignof__ (foo1.y)} is probably 2 or 4, the same as
1824@code{__alignof__ (int)}, even though the data type of @code{foo1.y}
1825does not itself demand any alignment.@refill
1826
1827A related feature which lets you specify the alignment of an object is
1828@code{__attribute__ ((aligned (@var{alignment})))}; see the following
1829section.
1830
1831@node Variable Attributes
1832@section Specifying Attributes of Variables
1833@cindex attribute of variables
1834@cindex variable attributes
1835
1836The keyword @code{__attribute__} allows you to specify special
1837attributes of variables or structure fields.  This keyword is followed
1838by an attribute specification inside double parentheses.  Eight
1839attributes are currently defined for variables: @code{aligned},
1840@code{mode}, @code{nocommon}, @code{packed}, @code{section},
1841@code{transparent_union}, @code{unused}, and @code{weak}.  Other
1842attributes are available for functions (@pxref{Function Attributes}) and
1843for types (@pxref{Type Attributes}).
1844
1845You may also specify attributes with @samp{__} preceding and following
1846each keyword.  This allows you to use them in header files without
1847being concerned about a possible macro of the same name.  For example,
1848you may use @code{__aligned__} instead of @code{aligned}.
1849
1850@table @code
1851@cindex @code{aligned} attribute
1852@item aligned (@var{alignment})
1853This attribute specifies a minimum alignment for the variable or
1854structure field, measured in bytes.  For example, the declaration:
1855
1856@smallexample
1857int x __attribute__ ((aligned (16))) = 0;
1858@end smallexample
1859
1860@noindent
1861causes the compiler to allocate the global variable @code{x} on a
186216-byte boundary.  On a 68040, this could be used in conjunction with
1863an @code{asm} expression to access the @code{move16} instruction which
1864requires 16-byte aligned operands.
1865
1866You can also specify the alignment of structure fields.  For example, to
1867create a double-word aligned @code{int} pair, you could write:
1868
1869@smallexample
1870struct foo @{ int x[2] __attribute__ ((aligned (8))); @};
1871@end smallexample
1872
1873@noindent
1874This is an alternative to creating a union with a @code{double} member
1875that forces the union to be double-word aligned.
1876
1877It is not possible to specify the alignment of functions; the alignment
1878of functions is determined by the machine's requirements and cannot be
1879changed.  You cannot specify alignment for a typedef name because such a
1880name is just an alias, not a distinct type.
1881
1882As in the preceding examples, you can explicitly specify the alignment
1883(in bytes) that you wish the compiler to use for a given variable or
1884structure field.  Alternatively, you can leave out the alignment factor
1885and just ask the compiler to align a variable or field to the maximum
1886useful alignment for the target machine you are compiling for.  For
1887example, you could write:
1888
1889@smallexample
1890short array[3] __attribute__ ((aligned));
1891@end smallexample
1892
1893Whenever you leave out the alignment factor in an @code{aligned} attribute
1894specification, the compiler automatically sets the alignment for the declared
1895variable or field to the largest alignment which is ever used for any data
1896type on the target machine you are compiling for.  Doing this can often make
1897copy operations more efficient, because the compiler can use whatever
1898instructions copy the biggest chunks of memory when performing copies to
1899or from the variables or fields that you have aligned this way.
1900
1901The @code{aligned} attribute can only increase the alignment; but you
1902can decrease it by specifying @code{packed} as well.  See below.
1903
1904Note that the effectiveness of @code{aligned} attributes may be limited
1905by inherent limitations in your linker.  On many systems, the linker is
1906only able to arrange for variables to be aligned up to a certain maximum
1907alignment.  (For some linkers, the maximum supported alignment may
1908be very very small.)  If your linker is only able to align variables
1909up to a maximum of 8 byte alignment, then specifying @code{aligned(16)}
1910in an @code{__attribute__} will still only provide you with 8 byte
1911alignment.  See your linker documentation for further information.
1912
1913@item mode (@var{mode})
1914@cindex @code{mode} attribute
1915This attribute specifies the data type for the declaration---whichever
1916type corresponds to the mode @var{mode}.  This in effect lets you
1917request an integer or floating point type according to its width.
1918
1919You may also specify a mode of @samp{byte} or @samp{__byte__} to
1920indicate the mode corresponding to a one-byte integer, @samp{word} or
1921@samp{__word__} for the mode of a one-word integer, and @samp{pointer}
1922or @samp{__pointer__} for the mode used to represent pointers.
1923
1924@item nocommon
1925@cindex @code{nocommon} attribute
1926This attribute specifies requests GNU CC not to place a variable
1927``common'' but instead to allocate space for it directly.  If you
1928specify the @samp{-fno-common} flag, GNU CC will do this for all
1929variables.
1930
1931Specifying the @code{nocommon} attribute for a variable provides an
1932initialization of zeros.  A variable may only be initialized in one
1933source file.
1934
1935@item packed
1936@cindex @code{packed} attribute
1937The @code{packed} attribute specifies that a variable or structure field
1938should have the smallest possible alignment---one byte for a variable,
1939and one bit for a field, unless you specify a larger value with the
1940@code{aligned} attribute.
1941
1942Here is a structure in which the field @code{x} is packed, so that it
1943immediately follows @code{a}:
1944
1945@example
1946struct foo
1947@{
1948  char a;
1949  int x[2] __attribute__ ((packed));
1950@};
1951@end example
1952
1953@item section ("section-name")
1954@cindex @code{section} variable attribute
1955Normally, the compiler places the objects it generates in sections like
1956@code{data} and @code{bss}.  Sometimes, however, you need additional sections,
1957or you need certain particular variables to appear in special sections,
1958for example to map to special hardware.  The @code{section}
1959attribute specifies that a variable (or function) lives in a particular
1960section.  For example, this small program uses several specific section names:
1961
1962@smallexample
1963struct duart a __attribute__ ((section ("DUART_A"))) = @{ 0 @};
1964struct duart b __attribute__ ((section ("DUART_B"))) = @{ 0 @};
1965char stack[10000] __attribute__ ((section ("STACK"))) = @{ 0 @};
1966int init_data __attribute__ ((section ("INITDATA"))) = 0;
1967
1968main()
1969@{
1970  /* Initialize stack pointer */
1971  init_sp (stack + sizeof (stack));
1972
1973  /* Initialize initialized data */
1974  memcpy (&init_data, &data, &edata - &data);
1975
1976  /* Turn on the serial ports */
1977  init_duart (&a);
1978  init_duart (&b);
1979@}
1980@end smallexample
1981
1982@noindent
1983Use the @code{section} attribute with an @emph{initialized} definition
1984of a @emph{global} variable, as shown in the example.  GNU CC issues
1985a warning and otherwise ignores the @code{section} attribute in
1986uninitialized variable declarations.
1987
1988You may only use the @code{section} attribute with a fully initialized
1989global definition because of the way linkers work.  The linker requires
1990each object be defined once, with the exception that uninitialized
1991variables tentatively go in the @code{common} (or @code{bss}) section
1992and can be multiply "defined".  You can force a variable to be
1993initialized with the @samp{-fno-common} flag or the @code{nocommon}
1994attribute.
1995
1996Some file formats do not support arbitrary sections so the @code{section}
1997attribute is not available on all platforms.
1998If you need to map the entire contents of a module to a particular
1999section, consider using the facilities of the linker instead.
2000
2001@item transparent_union
2002This attribute, attached to a function parameter which is a union, means
2003that the corresponding argument may have the type of any union member,
2004but the argument is passed as if its type were that of the first union
2005member.  For more details see @xref{Type Attributes}.  You can also use
2006this attribute on a @code{typedef} for a union data type; then it
2007applies to all function parameters with that type.
2008
2009@item unused
2010This attribute, attached to a variable, means that the variable is meant
2011to be possibly unused.  GNU CC will not produce a warning for this
2012variable.
2013
2014@item weak
2015The @code{weak} attribute is described in @xref{Function Attributes}.
2016
2017@item model (@var{model-name})
2018@cindex variable addressability on the M32R/D
2019Use this attribute on the M32R/D to set the addressability of an object.
2020The identifier @var{model-name} is one of @code{small}, @code{medium},
2021or @code{large}, representing each of the code models.
2022
2023Small model objects live in the lower 16MB of memory (so that their
2024addresses can be loaded with the @code{ld24} instruction).
2025
2026Medium and large model objects may live anywhere in the 32 bit address space
2027(the compiler will generate @code{seth/add3} instructions to load their
2028addresses).
2029
2030@end table
2031
2032To specify multiple attributes, separate them by commas within the
2033double parentheses: for example, @samp{__attribute__ ((aligned (16),
2034packed))}.
2035
2036@node Type Attributes
2037@section Specifying Attributes of Types
2038@cindex attribute of types
2039@cindex type attributes
2040
2041The keyword @code{__attribute__} allows you to specify special
2042attributes of @code{struct} and @code{union} types when you define such
2043types.  This keyword is followed by an attribute specification inside
2044double parentheses.  Three attributes are currently defined for types:
2045@code{aligned}, @code{packed}, and @code{transparent_union}.  Other
2046attributes are defined for functions (@pxref{Function Attributes}) and
2047for variables (@pxref{Variable Attributes}).
2048
2049You may also specify any one of these attributes with @samp{__}
2050preceding and following its keyword.  This allows you to use these
2051attributes in header files without being concerned about a possible
2052macro of the same name.  For example, you may use @code{__aligned__}
2053instead of @code{aligned}.
2054
2055You may specify the @code{aligned} and @code{transparent_union}
2056attributes either in a @code{typedef} declaration or just past the
2057closing curly brace of a complete enum, struct or union type
2058@emph{definition} and the @code{packed} attribute only past the closing
2059brace of a definition.
2060
2061You may also specify attributes between the enum, struct or union
2062tag and the name of the type rather than after the closing brace.
