position.c revision 195941
1258945Sroberto/*
2258945Sroberto * Copyright (C) 1984-2009  Mark Nudelman
3258945Sroberto *
4258945Sroberto * You may distribute under the terms of either the GNU General Public
5258945Sroberto * License or the Less License, as specified in the README file.
6258945Sroberto *
7258945Sroberto * For more information about less, or for information on how to
8258945Sroberto * contact the author, see the README file.
9258945Sroberto */
10258945Sroberto
11258945Sroberto
12258945Sroberto/*
13258945Sroberto * Routines dealing with the "position" table.
14258945Sroberto * This is a table which tells the position (in the input file) of the
15258945Sroberto * first char on each currently displayed line.
16258945Sroberto *
17258945Sroberto * {{ The position table is scrolled by moving all the entries.
18258945Sroberto *    Would be better to have a circular table
19258945Sroberto *    and just change a couple of pointers. }}
20258945Sroberto */
21258945Sroberto
22258945Sroberto#include "less.h"
23258945Sroberto#include "position.h"
24258945Sroberto
25258945Srobertostatic POSITION *table = NULL;	/* The position table */
26258945Srobertostatic int table_size;
27258945Sroberto
28258945Srobertoextern int sc_width, sc_height;
29258945Sroberto
30258945Sroberto/*
31258945Sroberto * Return the starting file position of a line displayed on the screen.
32258945Sroberto * The line may be specified as a line number relative to the top
33258945Sroberto * of the screen, but is usually one of these special cases:
34258945Sroberto *	the top (first) line on the screen
35258945Sroberto *	the second line on the screen
36280849Scy *	the bottom line on the screen
37280849Scy *	the line after the bottom line on the screen
38280849Scy */
39280849Scy	public POSITION
40258945Srobertoposition(where)
41280849Scy	int where;
42258945Sroberto{
43258945Sroberto	switch (where)
44258945Sroberto	{
45258945Sroberto	case BOTTOM:
46258945Sroberto		where = sc_height - 2;
47258945Sroberto		break;
48258945Sroberto	case BOTTOM_PLUS_ONE:
49258945Sroberto		where = sc_height - 1;
50258945Sroberto		break;
51258945Sroberto	case MIDDLE:
52258945Sroberto		where = (sc_height - 1) / 2;
53258945Sroberto	}
54258945Sroberto	return (table[where]);
55258945Sroberto}
56258945Sroberto
57258945Sroberto/*
58258945Sroberto * Add a new file position to the bottom of the position table.
59258945Sroberto */
60258945Sroberto	public void
61258945Srobertoadd_forw_pos(pos)
62258945Sroberto	POSITION pos;
63258945Sroberto{
64258945Sroberto	register int i;
65258945Sroberto
66258945Sroberto	/*
67258945Sroberto	 * Scroll the position table up.
68258945Sroberto	 */
69258945Sroberto	for (i = 1;  i < sc_height;  i++)
70258945Sroberto		table[i-1] = table[i];
71258945Sroberto	table[sc_height - 1] = pos;
72258945Sroberto}
73258945Sroberto
74258945Sroberto/*
75258945Sroberto * Add a new file position to the top of the position table.
76258945Sroberto */
77258945Sroberto	public void
78258945Srobertoadd_back_pos(pos)
79258945Sroberto	POSITION pos;
80258945Sroberto{
81258945Sroberto	register int i;
82258945Sroberto
83258945Sroberto	/*
84258945Sroberto	 * Scroll the position table down.
85258945Sroberto	 */
86258945Sroberto	for (i = sc_height - 1;  i > 0;  i--)
87258945Sroberto		table[i] = table[i-1];
88258945Sroberto	table[0] = pos;
89258945Sroberto}
90258945Sroberto
91258945Sroberto/*
92258945Sroberto * Initialize the position table, done whenever we clear the screen.
93258945Sroberto */
94258945Sroberto	public void
95258945Srobertopos_clear()
96258945Sroberto{
97258945Sroberto	register int i;
98258945Sroberto
99258945Sroberto	for (i = 0;  i < sc_height;  i++)
100258945Sroberto		table[i] = NULL_POSITION;
101258945Sroberto}
102258945Sroberto
103258945Sroberto/*
104258945Sroberto * Allocate or reallocate the position table.
105258945Sroberto */
106280849Scy	public void
107258945Srobertopos_init()
108258945Sroberto{
109258945Sroberto	struct scrpos scrpos;
110258945Sroberto
111280849Scy	if (sc_height <= table_size)
112258945Sroberto		return;
113258945Sroberto	/*
114258945Sroberto	 * If we already have a table, remember the first line in it
115258945Sroberto	 * before we free it, so we can copy that line to the new table.
