unity_internals.h revision 290001
1/* ==========================================
2    Unity Project - A Test Framework for C
3    Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
4    [Released under MIT License. Please refer to license.txt for details]
5========================================== */
6
7#ifndef UNITY_INTERNALS_H
8#define UNITY_INTERNALS_H
9
10#ifdef UNITY_INCLUDE_CONFIG_H
11#include "unity_config.h"
12#endif
13
14#include <setjmp.h>
15
16// Unity Attempts to Auto-Detect Integer Types
17// Attempt 1: UINT_MAX, ULONG_MAX, etc in <stdint.h>
18// Attempt 2: UINT_MAX, ULONG_MAX, etc in <limits.h>
19// Attempt 3: Deduced from sizeof() macros
20#ifndef UNITY_EXCLUDE_STDINT_H
21#include <stdint.h>
22#endif
23
24#ifndef UNITY_EXCLUDE_LIMITS_H
25#include <limits.h>
26#endif
27
28#ifndef UNITY_EXCLUDE_SIZEOF
29#ifndef UINT_MAX
30#define UINT_MAX     (sizeof(unsigned int) * 256 - 1)
31#endif
32#ifndef ULONG_MAX
33#define ULONG_MAX    (sizeof(unsigned long) * 256 - 1)
34#endif
35#ifndef UINTPTR_MAX
36//apparently this is not a constant expression: (sizeof(unsigned int *) * 256 - 1) so we have to just let this fall through
37#endif
38#endif
39//-------------------------------------------------------
40// Guess Widths If Not Specified
41//-------------------------------------------------------
42
43// Determine the size of an int, if not already specificied.
44// We cannot use sizeof(int), because it is not yet defined
45// at this stage in the trnslation of the C program.
46// Therefore, infer it from UINT_MAX if possible.
47#ifndef UNITY_INT_WIDTH
48  #ifdef UINT_MAX
49    #if (UINT_MAX == 0xFFFF)
50      #define UNITY_INT_WIDTH (16)
51    #elif (UINT_MAX == 0xFFFFFFFF)
52      #define UNITY_INT_WIDTH (32)
53    #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
54      #define UNITY_INT_WIDTH (64)
55    #endif
56  #endif
57#endif
58#ifndef UNITY_INT_WIDTH
59  #define UNITY_INT_WIDTH (32)
60#endif
61
62// Determine the size of a long, if not already specified,
63// by following the process used above to define
64// UNITY_INT_WIDTH.
65#ifndef UNITY_LONG_WIDTH
66  #ifdef ULONG_MAX
67    #if (ULONG_MAX == 0xFFFF)
68      #define UNITY_LONG_WIDTH (16)
69    #elif (ULONG_MAX == 0xFFFFFFFF)
70      #define UNITY_LONG_WIDTH (32)
71    #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
72      #define UNITY_LONG_WIDTH (64)
73    #endif
74  #endif
75#endif
76#ifndef UNITY_LONG_WIDTH
77  #define UNITY_LONG_WIDTH (32)
78#endif
79
80// Determine the size of a pointer, if not already specified,
81// by following the process used above to define
82// UNITY_INT_WIDTH.