2063
2064@table @code
2065@cindex @code{aligned} attribute
2066@item aligned (@var{alignment})
2067This attribute specifies a minimum alignment (in bytes) for variables
2068of the specified type.  For example, the declarations:
2069
2070@smallexample
2071struct S @{ short f[3]; @} __attribute__ ((aligned (8)));
2072typedef int more_aligned_int __attribute__ ((aligned (8)));
2073@end smallexample
2074
2075@noindent
2076force the compiler to insure (as far as it can) that each variable whose
2077type is @code{struct S} or @code{more_aligned_int} will be allocated and
2078aligned @emph{at least} on a 8-byte boundary.  On a Sparc, having all
2079variables of type @code{struct S} aligned to 8-byte boundaries allows
2080the compiler to use the @code{ldd} and @code{std} (doubleword load and
2081store) instructions when copying one variable of type @code{struct S} to
2082another, thus improving run-time efficiency.
2083
2084Note that the alignment of any given @code{struct} or @code{union} type
2085is required by the ANSI C standard to be at least a perfect multiple of
2086the lowest common multiple of the alignments of all of the members of
2087the @code{struct} or @code{union} in question.  This means that you @emph{can}
2088effectively adjust the alignment of a @code{struct} or @code{union}
2089type by attaching an @code{aligned} attribute to any one of the members
2090of such a type, but the notation illustrated in the example above is a
2091more obvious, intuitive, and readable way to request the compiler to
2092adjust the alignment of an entire @code{struct} or @code{union} type.
2093
2094As in the preceding example, you can explicitly specify the alignment
2095(in bytes) that you wish the compiler to use for a given @code{struct}
2096or @code{union} type.  Alternatively, you can leave out the alignment factor
2097and just ask the compiler to align a type to the maximum
2098useful alignment for the target machine you are compiling for.  For
2099example, you could write:
2100
2101@smallexample
2102struct S @{ short f[3]; @} __attribute__ ((aligned));
2103@end smallexample
2104
2105Whenever you leave out the alignment factor in an @code{aligned}
2106attribute specification, the compiler automatically sets the alignment
2107for the type to the largest alignment which is ever used for any data
2108type on the target machine you are compiling for.  Doing this can often
2109make copy operations more efficient, because the compiler can use
2110whatever instructions copy the biggest chunks of memory when performing
2111copies to or from the variables which have types that you have aligned
2112this way.
2113
2114In the example above, if the size of each @code{short} is 2 bytes, then
2115the size of the entire @code{struct S} type is 6 bytes.  The smallest
2116power of two which is greater than or equal to that is 8, so the
2117compiler sets the alignment for the entire @code{struct S} type to 8
2118bytes.
2119
2120Note that although you can ask the compiler to select a time-efficient
2121alignment for a given type and then declare only individual stand-alone
2122objects of that type, the compiler's ability to select a time-efficient
2123alignment is primarily useful only when you plan to create arrays of
2124variables having the relevant (efficiently aligned) type.  If you
2125declare or use arrays of variables of an efficiently-aligned type, then
2126it is likely that your program will also be doing pointer arithmetic (or
2127subscripting, which amounts to the same thing) on pointers to the
2128relevant type, and the code that the compiler generates for these
2129pointer arithmetic operations will often be more efficient for
2130efficiently-aligned types than for other types.
2131
2132The @code{aligned} attribute can only increase the alignment; but you
2133can decrease it by specifying @code{packed} as well.  See below.
2134
2135Note that the effectiveness of @code{aligned} attributes may be limited
2136by inherent limitations in your linker.  On many systems, the linker is
2137only able to arrange for variables to be aligned up to a certain maximum
2138alignment.  (For some linkers, the maximum supported alignment may
2139be very very small.)  If your linker is only able to align variables
2140up to a maximum of 8 byte alignment, then specifying @code{aligned(16)}
2141in an @code{__attribute__} will still only provide you with 8 byte
2142alignment.  See your linker documentation for further information.
2143
2144@item packed
2145This attribute, attached to an @code{enum}, @code{struct}, or
2146@code{union} type definition, specified that the minimum required memory
2147be used to represent the type.
2148
2149Specifying this attribute for @code{struct} and @code{union} types is
2150equivalent to specifying the @code{packed} attribute on each of the
2151structure or union members.  Specifying the @samp{-fshort-enums}
2152flag on the line is equivalent to specifying the @code{packed}
2153attribute on all @code{enum} definitions.
2154
2155You may only specify this attribute after a closing curly brace on an
2156@code{enum} definition, not in a @code{typedef} declaration, unless that
2157declaration also contains the definition of the @code{enum}.
2158
2159@item transparent_union
2160This attribute, attached to a @code{union} type definition, indicates
2161that any function parameter having that union type causes calls to that
2162function to be treated in a special way.
2163
2164First, the argument corresponding to a transparent union type can be of
2165any type in the union; no cast is required.  Also, if the union contains
2166a pointer type, the corresponding argument can be a null pointer
2167constant or a void pointer expression; and if the union contains a void
2168pointer type, the corresponding argument can be any pointer expression.
2169If the union member type is a pointer, qualifiers like @code{const} on
2170the referenced type must be respected, just as with normal pointer
2171conversions.
2172
2173Second, the argument is passed to the function using the calling
2174conventions of first member of the transparent union, not the calling
2175conventions of the union itself.  All members of the union must have the
2176same machine representation; this is necessary for this argument passing
2177to work properly.
2178
2179Transparent unions are designed for library functions that have multiple
2180interfaces for compatibility reasons.  For example, suppose the
2181@code{wait} function must accept either a value of type @code{int *} to
2182comply with Posix, or a value of type @code{union wait *} to comply with
2183the 4.1BSD interface.  If @code{wait}'s parameter were @code{void *},
2184@code{wait} would accept both kinds of arguments, but it would also
2185accept any other pointer type and this would make argument type checking
2186less useful.  Instead, @code{<sys/wait.h>} might define the interface
2187as follows:
2188
2189@smallexample
2190typedef union
2191  @{
2192    int *__ip;
2193    union wait *__up;
2194  @} wait_status_ptr_t __attribute__ ((__transparent_union__));
2195
2196pid_t wait (wait_status_ptr_t);
2197@end smallexample
2198
2199This interface allows either @code{int *} or @code{union wait *}
2200arguments to be passed, using the @code{int *} calling convention.
2201The program can call @code{wait} with arguments of either type:
2202
2203@example
2204int w1 () @{ int w; return wait (&w); @}
2205int w2 () @{ union wait w; return wait (&w); @}
2206@end example
2207
2208With this interface, @code{wait}'s implementation might look like this:
2209
2210@example
2211pid_t wait (wait_status_ptr_t p)
2212@{
2213  return waitpid (-1, p.__ip, 0);
2214@}
2215@end example
2216
2217@item unused
2218When attached to a type (including a @code{union} or a @code{struct}),
2219this attribute means that variables of that type are meant to appear
2220possibly unused.  GNU CC will not produce a warning for any variables of
2221that type, even if the variable appears to do nothing.  This is often
2222the case with lock or thread classes, which are usually defined and then
2223not referenced, but contain constructors and destructors that have
2224nontrivial bookkeeping functions.
2225
2226@end table
2227
2228To specify multiple attributes, separate them by commas within the
2229double parentheses: for example, @samp{__attribute__ ((aligned (16),
2230packed))}.
2231
2232@node Inline
2233@section An Inline Function is As Fast As a Macro
2234@cindex inline functions
2235@cindex integrating function code
2236@cindex open coding
2237@cindex macros, inline alternative
2238
2239By declaring a function @code{inline}, you can direct GNU CC to
2240integrate that function's code into the code for its callers.  This
2241makes execution faster by eliminating the function-call overhead; in
2242addition, if any of the actual argument values are constant, their known
2243values may permit simplifications at compile time so that not all of the
2244inline function's code needs to be included.  The effect on code size is
2245less predictable; object code may be larger or smaller with function
2246inlining, depending on the particular case.  Inlining of functions is an
2247optimization and it really ``works'' only in optimizing compilation.  If
2248you don't use @samp{-O}, no function is really inline.
2249
2250To declare a function inline, use the @code{inline} keyword in its
2251declaration, like this:
2252
2253@example
2254inline int
2255inc (int *a)
2256@{
2257  (*a)++;
2258@}
2259@end example
2260
2261(If you are writing a header file to be included in ANSI C programs, write
2262@code{__inline__} instead of @code{inline}.  @xref{Alternate Keywords}.)
2263You can also make all ``simple enough'' functions inline with the option
2264@samp{-finline-functions}. 
2265
2266Note that certain usages in a function definition can make it unsuitable
2267for inline substitution.  Among these usages are: use of varargs, use of
2268alloca, use of variable sized data types (@pxref{Variable Length}),
2269use of computed goto (@pxref{Labels as Values}), use of nonlocal goto,
2270and nested functions (@pxref{Nested Functions}).  Using @samp{-Winline}
2271will warn when a function marked @code{inline} could not be substituted,
2272and will give the reason for the failure.
2273
2274Note that in C and Objective C, unlike C++, the @code{inline} keyword
2275does not affect the linkage of the function.
2276
2277@cindex automatic @code{inline} for C++ member fns
2278@cindex @code{inline} automatic for C++ member fns
2279@cindex member fns, automatically @code{inline}
2280@cindex C++ member fns, automatically @code{inline}
2281GNU CC automatically inlines member functions defined within the class
2282body of C++ programs even if they are not explicitly declared
2283@code{inline}.  (You can override this with @samp{-fno-default-inline};
2284@pxref{C++ Dialect Options,,Options Controlling C++ Dialect}.)
2285
2286@cindex inline functions, omission of
2287When a function is both inline and @code{static}, if all calls to the
2288function are integrated into the caller, and the function's address is
2289never used, then the function's own assembler code is never referenced.
2290In this case, GNU CC does not actually output assembler code for the
2291function, unless you specify the option @samp{-fkeep-inline-functions}.
