run-socktoa.c revision 293896
1/* AUTOGENERATED FILE. DO NOT EDIT. */
2
3//=======Test Runner Used To Run Each Test Below=====
4#define RUN_TEST(TestFunc, TestLineNum) \
5{ \
6  Unity.CurrentTestName = #TestFunc; \
7  Unity.CurrentTestLineNumber = TestLineNum; \
8  Unity.NumberOfTests++; \
9  if (TEST_PROTECT()) \
10  { \
11      setUp(); \
12      TestFunc(); \
13  } \
14  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
15  { \
16    tearDown(); \
17  } \
18  UnityConcludeTest(); \
19}
20
21//=======Automagically Detected Files To Include=====
22#include "unity.h"
23#include <setjmp.h>
24#include <stdio.h>
25#include "config.h"
26#include "ntp_stdlib.h"
27#include "ntp_calendar.h"
28#include "sockaddrtest.h"
29
30//=======External Functions This Runner Calls=====
31extern void setUp(void);
32extern void tearDown(void);
33extern void test_IPv4AddressWithPort(void);
34extern void test_IPv6AddressWithPort(void);
35extern void test_IgnoreIPv6Fields(void);
36extern void test_ScopedIPv6AddressWithPort(void);
37extern void test_HashEqual(void);
38extern void test_HashNotEqual(void);
39
40
41//=======Test Reset Option=====
42void resetTest(void);
43void resetTest(void)
44{
45  tearDown();
46  setUp();
47}
48
49char const *progname;
50
51
52//=======MAIN=====
53int main(int argc, char *argv[])
54{
55  progname = argv[0];
56  UnityBegin("socktoa.c");
57  RUN_TEST(test_IPv4AddressWithPort, 11);
58  RUN_TEST(test_IPv6AddressWithPort, 13);
59  RUN_TEST(test_IgnoreIPv6Fields, 14);
60  RUN_TEST(test_ScopedIPv6AddressWithPort, 16);
61  RUN_TEST(test_HashEqual, 17);
62  RUN_TEST(test_HashNotEqual, 18);
63
64  return (UnityEnd());
65}
66