83#ifndef UNITY_POINTER_WIDTH
84  #ifdef UINTPTR_MAX
85    #if (UINTPTR_MAX+0 <= 0xFFFF)
86      #define UNITY_POINTER_WIDTH (16)
87    #elif (UINTPTR_MAX+0 <= 0xFFFFFFFF)
88      #define UNITY_POINTER_WIDTH (32)
89    #elif (UINTPTR_MAX+0 <= 0xFFFFFFFFFFFFFFFF)
90      #define UNITY_POINTER_WIDTH (64)
91    #endif
92  #endif
93#endif
94#ifndef UNITY_POINTER_WIDTH
95  #ifdef INTPTR_MAX
96    #if (INTPTR_MAX+0 <= 0x7FFF)
97      #define UNITY_POINTER_WIDTH (16)
98    #elif (INTPTR_MAX+0 <= 0x7FFFFFFF)
99      #define UNITY_POINTER_WIDTH (32)
100    #elif (INTPTR_MAX+0 <= 0x7FFFFFFFFFFFFFFF)
101      #define UNITY_POINTER_WIDTH (64)
102    #endif
103  #endif
104#endif
105#ifndef UNITY_POINTER_WIDTH
106  #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
107#endif
108
109//-------------------------------------------------------
110// Int Support (Define types based on detected sizes)
111//-------------------------------------------------------
112
113#if (UNITY_INT_WIDTH == 32)
114    typedef unsigned char   _UU8;
115    typedef unsigned short  _UU16;
116    typedef unsigned int    _UU32;
117    typedef signed char     _US8;
118    typedef signed short    _US16;
119    typedef signed int      _US32;
120#elif (UNITY_INT_WIDTH == 16)
121    typedef unsigned char   _UU8;
122    typedef unsigned int    _UU16;
123    typedef unsigned long   _UU32;
124    typedef signed char     _US8;
125    typedef signed int      _US16;
126    typedef signed long     _US32;
127#else
128    #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
129#endif
130
131//-------------------------------------------------------
132// 64-bit Support
133//-------------------------------------------------------
134
135#ifndef UNITY_SUPPORT_64
136#if UNITY_LONG_WIDTH > 32
137#define UNITY_SUPPORT_64
138#endif
139#endif
140#ifndef UNITY_SUPPORT_64
141#if UNITY_POINTER_WIDTH > 32
142#define UNITY_SUPPORT_64
143#endif
144#endif
145
146#ifndef UNITY_SUPPORT_64
147
148//No 64-bit Support
149typedef _UU32 _U_UINT;
150typedef _US32 _U_SINT;
151
152#else
153
154//64-bit Support
155#if (UNITY_LONG_WIDTH == 32)
156    typedef unsigned long long _UU64;
157    typedef signed long long   _US64;
158#elif (UNITY_LONG_WIDTH == 64)
159    typedef unsigned long      _UU64;
160    typedef signed long        _US64;
161#else
162    #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
163#endif
164typedef _UU64 _U_UINT;
165typedef _US64 _U_SINT;
166
167#endif
168
169//-------------------------------------------------------
170// Pointer Support
171//-------------------------------------------------------
172
173#if (UNITY_POINTER_WIDTH == 32)
174    typedef _UU32 _UP;
175#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
176#elif (UNITY_POINTER_WIDTH == 64)
177    typedef _UU64 _UP;
178#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
179#elif (UNITY_POINTER_WIDTH == 16)
180    typedef _UU16 _UP;
181#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
182#else
183    #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
184#endif
185
186#ifndef UNITY_PTR_ATTRIBUTE
187  #define UNITY_PTR_ATTRIBUTE
188#endif
189
190//-------------------------------------------------------
191// Float Support
192//-------------------------------------------------------
193
194#ifdef UNITY_EXCLUDE_FLOAT
195
196//No Floating Point Support
197#undef UNITY_INCLUDE_FLOAT
198#undef UNITY_FLOAT_PRECISION
199#undef UNITY_FLOAT_TYPE
200#undef UNITY_FLOAT_VERBOSE
201
202#else
203
204#ifndef UNITY_INCLUDE_FLOAT