2292Some calls cannot be integrated for various reasons (in particular,
2293calls that precede the function's definition cannot be integrated, and
2294neither can recursive calls within the definition).  If there is a
2295nonintegrated call, then the function is compiled to assembler code as
2296usual.  The function must also be compiled as usual if the program
2297refers to its address, because that can't be inlined.
2298
2299@cindex non-static inline function
2300When an inline function is not @code{static}, then the compiler must assume
2301that there may be calls from other source files; since a global symbol can
2302be defined only once in any program, the function must not be defined in
2303the other source files, so the calls therein cannot be integrated.
2304Therefore, a non-@code{static} inline function is always compiled on its
2305own in the usual fashion.
2306
2307If you specify both @code{inline} and @code{extern} in the function
2308definition, then the definition is used only for inlining.  In no case
2309is the function compiled on its own, not even if you refer to its
2310address explicitly.  Such an address becomes an external reference, as
2311if you had only declared the function, and had not defined it.
2312
2313This combination of @code{inline} and @code{extern} has almost the
2314effect of a macro.  The way to use it is to put a function definition in
2315a header file with these keywords, and put another copy of the
2316definition (lacking @code{inline} and @code{extern}) in a library file.
2317The definition in the header file will cause most calls to the function
2318to be inlined.  If any uses of the function remain, they will refer to
2319the single copy in the library.
2320
2321GNU C does not inline any functions when not optimizing.  It is not
2322clear whether it is better to inline or not, in this case, but we found
2323that a correct implementation when not optimizing was difficult.  So we
2324did the easy thing, and turned it off.
2325
2326@node Extended Asm
2327@section Assembler Instructions with C Expression Operands
2328@cindex extended @code{asm}
2329@cindex @code{asm} expressions
2330@cindex assembler instructions
2331@cindex registers
2332
2333In an assembler instruction using @code{asm}, you can specify the
2334operands of the instruction using C expressions.  This means you need not
2335guess which registers or memory locations will contain the data you want
2336to use.
2337
2338You must specify an assembler instruction template much like what
2339appears in a machine description, plus an operand constraint string for
2340each operand.
2341
2342For example, here is how to use the 68881's @code{fsinx} instruction:
2343
2344@example
2345asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
2346@end example
2347
2348@noindent
2349Here @code{angle} is the C expression for the input operand while
2350@code{result} is that of the output operand.  Each has @samp{"f"} as its
2351operand constraint, saying that a floating point register is required.
2352The @samp{=} in @samp{=f} indicates that the operand is an output; all
2353output operands' constraints must use @samp{=}.  The constraints use the
2354same language used in the machine description (@pxref{Constraints}).
2355
2356Each operand is described by an operand-constraint string followed by
2357the C expression in parentheses.  A colon separates the assembler
2358template from the first output operand and another separates the last
2359output operand from the first input, if any.  Commas separate the
2360operands within each group.  The total number of operands is limited to
2361ten or to the maximum number of operands in any instruction pattern in
2362the machine description, whichever is greater.
2363
2364If there are no output operands but there are input operands, you must
2365place two consecutive colons surrounding the place where the output
2366operands would go.
2367
2368Output operand expressions must be lvalues; the compiler can check this.
2369The input operands need not be lvalues.  The compiler cannot check
2370whether the operands have data types that are reasonable for the
2371instruction being executed.  It does not parse the assembler instruction
2372template and does not know what it means or even whether it is valid
2373assembler input.  The extended @code{asm} feature is most often used for
2374machine instructions the compiler itself does not know exist.  If
2375the output expression cannot be directly addressed (for example, it is a
2376bit field), your constraint must allow a register.  In that case, GNU CC
2377will use the register as the output of the @code{asm}, and then store
2378that register into the output.
2379
2380The ordinary output operands must be write-only; GNU CC will assume that
2381the values in these operands before the instruction are dead and need
2382not be generated.  Extended asm supports input-output or read-write
2383operands.  Use the constraint character @samp{+} to indicate such an
2384operand and list it with the output operands.
2385
2386When the constraints for the read-write operand (or the operand in which
2387only some of the bits are to be changed) allows a register, you may, as
2388an alternative, logically split its function into two separate operands,
2389one input operand and one write-only output operand.  The connection
2390between them is expressed by constraints which say they need to be in
2391the same location when the instruction executes.  You can use the same C
2392expression for both operands, or different expressions.  For example,
2393here we write the (fictitious) @samp{combine} instruction with
2394@code{bar} as its read-only source operand and @code{foo} as its
2395read-write destination:
2396
2397@example
2398asm ("combine %2,%0" : "=r" (foo) : "0" (foo), "g" (bar));
2399@end example
2400
2401@noindent
2402The constraint @samp{"0"} for operand 1 says that it must occupy the
2403same location as operand 0.  A digit in constraint is allowed only in an
2404input operand and it must refer to an output operand.
2405
2406Only a digit in the constraint can guarantee that one operand will be in
2407the same place as another.  The mere fact that @code{foo} is the value
2408of both operands is not enough to guarantee that they will be in the
2409same place in the generated assembler code.  The following would not
2410work reliably:
2411
2412@example
2413asm ("combine %2,%0" : "=r" (foo) : "r" (foo), "g" (bar));
2414@end example
2415
2416Various optimizations or reloading could cause operands 0 and 1 to be in
2417different registers; GNU CC knows no reason not to do so.  For example, the
2418compiler might find a copy of the value of @code{foo} in one register and
2419use it for operand 1, but generate the output operand 0 in a different
2420register (copying it afterward to @code{foo}'s own address).  Of course,
2421since the register for operand 1 is not even mentioned in the assembler
2422code, the result will not work, but GNU CC can't tell that.
2423
2424Some instructions clobber specific hard registers.  To describe this,
2425write a third colon after the input operands, followed by the names of
2426the clobbered hard registers (given as strings).  Here is a realistic
2427example for the VAX:
2428
2429@example
2430asm volatile ("movc3 %0,%1,%2"
2431              : /* no outputs */
2432              : "g" (from), "g" (to), "g" (count)
2433              : "r0", "r1", "r2", "r3", "r4", "r5");
2434@end example
2435
2436It is an error for a clobber description to overlap an input or output
2437operand (for example, an operand describing a register class with one
2438member, mentioned in the clobber list).  Most notably, it is invalid to
2439describe that an input operand is modified, but unused as output.  It has
2440to be specified as an input and output operand anyway.  Note that if there
2441are only unused output operands, you will then also need to specify
2442@code{volatile} for the @code{asm} construct, as described below.
2443
2444If you refer to a particular hardware register from the assembler code,
2445you will probably have to list the register after the third colon to
2446tell the compiler the register's value is modified.  In some assemblers,
2447the register names begin with @samp{%}; to produce one @samp{%} in the
2448assembler code, you must write @samp{%%} in the input.
2449
2450If your assembler instruction can alter the condition code register, add
2451@samp{cc} to the list of clobbered registers.  GNU CC on some machines
2452represents the condition codes as a specific hardware register;
2453@samp{cc} serves to name this register.  On other machines, the
2454condition code is handled differently, and specifying @samp{cc} has no
2455effect.  But it is valid no matter what the machine.
2456
2457If your assembler instruction modifies memory in an unpredictable
2458fashion, add @samp{memory} to the list of clobbered registers.  This
2459will cause GNU CC to not keep memory values cached in registers across
2460the assembler instruction.
2461
2462You can put multiple assembler instructions together in a single
2463@code{asm} template, separated either with newlines (written as
2464@samp{\n}) or with semicolons if the assembler allows such semicolons.
2465The GNU assembler allows semicolons and most Unix assemblers seem to do
2466so.  The input operands are guaranteed not to use any of the clobbered
2467registers, and neither will the output operands' addresses, so you can
2468read and write the clobbered registers as many times as you like.  Here
2469is an example of multiple instructions in a template; it assumes the
2470subroutine @code{_foo} accepts arguments in registers 9 and 10:
2471
2472@example
2473asm ("movl %0,r9;movl %1,r10;call _foo"
2474     : /* no outputs */
2475     : "g" (from), "g" (to)
2476     : "r9", "r10");
2477@end example
2478
2479Unless an output operand has the @samp{&} constraint modifier, GNU CC
2480may allocate it in the same register as an unrelated input operand, on
2481the assumption the inputs are consumed before the outputs are produced.
2482This assumption may be false if the assembler code actually consists of
2483more than one instruction.  In such a case, use @samp{&} for each output
2484operand that may not overlap an input.  @xref{Modifiers}.
2485
2486If you want to test the condition code produced by an assembler
2487instruction, you must include a branch and a label in the @code{asm}
2488construct, as follows:
2489
2490@example
2491asm ("clr %0;frob %1;beq 0f;mov #1,%0;0:"
2492     : "g" (result)
2493     : "g" (input));
2494@end example
2495
2496@noindent
2497This assumes your assembler supports local labels, as the GNU assembler
2498and most Unix assemblers do.
2499
2500Speaking of labels, jumps from one @code{asm} to another are not
2501supported.  The compiler's optimizers do not know about these jumps, and
2502therefore they cannot take account of them when deciding how to
2503optimize.
2504
2505@cindex macros containing @code{asm}
2506Usually the most convenient way to use these @code{asm} instructions is to
2507encapsulate them in macros that look like functions.  For example,
2508
2509@example
2510#define sin(x)       \
2511(@{ double __value, __arg = (x);   \
2512   asm ("fsinx %1,%0": "=f" (__value): "f" (__arg));  \
2513   __value; @})
2514@end example
2515
2516@noindent
2517Here the variable @code{__arg} is used to make sure that the instruction
2518operates on a proper @code{double} value, and to accept only those
2519arguments @code{x} which can convert automatically to a @code{double}.
