1// { dg-do compile } 2// { dg-options "-fprefetch-loop-arrays -w" } 3 4class ggPoint3 { 5public: 6 ggPoint3(); 7 inline double &x() { 8 return e[0]; 9 } 10 inline double &y() { 11 return e[1]; 12 } 13 ggPoint3(const ggPoint3 &p); 14 double e[3]; 15}; 16class ggBox3 { 17public: 18 ggPoint3 min() const; 19}; 20class ggHAffineMatrix3; 21ggPoint3 operator*(const ggHAffineMatrix3 &m, const ggPoint3 &v); 22void foo (ggPoint3 *); 23void SetMatrix(ggHAffineMatrix3& toworld, ggBox3& box) 24{ 25 ggPoint3 p[2][2][2]; 26 int i, j, k; 27 for (i = 0; i < 2; j++) 28 for (k = 0; k < 2; k++) 29 { 30 if (i == 0) 31 p[i][j][k].x() = box.min().x(); 32 if (j == 0) 33 p[i][j][k].y() = box.min().y(); 34 p[i][j][k] = toworld * p[i][j][k]; 35 } 36 foo (&p[0][0][0]); 37} 38