1/* BEGIN CSTYLED */
2/*
3** $Id: luaconf.h,v 1.176.1.2 2013/11/21 17:26:16 roberto Exp $
4** Configuration file for Lua
5** See Copyright Notice in lua.h
6*/
7
8
9#ifndef lconfig_h
10#define lconfig_h
11
12#include <sys/zfs_context.h>
13
14
15extern ssize_t lcompat_sprintf(char *, size_t size, const char *, ...);
16extern int64_t lcompat_strtoll(const char *, char **);
17extern int64_t lcompat_pow(int64_t, int64_t);
18extern int lcompat_hashnum(int64_t);
19
20/*
21** ==================================================================
22** Search for "@@" to find all configurable definitions.
23** ===================================================================
24*/
25
26
27/*
28@@ LUA_ANSI controls the use of non-ansi features.
29** CHANGE it (define it) if you want Lua to avoid the use of any
30** non-ansi feature or library.
31*/
32#if !defined(LUA_ANSI) && defined(__STRICT_ANSI__)
33#define LUA_ANSI
34#endif
35
36
37#if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE)
38#define LUA_WIN		/* enable goodies for regular Windows platforms */
39#endif
40
41#if defined(LUA_WIN)
42#define LUA_DL_DLL
43#define LUA_USE_AFORMAT		/* assume 'printf' handles 'aA' specifiers */
44#endif
45
46
47
48#if defined(LUA_USE_LINUX)
49#define LUA_USE_POSIX
50#define LUA_USE_DLOPEN		/* needs an extra library: -ldl */
51#define LUA_USE_READLINE	/* needs some extra libraries */
52#define LUA_USE_STRTODHEX	/* assume 'strtod' handles hex formats */
53#define LUA_USE_AFORMAT		/* assume 'printf' handles 'aA' specifiers */
54#define LUA_USE_LONGLONG	/* assume support for long long */
55#endif
56
57#if defined(LUA_USE_MACOSX)
58#define LUA_USE_POSIX
59#define LUA_USE_DLOPEN		/* does not need -ldl */
60#define LUA_USE_READLINE	/* needs an extra library: -lreadline */
61#define LUA_USE_STRTODHEX	/* assume 'strtod' handles hex formats */
62#define LUA_USE_AFORMAT		/* assume 'printf' handles 'aA' specifiers */
63#define LUA_USE_LONGLONG	/* assume support for long long */
64#endif
65
66
67
68/*
69@@ LUA_USE_POSIX includes all functionality listed as X/Open System
70@* Interfaces Extension (XSI).
71** CHANGE it (define it) if your system is XSI compatible.
72*/
73#if defined(LUA_USE_POSIX)
74#define LUA_USE_MKSTEMP
75#define LUA_USE_ISATTY
76#define LUA_USE_POPEN
77#define LUA_USE_ULONGJMP
78#define LUA_USE_GMTIME_R
79#endif
80
81
82
83/*
84@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
85@* Lua libraries.
86@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
87@* C libraries.
88** CHANGE them if your machine has a non-conventional directory
89** hierarchy or if you want to install your libraries in
90** non-conventional directories.
91*/
92#if defined(_WIN32)	/* { */
93/*
94** In Windows, any exclamation mark ('!') in the path is replaced by the
95** path of the directory of the executable file of the current process.
96*/
97#define LUA_LDIR	"!\\lua\\"
98#define LUA_CDIR	"!\\"
99#define LUA_PATH_DEFAULT  \
100		LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \
101		LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua;" ".\\?.lua"
102#define LUA_CPATH_DEFAULT \
103		LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll"
104
105#else			/* }{ */
106
107#define LUA_VDIR	LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/"
108#define LUA_ROOT	"/usr/local/"
109#define LUA_LDIR	LUA_ROOT "share/lua/" LUA_VDIR
110#define LUA_CDIR	LUA_ROOT "lib/lua/" LUA_VDIR
111#define LUA_PATH_DEFAULT  \
112		LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
113		LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua;" "./?.lua"
114#define LUA_CPATH_DEFAULT \
115		LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
116#endif			/* } */
117
118
119/*
120@@ LUA_DIRSEP is the directory separator (for submodules).
121** CHANGE it if your machine does not use "/" as the directory separator
122** and is not Windows. (On Windows Lua automatically uses "\".)
123*/
124#if defined(_WIN32)
125#define LUA_DIRSEP	"\\"
126#else
127#define LUA_DIRSEP	"/"
128#endif
129
130
131/*
132@@ LUA_ENV is the name of the variable that holds the current
133@@ environment, used to access global names.