2520
2521Another way to make sure the instruction operates on the correct data
2522type is to use a cast in the @code{asm}.  This is different from using a
2523variable @code{__arg} in that it converts more different types.  For
2524example, if the desired type were @code{int}, casting the argument to
2525@code{int} would accept a pointer with no complaint, while assigning the
2526argument to an @code{int} variable named @code{__arg} would warn about
2527using a pointer unless the caller explicitly casts it.
2528
2529If an @code{asm} has output operands, GNU CC assumes for optimization
2530purposes the instruction has no side effects except to change the output
2531operands.  This does not mean instructions with a side effect cannot be
2532used, but you must be careful, because the compiler may eliminate them
2533if the output operands aren't used, or move them out of loops, or
2534replace two with one if they constitute a common subexpression.  Also,
2535if your instruction does have a side effect on a variable that otherwise
2536appears not to change, the old value of the variable may be reused later
2537if it happens to be found in a register.
2538
2539You can prevent an @code{asm} instruction from being deleted, moved
2540significantly, or combined, by writing the keyword @code{volatile} after
2541the @code{asm}.  For example:
2542
2543@example
2544#define get_and_set_priority(new)  \
2545(@{ int __old; \
2546   asm volatile ("get_and_set_priority %0, %1": "=g" (__old) : "g" (new)); \
2547   __old; @})
2548@end example
2549
2550@noindent
2551If you write an @code{asm} instruction with no outputs, GNU CC will know
2552the instruction has side-effects and will not delete the instruction or
2553move it outside of loops.  If the side-effects of your instruction are
2554not purely external, but will affect variables in your program in ways
2555other than reading the inputs and clobbering the specified registers or
2556memory, you should write the @code{volatile} keyword to prevent future
2557versions of GNU CC from moving the instruction around within a core
2558region.
2559
2560An @code{asm} instruction without any operands or clobbers (and ``old
2561style'' @code{asm}) will not be deleted or moved significantly,
2562regardless, unless it is unreachable, the same wasy as if you had
2563written a @code{volatile} keyword.
2564
2565Note that even a volatile @code{asm} instruction can be moved in ways
2566that appear insignificant to the compiler, such as across jump
2567instructions.  You can't expect a sequence of volatile @code{asm}
2568instructions to remain perfectly consecutive.  If you want consecutive
2569output, use a single @code{asm}.
2570
2571It is a natural idea to look for a way to give access to the condition
2572code left by the assembler instruction.  However, when we attempted to
2573implement this, we found no way to make it work reliably.  The problem
2574is that output operands might need reloading, which would result in
2575additional following ``store'' instructions.  On most machines, these
2576instructions would alter the condition code before there was time to
2577test it.  This problem doesn't arise for ordinary ``test'' and
2578``compare'' instructions because they don't have any output operands.
2579
2580If you are writing a header file that should be includable in ANSI C
2581programs, write @code{__asm__} instead of @code{asm}.  @xref{Alternate
2582Keywords}.
2583
2584@subsection i386 floating point asm operands
2585
2586There are several rules on the usage of stack-like regs in
2587asm_operands insns.  These rules apply only to the operands that are
2588stack-like regs:
2589
2590@enumerate
2591@item
2592Given a set of input regs that die in an asm_operands, it is
2593necessary to know which are implicitly popped by the asm, and
2594which must be explicitly popped by gcc.
2595
2596An input reg that is implicitly popped by the asm must be
2597explicitly clobbered, unless it is constrained to match an
2598output operand.
2599
2600@item
2601For any input reg that is implicitly popped by an asm, it is
2602necessary to know how to adjust the stack to compensate for the pop.
2603If any non-popped input is closer to the top of the reg-stack than
2604the implicitly popped reg, it would not be possible to know what the
2605stack looked like --- it's not clear how the rest of the stack ``slides
2606up''.
2607
2608All implicitly popped input regs must be closer to the top of
2609the reg-stack than any input that is not implicitly popped.
2610
2611It is possible that if an input dies in an insn, reload might
2612use the input reg for an output reload.  Consider this example:
2613
2614@example
2615asm ("foo" : "=t" (a) : "f" (b));
2616@end example
2617
2618This asm says that input B is not popped by the asm, and that
2619the asm pushes a result onto the reg-stack, ie, the stack is one
2620deeper after the asm than it was before.  But, it is possible that
2621reload will think that it can use the same reg for both the input and
2622the output, if input B dies in this insn.
2623
2624If any input operand uses the @code{f} constraint, all output reg
2625constraints must use the @code{&} earlyclobber.
2626
2627The asm above would be written as
2628
2629@example
2630asm ("foo" : "=&t" (a) : "f" (b));
2631@end example
2632
2633@item
2634Some operands need to be in particular places on the stack.  All
2635output operands fall in this category --- there is no other way to
2636know which regs the outputs appear in unless the user indicates
2637this in the constraints.
2638
2639Output operands must specifically indicate which reg an output
2640appears in after an asm.  @code{=f} is not allowed: the operand
2641constraints must select a class with a single reg.
2642
2643@item
2644Output operands may not be ``inserted'' between existing stack regs.
2645Since no 387 opcode uses a read/write operand, all output operands
2646are dead before the asm_operands, and are pushed by the asm_operands.
2647It makes no sense to push anywhere but the top of the reg-stack.
2648
2649Output operands must start at the top of the reg-stack: output
2650operands may not ``skip'' a reg.
2651
2652@item
2653Some asm statements may need extra stack space for internal
2654calculations.  This can be guaranteed by clobbering stack registers
2655unrelated to the inputs and outputs.
2656
2657@end enumerate
2658
2659Here are a couple of reasonable asms to want to write.  This asm
2660takes one input, which is internally popped, and produces two outputs.
2661
2662@example
2663asm ("fsincos" : "=t" (cos), "=u" (sin) : "0" (inp));
2664@end example
2665
2666This asm takes two inputs, which are popped by the @code{fyl2xp1} opcode,
2667and replaces them with one output.  The user must code the @code{st(1)}
2668clobber for reg-stack.c to know that @code{fyl2xp1} pops both inputs.
2669
2670@example
2671asm ("fyl2xp1" : "=t" (result) : "0" (x), "u" (y) : "st(1)");
2672@end example
2673
2674@ifclear INTERNALS
2675@c Show the details on constraints if they do not appear elsewhere in
2676@c the manual
2677@include md.texi
2678@end ifclear
2679
2680@node Asm Labels
2681@section Controlling Names Used in Assembler Code
2682@cindex assembler names for identifiers
2683@cindex names used in assembler code
2684@cindex identifiers, names in assembler code
2685
2686You can specify the name to be used in the assembler code for a C
2687function or variable by writing the @code{asm} (or @code{__asm__})
2688keyword after the declarator as follows:
2689
2690@example
2691int foo asm ("myfoo") = 2;
2692@end example
2693
2694@noindent
2695This specifies that the name to be used for the variable @code{foo} in
2696the assembler code should be @samp{myfoo} rather than the usual
2697@samp{_foo}.
2698
2699On systems where an underscore is normally prepended to the name of a C
2700function or variable, this feature allows you to define names for the
2701linker that do not start with an underscore.
2702
2703You cannot use @code{asm} in this way in a function @emph{definition}; but
2704you can get the same effect by writing a declaration for the function
2705before its definition and putting @code{asm} there, like this:
2706
2707@example
2708extern func () asm ("FUNC");
2709
2710func (x, y)
2711     int x, y;
2712@dots{}
2713@end example
2714
2715It is up to you to make sure that the assembler names you choose do not
2716conflict with any other assembler symbols.  Also, you must not use a
2717register name; that would produce completely invalid assembler code.  GNU
2718CC does not as yet have the ability to store static variables in registers.
2719Perhaps that will be added.
2720
2721@node Explicit Reg Vars
2722@section Variables in Specified Registers
2723@cindex explicit register variables
2724@cindex variables in specified registers
2725@cindex specified registers
2726@cindex registers, global allocation
2727
2728GNU C allows you to put a few global variables into specified hardware
2729registers.  You can also specify the register in which an ordinary
2730register variable should be allocated.
2731
2732@itemize @bullet
2733@item
2734Global register variables reserve registers throughout the program.
2735This may be useful in programs such as programming language
2736interpreters which have a couple of global variables that are accessed
2737very often.
2738
2739@item
2740Local register variables in specific registers do not reserve the
2741registers.  The compiler's data flow analysis is capable of determining
2742where the specified registers contain live values, and where they are
2743available for other uses.  Stores into local register variables may be deleted
2744when they appear to be dead according to dataflow analysis.  References
2745to local register variables may be deleted or moved or simplified.
2746
2747These local variables are sometimes convenient for use with the extended
2748@code{asm} feature (@pxref{Extended Asm}), if you want to write one
2749output of the assembler instruction directly into a particular register.
2750(This will work provided the register you specify fits the constraints
2751specified for that operand in the @code{asm}.)
2752@end itemize
2753
2754@menu
2755* Global Reg Vars::
2756* Local Reg Vars::
2757@end menu
2758
2759@node Global Reg Vars
2760@subsection Defining Global Register Variables
2761@cindex global register variables
2762@cindex registers, global variables in
2763
2764You can define a global register variable in GNU C like this:
2765
2766@example
2767register int *foo asm ("a5");
2768@end example
2769
2770@noindent
2771Here @code{a5} is the name of the register which should be used.  Choose a
2772register which is normally saved and restored by function calls on your
2773machine, so that library routines will not clobber it.
2774
2775Naturally the register name is cpu-dependent, so you would need to
2776conditionalize your program according to cpu type.  The register
2777@code{a5} would be a good choice on a 68000 for a variable of pointer
2778type.  On machines with register windows, be sure to choose a ``global''
2779register that is not affected magically by the function call mechanism.
2780
2781In addition, operating systems on one type of cpu may differ in how they
2782name the registers; then you would need additional conditionals.  For
2783example, some 68000 operating systems call this register @code{%a5}.