205#define UNITY_INCLUDE_FLOAT
206#endif
207
208//Floating Point Support
209#ifndef UNITY_FLOAT_PRECISION
210#define UNITY_FLOAT_PRECISION (0.00001f)
211#endif
212#ifndef UNITY_FLOAT_TYPE
213#define UNITY_FLOAT_TYPE float
214#endif
215typedef UNITY_FLOAT_TYPE _UF;
216
217#endif
218
219//-------------------------------------------------------
220// Double Float Support
221//-------------------------------------------------------
222
223//unlike FLOAT, we DON'T include by default
224#ifndef UNITY_EXCLUDE_DOUBLE
225#ifndef UNITY_INCLUDE_DOUBLE
226#define UNITY_EXCLUDE_DOUBLE
227#endif
228#endif
229
230#ifdef UNITY_EXCLUDE_DOUBLE
231
232//No Floating Point Support
233#undef UNITY_DOUBLE_PRECISION
234#undef UNITY_DOUBLE_TYPE
235#undef UNITY_DOUBLE_VERBOSE
236
237#ifdef UNITY_INCLUDE_DOUBLE
238#undef UNITY_INCLUDE_DOUBLE
239#endif
240
241#else
242
243//Double Floating Point Support
244#ifndef UNITY_DOUBLE_PRECISION
245#define UNITY_DOUBLE_PRECISION (1e-12f)
246#endif
247#ifndef UNITY_DOUBLE_TYPE
248#define UNITY_DOUBLE_TYPE double
249#endif
250typedef UNITY_DOUBLE_TYPE _UD;
251
252#endif
253
254#ifdef UNITY_DOUBLE_VERBOSE
255#ifndef UNITY_FLOAT_VERBOSE
256#define UNITY_FLOAT_VERBOSE
257#endif
258#endif
259
260//-------------------------------------------------------
261// Output Method: stdout (DEFAULT)
262//-------------------------------------------------------
263#ifndef UNITY_OUTPUT_CHAR
264//Default to using putchar, which is defined in stdio.h
265#include <stdio.h>
266#define UNITY_OUTPUT_CHAR(a) putchar(a)
267#else
268//If defined as something else, make sure we declare it here so it's ready for use
269extern int UNITY_OUTPUT_CHAR(int);
270#endif
271
272#ifndef UNITY_OUTPUT_START
273#define UNITY_OUTPUT_START()
274#endif
275
276#ifndef UNITY_OUTPUT_COMPLETE
277#define UNITY_OUTPUT_COMPLETE()
278#endif
279
280//-------------------------------------------------------
281// Footprint
282//-------------------------------------------------------
283
284#ifndef UNITY_LINE_TYPE
285#define UNITY_LINE_TYPE _U_UINT
286#endif
287
288#ifndef UNITY_COUNTER_TYPE
289#define UNITY_COUNTER_TYPE _U_UINT
290#endif
291
292//-------------------------------------------------------
293// Language Features Available
294//-------------------------------------------------------
295#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
296#   ifdef __GNUC__ // includes clang
297#       if !(defined(__WIN32__) && defined(__clang__))
298#           define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
299#       endif
300#   endif
301#endif
302
303#ifdef UNITY_NO_WEAK
304#   undef UNITY_WEAK_ATTRIBUTE
305#   undef UNITY_WEAK_PRAGMA
306#endif
307
308
309//-------------------------------------------------------
310// Internal Structs Needed
311//-------------------------------------------------------
312
313typedef void (*UnityTestFunction)(void);
314
315#define UNITY_DISPLAY_RANGE_INT  (0x10)
316#define UNITY_DISPLAY_RANGE_UINT (0x20)
317#define UNITY_DISPLAY_RANGE_HEX  (0x40)
318#define UNITY_DISPLAY_RANGE_AUTO (0x80)
319
320typedef enum
321{
322#if (UNITY_INT_WIDTH == 16)
323    UNITY_DISPLAY_STYLE_INT      = 2 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
324#elif (UNITY_INT_WIDTH  == 32)
325    UNITY_DISPLAY_STYLE_INT      = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
326#elif (UNITY_INT_WIDTH  == 64)
327    UNITY_DISPLAY_STYLE_INT      = 8 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
328#endif
329    UNITY_DISPLAY_STYLE_INT8     = 1 + UNITY_DISPLAY_RANGE_INT,
