1193323Sed//===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===//
2193323Sed//
3193323Sed//                     The LLVM Compiler Infrastructure
4193323Sed//
5193323Sed// This file is distributed under the University of Illinois Open Source
6193323Sed// License. See LICENSE.TXT for details.
7193323Sed//
8193323Sed//===----------------------------------------------------------------------===//
9193323Sed//
10193323Sed// This file implements the stack slot coloring pass.
11193323Sed//
12193323Sed//===----------------------------------------------------------------------===//
13193323Sed
14245431Sdim#define DEBUG_TYPE "stackslotcoloring"
15193323Sed#include "llvm/CodeGen/Passes.h"
16252723Sdim#include "llvm/ADT/BitVector.h"
17252723Sdim#include "llvm/ADT/SmallVector.h"
18252723Sdim#include "llvm/ADT/Statistic.h"
19193323Sed#include "llvm/CodeGen/LiveIntervalAnalysis.h"
20193323Sed#include "llvm/CodeGen/LiveStackAnalysis.h"
21263509Sdim#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
22193323Sed#include "llvm/CodeGen/MachineFrameInfo.h"
23210299Sed#include "llvm/CodeGen/MachineInstrBuilder.h"
24198090Srdivacky#include "llvm/CodeGen/MachineMemOperand.h"
25193323Sed#include "llvm/CodeGen/MachineRegisterInfo.h"
26193323Sed#include "llvm/CodeGen/PseudoSourceValue.h"
27252723Sdim#include "llvm/IR/Module.h"
28193323Sed#include "llvm/Support/CommandLine.h"
29193323Sed#include "llvm/Support/Debug.h"
30263509Sdim#include "llvm/Support/raw_ostream.h"
31193323Sed#include "llvm/Target/TargetInstrInfo.h"
32193323Sed#include "llvm/Target/TargetMachine.h"
33193323Sed#include <vector>
34193323Sedusing namespace llvm;
35193323Sed
36193323Sedstatic cl::opt<bool>
37193323SedDisableSharing("no-stack-slot-sharing",
38193323Sed             cl::init(false), cl::Hidden,
39193323Sed             cl::desc("Suppress slot sharing during stack coloring"));
40193323Sed
41193323Sedstatic cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
42193323Sed
43193323SedSTATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
44193323SedSTATISTIC(NumDead,       "Number of trivially dead stack accesses eliminated");
45193323Sed
46193323Sednamespace {
47198892Srdivacky  class StackSlotColoring : public MachineFunctionPass {
48193323Sed    LiveStacks* LS;
49193323Sed    MachineFrameInfo *MFI;
50193323Sed    const TargetInstrInfo  *TII;
51263509Sdim    const MachineBlockFrequencyInfo *MBFI;
52193323Sed
53193323Sed    // SSIntervals - Spill slot intervals.
54193323Sed    std::vector<LiveInterval*> SSIntervals;
55193323Sed
56263509Sdim    // SSRefs - Keep a list of MachineMemOperands for each spill slot.
57263509Sdim    // MachineMemOperands can be shared between instructions, so we need
58263509Sdim    // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not
59263509Sdim    // become FI0 -> FI1 -> FI2.
60263509Sdim    SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs;
61193323Sed
62193323Sed    // OrigAlignments - Alignments of stack objects before coloring.
63193323Sed    SmallVector<unsigned, 16> OrigAlignments;
64193323Sed
65193323Sed    // OrigSizes - Sizess of stack objects before coloring.
66193323Sed    SmallVector<unsigned, 16> OrigSizes;
67193323Sed
68193323Sed    // AllColors - If index is set, it's a spill slot, i.e. color.
69193323Sed    // FIXME: This assumes PEI locate spill slot with smaller indices
70193323Sed    // closest to stack pointer / frame pointer. Therefore, smaller
71193323Sed    // index == better color.
72193323Sed    BitVector AllColors;
73193323Sed
74193323Sed    // NextColor - Next "color" that's not yet used.
75193323Sed    int NextColor;
76193323Sed
77193323Sed    // UsedColors - "Colors" that have been assigned.
78193323Sed    BitVector UsedColors;
79193323Sed
80193323Sed    // Assignments - Color to intervals mapping.