2784
2785Eventually there may be a way of asking the compiler to choose a register
2786automatically, but first we need to figure out how it should choose and
2787how to enable you to guide the choice.  No solution is evident.
2788
2789Defining a global register variable in a certain register reserves that
2790register entirely for this use, at least within the current compilation.
2791The register will not be allocated for any other purpose in the functions
2792in the current compilation.  The register will not be saved and restored by
2793these functions.  Stores into this register are never deleted even if they
2794would appear to be dead, but references may be deleted or moved or
2795simplified.
2796
2797It is not safe to access the global register variables from signal
2798handlers, or from more than one thread of control, because the system
2799library routines may temporarily use the register for other things (unless
2800you recompile them specially for the task at hand).
2801
2802@cindex @code{qsort}, and global register variables
2803It is not safe for one function that uses a global register variable to
2804call another such function @code{foo} by way of a third function
2805@code{lose} that was compiled without knowledge of this variable (i.e. in a
2806different source file in which the variable wasn't declared).  This is
2807because @code{lose} might save the register and put some other value there.
2808For example, you can't expect a global register variable to be available in
2809the comparison-function that you pass to @code{qsort}, since @code{qsort}
2810might have put something else in that register.  (If you are prepared to
2811recompile @code{qsort} with the same global register variable, you can
2812solve this problem.)
2813
2814If you want to recompile @code{qsort} or other source files which do not
2815actually use your global register variable, so that they will not use that
2816register for any other purpose, then it suffices to specify the compiler
2817option @samp{-ffixed-@var{reg}}.  You need not actually add a global
2818register declaration to their source code.
2819
2820A function which can alter the value of a global register variable cannot
2821safely be called from a function compiled without this variable, because it
2822could clobber the value the caller expects to find there on return.
2823Therefore, the function which is the entry point into the part of the
2824program that uses the global register variable must explicitly save and
2825restore the value which belongs to its caller.
2826
2827@cindex register variable after @code{longjmp}
2828@cindex global register after @code{longjmp}
2829@cindex value after @code{longjmp}
2830@findex longjmp
2831@findex setjmp
2832On most machines, @code{longjmp} will restore to each global register
2833variable the value it had at the time of the @code{setjmp}.  On some
2834machines, however, @code{longjmp} will not change the value of global
2835register variables.  To be portable, the function that called @code{setjmp}
2836should make other arrangements to save the values of the global register
2837variables, and to restore them in a @code{longjmp}.  This way, the same
2838thing will happen regardless of what @code{longjmp} does.
2839
2840All global register variable declarations must precede all function
2841definitions.  If such a declaration could appear after function
2842definitions, the declaration would be too late to prevent the register from
2843being used for other purposes in the preceding functions.
2844
2845Global register variables may not have initial values, because an
2846executable file has no means to supply initial contents for a register.
2847
2848On the Sparc, there are reports that g3 @dots{} g7 are suitable
2849registers, but certain library functions, such as @code{getwd}, as well
2850as the subroutines for division and remainder, modify g3 and g4.  g1 and
2851g2 are local temporaries.
2852
2853On the 68000, a2 @dots{} a5 should be suitable, as should d2 @dots{} d7.
2854Of course, it will not do to use more than a few of those.
2855
2856@node Local Reg Vars
2857@subsection Specifying Registers for Local Variables
2858@cindex local variables, specifying registers
2859@cindex specifying registers for local variables
2860@cindex registers for local variables
2861
2862You can define a local register variable with a specified register
2863like this:
2864
2865@example
2866register int *foo asm ("a5");
2867@end example
2868
2869@noindent
2870Here @code{a5} is the name of the register which should be used.  Note
2871that this is the same syntax used for defining global register
2872variables, but for a local variable it would appear within a function.
2873
2874Naturally the register name is cpu-dependent, but this is not a
2875problem, since specific registers are most often useful with explicit
2876assembler instructions (@pxref{Extended Asm}).  Both of these things
2877generally require that you conditionalize your program according to
2878cpu type.
2879
2880In addition, operating systems on one type of cpu may differ in how they
2881name the registers; then you would need additional conditionals.  For
2882example, some 68000 operating systems call this register @code{%a5}.
2883
2884Defining such a register variable does not reserve the register; it
2885remains available for other uses in places where flow control determines
2886the variable's value is not live.  However, these registers are made
2887unavailable for use in the reload pass; excessive use of this feature
2888leaves the compiler too few available registers to compile certain
2889functions.
2890
2891This option does not guarantee that GNU CC will generate code that has
2892this variable in the register you specify at all times.  You may not
2893code an explicit reference to this register in an @code{asm} statement
2894and assume it will always refer to this variable.
2895
2896Stores into local register variables may be deleted when they appear to be dead
2897according to dataflow analysis.  References to local register variables may
2898be deleted or moved or simplified.
2899
2900@node Alternate Keywords
2901@section Alternate Keywords
2902@cindex alternate keywords
2903@cindex keywords, alternate
2904
2905The option @samp{-traditional} disables certain keywords; @samp{-ansi}
2906disables certain others.  This causes trouble when you want to use GNU C
2907extensions, or ANSI C features, in a general-purpose header file that
2908should be usable by all programs, including ANSI C programs and traditional
2909ones.  The keywords @code{asm}, @code{typeof} and @code{inline} cannot be
2910used since they won't work in a program compiled with @samp{-ansi}, while
2911the keywords @code{const}, @code{volatile}, @code{signed}, @code{typeof}
2912and @code{inline} won't work in a program compiled with
2913@samp{-traditional}.@refill
2914
2915The way to solve these problems is to put @samp{__} at the beginning and
2916end of each problematical keyword.  For example, use @code{__asm__}
2917instead of @code{asm}, @code{__const__} instead of @code{const}, and
2918@code{__inline__} instead of @code{inline}.
2919
2920Other C compilers won't accept these alternative keywords; if you want to
2921compile with another compiler, you can define the alternate keywords as
2922macros to replace them with the customary keywords.  It looks like this:
2923
2924@example
2925#ifndef __GNUC__
2926#define __asm__ asm
2927#endif
2928@end example
2929
2930@findex __extension__
2931@samp{-pedantic} and other options cause warnings for many
2932GNU C extensions.  You can
2933prevent such warnings within one expression by writing
2934@code{__extension__} before the expression.  @code{__extension__} has no
2935effect aside from this.
2936
2937@node Incomplete Enums
2938@section Incomplete @code{enum} Types
2939
2940You can define an @code{enum} tag without specifying its possible values.
2941This results in an incomplete type, much like what you get if you write
2942@code{struct foo} without describing the elements.  A later declaration
2943which does specify the possible values completes the type.
2944
2945You can't allocate variables or storage using the type while it is
2946incomplete.  However, you can work with pointers to that type.
2947
2948This extension may not be very useful, but it makes the handling of
2949@code{enum} more consistent with the way @code{struct} and @code{union}
2950are handled.
2951
2952This extension is not supported by GNU C++.
2953
2954@node Function Names
2955@section Function Names as Strings
2956
2957GNU CC predefines two string variables to be the name of the current function.
2958The variable @code{__FUNCTION__} is the name of the function as it appears
2959in the source.  The variable @code{__PRETTY_FUNCTION__} is the name of
2960the function pretty printed in a language specific fashion.
2961
2962These names are always the same in a C function, but in a C++ function
2963they may be different.  For example, this program:
2964
2965@smallexample
2966extern "C" @{
2967extern int printf (char *, ...);
2968@}
2969
2970class a @{
2971 public:
2972  sub (int i)
2973    @{
2974      printf ("__FUNCTION__ = %s\n", __FUNCTION__);
2975      printf ("__PRETTY_FUNCTION__ = %s\n", __PRETTY_FUNCTION__);
2976    @}
2977@};
2978
2979int
2980main (void)
2981@{
2982  a ax;
2983  ax.sub (0);
2984  return 0;
2985@}
2986@end smallexample
2987
2988@noindent
2989gives this output:
2990
2991@smallexample
2992__FUNCTION__ = sub
2993__PRETTY_FUNCTION__ = int  a::sub (int)
2994@end smallexample
2995
2996These names are not macros: they are predefined string variables.
2997For example, @samp{#ifdef __FUNCTION__} does not have any special
2998meaning inside a function, since the preprocessor does not do anything
2999special with the identifier @code{__FUNCTION__}.
3000
3001@node Return Address
3002@section Getting the Return or Frame Address of a Function
3003
3004These functions may be used to get information about the callers of a
3005function.
3006
3007@table @code
3008@findex __builtin_return_address
3009@item __builtin_return_address (@var{level})
3010This function returns the return address of the current function, or of
3011one of its callers.  The @var{level} argument is number of frames to
3012scan up the call stack.  A value of @code{0} yields the return address
3013of the current function, a value of @code{1} yields the return address
3014of the caller of the current function, and so forth.
3015
3016The @var{level} argument must be a constant integer.
3017
3018On some machines it may be impossible to determine the return address of
3019any function other than the current one; in such cases, or when the top
3020of the stack has been reached, this function will return @code{0}.
3021
3022This function should only be used with a non-zero argument for debugging
3023purposes.
3024
3025@findex __builtin_frame_address
3026@item __builtin_frame_address (@var{level})
3027This function is similar to @code{__builtin_return_address}, but it
3028returns the address of the function frame rather than the return address
3029of the function.  Calling @code{__builtin_frame_address} with a value of
3030@code{0} yields the frame address of the current function, a value of
3031@code{1} yields the frame address of the caller of the current function,
3032and so forth.
3033
3034The frame is the area on the stack which holds local variables and saved
3035registers.  The frame address is normally the address of the first word
3036pushed on to the stack by the function.  However, the exact definition
3037depends upon the processor and the calling convention.  If the processor
3038has a dedicated frame pointer register, and the function has a frame,
3039then @code{__builtin_frame_address} will return the value of the frame
3040pointer register.
