fsm.h revision 78189
1/*-
2 * Copyright (c) 1996 - 2001 Brian Somers <brian@Awfulhak.org>
3 *          based on work by Toshiharu OHNO <tony-o@iij.ad.jp>
4 *                           Internet Initiative Japan, Inc (IIJ)
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 *    notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 *    notice, this list of conditions and the following disclaimer in the
14 *    documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26 * SUCH DAMAGE.
27 *
28 * $FreeBSD: head/usr.sbin/ppp/fsm.h 78189 2001-06-13 21:52:19Z brian $
29 */
30
31/*
32 *  State of machine
33 */
34#define	ST_INITIAL	0
35#define	ST_STARTING	1
36#define	ST_CLOSED	2
37#define	ST_STOPPED	3
38#define	ST_CLOSING	4
39#define	ST_STOPPING	5
40#define	ST_REQSENT	6
41#define	ST_ACKRCVD	7
42#define	ST_ACKSENT	8
43#define	ST_OPENED	9
44
45#define	ST_MAX		10
46#define	ST_UNDEF	-1
47
48#define	MODE_REQ	0
49#define	MODE_NAK	1
50#define	MODE_REJ	2
51#define	MODE_NOP	3
52#define	MODE_ACK	4	/* pseudo mode for ccp negotiations */
53
54#define	OPEN_PASSIVE	-1
55
56#define FSM_REQ_TIMER	1
57#define FSM_TRM_TIMER	2
58
59struct fsm;
60
61struct fsm_retry {
62  u_int timeout;                             /* FSM retry frequency */
63  u_int maxreq;                              /* Max Config REQ retries */
64  u_int maxtrm;                              /* Max Term REQ retries */
65};
66
67struct fsm_decode {
68  u_char ack[100], *ackend;
69  u_char nak[100], *nakend;
70  u_char rej[100], *rejend;
71};
72
73struct fsm_callbacks {
74  int (*LayerUp) (struct fsm *);             /* Layer is now up (tlu) */
75  void (*LayerDown) (struct fsm *);          /* About to come down (tld) */
76  void (*LayerStart) (struct fsm *);         /* Layer about to start up (tls) */
77  void (*LayerFinish) (struct fsm *);        /* Layer now down (tlf) */
78  void (*InitRestartCounter) (struct fsm *, int); /* Set fsm timer load */
79  void (*SendConfigReq) (struct fsm *);      /* Send REQ please */
80  void (*SentTerminateReq) (struct fsm *);   /* Term REQ just sent */
81  void (*SendTerminateAck) (struct fsm *, u_char); /* Send Term ACK please */
82  void (*DecodeConfig) (struct fsm *, u_char *, int, int, struct fsm_decode *);
83                                             /* Deal with incoming data */
84  void (*RecvResetReq) (struct fsm *fp);         /* Reset output */
85  void (*RecvResetAck) (struct fsm *fp, u_char); /* Reset input */
86};
87
88struct fsm_parent {
89  void (*LayerStart) (void *, struct fsm *);         /* tls */
90  void (*LayerUp) (void *, struct fsm *);            /* tlu */
91  void (*LayerDown) (void *, struct fsm *);          /* tld */
92  void (*LayerFinish) (void *, struct fsm *);        /* tlf */
93  void *object;
94};
95
96struct link;
97struct bundle;
98
99struct fsm {
100  const char *name;		/* Name of protocol */
101  u_short proto;		/* Protocol number */
102  u_short min_code;
103  u_short max_code;
104  int open_mode;		/* Delay before config REQ (-1 forever) */
105  int state;			/* State of the machine */
106  u_char reqid;			/* Next request id */
107  int restart;			/* Restart counter value */
108
109  struct {
110    int reqs;			/* Max config REQs before a close() */
111    int naks;			/* Max config NAKs before a close() */
112    int rejs;			/* Max config REJs before a close() */
113  } more;
114
115  struct pppTimer FsmTimer;	/* Restart Timer */
116  struct pppTimer OpenTimer;	/* Delay before opening */
117
118  /*
119   * This timer times the ST_STOPPED state out after the given value
120   * (specified via "set stopped ...").  Although this isn't specified in the
121   * rfc, the rfc *does* say that "the application may use higher level
122   * timers to avoid deadlock". The StoppedTimer takes effect when the other
123   * side ABENDs rather than going into ST_ACKSENT (and sending the ACK),
124   * causing ppp to time out and drop into ST_STOPPED.  At this point,
125   * nothing will change this state :-(
126   */
127  struct pppTimer StoppedTimer;
128  int LogLevel;
129
130  /* The link layer active with this FSM (may be our bundle below) */
131  struct link *link;
132
133  /* Our high-level link */
134  struct bundle *bundle;
135
136  const struct fsm_parent *parent;
137  const struct fsm_callbacks *fn;
138};
139
140struct fsmheader {
141  u_char code;			/* Request code */
142  u_char id;			/* Identification */
143  u_short length;		/* Length of packet */
144};
145
146#define	CODE_CONFIGREQ	1
147#define	CODE_CONFIGACK	2
148#define	CODE_CONFIGNAK	3
149#define	CODE_CONFIGREJ	4
150#define	CODE_TERMREQ	5
151#define	CODE_TERMACK	6
152#define	CODE_CODEREJ	7
153#define	CODE_PROTOREJ	8
154#define	CODE_ECHOREQ	9	/* Used in LCP */
155#define	CODE_ECHOREP	10	/* Used in LCP */
156#define	CODE_DISCREQ	11
157#define	CODE_IDENT	12	/* Used in LCP Extension */
158#define	CODE_TIMEREM	13	/* Used in LCP Extension */
159#define	CODE_RESETREQ	14	/* Used in CCP */
160#define	CODE_RESETACK	15	/* Used in CCP */
161
162/* Minimum config req size.  This struct is *only* used for it's size */
163struct fsmconfig {
164  u_char type;
165  u_char length;
166};
167
168extern void fsm_Init(struct fsm *, const char *, u_short, int, int, int,
169                     struct bundle *, struct link *, const  struct fsm_parent *,
170                     struct fsm_callbacks *, const char * const [3]);
171extern void fsm_Output(struct fsm *, u_int, u_int, u_char *, int, int);
172extern void fsm_Open(struct fsm *);
173extern void fsm_Up(struct fsm *);
174extern void fsm_Down(struct fsm *);
175extern void fsm_Input(struct fsm *, struct mbuf *);
176extern void fsm_Close(struct fsm *);
177extern void fsm_NullRecvResetReq(struct fsm *);
178extern void fsm_NullRecvResetAck(struct fsm *, u_char);
179extern void fsm_Reopen(struct fsm *);
180extern void fsm2initial(struct fsm *);
181extern const char *State2Nam(u_int);
182