81193323Sed    SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;
82193323Sed
83193323Sed  public:
84193323Sed    static char ID; // Pass identification
85193323Sed    StackSlotColoring() :
86245431Sdim      MachineFunctionPass(ID), NextColor(-1) {
87218893Sdim        initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
88218893Sdim      }
89235633Sdim
90193323Sed    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
91198090Srdivacky      AU.setPreservesCFG();
92198892Srdivacky      AU.addRequired<SlotIndexes>();
93198892Srdivacky      AU.addPreserved<SlotIndexes>();
94193323Sed      AU.addRequired<LiveStacks>();
95263509Sdim      AU.addRequired<MachineBlockFrequencyInfo>();
96263509Sdim      AU.addPreserved<MachineBlockFrequencyInfo>();
97193323Sed      AU.addPreservedID(MachineDominatorsID);
98193323Sed      MachineFunctionPass::getAnalysisUsage(AU);
99193323Sed    }
100193323Sed
101193323Sed    virtual bool runOnMachineFunction(MachineFunction &MF);
102193323Sed
103193323Sed  private:
104193323Sed    void InitializeSlots();
105193323Sed    void ScanForSpillSlotRefs(MachineFunction &MF);
106193323Sed    bool OverlapWithAssignments(LiveInterval *li, int Color) const;
107193323Sed    int ColorSlot(LiveInterval *li);
108193323Sed    bool ColorSlots(MachineFunction &MF);
109263509Sdim    void RewriteInstruction(MachineInstr *MI, SmallVectorImpl<int> &SlotMapping,
110193323Sed                            MachineFunction &MF);
111193323Sed    bool RemoveDeadStores(MachineBasicBlock* MBB);
112193323Sed  };
113193323Sed} // end anonymous namespace
114193323Sed
115193323Sedchar StackSlotColoring::ID = 0;
116235633Sdimchar &llvm::StackSlotColoringID = StackSlotColoring::ID;
117193323Sed
118218893SdimINITIALIZE_PASS_BEGIN(StackSlotColoring, "stack-slot-coloring",
119218893Sdim                "Stack Slot Coloring", false, false)
120218893SdimINITIALIZE_PASS_DEPENDENCY(SlotIndexes)
121218893SdimINITIALIZE_PASS_DEPENDENCY(LiveStacks)
122218893SdimINITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
123218893SdimINITIALIZE_PASS_END(StackSlotColoring, "stack-slot-coloring",
124218893Sdim                "Stack Slot Coloring", false, false)
125193323Sed
126193323Sednamespace {
127193323Sed  // IntervalSorter - Comparison predicate that sort live intervals by
128193323Sed  // their weight.
129193323Sed  struct IntervalSorter {
130193323Sed    bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
131193323Sed      return LHS->weight > RHS->weight;
132193323Sed    }
133193323Sed  };
134193323Sed}
135193323Sed
136193323Sed/// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
137193323Sed/// references and update spill slot weights.
138193323Sedvoid StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
139193323Sed  SSRefs.resize(MFI->getObjectIndexEnd());
140193323Sed
141193323Sed  // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
142193323Sed  for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
143193323Sed       MBBI != E; ++MBBI) {
144193323Sed    MachineBasicBlock *MBB = &*MBBI;
145263509Sdim    BlockFrequency Freq = MBFI->getBlockFreq(MBB);
146193323Sed    for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
147193323Sed         MII != EE; ++MII) {
148193323Sed      MachineInstr *MI = &*MII;
149193323Sed      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
150193323Sed        MachineOperand &MO = MI->getOperand(i);
151193323Sed        if (!MO.isFI())
152193323Sed          continue;
153193323Sed        int FI = MO.getIndex();
154193323Sed        if (FI < 0)
155193323Sed          continue;
156193323Sed        if (!LS->hasInterval(FI))
157193323Sed          continue;
158193323Sed        LiveInterval &li = LS->getInterval(FI);
159207618Srdivacky        if (!MI->isDebugValue())
160263509Sdim          li.weight += LiveIntervals::getSpillWeight(false, true, Freq);
161193323Sed      }
162263509Sdim      for (MachineInstr::mmo_iterator MMOI = MI->memoperands_begin(),
163263509Sdim           EE = MI->memoperands_end(); MMOI != EE; ++MMOI) {
164263509Sdim        MachineMemOperand *MMO = *MMOI;
165263509Sdim        if (const Value *V = MMO->getValue()) {
166263509Sdim          if (const FixedStackPseudoSourceValue *FSV =
167263509Sdim              dyn_cast<FixedStackPseudoSourceValue>(V)) {
168263509Sdim            int FI = FSV->getFrameIndex();
169263509Sdim            if (FI >= 0)
170263509Sdim              SSRefs[FI].push_back(MMO);
171263509Sdim          }
172263509Sdim        }
173263509Sdim      }
174193323Sed    }
175193323Sed  }
176193323Sed}
177193323Sed
178193323Sed/// InitializeSlots - Process all spill stack slot liveintervals and add them
179193323Sed/// to a sorted (by weight) list.
