1284194Sdelphij
2284194Sdelphij#------------------------------------------------------------------------------
3284194Sdelphij# $File: iff,v 1.13 2011/09/06 11:00:06 christos Exp $
4284194Sdelphij# iff:	file(1) magic for Interchange File Format (see also "audio" & "images")
5284194Sdelphij#
6284194Sdelphij# Daniel Quinlan (quinlan@yggdrasil.com) -- IFF was designed by Electronic
7284194Sdelphij# Arts for file interchange.  It has also been used by Apple, SGI, and
8284194Sdelphij# especially Commodore-Amiga.
9284194Sdelphij#
10284194Sdelphij# IFF files begin with an 8 byte FORM header, followed by a 4 character
11284194Sdelphij# FORM type, which is followed by the first chunk in the FORM.
12284194Sdelphij
13284194Sdelphij0	string		FORM		IFF data
14284194Sdelphij#>4	belong		x		\b, FORM is %d bytes long
15284194Sdelphij# audio formats
16284194Sdelphij>8	string		AIFF		\b, AIFF audio
17284194Sdelphij!:mime	audio/x-aiff
18284194Sdelphij>8	string		AIFC		\b, AIFF-C compressed audio
19284194Sdelphij!:mime	audio/x-aiff
20284194Sdelphij>8	string		8SVX		\b, 8SVX 8-bit sampled sound voice
21284194Sdelphij!:mime	audio/x-aiff
22284194Sdelphij>8	string		16SV		\b, 16SV 16-bit sampled sound voice
23284194Sdelphij>8	string		SAMP		\b, SAMP sampled audio
24284194Sdelphij>8	string		MAUD		\b, MAUD MacroSystem audio
25284194Sdelphij>8	string		SMUS		\b, SMUS simple music
26284194Sdelphij>8	string		CMUS		\b, CMUS complex music
27284194Sdelphij# image formats
28284194Sdelphij>8	string		ILBMBMHD	\b, ILBM interleaved image
29284194Sdelphij>>20	beshort		x		\b, %d x
30284194Sdelphij>>22	beshort		x		%d
31284194Sdelphij>8	string		RGBN		\b, RGBN 12-bit RGB image
32284194Sdelphij>8	string		RGB8		\b, RGB8 24-bit RGB image
33284194Sdelphij>8	string		DEEP		\b, DEEP TVPaint/XiPaint image
34284194Sdelphij>8	string		DR2D		\b, DR2D 2-D object
35284194Sdelphij>8	string		TDDD		\b, TDDD 3-D rendering
36284194Sdelphij>8	string		LWOB		\b, LWOB 3-D object
37284194Sdelphij>8	string		LWO2		\b, LWO2 3-D object, v2
38284194Sdelphij>8	string		LWLO		\b, LWLO 3-D layered object
39284194Sdelphij>8	string		REAL		\b, REAL Real3D rendering
40284194Sdelphij>8	string		MC4D		\b, MC4D MaxonCinema4D rendering
41284194Sdelphij>8	string		ANIM		\b, ANIM animation
42284194Sdelphij>8	string		YAFA		\b, YAFA animation
43284194Sdelphij>8	string		SSA\ 		\b, SSA super smooth animation
44284194Sdelphij>8	string		ACBM		\b, ACBM continuous image
45284194Sdelphij>8	string		FAXX		\b, FAXX fax image
46284194Sdelphij# other formats
47284194Sdelphij>8	string		FTXT		\b, FTXT formatted text
48284194Sdelphij>8	string		CTLG		\b, CTLG message catalog
49284194Sdelphij>8	string		PREF		\b, PREF preferences
50284194Sdelphij>8	string		DTYP		\b, DTYP datatype description
51284194Sdelphij>8	string		PTCH		\b, PTCH binary patch
52284194Sdelphij>8	string		AMFF		\b, AMFF AmigaMetaFile format
53284194Sdelphij>8	string		WZRD		\b, WZRD StormWIZARD resource
54284194Sdelphij>8	string		DOC\ 		\b, DOC desktop publishing document
55284194Sdelphij>8	string		WVQA 		\b, Westwood Studios VQA Multimedia,
56284194Sdelphij>>24	leshort		x		%d video frames,
57284194Sdelphij>>26	leshort		x		%d x
58284194Sdelphij>>28	leshort		x		%d
59284194Sdelphij>8	string		MOVE		\b, Wing Commander III Video
60284194Sdelphij>>12	string		_PC_		\b, PC version
61284194Sdelphij>>12	string		3DO_		\b, 3DO version
62284194Sdelphij
63284194Sdelphij# These go at the end of the iff rules
64284194Sdelphij#
65284194Sdelphij# I don't see why these might collide with anything else.
66284194Sdelphij#
67284194Sdelphij# Interactive Fiction related formats
68284194Sdelphij#
69284194Sdelphij>8	string		IFRS		\b, Blorb Interactive Fiction
70284194Sdelphij>>24	string		Exec		with executable chunk
71284194Sdelphij>8	string          IFZS		\b, Z-machine or Glulx saved game file (Quetzal)
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