1/*-
2 * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
3 *
4 * Copyright (c) 2020 Vladimir Kondratyev <wulf@FreeBSD.org>
5 * Copyright (c) 2020 Greg V <greg@unrelenting.technology>
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 *    notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 *    notice, this list of conditions and the following disclaimer in the
14 *    documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26 * SUCH DAMAGE.
27 */
28
29#include <sys/cdefs.h>
30__FBSDID("$FreeBSD$");
31
32/*
33 * Generic HID game controller (joystick/gamepad) driver,
34 */
35
36#include <sys/param.h>
37#include <sys/bus.h>
38#include <sys/kernel.h>
39#include <sys/module.h>
40#include <sys/sysctl.h>
41
42#include <dev/evdev/input.h>
43#include <dev/evdev/evdev.h>
44
45#include <dev/hid/hgame.h>
46#include <dev/hid/hid.h>
47#include <dev/hid/hidbus.h>
48#include <dev/hid/hidquirk.h>
49#include <dev/hid/hidmap.h>
50
51#define HGAME_MAP_BRG(number_from, number_to, code)	\
52	{ HIDMAP_KEY_RANGE(HUP_BUTTON, number_from, number_to, code) }
53#define HGAME_MAP_ABS(usage, code)	\
54	{ HIDMAP_ABS(HUP_GENERIC_DESKTOP, HUG_##usage, code) }
55#define HGAME_MAP_CRG(usage_from, usage_to, callback)	\
56	{ HIDMAP_ANY_CB_RANGE(HUP_GENERIC_DESKTOP,	\
57	    HUG_##usage_from, HUG_##usage_to, callback) }
58#define HGAME_FINALCB(cb)	\
59	{ HIDMAP_FINAL_CB(&cb) }
60
61static const struct hidmap_item hgame_map[] = {
62	HGAME_MAP_BRG(1, 16,		BTN_TRIGGER),
63	HGAME_MAP_ABS(X,		ABS_X),
64	HGAME_MAP_ABS(Y,		ABS_Y),
65	HGAME_MAP_ABS(Z,		ABS_Z),
66	HGAME_MAP_ABS(RX,		ABS_RX),
67	HGAME_MAP_ABS(RY,		ABS_RY),
68	HGAME_MAP_ABS(RZ,		ABS_RZ),
69	HGAME_MAP_ABS(HAT_SWITCH,	ABS_HAT0X),
70	HGAME_MAP_CRG(D_PAD_UP, D_PAD_LEFT, hgame_dpad_cb),
71	HGAME_MAP_BRG(17, 57,		BTN_TRIGGER_HAPPY),
72	HGAME_FINALCB(			hgame_final_cb),
73};
74
75static const struct hid_device_id hgame_devs[] = {
76	{ HID_TLC(HUP_GENERIC_DESKTOP, HUG_JOYSTICK),
77	  HID_DRIVER_INFO(HUG_JOYSTICK) },
78	{ HID_TLC(HUP_GENERIC_DESKTOP, HUG_GAME_PAD),
79	  HID_DRIVER_INFO(HUG_GAME_PAD) },
80};
81
82/*
83 * Emulate the hat switch report via the D-pad usages
84 * found on XInput/XBox style devices
85 */
86int
87hgame_dpad_cb(HIDMAP_CB_ARGS)
88{
89	struct hgame_softc *sc = HIDMAP_CB_GET_SOFTC();
90	struct evdev_dev *evdev = HIDMAP_CB_GET_EVDEV();
91	int32_t data;
92
93	switch (HIDMAP_CB_GET_STATE()) {
94	case HIDMAP_CB_IS_ATTACHING:
95		HIDMAP_CB_UDATA64 = HID_GET_USAGE(ctx.hi->usage);
96		evdev_support_event(evdev, EV_ABS);
97		evdev_support_abs(evdev, ABS_HAT0X, -1, 1, 0, 0, 0);
98		evdev_support_abs(evdev, ABS_HAT0Y, -1, 1, 0, 0, 0);
99		break;
100
101	case HIDMAP_CB_IS_RUNNING:
102		data = ctx.data;
103		switch (HIDMAP_CB_UDATA64) {
104		case HUG_D_PAD_UP:
105			if (sc->dpad_down)
106				return (ENOMSG);
107			evdev_push_abs(evdev, ABS_HAT0Y, (data == 0) ? 0 : -1);
108			sc->dpad_up = (data != 0);
109			break;
110		case HUG_D_PAD_DOWN:
111			if (sc->dpad_up)
112				return (ENOMSG);
113			evdev_push_abs(evdev, ABS_HAT0Y, (data == 0) ? 0 : 1);
114			sc->dpad_down = (data != 0);
115			break;
116		case HUG_D_PAD_RIGHT:
117			if (sc->dpad_left)
118				return (ENOMSG);
119			evdev_push_abs(evdev, ABS_HAT0X, (data == 0) ? 0 : 1);
120			sc->dpad_right = (data != 0);
121			break;
122		case HUG_D_PAD_LEFT:
123			if (sc->dpad_right)
124				return (ENOMSG);
125			evdev_push_abs(evdev, ABS_HAT0X, (data == 0) ? 0 : -1);
126			sc->dpad_left = (data != 0);
127			break;
128		}
129		break;
130
131	default:
132		break;
133	}
134
135	return (0);
136}
137
138int
139hgame_final_cb(HIDMAP_CB_ARGS)
140{
141	struct evdev_dev *evdev = HIDMAP_CB_GET_EVDEV();
142
143	if (HIDMAP_CB_GET_STATE() == HIDMAP_CB_IS_ATTACHING)
144		evdev_support_prop(evdev, INPUT_PROP_DIRECT);
145
146	/* Do not execute callback at interrupt handler and detach */
147	return (ENOSYS);
148}
149
150static int
151hgame_probe(device_t dev)
152{
153	const struct hid_device_info *hw = hid_get_device_info(dev);
154	struct hgame_softc *sc = device_get_softc(dev);
155	int error;
156
157	if (hid_test_quirk(hw, HQ_IS_XBOX360GP))
158		return(ENXIO);
159
160	error = HIDMAP_PROBE(&sc->hm, dev, hgame_devs, hgame_map, NULL);
161	if (error > 0)
162		return (error);
163
164	hidbus_set_desc(dev, hidbus_get_driver_info(dev) == HUG_GAME_PAD ?
165	    "Gamepad" : "Joystick");
166
167	return (BUS_PROBE_GENERIC);
168}
169
170
171
172static int
173hgame_attach(device_t dev)
174{
175	struct hgame_softc *sc = device_get_softc(dev);
176
177	return (hidmap_attach(&sc->hm));
178}
179
180static int
181hgame_detach(device_t dev)
182{
183	struct hgame_softc *sc = device_get_softc(dev);
184
185	return (hidmap_detach(&sc->hm));
186}
187
188static devclass_t hgame_devclass;
189static device_method_t hgame_methods[] = {
190	DEVMETHOD(device_probe,		hgame_probe),
191	DEVMETHOD(device_attach,	hgame_attach),
192	DEVMETHOD(device_detach,	hgame_detach),
193
194	DEVMETHOD_END
195};
196
197DEFINE_CLASS_0(hgame, hgame_driver, hgame_methods, sizeof(struct hgame_softc));
198DRIVER_MODULE(hgame, hidbus, hgame_driver, hgame_devclass, NULL, 0);
199MODULE_DEPEND(hgame, hid, 1, 1, 1);
200MODULE_DEPEND(hgame, hidbus, 1, 1, 1);
201MODULE_DEPEND(hgame, hidmap, 1, 1, 1);
202MODULE_DEPEND(hgame, evdev, 1, 1, 1);
203MODULE_VERSION(hgame, 1);
204HID_PNP_INFO(hgame_devs);
205