330    UNITY_DISPLAY_STYLE_INT16    = 2 + UNITY_DISPLAY_RANGE_INT,
331    UNITY_DISPLAY_STYLE_INT32    = 4 + UNITY_DISPLAY_RANGE_INT,
332#ifdef UNITY_SUPPORT_64
333    UNITY_DISPLAY_STYLE_INT64    = 8 + UNITY_DISPLAY_RANGE_INT,
334#endif
335
336#if (UNITY_INT_WIDTH == 16)
337    UNITY_DISPLAY_STYLE_UINT     = 2 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
338#elif (UNITY_INT_WIDTH  == 32)
339    UNITY_DISPLAY_STYLE_UINT     = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
340#elif (UNITY_INT_WIDTH  == 64)
341    UNITY_DISPLAY_STYLE_UINT     = 8 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
342#endif
343    UNITY_DISPLAY_STYLE_UINT8    = 1 + UNITY_DISPLAY_RANGE_UINT,
344    UNITY_DISPLAY_STYLE_UINT16   = 2 + UNITY_DISPLAY_RANGE_UINT,
345    UNITY_DISPLAY_STYLE_UINT32   = 4 + UNITY_DISPLAY_RANGE_UINT,
346#ifdef UNITY_SUPPORT_64
347    UNITY_DISPLAY_STYLE_UINT64   = 8 + UNITY_DISPLAY_RANGE_UINT,
348#endif
349    UNITY_DISPLAY_STYLE_HEX8     = 1 + UNITY_DISPLAY_RANGE_HEX,
350    UNITY_DISPLAY_STYLE_HEX16    = 2 + UNITY_DISPLAY_RANGE_HEX,
351    UNITY_DISPLAY_STYLE_HEX32    = 4 + UNITY_DISPLAY_RANGE_HEX,
352#ifdef UNITY_SUPPORT_64
353    UNITY_DISPLAY_STYLE_HEX64    = 8 + UNITY_DISPLAY_RANGE_HEX,
354#endif
355    UNITY_DISPLAY_STYLE_UNKNOWN
356} UNITY_DISPLAY_STYLE_T;
357
358#ifndef UNITY_EXCLUDE_FLOAT
359typedef enum _UNITY_FLOAT_TRAIT_T
360{
361    UNITY_FLOAT_IS_NOT_INF       = 0,
362    UNITY_FLOAT_IS_INF,
363    UNITY_FLOAT_IS_NOT_NEG_INF,
364    UNITY_FLOAT_IS_NEG_INF,
365    UNITY_FLOAT_IS_NOT_NAN,
366    UNITY_FLOAT_IS_NAN,
367    UNITY_FLOAT_IS_NOT_DET,
368    UNITY_FLOAT_IS_DET,
369} UNITY_FLOAT_TRAIT_T;
370#endif
371
372struct _Unity
373{
374    const char* TestFile;
375    const char* CurrentTestName;
376    UNITY_LINE_TYPE CurrentTestLineNumber;
377    UNITY_COUNTER_TYPE NumberOfTests;
378    UNITY_COUNTER_TYPE TestFailures;
379    UNITY_COUNTER_TYPE TestIgnores;
380    UNITY_COUNTER_TYPE CurrentTestFailed;
381    UNITY_COUNTER_TYPE CurrentTestIgnored;
382    jmp_buf AbortFrame;
383	int isExpectingFail;
384	UNITY_COUNTER_TYPE TestXFAILS;
385	UNITY_COUNTER_TYPE TestPasses;
386	UNITY_COUNTER_TYPE TestXPASSES;
387	const char* XFAILMessage;
388};
389
390extern struct _Unity Unity;
391
392//-------------------------------------------------------
393// Test Suite Management
394//-------------------------------------------------------
395
396void UnityBegin(const char* filename);
397int  UnityEnd(void);
398void UnityConcludeTest(void);
399void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
400
401//-------------------------------------------------------
402// Test Output
403//-------------------------------------------------------
404
405void UnityPrint(const char* string);
406void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
407void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
408void UnityPrintNumber(const _U_SINT number);
409void UnityPrintNumberUnsigned(const _U_UINT number);
410void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
411
412#ifdef UNITY_FLOAT_VERBOSE
413void UnityPrintFloat(const _UF number);
414#endif
415
416//-------------------------------------------------------
417// Test Assertion Fuctions
418//-------------------------------------------------------
419//  Use the macros below this section instead of calling
420//  these directly. The macros have a consistent naming
421//  convention and will pull in file and line information
422//  for you.
