muldi3.c revision 92889
1/*-
2 * Copyright (c) 1992, 1993
3 *	The Regents of the University of California.  All rights reserved.
4 *
5 * This software was developed by the Computer Systems Engineering group
6 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
7 * contributed to Berkeley.
8 *
9 * Redistribution and use in source and binary forms, with or without
10 * modification, are permitted provided that the following conditions
11 * are met:
12 * 1. Redistributions of source code must retain the above copyright
13 *    notice, this list of conditions and the following disclaimer.
14 * 2. Redistributions in binary form must reproduce the above copyright
15 *    notice, this list of conditions and the following disclaimer in the
16 *    documentation and/or other materials provided with the distribution.
17 * 3. All advertising materials mentioning features or use of this software
18 *    must display the following acknowledgement:
19 *	This product includes software developed by the University of
20 *	California, Berkeley and its contributors.
21 * 4. Neither the name of the University nor the names of its contributors
22 *    may be used to endorse or promote products derived from this software
23 *    without specific prior written permission.
24 *
25 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
26 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
28 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
29 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
30 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
31 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
32 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
33 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
34 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
35 * SUCH DAMAGE.
36 */
37
38#if defined(LIBC_SCCS) && !defined(lint)
39static char sccsid[] = "@(#)muldi3.c	8.1 (Berkeley) 6/4/93";
40#endif /* LIBC_SCCS and not lint */
41#include <sys/cdefs.h>
42__FBSDID("$FreeBSD: head/lib/libc/quad/muldi3.c 92889 2002-03-21 18:49:23Z obrien $");
43
44#include "quad.h"
45
46/*
47 * Multiply two quads.
48 *
49 * Our algorithm is based on the following.  Split incoming quad values
50 * u and v (where u,v >= 0) into
51 *
52 *	u = 2^n u1  *  u0	(n = number of bits in `u_long', usu. 32)
53 *
54 * and
55 *
56 *	v = 2^n v1  *  v0
57 *
58 * Then
59 *
60 *	uv = 2^2n u1 v1  +  2^n u1 v0  +  2^n v1 u0  +  u0 v0
61 *	   = 2^2n u1 v1  +     2^n (u1 v0 + v1 u0)   +  u0 v0
62 *
63 * Now add 2^n u1 v1 to the first term and subtract it from the middle,
64 * and add 2^n u0 v0 to the last term and subtract it from the middle.
65 * This gives:
66 *
67 *	uv = (2^2n + 2^n) (u1 v1)  +
68 *	         (2^n)    (u1 v0 - u1 v1 + u0 v1 - u0 v0)  +
69 *	       (2^n + 1)  (u0 v0)
70 *
71 * Factoring the middle a bit gives us:
72 *
73 *	uv = (2^2n + 2^n) (u1 v1)  +			[u1v1 = high]
74 *		 (2^n)    (u1 - u0) (v0 - v1)  +	[(u1-u0)... = mid]
75 *	       (2^n + 1)  (u0 v0)			[u0v0 = low]
76 *
77 * The terms (u1 v1), (u1 - u0) (v0 - v1), and (u0 v0) can all be done
78 * in just half the precision of the original.  (Note that either or both
79 * of (u1 - u0) or (v0 - v1) may be negative.)
80 *
81 * This algorithm is from Knuth vol. 2 (2nd ed), section 4.3.3, p. 278.
82 *
83 * Since C does not give us a `long * long = quad' operator, we split
84 * our input quads into two longs, then split the two longs into two
85 * shorts.  We can then calculate `short * short = long' in native
86 * arithmetic.
87 *
88 * Our product should, strictly speaking, be a `long quad', with 128
89 * bits, but we are going to discard the upper 64.  In other words,
90 * we are not interested in uv, but rather in (uv mod 2^2n).  This
91 * makes some of the terms above vanish, and we get:
92 *
93 *	(2^n)(high) + (2^n)(mid) + (2^n + 1)(low)
94 *
95 * or
96 *
97 *	(2^n)(high + mid + low) + low
98 *
99 * Furthermore, `high' and `mid' can be computed mod 2^n, as any factor
100 * of 2^n in either one will also vanish.  Only `low' need be computed
101 * mod 2^2n, and only because of the final term above.