3041
3042The caveats that apply to @code{__builtin_return_address} apply to this
3043function as well.
3044@end table
3045
3046@node Other Builtins
3047@section Other built-in functions provided by GNU CC
3048
3049GNU CC provides a large number of built-in functions other than the ones
3050mentioned above.  Some of these are for internal use in the processing
3051of exceptions or variable-length argument lists and will not be
3052documented here because they may change from time to time; we do not
3053recommend general use of these functions.
3054
3055The remaining functions are provided for optimization purposes.
3056
3057GNU CC includes builtin versions of many of the functions in the
3058standard C library.  These will always be treated as having the same
3059meaning as the C library function even if you specify the
3060@samp{-fno-builtin} (@pxref{C Dialect Options}) option.  These functions
3061correspond to the C library functions @code{alloca}, @code{ffs},
3062@code{abs}, @code{fabsf}, @code{fabs}, @code{fabsl}, @code{labs},
3063@code{memcpy}, @code{memcmp}, @code{strcmp}, @code{strcpy},
3064@code{strlen}, @code{sqrtf}, @code{sqrt}, @code{sqrtl}, @code{sinf},
3065@code{sin}, @code{sinl}, @code{cosf}, @code{cos}, and @code{cosl}.
3066
3067@findex __builtin_constant_p
3068You can use the builtin function @code{__builtin_constant_p} to
3069determine if a value is known to be constant at compile-time and hence
3070that GNU CC can perform constant-folding on expressions involving that
3071value.  The argument of the function is the value to test.  The function
3072returns the integer 1 if the argument is known to be a compile-time
3073constant and 0 if it is not known to be a compile-time constant.  A
3074return of 0 does not indicate that the value is @emph{not} a constant,
3075but merely that GNU CC cannot prove it is a constant with the specified
3076value of the @samp{-O} option.
3077
3078You would typically use this function in an embedded application where
3079memory was a critical resource.  If you have some complex calculation,
3080you may want it to be folded if it involves constants, but need to call
3081a function if it does not.  For example:
3082
3083@smallexample
3084#define Scale_Value(X)  \
3085  (__builtin_constant_p (X) ? ((X) * SCALE + OFFSET) : Scale (X))
3086@end smallexample
3087
3088You may use this builtin function in either a macro or an inline
3089function.  However, if you use it in an inlined function and pass an
3090argument of the function as the argument to the builtin, GNU CC will
3091never return 1 when you call the inline function with a string constant
3092or constructor expression (@pxref{Constructors}) and will not return 1
3093when you pass a constant numeric value to the inline function unless you
3094specify the @samp{-O} option.
3095
3096@node Deprecated Features
3097@section Deprecated Features
3098
3099In the past, the GNU C++ compiler was extended to experiment with new
3100features, at a time when the C++ language was still evolving. Now that
3101the C++ standard is complete, some of those features are superceded by
3102superior alternatives. Using the old features might cause a warning in
3103some cases that the feature will be dropped in the future. In other
3104cases, the feature might be gone already.
3105
3106While the list below is not exhaustive, it documents some of the options
3107that are now deprecated:
3108
3109@table @code
3110@item -fthis-is-variable
3111In early versions of C++, assignment to this could be used to implement
3112application-defined memory allocation. Now, allocation functions
3113(@samp{operator new}) are the standard-conforming way to achieve the
3114same effect.
3115
3116@item -fexternal-templates
3117@itemx -falt-external-templates
3118These are two of the many ways for g++ to implement template
3119instantiation. @xref{Template Instantiation}. The C++ standard clearly
3120defines how template definitions have to be organized across
3121implementation units. g++ has an implicit instantiation mechanism that
3122should work just fine for standard-conforming code.
3123
3124@end table
3125
3126@node C++ Extensions
3127@chapter Extensions to the C++ Language
3128@cindex extensions, C++ language
3129@cindex C++ language extensions
3130
3131The GNU compiler provides these extensions to the C++ language (and you
3132can also use most of the C language extensions in your C++ programs).  If you
3133want to write code that checks whether these features are available, you can
3134test for the GNU compiler the same way as for C programs: check for a
3135predefined macro @code{__GNUC__}.  You can also use @code{__GNUG__} to
3136test specifically for GNU C++ (@pxref{Standard Predefined,,Standard
3137Predefined Macros,cpp.info,The C Preprocessor}).
3138
3139@menu
3140* Naming Results::      Giving a name to C++ function return values.
3141* Min and Max::		C++ Minimum and maximum operators.
3142* Destructors and Goto:: Goto is safe to use in C++ even when destructors
3143                           are needed.
3144* C++ Interface::       You can use a single C++ header file for both
3145                         declarations and definitions.
3146* Template Instantiation:: Methods for ensuring that exactly one copy of
3147                         each needed template instantiation is emitted.
3148* Bound member functions:: You can extract a function pointer to the
3149                        method denoted by a @samp{->*} or @samp{.*} expression.
3150* C++ Signatures::	You can specify abstract types to get subtype
3151			 polymorphism independent from inheritance.
3152                        
3153@end menu
3154
3155@node Naming Results
3156@section Named Return Values in C++
3157
3158@cindex @code{return}, in C++ function header
3159@cindex return value, named, in C++
3160@cindex named return value in C++
3161@cindex C++ named return value
3162GNU C++ extends the function-definition syntax to allow you to specify a
3163name for the result of a function outside the body of the definition, in
3164C++ programs:
3165
3166@example
3167@group
3168@var{type}
3169@var{functionname} (@var{args}) return @var{resultname};
3170@{
3171  @dots{}
3172  @var{body}
3173  @dots{}
3174@}
3175@end group
3176@end example
3177
3178You can use this feature to avoid an extra constructor call when
3179a function result has a class type.  For example, consider a function
3180@code{m}, declared as @w{@samp{X v = m ();}}, whose result is of class
3181@code{X}:
3182
3183@example
3184X
3185m ()
3186@{
3187  X b;
3188  b.a = 23;
3189  return b;
3190@}
3191@end example
3192
3193@cindex implicit argument: return value
3194Although @code{m} appears to have no arguments, in fact it has one implicit
3195argument: the address of the return value.  At invocation, the address
3196of enough space to hold @code{v} is sent in as the implicit argument.
3197Then @code{b} is constructed and its @code{a} field is set to the value
319823.  Finally, a copy constructor (a constructor of the form @samp{X(X&)})
3199is applied to @code{b}, with the (implicit) return value location as the
3200target, so that @code{v} is now bound to the return value.
3201
3202But this is wasteful.  The local @code{b} is declared just to hold
3203something that will be copied right out.  While a compiler that
3204combined an ``elision'' algorithm with interprocedural data flow
3205analysis could conceivably eliminate all of this, it is much more
3206practical to allow you to assist the compiler in generating
3207efficient code by manipulating the return value explicitly,
3208thus avoiding the local variable and copy constructor altogether.
3209
3210Using the extended GNU C++ function-definition syntax, you can avoid the
3211temporary allocation and copying by naming @code{r} as your return value
3212at the outset, and assigning to its @code{a} field directly:
3213
3214@example
3215X
3216m () return r;
3217@{
3218  r.a = 23;
3219@}
3220@end example
3221
3222@noindent
3223The declaration of @code{r} is a standard, proper declaration, whose effects
3224are executed @strong{before} any of the body of @code{m}.
3225
3226Functions of this type impose no additional restrictions; in particular,
3227you can execute @code{return} statements, or return implicitly by
3228reaching the end of the function body (``falling off the edge'').
3229Cases like
3230
3231@example
3232X
3233m () return r (23);
3234@{
3235  return;
3236@}
3237@end example
3238
3239@noindent
3240(or even @w{@samp{X m () return r (23); @{ @}}}) are unambiguous, since
3241the return value @code{r} has been initialized in either case.  The
3242following code may be hard to read, but also works predictably:
3243
3244@example
3245X
3246m () return r;
3247@{
3248  X b;
3249  return b;
3250@}
3251@end example
3252
3253The return value slot denoted by @code{r} is initialized at the outset,
3254but the statement @samp{return b;} overrides this value.  The compiler
3255deals with this by destroying @code{r} (calling the destructor if there
3256is one, or doing nothing if there is not), and then reinitializing
3257@code{r} with @code{b}.
3258
3259This extension is provided primarily to help people who use overloaded
3260operators, where there is a great need to control not just the
3261arguments, but the return values of functions.  For classes where the
3262copy constructor incurs a heavy performance penalty (especially in the
3263common case where there is a quick default constructor), this is a major
3264savings.  The disadvantage of this extension is that you do not control
3265when the default constructor for the return value is called: it is
3266always called at the beginning.
3267
3268@node Min and Max
3269@section Minimum and Maximum Operators in C++
3270
3271It is very convenient to have operators which return the ``minimum'' or the
3272``maximum'' of two arguments.  In GNU C++ (but not in GNU C),
3273
3274@table @code
3275@item @var{a} <? @var{b}
3276@findex <?
3277@cindex minimum operator
3278is the @dfn{minimum}, returning the smaller of the numeric values
3279@var{a} and @var{b};
3280
3281@item @var{a} >? @var{b}
3282@findex >?
3283@cindex maximum operator
3284is the @dfn{maximum}, returning the larger of the numeric values @var{a}
3285and @var{b}.
3286@end table
3287
3288These operations are not primitive in ordinary C++, since you can
3289use a macro to return the minimum of two things in C++, as in the
3290following example.
3291
3292@example
3293#define MIN(X,Y) ((X) < (Y) ? : (X) : (Y))
3294@end example
3295
3296@noindent
3297You might then use @w{@samp{int min = MIN (i, j);}} to set @var{min} to
3298the minimum value of variables @var{i} and @var{j}.