180193323Sedvoid StackSlotColoring::InitializeSlots() {
181193323Sed  int LastFI = MFI->getObjectIndexEnd();
182193323Sed  OrigAlignments.resize(LastFI);
183193323Sed  OrigSizes.resize(LastFI);
184193323Sed  AllColors.resize(LastFI);
185193323Sed  UsedColors.resize(LastFI);
186193323Sed  Assignments.resize(LastFI);
187193323Sed
188193323Sed  // Gather all spill slots into a list.
189202375Srdivacky  DEBUG(dbgs() << "Spill slot intervals:\n");
190193323Sed  for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) {
191193323Sed    LiveInterval &li = i->second;
192193323Sed    DEBUG(li.dump());
193218893Sdim    int FI = TargetRegisterInfo::stackSlot2Index(li.reg);
194193323Sed    if (MFI->isDeadObjectIndex(FI))
195193323Sed      continue;
196193323Sed    SSIntervals.push_back(&li);
197193323Sed    OrigAlignments[FI] = MFI->getObjectAlignment(FI);
198193323Sed    OrigSizes[FI]      = MFI->getObjectSize(FI);
199193323Sed    AllColors.set(FI);
200193323Sed  }
201202375Srdivacky  DEBUG(dbgs() << '\n');
202193323Sed
203193323Sed  // Sort them by weight.
204193323Sed  std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
205193323Sed
206193323Sed  // Get first "color".
207193323Sed  NextColor = AllColors.find_first();
208193323Sed}
209193323Sed
210193323Sed/// OverlapWithAssignments - Return true if LiveInterval overlaps with any
211193323Sed/// LiveIntervals that have already been assigned to the specified color.
212193323Sedbool
213193323SedStackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
214263509Sdim  const SmallVectorImpl<LiveInterval *> &OtherLIs = Assignments[Color];
215193323Sed  for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) {
216193323Sed    LiveInterval *OtherLI = OtherLIs[i];
217193323Sed    if (OtherLI->overlaps(*li))
218193323Sed      return true;
219193323Sed  }
220193323Sed  return false;
221193323Sed}
222193323Sed
223193323Sed/// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
224193323Sed///
225193323Sedint StackSlotColoring::ColorSlot(LiveInterval *li) {
226193323Sed  int Color = -1;
227193323Sed  bool Share = false;
228193323Sed  if (!DisableSharing) {
229193323Sed    // Check if it's possible to reuse any of the used colors.
230193323Sed    Color = UsedColors.find_first();
231193323Sed    while (Color != -1) {
232193323Sed      if (!OverlapWithAssignments(li, Color)) {
233193323Sed        Share = true;
234193323Sed        ++NumEliminated;
235193323Sed        break;
236193323Sed      }
237193323Sed      Color = UsedColors.find_next(Color);
238193323Sed    }
239193323Sed  }
240193323Sed
241193323Sed  // Assign it to the first available color (assumed to be the best) if it's
242193323Sed  // not possible to share a used color with other objects.
243193323Sed  if (!Share) {
244193323Sed    assert(NextColor != -1 && "No more spill slots?");
245193323Sed    Color = NextColor;
246193323Sed    UsedColors.set(Color);
247193323Sed    NextColor = AllColors.find_next(NextColor);
248193323Sed  }
249193323Sed
250193323Sed  // Record the assignment.
251193323Sed  Assignments[Color].push_back(li);
252218893Sdim  int FI = TargetRegisterInfo::stackSlot2Index(li->reg);
253202375Srdivacky  DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
254193323Sed
255193323Sed  // Change size and alignment of the allocated slot. If there are multiple
256193323Sed  // objects sharing the same slot, then make sure the size and alignment
257193323Sed  // are large enough for all.
258193323Sed  unsigned Align = OrigAlignments[FI];
259193323Sed  if (!Share || Align > MFI->getObjectAlignment(Color))
260193323Sed    MFI->setObjectAlignment(Color, Align);
261193323Sed  int64_t Size = OrigSizes[FI];
262193323Sed  if (!Share || Size > MFI->getObjectSize(Color))
263193323Sed    MFI->setObjectSize(Color, Size);
264193323Sed  return Color;
265193323Sed}
266193323Sed
267193323Sed/// Colorslots - Color all spill stack slots and rewrite all frameindex machine
268193323Sed/// operands in the function.
