1/* AUTOGENERATED FILE. DO NOT EDIT. */
2
3//=======Test Runner Used To Run Each Test Below=====
4#define RUN_TEST(TestFunc, TestLineNum) \
5{ \
6  Unity.CurrentTestName = #TestFunc; \
7  Unity.CurrentTestLineNumber = TestLineNum; \
8  Unity.NumberOfTests++; \
9  if (TEST_PROTECT()) \
10  { \
11      setUp(); \
12      TestFunc(); \
13  } \
14  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
15  { \
16    tearDown(); \
17  } \
18  UnityConcludeTest(); \
19}
20
21//=======Automagically Detected Files To Include=====
22#include "unity.h"
23#include <setjmp.h>
24#include <stdio.h>
25#include "config.h"
26#include "sntptest.h"
27#include "networking.h"
28#include "ntp_stdlib.h"
29
30//=======External Functions This Runner Calls=====
31extern void setUp(void);
32extern void tearDown(void);
33extern void test_TooShortLength(void);
34extern void test_LengthNotMultipleOfFour(void);
35extern void test_TooShortExtensionFieldLength(void);
36extern void test_UnauthenticatedPacketReject(void);
37extern void test_CryptoNAKPacketReject(void);
38extern void test_AuthenticatedPacketInvalid(void);
39extern void test_AuthenticatedPacketUnknownKey(void);
40extern void test_ServerVersionTooOld(void);
41extern void test_ServerVersionTooNew(void);
42extern void test_NonWantedMode(void);
43extern void test_KoDRate(void);
44extern void test_KoDDeny(void);
45extern void test_RejectUnsyncedServer(void);
46extern void test_RejectWrongResponseServerMode(void);
47extern void test_AcceptNoSentPacketBroadcastMode(void);
48extern void test_CorrectUnauthenticatedPacket(void);
49extern void test_CorrectAuthenticatedPacketMD5(void);
50extern void test_CorrectAuthenticatedPacketSHAKE128(void);
51extern void test_CorrectAuthenticatedPacketSHA1(void);
52extern void test_CorrectAuthenticatedPacketCMAC(void);
53
54
55//=======Suite Setup=====
56static void suite_setup(void)
57{
58extern int change_iobufs(int);
59extern int change_logfile(const char*, int);
60change_iobufs(1);
61change_logfile("stderr", 0);
62}
63
64//=======Test Reset Option=====
65void resetTest(void);
66void resetTest(void)
67{
68  tearDown();
69  setUp();
70}
71
72char const *progname;
73
74
75//=======MAIN=====
76int main(int argc, char *argv[])
77{
78  progname = argv[0];
79  suite_setup();
80  UnityBegin("packetProcessing.c");
81  RUN_TEST(test_TooShortLength, 20);
82  RUN_TEST(test_LengthNotMultipleOfFour, 21);
83  RUN_TEST(test_TooShortExtensionFieldLength, 22);
84  RUN_TEST(test_UnauthenticatedPacketReject, 23);
85  RUN_TEST(test_CryptoNAKPacketReject, 24);
86  RUN_TEST(test_AuthenticatedPacketInvalid, 25);
87  RUN_TEST(test_AuthenticatedPacketUnknownKey, 26);
88  RUN_TEST(test_ServerVersionTooOld, 27);
89  RUN_TEST(test_ServerVersionTooNew, 28);
90  RUN_TEST(test_NonWantedMode, 29);
91  RUN_TEST(test_KoDRate, 30);
92  RUN_TEST(test_KoDDeny, 31);
93  RUN_TEST(test_RejectUnsyncedServer, 32);
94  RUN_TEST(test_RejectWrongResponseServerMode, 33);
95  RUN_TEST(test_AcceptNoSentPacketBroadcastMode, 34);
96  RUN_TEST(test_CorrectUnauthenticatedPacket, 35);
97  RUN_TEST(test_CorrectAuthenticatedPacketMD5, 36);
98  RUN_TEST(test_CorrectAuthenticatedPacketSHAKE128, 37);
99  RUN_TEST(test_CorrectAuthenticatedPacketSHA1, 38);
100  RUN_TEST(test_CorrectAuthenticatedPacketCMAC, 39);
101
102  return (UnityEnd());
103}
104