1/* Check that the conditional_trap pattern handles floating-point 2 comparisons correctly. */ 3void f1 (float x, float y) { if (x == y) __builtin_trap (); } 4void f2 (double x, double y) { if (x == y) __builtin_trap (); } 5
1/* Check that the conditional_trap pattern handles floating-point 2 comparisons correctly. */ 3void f1 (float x, float y) { if (x == y) __builtin_trap (); } 4void f2 (double x, double y) { if (x == y) __builtin_trap (); } 5