recvbuff.h revision 132452
1#if !defined __recvbuff_h 2#define __recvbuff_h 3 4#ifdef HAVE_CONFIG_H 5# include <config.h> 6#endif 7 8#include "ntp.h" 9#include "ntp_fp.h" 10#include "ntp_types.h" 11 12/* 13 * recvbuf memory management 14 */ 15#define RECV_INIT 10 /* 10 buffers initially */ 16#define RECV_LOWAT 3 /* when we're down to three buffers get more */ 17#define RECV_INC 5 /* get 5 more at a time */ 18#define RECV_TOOMANY 40 /* this is way too many buffers */ 19 20#if defined HAVE_IO_COMPLETION_PORT 21# include "ntp_iocompletionport.h" 22#include "ntp_timer.h" 23 24# define RECV_BLOCK_IO() EnterCriticalSection(&RecvCritSection) 25# define RECV_UNBLOCK_IO() LeaveCriticalSection(&RecvCritSection) 26 27/* Return the event which is set when items are added to the full list 28 */ 29extern HANDLE get_recv_buff_event P((void)); 30#else 31# define RECV_BLOCK_IO() 32# define RECV_UNBLOCK_IO() 33#endif 34 35 36/* 37 * Format of a recvbuf. These are used by the asynchronous receive 38 * routine to store incoming packets and related information. 39 */ 40 41/* 42 * the maximum length NTP packet contains the NTP header, one Autokey 43 * request, one Autokey response and the MAC. Assuming certificates don't 44 * get too big, the maximum packet length is set arbitrarily at 1000. 45 */ 46#define RX_BUFF_SIZE 1000 /* hail Mary */ 47 48struct recvbuf { 49 struct recvbuf *next; /* next buffer in chain */ 50 union { 51 struct sockaddr_storage X_recv_srcadr; 52 caddr_t X_recv_srcclock; 53 struct peer *X_recv_peer; 54 } X_from_where; 55#define recv_srcadr X_from_where.X_recv_srcadr 56#define recv_srcclock X_from_where.X_recv_srcclock 57#define recv_peer X_from_where.X_recv_peer 58#if defined HAVE_IO_COMPLETION_PORT 59 IoCompletionInfo iocompletioninfo; 60 WSABUF wsabuff; 61 DWORD AddressLength; 62#else 63 struct sockaddr_storage srcadr; /* where packet came from */ 64#endif 65 struct interface *dstadr; /* interface datagram arrived thru */ 66 SOCKET fd; /* fd on which it was received */ 67 l_fp recv_time; /* time of arrival */ 68 void (*receiver) P((struct recvbuf *)); /* routine to receive buffer */ 69 int recv_length; /* number of octets received */ 70 union { 71 struct pkt X_recv_pkt; 72 u_char X_recv_buffer[RX_BUFF_SIZE]; 73 } recv_space; 74#define recv_pkt recv_space.X_recv_pkt 75#define recv_buffer recv_space.X_recv_buffer 76}; 77 78extern void init_recvbuff P((int)); 79 80/* freerecvbuf - make a single recvbuf available for reuse 81 */ 82extern void freerecvbuf P((struct recvbuf *)); 83 84 85extern struct recvbuf * getrecvbufs P((void)); 86 87/* Get a free buffer (typically used so an async 88 * read can directly place data into the buffer 89 * 90 * The buffer is removed from the free list. Make sure 91 * you put it back with freerecvbuf() or 92 */ 93extern struct recvbuf *get_free_recv_buffer P((void)); 94 95/* Add a buffer to the full list 96 */ 97extern void add_full_recv_buffer P((struct recvbuf *)); 98 99/*extern void process_recv_buffers P((void)); */ 100 101/* number of recvbufs on freelist */ 102extern u_long free_recvbuffs P((void)); 103extern u_long full_recvbuffs P((void)); 104extern u_long total_recvbuffs P((void)); 105extern u_long lowater_additions P((void)); 106 107/* Returns the next buffer in the full list. 108 * 109 */ 110extern struct recvbuf *get_full_recv_buffer P((void)); 111 112#endif /* defined __recvbuff_h */ 113 114