423
424void UnityAssertEqualNumber(const _U_SINT expected,
425                            const _U_SINT actual,
426                            const char* msg,
427                            const UNITY_LINE_TYPE lineNumber,
428                            const UNITY_DISPLAY_STYLE_T style);
429
430void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected,
431                              UNITY_PTR_ATTRIBUTE const void* actual,
432                              const _UU32 num_elements,
433                              const char* msg,
434                              const UNITY_LINE_TYPE lineNumber,
435                              const UNITY_DISPLAY_STYLE_T style);
436
437void UnityAssertBits(const _U_SINT mask,
438                     const _U_SINT expected,
439                     const _U_SINT actual,
440                     const char* msg,
441                     const UNITY_LINE_TYPE lineNumber);
442
443void UnityAssertEqualString(const char* expected,
444                            const char* actual,
445                            const char* msg,
446                            const UNITY_LINE_TYPE lineNumber);
447
448void UnityAssertEqualStringArray( const char** expected,
449                                  const char** actual,
450                                  const _UU32 num_elements,
451                                  const char* msg,
452                                  const UNITY_LINE_TYPE lineNumber);
453
454void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
455                             UNITY_PTR_ATTRIBUTE const void* actual,
456                             const _UU32 length,
457                             const _UU32 num_elements,
458                             const char* msg,
459                             const UNITY_LINE_TYPE lineNumber);
460
461void UnityAssertNumbersWithin(const _U_SINT delta,
462                              const _U_SINT expected,
463                              const _U_SINT actual,
464                              const char* msg,
465                              const UNITY_LINE_TYPE lineNumber,
466                              const UNITY_DISPLAY_STYLE_T style);
467
468void UnityFail(const char* message, const UNITY_LINE_TYPE line);
469
470void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
471
472#ifndef UNITY_EXCLUDE_FLOAT
473void UnityAssertFloatsWithin(const _UF delta,
474                             const _UF expected,
475                             const _UF actual,
476                             const char* msg,
477                             const UNITY_LINE_TYPE lineNumber);
478
479void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
480                                UNITY_PTR_ATTRIBUTE const _UF* actual,
481                                const _UU32 num_elements,
482                                const char* msg,
483                                const UNITY_LINE_TYPE lineNumber);
484
485void UnityAssertFloatSpecial(const _UF actual,
486                             const char* msg,
487                             const UNITY_LINE_TYPE lineNumber,
488                             const UNITY_FLOAT_TRAIT_T style);
489#endif
490
491#ifndef UNITY_EXCLUDE_DOUBLE
492void UnityAssertDoublesWithin(const _UD delta,
493                              const _UD expected,
494                              const _UD actual,
495                              const char* msg,
496                              const UNITY_LINE_TYPE lineNumber);
497
498void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
499                                 UNITY_PTR_ATTRIBUTE const _UD* actual,
500                                 const _UU32 num_elements,
501                                 const char* msg,
502                                 const UNITY_LINE_TYPE lineNumber);
503
504void UnityAssertDoubleSpecial(const _UD actual,
505                              const char* msg,
506                              const UNITY_LINE_TYPE lineNumber,
507                              const UNITY_FLOAT_TRAIT_T style);
508#endif
509
510//-------------------------------------------------------
511// Error Strings We Might Need
512//-------------------------------------------------------
513
514extern const char UnityStrErrFloat[];
515extern const char UnityStrErrDouble[];
516extern const char UnityStrErr64[];
517
518//-------------------------------------------------------
519// Test Running Macros
520//-------------------------------------------------------
521
522#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
523
524#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
525
526//This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__)
527#ifndef RUN_TEST
528#ifdef __STDC_VERSION__
529#if __STDC_VERSION__ >= 199901L
530#define RUN_TEST(...) UnityDefaultTestRun(RUN_TEST_FIRST(__VA_ARGS__), RUN_TEST_SECOND(__VA_ARGS__))
531#define RUN_TEST_FIRST(...) RUN_TEST_FIRST_HELPER(__VA_ARGS__, throwaway)
532#define RUN_TEST_FIRST_HELPER(first,...) first, #first
533#define RUN_TEST_SECOND(...) RUN_TEST_SECOND_HELPER(__VA_ARGS__, __LINE__, throwaway)
534#define RUN_TEST_SECOND_HELPER(first,second,...) second
535#endif
536#endif
537#endif
538
539//If we can't do the tricky version, we'll just have to require them to always include the line number
540#ifndef RUN_TEST
541#ifdef CMOCK
542#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
543#else
544#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
545#endif
546#endif
547
548#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
549#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
550#define UNITY_NEW_TEST(a) \
551    Unity.CurrentTestName = a; \
552    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
553    Unity.NumberOfTests++;
554
555#ifndef UNITY_BEGIN
556#define UNITY_BEGIN() UnityBegin(__FILE__)
557#endif
558
559#ifndef UNITY_END
560#define UNITY_END() UnityEnd()
561#endif
562
563//-------------------------------------------------------
564// Basic Fail and Ignore
565//-------------------------------------------------------
566
567#define UNITY_TEST_FAIL(line, message)   UnityFail(   (message), (UNITY_LINE_TYPE)line);
568#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line);
569
570//-------------------------------------------------------
571// Test Asserts
572//-------------------------------------------------------
573
574#define UNITY_TEST_ASSERT(condition, line, message)                                              if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, message);}
575#define UNITY_TEST_ASSERT_NULL(pointer, line, message)                                           UNITY_TEST_ASSERT(((pointer) == NULL),  (UNITY_LINE_TYPE)line, message)
576#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message)                                       UNITY_TEST_ASSERT(((pointer) != NULL),  (UNITY_LINE_TYPE)line, message)
577
578#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message)                             UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
579#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message)                            UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
580#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
581#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
582#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message)                            UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
583#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_UU8 )(expected), (_U_SINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
584#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message)                          UnityAssertEqualNumber((_U_SINT)(_UU16)(expected), (_U_SINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
585#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message)                          UnityAssertEqualNumber((_U_SINT)(_UU32)(expected), (_U_SINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
586#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message)                            UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
587#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
588#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
589#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message)                            UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line)
590
591#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message)                     UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
592#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((_U_SINT)(_US8 )(delta), (_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
593#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_U_SINT)(_US16)(delta), (_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
594#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_U_SINT)(_US32)(delta), (_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
595#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