3299
3300However, side effects in @code{X} or @code{Y} may cause unintended
3301behavior.  For example, @code{MIN (i++, j++)} will fail, incrementing
3302the smaller counter twice.  A GNU C extension allows you to write safe
3303macros that avoid this kind of problem (@pxref{Naming Types,,Naming an
3304Expression's Type}).  However, writing @code{MIN} and @code{MAX} as
3305macros also forces you to use function-call notation for a
3306fundamental arithmetic operation.  Using GNU C++ extensions, you can
3307write @w{@samp{int min = i <? j;}} instead.
3308
3309Since @code{<?} and @code{>?} are built into the compiler, they properly
3310handle expressions with side-effects;  @w{@samp{int min = i++ <? j++;}}
3311works correctly.
3312
3313@node Destructors and Goto
3314@section @code{goto} and Destructors in GNU C++
3315
3316@cindex @code{goto} in C++
3317@cindex destructors vs @code{goto}
3318In C++ programs, you can safely use the @code{goto} statement.  When you
3319use it to exit a block which contains aggregates requiring destructors,
3320the destructors will run before the @code{goto} transfers control.
3321
3322@cindex constructors vs @code{goto}
3323The compiler still forbids using @code{goto} to @emph{enter} a scope
3324that requires constructors.
3325
3326@node C++ Interface
3327@section Declarations and Definitions in One Header
3328
3329@cindex interface and implementation headers, C++
3330@cindex C++ interface and implementation headers
3331C++ object definitions can be quite complex.  In principle, your source
3332code will need two kinds of things for each object that you use across
3333more than one source file.  First, you need an @dfn{interface}
3334specification, describing its structure with type declarations and
3335function prototypes.  Second, you need the @dfn{implementation} itself.
3336It can be tedious to maintain a separate interface description in a
3337header file, in parallel to the actual implementation.  It is also
3338dangerous, since separate interface and implementation definitions may
3339not remain parallel.
3340
3341@cindex pragmas, interface and implementation
3342With GNU C++, you can use a single header file for both purposes.
3343
3344@quotation
3345@emph{Warning:} The mechanism to specify this is in transition.  For the
3346nonce, you must use one of two @code{#pragma} commands; in a future
3347release of GNU C++, an alternative mechanism will make these
3348@code{#pragma} commands unnecessary.
3349@end quotation
3350
3351The header file contains the full definitions, but is marked with
3352@samp{#pragma interface} in the source code.  This allows the compiler
3353to use the header file only as an interface specification when ordinary
3354source files incorporate it with @code{#include}.  In the single source
3355file where the full implementation belongs, you can use either a naming
3356convention or @samp{#pragma implementation} to indicate this alternate
3357use of the header file.
3358
3359@table @code
3360@item #pragma interface
3361@itemx #pragma interface "@var{subdir}/@var{objects}.h"
3362@kindex #pragma interface
3363Use this directive in @emph{header files} that define object classes, to save
3364space in most of the object files that use those classes.  Normally,
3365local copies of certain information (backup copies of inline member
3366functions, debugging information, and the internal tables that implement
3367virtual functions) must be kept in each object file that includes class
3368definitions.  You can use this pragma to avoid such duplication.  When a
3369header file containing @samp{#pragma interface} is included in a
3370compilation, this auxiliary information will not be generated (unless
3371the main input source file itself uses @samp{#pragma implementation}).
3372Instead, the object files will contain references to be resolved at link
3373time.
3374
3375The second form of this directive is useful for the case where you have
3376multiple headers with the same name in different directories.  If you
3377use this form, you must specify the same string to @samp{#pragma
3378implementation}.
3379
3380@item #pragma implementation
3381@itemx #pragma implementation "@var{objects}.h"
3382@kindex #pragma implementation
3383Use this pragma in a @emph{main input file}, when you want full output from
3384included header files to be generated (and made globally visible).  The
3385included header file, in turn, should use @samp{#pragma interface}.
3386Backup copies of inline member functions, debugging information, and the
3387internal tables used to implement virtual functions are all generated in
3388implementation files.
3389
3390@cindex implied @code{#pragma implementation}
3391@cindex @code{#pragma implementation}, implied
3392@cindex naming convention, implementation headers
3393If you use @samp{#pragma implementation} with no argument, it applies to
3394an include file with the same basename@footnote{A file's @dfn{basename}
3395was the name stripped of all leading path information and of trailing
3396suffixes, such as @samp{.h} or @samp{.C} or @samp{.cc}.} as your source
3397file.  For example, in @file{allclass.cc}, giving just
3398@samp{#pragma implementation}
3399by itself is equivalent to @samp{#pragma implementation "allclass.h"}.
3400
3401In versions of GNU C++ prior to 2.6.0 @file{allclass.h} was treated as
3402an implementation file whenever you would include it from
3403@file{allclass.cc} even if you never specified @samp{#pragma
3404implementation}.  This was deemed to be more trouble than it was worth,
3405however, and disabled.
3406
3407If you use an explicit @samp{#pragma implementation}, it must appear in
3408your source file @emph{before} you include the affected header files.
3409
3410Use the string argument if you want a single implementation file to
3411include code from multiple header files.  (You must also use
3412@samp{#include} to include the header file; @samp{#pragma
3413implementation} only specifies how to use the file---it doesn't actually
3414include it.)
3415
3416There is no way to split up the contents of a single header file into
3417multiple implementation files.
3418@end table
3419
3420@cindex inlining and C++ pragmas
3421@cindex C++ pragmas, effect on inlining
3422@cindex pragmas in C++, effect on inlining
3423@samp{#pragma implementation} and @samp{#pragma interface} also have an
3424effect on function inlining.
3425
3426If you define a class in a header file marked with @samp{#pragma
3427interface}, the effect on a function defined in that class is similar to
3428an explicit @code{extern} declaration---the compiler emits no code at
3429all to define an independent version of the function.  Its definition
3430is used only for inlining with its callers.
3431
3432Conversely, when you include the same header file in a main source file
3433that declares it as @samp{#pragma implementation}, the compiler emits
3434code for the function itself; this defines a version of the function
3435that can be found via pointers (or by callers compiled without
3436inlining).  If all calls to the function can be inlined, you can avoid
3437emitting the function by compiling with @samp{-fno-implement-inlines}.
3438If any calls were not inlined, you will get linker errors.
3439
3440@node Template Instantiation
3441@section Where's the Template?
3442
3443@cindex template instantiation
3444
3445C++ templates are the first language feature to require more
3446intelligence from the environment than one usually finds on a UNIX
3447system.  Somehow the compiler and linker have to make sure that each
3448template instance occurs exactly once in the executable if it is needed,
3449and not at all otherwise.  There are two basic approaches to this
3450problem, which I will refer to as the Borland model and the Cfront model.
3451
3452@table @asis
3453@item Borland model
3454Borland C++ solved the template instantiation problem by adding the code
3455equivalent of common blocks to their linker; the compiler emits template
3456instances in each translation unit that uses them, and the linker
3457collapses them together.  The advantage of this model is that the linker
3458only has to consider the object files themselves; there is no external
3459complexity to worry about.  This disadvantage is that compilation time
3460is increased because the template code is being compiled repeatedly.
3461Code written for this model tends to include definitions of all
3462templates in the header file, since they must be seen to be
3463instantiated.
3464
3465@item Cfront model
3466The AT&T C++ translator, Cfront, solved the template instantiation
3467problem by creating the notion of a template repository, an
3468automatically maintained place where template instances are stored.  A
3469more modern version of the repository works as follows: As individual
3470object files are built, the compiler places any template definitions and
3471instantiations encountered in the repository.  At link time, the link
3472wrapper adds in the objects in the repository and compiles any needed
3473instances that were not previously emitted.  The advantages of this
3474model are more optimal compilation speed and the ability to use the
3475system linker; to implement the Borland model a compiler vendor also
3476needs to replace the linker.  The disadvantages are vastly increased
3477complexity, and thus potential for error; for some code this can be
3478just as transparent, but in practice it can been very difficult to build
3479multiple programs in one directory and one program in multiple
3480directories.  Code written for this model tends to separate definitions
3481of non-inline member templates into a separate file, which should be
3482compiled separately.
3483@end table
3484
3485When used with GNU ld version 2.8 or later on an ELF system such as
3486Linux/GNU or Solaris 2, or on Microsoft Windows, g++ supports the
3487Borland model.  On other systems, g++ implements neither automatic
3488model.
3489
3490A future version of g++ will support a hybrid model whereby the compiler
3491will emit any instantiations for which the template definition is
3492included in the compile, and store template definitions and
3493instantiation context information into the object file for the rest.
3494The link wrapper will extract that information as necessary and invoke
3495the compiler to produce the remaining instantiations.  The linker will
3496then combine duplicate instantiations.
3497
3498In the mean time, you have the following options for dealing with
3499template instantiations:
3500
3501@enumerate
3502@item
3503Compile your template-using code with @samp{-frepo}.  The compiler will
3504generate files with the extension @samp{.rpo} listing all of the
3505template instantiations used in the corresponding object files which
3506could be instantiated there; the link wrapper, @samp{collect2}, will
3507then update the @samp{.rpo} files to tell the compiler where to place
3508those instantiations and rebuild any affected object files.  The
3509link-time overhead is negligible after the first pass, as the compiler
3510will continue to place the instantiations in the same files.
3511
3512This is your best option for application code written for the Borland
3513model, as it will just work.  Code written for the Cfront model will
3514need to be modified so that the template definitions are available at
3515one or more points of instantiation; usually this is as simple as adding
3516@code{#include <tmethods.cc>} to the end of each template header.
3517
3518For library code, if you want the library to provide all of the template
3519instantiations it needs, just try to link all of its object files
3520together; the link will fail, but cause the instantiations to be
3521generated as a side effect.  Be warned, however, that this may cause
3522conflicts if multiple libraries try to provide the same instantiations.
3523For greater control, use explicit instantiation as described in the next
3524option.