134** CHANGE it if you do not like this name.
135*/
136#define LUA_ENV		"_ENV"
137
138
139/*
140@@ LUA_API is a mark for all core API functions.
141@@ LUALIB_API is a mark for all auxiliary library functions.
142@@ LUAMOD_API is a mark for all standard library opening functions.
143** CHANGE them if you need to define those functions in some special way.
144** For instance, if you want to create one Windows DLL with the core and
145** the libraries, you may want to use the following definition (define
146** LUA_BUILD_AS_DLL to get it).
147*/
148#if defined(LUA_BUILD_AS_DLL)	/* { */
149
150#if defined(LUA_CORE) || defined(LUA_LIB)	/* { */
151#define LUA_API __declspec(dllexport)
152#else						/* }{ */
153#define LUA_API __declspec(dllimport)
154#endif						/* } */
155
156#else				/* }{ */
157
158#define LUA_API		extern
159
160#endif				/* } */
161
162
163/* more often than not the libs go together with the core */
164#define LUALIB_API	LUA_API
165#define LUAMOD_API	LUALIB_API
166
167
168/*
169@@ LUAI_FUNC is a mark for all extern functions that are not to be
170@* exported to outside modules.
171@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
172@* that are not to be exported to outside modules (LUAI_DDEF for
173@* definitions and LUAI_DDEC for declarations).
174** CHANGE them if you need to mark them in some special way. Elf/gcc
175** (versions 3.2 and later) mark them as "hidden" to optimize access
176** when Lua is compiled as a shared library. Not all elf targets support
177** this attribute. Unfortunately, gcc does not offer a way to check
178** whether the target offers that support, and those without support
179** give a warning about it. To avoid these warnings, change to the
180** default definition.
181*/
182#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
183    defined(__ELF__)		/* { */
184#define LUAI_FUNC	__attribute__((visibility("hidden"))) extern
185#define LUAI_DDEC	LUAI_FUNC
186#define LUAI_DDEF	/* empty */
187
188#else				/* }{ */
189#define LUAI_FUNC	extern
190#define LUAI_DDEC	extern
191#define LUAI_DDEF	/* empty */
192#endif				/* } */
193
194
195
196/*
197@@ LUA_QL describes how error messages quote program elements.
198** CHANGE it if you want a different appearance.
199*/
200#define LUA_QL(x)	"'" x "'"
201#define LUA_QS		LUA_QL("%s")
202
203
204/*
205@@ LUA_IDSIZE gives the maximum size for the description of the source
206@* of a function in debug information.
207** CHANGE it if you want a different size.
208*/
209#define LUA_IDSIZE	60
210
211
212/*
213@@ luai_writestringerror defines how to print error messages.
214** (A format string with one argument is enough for Lua...)
215*/
216#ifdef _KERNEL
217#define luai_writestringerror(s,p) \
218	(zfs_dbgmsg((s), (p)))
219#else
220#define luai_writestringerror(s,p) \
221	(fprintf(stderr, (s), (p)), fflush(stderr))
222#endif
223
224
225/*
226@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
227** strings that are internalized. (Cannot be smaller than reserved words
228** or tags for metamethods, as these strings must be internalized;
229** #("function") = 8, #("__newindex") = 10.)
230*/
231#define LUAI_MAXSHORTLEN        40
232
233
234
235/*
236** {==================================================================
237** Compatibility with previous versions
238** ===================================================================
239*/
240
241/*
242@@ LUA_COMPAT_ALL controls all compatibility options.
243** You can define it to get all options, or change specific options
244** to fit your specific needs.
245*/
246#if defined(LUA_COMPAT_ALL)	/* { */
247
248/*
249@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
250** You can replace it with 'table.unpack'.
251*/
252#define LUA_COMPAT_UNPACK
253
254/*
255@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
256** You can replace it with 'package.searchers'.
257*/
258#define LUA_COMPAT_LOADERS
259
260/*
261@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
262** You can call your C function directly (with light C functions).
263*/
264#define lua_cpcall(L,f,u)  \
265	(lua_pushcfunction(L, (f)), \
266	 lua_pushlightuserdata(L,(u)), \
267	 lua_pcall(L,1,0,0))
268
269
270/*
271@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
272** You can rewrite 'log10(x)' as 'log(x, 10)'.
273*/
274#define LUA_COMPAT_LOG10
275
276/*
277@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
278** library. You can rewrite 'loadstring(s)' as 'load(s)'.
