1#source: start.s 2#source: sec-8a.s 3#source: sec-8b.s 4#source: sec-8m.s 5#source: sec-8d.s 6#ld: -m mmo 7#objdump: -s 8 9# Distantly related to sec-7m.s in that section lengths mattered for the 10# bug. When one input-section (seen in mmo.c as a chunk of data to 11# output) had a length not a multiple of four, the last bytes were saved 12# to be concatenated with the next chunk. If it was followed by a chunk 13# with a leading multiple-of-four number of zero bytes, those zero bytes 14# would be omitted, and the "saved" bytes would be concatenated with the 15# following (not-all-zeros) bytes. Hence a shift of the last bytes of the 16# first chunk. 17 18.*: file format mmo 19 20Contents of section \.text: 21 00000 e3fd0001 2a000000 00000000 00000000 .* 22#... 23 07ff0 00000000 00000000 00000000 2b2c0000 .* 24#... 25 0fff0 00000000 00000000 00002d00 00000000 .* 26 10000 00000000 00000000 0000002e 2f303132 .* 27 10010 33000000 00000000 00000000 00000000 .* 28 10020 00300000 00000000 00000000 00000000 .* 29#... 30 18020 31 .* 31