269193323Sedbool StackSlotColoring::ColorSlots(MachineFunction &MF) {
270193323Sed  unsigned NumObjs = MFI->getObjectIndexEnd();
271193323Sed  SmallVector<int, 16> SlotMapping(NumObjs, -1);
272193323Sed  SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
273193323Sed  SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
274193323Sed  BitVector UsedColors(NumObjs);
275193323Sed
276202375Srdivacky  DEBUG(dbgs() << "Color spill slot intervals:\n");
277193323Sed  bool Changed = false;
278193323Sed  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
279193323Sed    LiveInterval *li = SSIntervals[i];
280218893Sdim    int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
281193323Sed    int NewSS = ColorSlot(li);
282193323Sed    assert(NewSS >= 0 && "Stack coloring failed?");
283193323Sed    SlotMapping[SS] = NewSS;
284193323Sed    RevMap[NewSS].push_back(SS);
285193323Sed    SlotWeights[NewSS] += li->weight;
286193323Sed    UsedColors.set(NewSS);
287193323Sed    Changed |= (SS != NewSS);
288193323Sed  }
289193323Sed
290202375Srdivacky  DEBUG(dbgs() << "\nSpill slots after coloring:\n");
291193323Sed  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
292193323Sed    LiveInterval *li = SSIntervals[i];
293218893Sdim    int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
294193323Sed    li->weight = SlotWeights[SS];
295193323Sed  }
296193323Sed  // Sort them by new weight.
297193323Sed  std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
298193323Sed
299193323Sed#ifndef NDEBUG
300193323Sed  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
301193323Sed    DEBUG(SSIntervals[i]->dump());
302202375Srdivacky  DEBUG(dbgs() << '\n');
303193323Sed#endif
304193323Sed
305193323Sed  if (!Changed)
306193323Sed    return false;
307193323Sed
308263509Sdim  // Rewrite all MachineMemOperands.
309193323Sed  for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
310193323Sed    int NewFI = SlotMapping[SS];
311235633Sdim    if (NewFI == -1 || (NewFI == (int)SS))
312193323Sed      continue;
313193323Sed
314263509Sdim    const Value *NewSV = PseudoSourceValue::getFixedStack(NewFI);
315263509Sdim    SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS];
316263509Sdim    for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i)
317263509Sdim      RefMMOs[i]->setValue(NewSV);
318193323Sed  }
319193323Sed
320263509Sdim  // Rewrite all MO_FrameIndex operands.  Look for dead stores.
321263509Sdim  for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
322263509Sdim       MBBI != E; ++MBBI) {
323263509Sdim    MachineBasicBlock *MBB = &*MBBI;
324263509Sdim    for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
325263509Sdim         MII != EE; ++MII)
326263509Sdim      RewriteInstruction(MII, SlotMapping, MF);
327263509Sdim    RemoveDeadStores(MBB);
328263509Sdim  }
329263509Sdim
330193323Sed  // Delete unused stack slots.
331193323Sed  while (NextColor != -1) {
332202375Srdivacky    DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
333193323Sed    MFI->RemoveStackObject(NextColor);
334193323Sed    NextColor = AllColors.find_next(NextColor);
335193323Sed  }
336193323Sed
337193323Sed  return true;
338193323Sed}
339193323Sed
340193323Sed/// RewriteInstruction - Rewrite specified instruction by replacing references
341193323Sed/// to old frame index with new one.
342263509Sdimvoid StackSlotColoring::RewriteInstruction(MachineInstr *MI,
343263509Sdim                                           SmallVectorImpl<int> &SlotMapping,
344263509Sdim                                           MachineFunction &MF) {
345198090Srdivacky  // Update the operands.
346193323Sed  for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) {
347193323Sed    MachineOperand &MO = MI->getOperand(i);
348193323Sed    if (!MO.isFI())
349193323Sed      continue;
350263509Sdim    int OldFI = MO.getIndex();
351263509Sdim    if (OldFI < 0)
352193323Sed      continue;
353263509Sdim    int NewFI = SlotMapping[OldFI];
354263509Sdim    if (NewFI == -1 || NewFI == OldFI)
355263509Sdim      continue;
356193323Sed    MO.setIndex(NewFI);
357193323Sed  }
358193323Sed
359263509Sdim  // The MachineMemOperands have already been updated.
