1/* { dg-do compile } */
2/* { dg-options "-w -fdump-tree-gimple" } */
3
4/* Things that should be folded.  */
5
6struct { long base; int tail; void * volatile ptr; } *s;
7int foo1a (void) { return (s == &s->base); }
8int foo1b (void) { return (&s->base == s); }
9int foo2 (void) { return ((void *)s == (void *) &s->base); }
10int foo4 (void) { return s->base == s->base; }
11int foo5 (void) { return &s->ptr == &s->ptr; }
12int foo6 (void) { return &s->ptr != &s->ptr; }
13int foo7 (void) { return &s->base != &s->ptr; }
14
15struct { union { int i; short s } u; } x;
16int foo8 (void) { return &x.u.i == &x.u.s; }
17
18/* { dg-final { scan-tree-dump-times "= 0" 1 "gimple" } } */
19/* { dg-final { scan-tree-dump-times "= 1" 7 "gimple" } } */
20/* { dg-final { cleanup-tree-dump "gimple" } } */
21