596#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
597#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
598#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
599#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
600#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
601#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
602
603#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message)                             UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
604#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message)                          UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line)
605#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message)                     UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line)
606
607#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
608#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
609#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
610#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
611#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
612#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
613#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
614#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
615#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
616#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
617#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
618#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(_UP*)(expected), (const void*)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
619#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
620#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
621
622#ifdef UNITY_SUPPORT_64
623#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
624#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message)                          UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
625#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message)                           UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
626#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
627#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
628#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
629#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
630#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
631#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
632#else
633#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
634#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message)                          UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
635#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
636#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
637#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message)      UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
638#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
639#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
640#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
641#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
642#endif
643
644#ifdef UNITY_EXCLUDE_FLOAT
645#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
646#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
647#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
648#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message)                                    UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
649#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
650#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message)                                    UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
651#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message)                            UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
652#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
653#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message)                            UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
654#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
655#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message)                        UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
656#else
657#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message)                   UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line)
658#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message)                           UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message)
659#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
660#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message)                                    UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF)
661#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message)                                UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF)
662#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message)                                    UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN)
663#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message)                            UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_DET)
664#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message)                                UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF)
665#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message)                            UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF)
666#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message)                                UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN)
667#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message)                        UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET)
668#endif
669
670#ifdef UNITY_EXCLUDE_DOUBLE
671#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
672#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message)                          UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
673#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message)      UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
674#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message)                                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
675#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
676#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message)                                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
677#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
678#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
679#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
680#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
681#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message)                       UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
682#else
683#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message)                  UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
684#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message)                          UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UD)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)line, message)
685#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
686#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message)                                   UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF)
687#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message)                               UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF)
688#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message)                                   UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN)
689#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message)                           UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_DET)
690#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message)                               UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF)
691#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message)                           UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF)
692#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message)                               UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN)
693#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message)                       UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET)
694#endif
695
696//End of UNITY_INTERNALS_H
697#endif
698
699//#define TEST_EXPECT_FAIL()																		Unity.isExpectingFail = 1;
700//#define TEST_EXPECT_FAIL_MESSAGE(message)														Unity.isExpectingFail = 1; Unity.XFAILMessage = message; //PROBLEM : does this work on all compilers?
701
702#define TEST_EXPECT_FAIL()																		UnityExpectFail();
703#define TEST_EXPECT_FAIL_MESSAGE(message)														UnityExpectFailMessage( (message) );
704