3525
3526@item
3527Compile your code with @samp{-fno-implicit-templates} to disable the
3528implicit generation of template instances, and explicitly instantiate
3529all the ones you use.  This approach requires more knowledge of exactly
3530which instances you need than do the others, but it's less
3531mysterious and allows greater control.  You can scatter the explicit
3532instantiations throughout your program, perhaps putting them in the
3533translation units where the instances are used or the translation units
3534that define the templates themselves; you can put all of the explicit
3535instantiations you need into one big file; or you can create small files
3536like
3537
3538@example
3539#include "Foo.h"
3540#include "Foo.cc"
3541
3542template class Foo<int>;
3543template ostream& operator <<
3544                (ostream&, const Foo<int>&);
3545@end example
3546
3547for each of the instances you need, and create a template instantiation
3548library from those.
3549
3550If you are using Cfront-model code, you can probably get away with not
3551using @samp{-fno-implicit-templates} when compiling files that don't
3552@samp{#include} the member template definitions.
3553
3554If you use one big file to do the instantiations, you may want to
3555compile it without @samp{-fno-implicit-templates} so you get all of the
3556instances required by your explicit instantiations (but not by any
3557other files) without having to specify them as well.
3558
3559g++ has extended the template instantiation syntax outlined in the
3560Working Paper to allow forward declaration of explicit instantiations
3561and instantiation of the compiler support data for a template class
3562(i.e. the vtable) without instantiating any of its members:
3563
3564@example
3565extern template int max (int, int);
3566inline template class Foo<int>;
3567@end example
3568
3569@item
3570Do nothing.  Pretend g++ does implement automatic instantiation
3571management.  Code written for the Borland model will work fine, but
3572each translation unit will contain instances of each of the templates it
3573uses.  In a large program, this can lead to an unacceptable amount of code
3574duplication.
3575
3576@item
3577Add @samp{#pragma interface} to all files containing template
3578definitions.  For each of these files, add @samp{#pragma implementation
3579"@var{filename}"} to the top of some @samp{.C} file which
3580@samp{#include}s it.  Then compile everything with
3581@samp{-fexternal-templates}.  The templates will then only be expanded
3582in the translation unit which implements them (i.e. has a @samp{#pragma
3583implementation} line for the file where they live); all other files will
3584use external references.  If you're lucky, everything should work
3585properly.  If you get undefined symbol errors, you need to make sure
3586that each template instance which is used in the program is used in the
3587file which implements that template.  If you don't have any use for a
3588particular instance in that file, you can just instantiate it
3589explicitly, using the syntax from the latest C++ working paper:
3590
3591@example
3592template class A<int>;
3593template ostream& operator << (ostream&, const A<int>&);
3594@end example
3595
3596This strategy will work with code written for either model.  If you are
3597using code written for the Cfront model, the file containing a class
3598template and the file containing its member templates should be
3599implemented in the same translation unit.
3600
3601A slight variation on this approach is to instead use the flag
3602@samp{-falt-external-templates}; this flag causes template
3603instances to be emitted in the translation unit that implements the
3604header where they are first instantiated, rather than the one which
3605implements the file where the templates are defined.  This header must
3606be the same in all translation units, or things are likely to break.
3607
3608@xref{C++ Interface,,Declarations and Definitions in One Header}, for
3609more discussion of these pragmas.
3610@end enumerate
3611
3612@node Bound member functions
3613@section Extracting the function pointer from a bound pointer to member function
3614
3615@cindex pmf
3616@cindex pointer to member function
3617@cindex bound pointer to member function
3618
3619In C++, pointer to member functions (PMFs) are implemented using a wide
3620pointer of sorts to handle all the possible call mechanisms; the PMF
3621needs to store information about how to adjust the @samp{this} pointer,
3622and if the function pointed to is virtual, where to find the vtable, and
3623where in the vtable to look for the member function.  If you are using
3624PMFs in an inner loop, you should really reconsider that decision.  If
3625that is not an option, you can extract the pointer to the function that
3626would be called for a given object/PMF pair and call it directly inside
3627the inner loop, to save a bit of time.
3628
3629Note that you will still be paying the penalty for the call through a
3630function pointer; on most modern architectures, such a call defeats the
3631branch prediction features of the CPU.  This is also true of normal
3632virtual function calls.
3633
3634The syntax for this extension is
3635
3636@example
3637extern A a;
3638extern int (A::*fp)();
3639typedef int (*fptr)(A *);
3640
3641fptr p = (fptr)(a.*fp);
3642@end example
3643
3644You must specify @samp{-Wno-pmf-conversions} to use this extension.
3645
3646@node C++ Signatures
3647@section Type Abstraction using Signatures
3648
3649@findex signature
3650@cindex type abstraction, C++
3651@cindex C++ type abstraction
3652@cindex subtype polymorphism, C++
3653@cindex C++ subtype polymorphism
3654@cindex signatures, C++
3655@cindex C++ signatures
3656
3657In GNU C++, you can use the keyword @code{signature} to define a
3658completely abstract class interface as a datatype.  You can connect this
3659abstraction with actual classes using signature pointers.  If you want
3660to use signatures, run the GNU compiler with the
3661@samp{-fhandle-signatures} command-line option.  (With this option, the
3662compiler reserves a second keyword @code{sigof} as well, for a future
3663extension.)
3664
3665Roughly, signatures are type abstractions or interfaces of classes.
3666Some other languages have similar facilities.  C++ signatures are
3667related to ML's signatures, Haskell's type classes, definition modules
3668in Modula-2, interface modules in Modula-3, abstract types in Emerald,
3669type modules in Trellis/Owl, categories in Scratchpad II, and types in
3670POOL-I.  For a more detailed discussion of signatures, see
3671@cite{Signatures: A Language Extension for Improving Type Abstraction and
3672Subtype Polymorphism in C++}
3673by @w{Gerald} Baumgartner and Vincent F. Russo (Tech report
3674CSD--TR--95--051, Dept. of Computer Sciences, Purdue University,
3675August 1995, a slightly improved version appeared in
3676@emph{Software---Practice & Experience}, @b{25}(8), pp. 863--889,
3677August 1995).  You can get the tech report by anonymous FTP from
3678@code{ftp.cs.purdue.edu} in @file{pub/gb/Signature-design.ps.gz}.
3679
3680Syntactically, a signature declaration is a collection of
3681member function declarations and nested type declarations.
3682For example, this signature declaration defines a new abstract type
3683@code{S} with member functions @samp{int foo ()} and @samp{int bar (int)}:
3684
3685@example
3686signature S
3687@{
3688  int foo ();
3689  int bar (int);
3690@};
3691@end example
3692
3693Since signature types do not include implementation definitions, you
3694cannot write an instance of a signature directly.  Instead, you can
3695define a pointer to any class that contains the required interfaces as a
3696@dfn{signature pointer}.  Such a class @dfn{implements} the signature
3697type.
3698@c Eventually signature references should work too.
3699
3700To use a class as an implementation of @code{S}, you must ensure that
3701the class has public member functions @samp{int foo ()} and @samp{int
3702bar (int)}.  The class can have other member functions as well, public
3703or not; as long as it offers what's declared in the signature, it is
3704suitable as an implementation of that signature type.
3705
3706For example, suppose that @code{C} is a class that meets the
3707requirements of signature @code{S} (@code{C} @dfn{conforms to}
3708@code{S}).  Then
3709
3710@example
3711C obj;
3712S * p = &obj;
3713@end example
3714
3715@noindent
3716defines a signature pointer @code{p} and initializes it to point to an
3717object of type @code{C}.
3718The member function call @w{@samp{int i = p->foo ();}}
3719executes @samp{obj.foo ()}.
3720
3721@cindex @code{signature} in C++, advantages
3722Abstract virtual classes provide somewhat similar facilities in standard
3723C++.  There are two main advantages to using signatures instead:
3724
3725@enumerate
3726@item
3727Subtyping becomes independent from inheritance.  A class or signature
3728type @code{T} is a subtype of a signature type @code{S} independent of
3729any inheritance hierarchy as long as all the member functions declared
3730in @code{S} are also found in @code{T}.  So you can define a subtype
3731hierarchy that is completely independent from any inheritance
3732(implementation) hierarchy, instead of being forced to use types that
3733mirror the class inheritance hierarchy.
3734
3735@item
3736Signatures allow you to work with existing class hierarchies as
3737implementations of a signature type.  If those class hierarchies are
3738only available in compiled form, you're out of luck with abstract virtual
3739classes, since an abstract virtual class cannot be retrofitted on top of
3740existing class hierarchies.  So you would be required to write interface
3741classes as subtypes of the abstract virtual class.
3742@end enumerate
3743
3744@cindex default implementation, signature member function
3745@cindex signature member function default implementation
3746There is one more detail about signatures.  A signature declaration can
3747contain member function @emph{definitions} as well as member function
3748declarations.  A signature member function with a full definition is
3749called a @emph{default implementation}; classes need not contain that
3750particular interface in order to conform.  For example, a
3751class @code{C} can conform to the signature
3752
3753@example
3754signature T
3755@{
3756  int f (int);
3757  int f0 () @{ return f (0); @};
3758@};
3759@end example
3760
3761@noindent
3762whether or not @code{C} implements the member function @samp{int f0 ()}.
3763If you define @code{C::f0}, that definition takes precedence;
3764otherwise, the default implementation @code{S::f0} applies.
3765
3766@ignore
3767There will be more support for signatures in the future.
3768Add to this doc as the implementation grows.
3769In particular, the following features are planned but not yet
3770implemented:
3771@itemize @bullet
3772@item signature references,
3773@item signature inheritance,
3774@item the @code{sigof} construct for extracting the signature information
3775      of a class,
3776@item views for renaming member functions when matching a class type
3777      with a signature type,
3778@item specifying exceptions with signature member functions, and
3779@item signature templates.
3780@end itemize
3781This list is roughly in the order in which we intend to implement
3782them.  Watch this space for updates.
3783@end ignore
3784