116258945Sroberto	 */
117280849Scy	if (table != NULL)
118258945Sroberto	{
119258945Sroberto		get_scrpos(&scrpos);
120258945Sroberto		free((char*)table);
121258945Sroberto	} else
122258945Sroberto		scrpos.pos = NULL_POSITION;
123258945Sroberto	table = (POSITION *) ecalloc(sc_height, sizeof(POSITION));
124280849Scy	table_size = sc_height;
125258945Sroberto	pos_clear();
126258945Sroberto	if (scrpos.pos != NULL_POSITION)
127258945Sroberto		table[scrpos.ln-1] = scrpos.pos;
128280849Scy}
129280849Scy
130258945Sroberto/*
131280849Scy * See if the byte at a specified position is currently on the screen.
132258945Sroberto * Check the position table to see if the position falls within its range.
133258945Sroberto * Return the position table entry if found, -1 if not.
134258945Sroberto */
135258945Sroberto	public int
136258945Srobertoonscreen(pos)
137258945Sroberto	POSITION pos;
138258945Sroberto{
139258945Sroberto	register int i;
140258945Sroberto
141258945Sroberto	if (pos < table[0])
142258945Sroberto		return (-1);
143258945Sroberto	for (i = 1;  i < sc_height;  i++)
144258945Sroberto		if (pos < table[i])
145258945Sroberto			return (i-1);
146258945Sroberto	return (-1);
147258945Sroberto}
148258945Sroberto
149258945Sroberto/*
150258945Sroberto * See if the entire screen is empty.
151258945Sroberto */
152258945Sroberto	public int
153258945Srobertoempty_screen()
154258945Sroberto{
155258945Sroberto	return (empty_lines(0, sc_height-1));
156258945Sroberto}
157258945Sroberto
158258945Sroberto	public int
159258945Srobertoempty_lines(s, e)
160258945Sroberto	int s;
161258945Sroberto	int e;
162258945Sroberto{
163258945Sroberto	register int i;
164258945Sroberto
165258945Sroberto	for (i = s;  i <= e;  i++)
166258945Sroberto		if (table[i] != NULL_POSITION)
167258945Sroberto			return (0);
168258945Sroberto	return (1);
169258945Sroberto}
170258945Sroberto
171258945Sroberto/*
172258945Sroberto * Get the current screen position.
173258945Sroberto * The screen position consists of both a file position and
174258945Sroberto * a screen line number where the file position is placed on the screen.
175258945Sroberto * Normally the screen line number is 0, but if we are positioned
176258945Sroberto * such that the top few lines are empty, we may have to set
177258945Sroberto * the screen line to a number > 0.
178280849Scy */
179280849Scy	public void
180280849Scyget_scrpos(scrpos)
181280849Scy	struct scrpos *scrpos;
182280849Scy{
183280849Scy	register int i;
184280849Scy
185280849Scy	/*
186280849Scy	 * Find the first line on the screen which has something on it,
187280849Scy	 * and return the screen line number and the file position.
188280849Scy	 */
189280849Scy	for (i = 0; i < sc_height;  i++)
190280849Scy		if (table[i] != NULL_POSITION)
191280849Scy		{
192280849Scy			scrpos->ln = i+1;
193280849Scy			scrpos->pos = table[i];
194280849Scy			return;
195258945Sroberto		}
196280849Scy	/*
197280849Scy	 * The screen is empty.
198280849Scy	 */
199280849Scy	scrpos->pos = NULL_POSITION;
200280849Scy}
201280849Scy
202280849Scy/*
203280849Scy * Adjust a screen line number to be a simple positive integer
204280849Scy * in the range { 0 .. sc_height-2 }.
205280849Scy * (The bottom line, sc_height-1, is reserved for prompts, etc.)
206280849Scy * The given "sline" may be in the range { 1 .. sc_height-1 }
207280849Scy * to refer to lines relative to the top of the screen (starting from 1),
208280849Scy * or it may be in { -1 .. -(sc_height-1) } to refer to lines
209280849Scy * relative to the bottom of the screen.
210 */
211	public int
212adjsline(sline)
213	int sline;
214{
215	/*
216	 * Negative screen line number means
217	 * relative to the bottom of the screen.
218	 */
219	if (sline < 0)
220		sline += sc_height;
221	/*
222	 * Can't be less than 1 or greater than sc_height-1.
223	 */
224	if (sline <= 0)
225		sline = 1;
226	if (sline >= sc_height)
227		sline = sc_height - 1;
228	/*
229	 * Return zero-based line number, not one-based.
230	 */
231	return (sline-1);
232}
233