360193323Sed}
361193323Sed
362193323Sed
363193323Sed/// RemoveDeadStores - Scan through a basic block and look for loads followed
364193323Sed/// by stores.  If they're both using the same stack slot, then the store is
365193323Sed/// definitely dead.  This could obviously be much more aggressive (consider
366193323Sed/// pairs with instructions between them), but such extensions might have a
367193323Sed/// considerable compile time impact.
368193323Sedbool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
369193323Sed  // FIXME: This could be much more aggressive, but we need to investigate
370193323Sed  // the compile time impact of doing so.
371193323Sed  bool changed = false;
372193323Sed
373193323Sed  SmallVector<MachineInstr*, 4> toErase;
374193323Sed
375193323Sed  for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
376193323Sed       I != E; ++I) {
377193323Sed    if (DCELimit != -1 && (int)NumDead >= DCELimit)
378193323Sed      break;
379235633Sdim
380263509Sdim    int FirstSS, SecondSS;
381263509Sdim    if (TII->isStackSlotCopy(I, FirstSS, SecondSS) &&
382263509Sdim        FirstSS == SecondSS &&
383263509Sdim        FirstSS != -1) {
384263509Sdim      ++NumDead;
385263509Sdim      changed = true;
386263509Sdim      toErase.push_back(I);
387263509Sdim      continue;
388263509Sdim    }
389263509Sdim
390200581Srdivacky    MachineBasicBlock::iterator NextMI = llvm::next(I);
391193323Sed    if (NextMI == MBB->end()) continue;
392235633Sdim
393193323Sed    unsigned LoadReg = 0;
394193323Sed    unsigned StoreReg = 0;
395193323Sed    if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue;
396193323Sed    if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue;
397193323Sed    if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue;
398235633Sdim
399193323Sed    ++NumDead;
400193323Sed    changed = true;
401235633Sdim
402193323Sed    if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) != -1) {
403193323Sed      ++NumDead;
404193323Sed      toErase.push_back(I);
405193323Sed    }
406235633Sdim
407193323Sed    toErase.push_back(NextMI);
408193323Sed    ++I;
409193323Sed  }
410235633Sdim
411263509Sdim  for (SmallVectorImpl<MachineInstr *>::iterator I = toErase.begin(),
412193323Sed       E = toErase.end(); I != E; ++I)
413193323Sed    (*I)->eraseFromParent();
414235633Sdim
415193323Sed  return changed;
416193323Sed}
417193323Sed
418193323Sed
419193323Sedbool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
420208599Srdivacky  DEBUG({
421208599Srdivacky      dbgs() << "********** Stack Slot Coloring **********\n"
422245431Sdim             << "********** Function: " << MF.getName() << '\n';
423208599Srdivacky    });
424193323Sed
425193323Sed  MFI = MF.getFrameInfo();
426193323Sed  TII = MF.getTarget().getInstrInfo();
427193323Sed  LS = &getAnalysis<LiveStacks>();
428263509Sdim  MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
429193323Sed
430193323Sed  bool Changed = false;
431193323Sed
432193323Sed  unsigned NumSlots = LS->getNumIntervals();
433235633Sdim  if (NumSlots == 0)
434235633Sdim    // Nothing to do!
435235633Sdim    return false;
436193323Sed
437208599Srdivacky  // If there are calls to setjmp or sigsetjmp, don't perform stack slot
438208599Srdivacky  // coloring. The stack could be modified before the longjmp is executed,
439208599Srdivacky  // resulting in the wrong value being used afterwards. (See
440208599Srdivacky  // <rdar://problem/8007500>.)
441235633Sdim  if (MF.exposesReturnsTwice())
442208599Srdivacky    return false;
443208599Srdivacky
444193323Sed  // Gather spill slot references
445193323Sed  ScanForSpillSlotRefs(MF);
446193323Sed  InitializeSlots();
447193323Sed  Changed = ColorSlots(MF);
448193323Sed
449193323Sed  NextColor = -1;
450193323Sed  SSIntervals.clear();
451193323Sed  for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
452193323Sed    SSRefs[i].clear();
453193323Sed  SSRefs.clear();
454193323Sed  OrigAlignments.clear();
455193323Sed  OrigSizes.clear();
456193323Sed  AllColors.clear();
457193323Sed  UsedColors.clear();
458193323Sed  for (unsigned i = 0, e = Assignments.size(); i != e; ++i)
459193323Sed    Assignments[i].clear();
460193323Sed  Assignments.clear();
461193323Sed
462193323Sed  return Changed;
463193323Sed}
464