279*/
280#define LUA_COMPAT_LOADSTRING
281
282/*
283@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
284*/
285#define LUA_COMPAT_MAXN
286
287/*
288@@ The following macros supply trivial compatibility for some
289** changes in the API. The macros themselves document how to
290** change your code to avoid using them.
291*/
292#define lua_strlen(L,i)		lua_rawlen(L, (i))
293
294#define lua_objlen(L,i)		lua_rawlen(L, (i))
295
296#define lua_equal(L,idx1,idx2)		lua_compare(L,(idx1),(idx2),LUA_OPEQ)
297#define lua_lessthan(L,idx1,idx2)	lua_compare(L,(idx1),(idx2),LUA_OPLT)
298
299/*
300@@ LUA_COMPAT_MODULE controls compatibility with previous
301** module functions 'module' (Lua) and 'luaL_register' (C).
302*/
303#define LUA_COMPAT_MODULE
304
305#endif				/* } */
306
307/* }================================================================== */
308
309
310#undef INT_MAX
311#define	INT_MAX	2147483647L
312
313/*
314@@ LUAI_BITSINT defines the number of bits in an int.
315** CHANGE here if Lua cannot automatically detect the number of bits of
316** your machine. Probably you do not need to change this.
317*/
318/* avoid overflows in comparison */
319#if INT_MAX-20 < 32760		/* { */
320#define LUAI_BITSINT	16
321#elif INT_MAX > 2147483640L	/* }{ */
322/* int has at least 32 bits */
323#define LUAI_BITSINT	32
324#else				/* }{ */
325#error "you must define LUA_BITSINT with number of bits in an integer"
326#endif				/* } */
327
328
329/*
330@@ LUA_INT32 is a signed integer with exactly 32 bits.
331@@ LUAI_UMEM is an unsigned integer big enough to count the total
332@* memory used by Lua.
333@@ LUAI_MEM is a signed integer big enough to count the total memory
334@* used by Lua.
335** CHANGE here if for some weird reason the default definitions are not
336** good enough for your machine. Probably you do not need to change
337** this.
338*/
339#if LUAI_BITSINT >= 32		/* { */
340#define LUA_INT32	int
341#define LUAI_UMEM	size_t
342#define LUAI_MEM	ptrdiff_t
343#else				/* }{ */
344/* 16-bit ints */
345#define LUA_INT32	long
346#define LUAI_UMEM	unsigned long
347#define LUAI_MEM	long
348#endif				/* } */
349
350
351/*
352@@ LUAI_MAXSTACK limits the size of the Lua stack.
353** CHANGE it if you need a different limit. This limit is arbitrary;
354** its only purpose is to stop Lua from consuming unlimited stack
355** space (and to reserve some numbers for pseudo-indices).
356*/
357#if LUAI_BITSINT >= 32
358#define LUAI_MAXSTACK		1000000
359#else
360#define LUAI_MAXSTACK		15000
361#endif
362
363/* reserve some space for error handling */
364#define LUAI_FIRSTPSEUDOIDX	(-LUAI_MAXSTACK - 1000)
365
366
367/*
368@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
369** CHANGE it if it uses too much C-stack space.
370*/
371#define LUAL_BUFFERSIZE		512
372
373
374/*
375** {==================================================================
376@@ LUA_NUMBER is the type of numbers in Lua.
377** CHANGE the following definitions only if you want to build Lua
378** with a number type different from double. You may also need to
379** change lua_number2int & lua_number2integer.
380** ===================================================================
381*/
382
383#define LUA_NUMBER	int64_t
384
385/*
386@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
387@* over a number.
388*/
389#define LUAI_UACNUMBER	int64_t
390
391
392/*
393@@ LUA_NUMBER_SCAN is the format for reading numbers.
394@@ LUA_NUMBER_FMT is the format for writing numbers.
395@@ lua_number2str converts a number to a string.
396@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
397*/
398#ifndef	PRId64
399#define	PRId64	"lld"
400#endif
401
402#define LUAI_MAXNUMBER2STR	32 /* 16 digits, sign, point, and \0 */
403#define LUA_NUMBER_FMT		"%" PRId64
404#define lua_number2str(s,n)	\
405	lcompat_sprintf((s), LUAI_MAXNUMBER2STR, LUA_NUMBER_FMT, (n))
406
407
408/*
409@@ l_mathop allows the addition of an 'l' or 'f' to all math operations
410*/
411#define l_mathop(x)		(x ## l)
412
413
414/*
415@@ lua_str2number converts a decimal numeric string to a number.