102 */
103static quad_t __lmulq(u_long, u_long);
104
105quad_t
106__muldi3(a, b)
107	quad_t a, b;
108{
109	union uu u, v, low, prod;
110	u_long high, mid, udiff, vdiff;
111	int negall, negmid;
112#define	u1	u.ul[H]
113#define	u0	u.ul[L]
114#define	v1	v.ul[H]
115#define	v0	v.ul[L]
116
117	/*
118	 * Get u and v such that u, v >= 0.  When this is finished,
119	 * u1, u0, v1, and v0 will be directly accessible through the
120	 * longword fields.
121	 */
122	if (a >= 0)
123		u.q = a, negall = 0;
124	else
125		u.q = -a, negall = 1;
126	if (b >= 0)
127		v.q = b;
128	else
129		v.q = -b, negall ^= 1;
130
131	if (u1 == 0 && v1 == 0) {
132		/*
133		 * An (I hope) important optimization occurs when u1 and v1
134		 * are both 0.  This should be common since most numbers
135		 * are small.  Here the product is just u0*v0.
136		 */
137		prod.q = __lmulq(u0, v0);
138	} else {
139		/*
140		 * Compute the three intermediate products, remembering
141		 * whether the middle term is negative.  We can discard
142		 * any upper bits in high and mid, so we can use native
143		 * u_long * u_long => u_long arithmetic.
144		 */
145		low.q = __lmulq(u0, v0);
146
147		if (u1 >= u0)
148			negmid = 0, udiff = u1 - u0;
149		else
150			negmid = 1, udiff = u0 - u1;
151		if (v0 >= v1)
152			vdiff = v0 - v1;
153		else
154			vdiff = v1 - v0, negmid ^= 1;
155		mid = udiff * vdiff;
156
157		high = u1 * v1;
158
159		/*
160		 * Assemble the final product.
161		 */
162		prod.ul[H] = high + (negmid ? -mid : mid) + low.ul[L] +
163		    low.ul[H];
164		prod.ul[L] = low.ul[L];
165	}
166	return (negall ? -prod.q : prod.q);
167#undef u1
168#undef u0
169#undef v1
170#undef v0
171}
172
173/*
174 * Multiply two 2N-bit longs to produce a 4N-bit quad, where N is half
175 * the number of bits in a long (whatever that is---the code below
176 * does not care as long as quad.h does its part of the bargain---but
177 * typically N==16).
178 *
179 * We use the same algorithm from Knuth, but this time the modulo refinement
180 * does not apply.  On the other hand, since N is half the size of a long,
181 * we can get away with native multiplication---none of our input terms
182 * exceeds (ULONG_MAX >> 1).
183 *
184 * Note that, for u_long l, the quad-precision result
185 *
186 *	l << N
187 *
188 * splits into high and low longs as HHALF(l) and LHUP(l) respectively.
189 */
190static quad_t
191__lmulq(u_long u, u_long v)
192{
193	u_long u1, u0, v1, v0, udiff, vdiff, high, mid, low;
194	u_long prodh, prodl, was;
195	union uu prod;
196	int neg;
197
198	u1 = HHALF(u);
199	u0 = LHALF(u);
200	v1 = HHALF(v);
201	v0 = LHALF(v);
202
203	low = u0 * v0;
204
205	/* This is the same small-number optimization as before. */
206	if (u1 == 0 && v1 == 0)
207		return (low);
208
209	if (u1 >= u0)
210		udiff = u1 - u0, neg = 0;
211	else
212		udiff = u0 - u1, neg = 1;
213	if (v0 >= v1)
214		vdiff = v0 - v1;
215	else
216		vdiff = v1 - v0, neg ^= 1;
217	mid = udiff * vdiff;
218
219	high = u1 * v1;
220
221	/* prod = (high << 2N) + (high << N); */
222	prodh = high + HHALF(high);
223	prodl = LHUP(high);
224
225	/* if (neg) prod -= mid << N; else prod += mid << N; */
226	if (neg) {
227		was = prodl;
228		prodl -= LHUP(mid);
229		prodh -= HHALF(mid) + (prodl > was);
230	} else {
231		was = prodl;
232		prodl += LHUP(mid);
233		prodh += HHALF(mid) + (prodl < was);
234	}
235
236	/* prod += low << N */
237	was = prodl;
238	prodl += LHUP(low);
239	prodh += HHALF(low) + (prodl < was);
240	/* ... + low; */
241	if ((prodl += low) < low)
242		prodh++;
243
244	/* return 4N-bit product */
245	prod.ul[H] = prodh;
246	prod.ul[L] = prodl;
247	return (prod.q);
248}
249