1/* { dg-do compile } */
2/* { dg-options "-O3 -Wno-attributes -mfpmath=sse -mfma -mtune=generic -mno-fma4" } */
3
4/* Test that the compiler properly optimizes floating point multiply
5   and add instructions into FMA3 instructions.  */
6
7#define TYPE float
8
9#include "l_fma_4.h"
10
11/* { dg-final { scan-assembler-times "vfmadd\[123\]+ps" 8 } } */
12/* { dg-final { scan-assembler-times "vfmsub\[123\]+ps" 8 } } */
13/* { dg-final { scan-assembler-times "vfnmadd\[123\]+ps" 8 } } */
14/* { dg-final { scan-assembler-times "vfnmsub\[123\]+ps" 8 } } */
15/* { dg-final { scan-assembler-times "vfmadd\[123\]+ss" 120 } } */
16/* { dg-final { scan-assembler-times "vfmsub\[123\]+ss" 120 } } */
17/* { dg-final { scan-assembler-times "vfnmadd\[123\]+ss" 120 } } */
18/* { dg-final { scan-assembler-times "vfnmsub\[123\]+ss" 120 } } */
19