416@@ lua_strx2number converts an hexadecimal numeric string to a number.
417** In C99, 'strtod' does both conversions. C89, however, has no function
418** to convert floating hexadecimal strings to numbers. For these
419** systems, you can leave 'lua_strx2number' undefined and Lua will
420** provide its own implementation.
421*/
422#define lua_str2number(s,p)	lcompat_strtoll((s), (p))
423
424#if defined(LUA_USE_STRTODHEX)
425#define lua_strx2number(s,p)	lcompat_strtoll((s), (p))
426#endif
427
428
429/*
430@@ The luai_num* macros define the primitive operations over numbers.
431*/
432
433/* the following operations need the math library */
434#if defined(lobject_c) || defined(lvm_c)
435#define luai_nummod(L,a,b)	((a) % (b))
436#define luai_numpow(L,a,b)	(lcompat_pow((a),(b)))
437#endif
438
439/* these are quite standard operations */
440#if defined(LUA_CORE)
441#define luai_numadd(L,a,b)	((a)+(b))
442#define luai_numsub(L,a,b)	((a)-(b))
443#define luai_nummul(L,a,b)	((a)*(b))
444#define luai_numdiv(L,a,b)	((a)/(b))
445#define luai_numunm(L,a)	(-(a))
446#define luai_numeq(a,b)		((a)==(b))
447#define luai_numlt(L,a,b)	((a)<(b))
448#define luai_numle(L,a,b)	((a)<=(b))
449#define luai_numisnan(L,a)	(!luai_numeq((a), (a)))
450#endif
451
452
453
454/*
455@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
456** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
457** machines, ptrdiff_t gives a good choice between int or long.)
458*/
459#define LUA_INTEGER	ptrdiff_t
460
461/*
462@@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned.
463** It must have at least 32 bits.
464*/
465#define LUA_UNSIGNED	uint64_t
466
467
468
469/*
470** Some tricks with doubles
471*/
472
473#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI)	/* { */
474/*
475** The next definitions activate some tricks to speed up the
476** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
477**
478@@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a
479** DirectX idiosyncrasy.
480**
481@@ LUA_IEEE754TRICK uses a trick that should work on any machine
482** using IEEE754 with a 32-bit integer type.
483**
484@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be
485** defined when LUA_INTEGER is a 32-bit integer.
486**
487@@ LUA_IEEEENDIAN is the endianness of doubles in your machine
488** (0 for little endian, 1 for big endian); if not defined, Lua will
489** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK).
490**
491@@ LUA_NANTRICK controls the use of a trick to pack all types into
492** a single double value, using NaN values to represent non-number
493** values. The trick only works on 32-bit machines (ints and pointers
494** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
495** with conventional endianness (12345678 or 87654321), in CPUs that do
496** not produce signaling NaN values (all NaNs are quiet).
497*/
498
499/* Microsoft compiler on a Pentium (32 bit) ? */
500#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86)	/* { */
501
502#define LUA_MSASMTRICK
503#define LUA_IEEEENDIAN		0
504#define LUA_NANTRICK
505
506
507/* pentium 32 bits? */
508#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
509
510#define LUA_IEEE754TRICK
511#define LUA_IEEELL
512#define LUA_IEEEENDIAN		0
513#define LUA_NANTRICK
514
515/* pentium 64 bits? */
516#elif defined(__x86_64)						/* }{ */
517
518#define LUA_IEEE754TRICK
519#define LUA_IEEEENDIAN		0
520
521#elif defined(__POWERPC__) || defined(__ppc__)			/* }{ */
522
523#define LUA_IEEE754TRICK
524#define LUA_IEEEENDIAN		1
525
526#else								/* }{ */
527
528/* assume IEEE754 and a 32-bit integer type */
529#define LUA_IEEE754TRICK
530
531#endif								/* } */
532
533#endif							/* } */
534
535/* }================================================================== */
536
537
538
539
540/* =================================================================== */
541
542/*
543** Local configuration. You can use this space to add your redefinitions
544** without modifying the main part of the file.
545*/
546
547#define	getlocaledecpoint() ('.')
548
549#ifndef abs
550#define abs(x) (((x) < 0) ? -(x) : (x))
551#endif
552
553#if !defined(UCHAR_MAX)
554#define	UCHAR_MAX (0xff)
555#endif
556
557#endif
558/* END CSTYLED */
559