1/* { dg-do compile } */ 2/* { dg-options "-O3 -Wno-attributes -mfpmath=sse -mfma -mtune=generic -mno-fma4" } */ 3 4/* Test that the compiler properly optimizes floating point multiply 5 and add instructions into FMA3 instructions. */ 6 7#define TYPE float 8 9#include "l_fma_4.h" 10 11/* { dg-final { scan-assembler-times "vfmadd\[123\]+ps" 8 } } */ 12/* { dg-final { scan-assembler-times "vfmsub\[123\]+ps" 8 } } */ 13/* { dg-final { scan-assembler-times "vfnmadd\[123\]+ps" 8 } } */ 14/* { dg-final { scan-assembler-times "vfnmsub\[123\]+ps" 8 } } */ 15/* { dg-final { scan-assembler-times "vfmadd\[123\]+ss" 120 } } */ 16/* { dg-final { scan-assembler-times "vfmsub\[123\]+ss" 120 } } */ 17/* { dg-final { scan-assembler-times "vfnmadd\[123\]+ss" 120 } } */ 18/* { dg-final { scan-assembler-times "vfnmsub\[123\]+ss" 120 } } */ 19