fsm.h revision 37160
1/*
2 *	    Written by Toshiharu OHNO (tony-o@iij.ad.jp)
3 *
4 *   Copyright (C) 1993, Internet Initiative Japan, Inc. All rights reserverd.
5 *
6 * Redistribution and use in source and binary forms are permitted
7 * provided that the above copyright notice and this paragraph are
8 * duplicated in all such forms and that any documentation,
9 * advertising materials, and other materials related to such
10 * distribution and use acknowledge that the software was developed
11 * by the Internet Initiative Japan.  The name of the
12 * IIJ may not be used to endorse or promote products derived
13 * from this software without specific prior written permission.
14 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
15 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
16 * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
17 *
18 * $Id: fsm.h,v 1.18 1998/06/20 00:19:38 brian Exp $
19 *
20 *	TODO:
21 */
22
23/*
24 *  State of machine
25 */
26#define	ST_INITIAL	0
27#define	ST_STARTING	1
28#define	ST_CLOSED	2
29#define	ST_STOPPED	3
30#define	ST_CLOSING	4
31#define	ST_STOPPING	5
32#define	ST_REQSENT	6
33#define	ST_ACKRCVD	7
34#define	ST_ACKSENT	8
35#define	ST_OPENED	9
36
37#define	ST_MAX		10
38#define	ST_UNDEF	-1
39
40#define	MODE_REQ	0
41#define	MODE_NAK	1
42#define	MODE_REJ	2
43#define	MODE_NOP	3
44#define	MODE_ACK	4	/* pseudo mode for ccp negotiations */
45
46#define	OPEN_PASSIVE	-1
47
48struct fsm;
49
50struct fsm_decode {
51  u_char ack[100], *ackend;
52  u_char nak[100], *nakend;
53  u_char rej[100], *rejend;
54};
55
56struct fsm_callbacks {
57  int (*LayerUp) (struct fsm *);             /* Layer is now up (tlu) */
58  void (*LayerDown) (struct fsm *);          /* About to come down (tld) */
59  void (*LayerStart) (struct fsm *);         /* Layer about to start up (tls) */
60  void (*LayerFinish) (struct fsm *);        /* Layer now down (tlf) */
61  void (*InitRestartCounter) (struct fsm *); /* Set fsm timer load */
62  void (*SendConfigReq) (struct fsm *);      /* Send REQ please */
63  void (*SentTerminateReq) (struct fsm *);   /* Term REQ just sent */
64  void (*SendTerminateAck) (struct fsm *, u_char); /* Send Term ACK please */
65  void (*DecodeConfig) (struct fsm *, u_char *, int, int, struct fsm_decode *);
66                                             /* Deal with incoming data */
67  void (*RecvResetReq) (struct fsm *fp);         /* Reset output */
68  void (*RecvResetAck) (struct fsm *fp, u_char); /* Reset input */
69};
70
71struct fsm_parent {
72  void (*LayerStart) (void *, struct fsm *);         /* tls */
73  void (*LayerUp) (void *, struct fsm *);            /* tlu */
74  void (*LayerDown) (void *, struct fsm *);          /* tld */
75  void (*LayerFinish) (void *, struct fsm *);        /* tlf */
76  void *object;
77};
78
79struct link;
80struct bundle;
81
82struct fsm {
83  const char *name;		/* Name of protocol */
84  u_short proto;		/* Protocol number */
85  u_short min_code;
86  u_short max_code;
87  int open_mode;		/* Delay before config REQ (-1 forever) */
88  int state;			/* State of the machine */
89  u_char reqid;			/* Next request id */
90  int restart;			/* Restart counter value */
91  int maxconfig;		/* Max config REQ before a close() */
92
93  struct pppTimer FsmTimer;	/* Restart Timer */
94  struct pppTimer OpenTimer;	/* Delay before opening */
95
96  /*
97   * This timer times the ST_STOPPED state out after the given value
98   * (specified via "set stopped ...").  Although this isn't specified in the
99   * rfc, the rfc *does* say that "the application may use higher level
100   * timers to avoid deadlock". The StoppedTimer takes effect when the other
101   * side ABENDs rather than going into ST_ACKSENT (and sending the ACK),
102   * causing ppp to time out and drop into ST_STOPPED.  At this point,
103   * nothing will change this state :-(
104   */
105  struct pppTimer StoppedTimer;
106  int LogLevel;
107
108  /* The link layer active with this FSM (may be our bundle below) */
109  struct link *link;
110
111  /* Our high-level link */
112  struct bundle *bundle;
113
114  const struct fsm_parent *parent;
115  const struct fsm_callbacks *fn;
116};
117
118struct fsmheader {
119  u_char code;			/* Request code */
120  u_char id;			/* Identification */
121  u_short length;		/* Length of packet */
122};
123
124#define	CODE_CONFIGREQ	1
125#define	CODE_CONFIGACK	2
126#define	CODE_CONFIGNAK	3
127#define	CODE_CONFIGREJ	4
128#define	CODE_TERMREQ	5
129#define	CODE_TERMACK	6
130#define	CODE_CODEREJ	7
131#define	CODE_PROTOREJ	8
132#define	CODE_ECHOREQ	9	/* Used in LCP */
133#define	CODE_ECHOREP	10	/* Used in LCP */
134#define	CODE_DISCREQ	11
135#define	CODE_IDENT	12	/* Used in LCP Extension */
136#define	CODE_TIMEREM	13	/* Used in LCP Extension */
137#define	CODE_RESETREQ	14	/* Used in CCP */
138#define	CODE_RESETACK	15	/* Used in CCP */
139
140/* Minimum config req size.  This struct is *only* used for it's size */
141struct fsmconfig {
142  u_char type;
143  u_char length;
144};
145
146extern void fsm_Init(struct fsm *, const char *, u_short, int, int, int, int,
147                     struct bundle *, struct link *, const  struct fsm_parent *,
148                     struct fsm_callbacks *, const char *[3]);
149extern void fsm_Output(struct fsm *, u_int, u_int, u_char *, int);
150extern void fsm_Open(struct fsm *);
151extern void fsm_Up(struct fsm *);
152extern void fsm_Down(struct fsm *);
153extern void fsm_Input(struct fsm *, struct mbuf *);
154extern void fsm_Close(struct fsm *);
155extern void fsm_NullRecvResetReq(struct fsm *);
156extern void fsm_NullRecvResetAck(struct fsm *, u_char);
157extern void fsm_Reopen(struct fsm *);
158extern void fsm2initial(struct fsm *);
159extern const char *State2Nam(u_int);
160