1//===-- WebAssemblyCFGSort.cpp - CFG Sorting ------------------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8///
9/// \file
10/// This file implements a CFG sorting pass.
11///
12/// This pass reorders the blocks in a function to put them into topological
13/// order, ignoring loop backedges, and without any loop or exception being
14/// interrupted by a block not dominated by the its header, with special care
15/// to keep the order as similar as possible to the original order.
16///
17////===----------------------------------------------------------------------===//
18
19#include "MCTargetDesc/WebAssemblyMCTargetDesc.h"
20#include "WebAssembly.h"
21#include "WebAssemblyExceptionInfo.h"
22#include "WebAssemblySubtarget.h"
23#include "WebAssemblyUtilities.h"
24#include "llvm/ADT/PriorityQueue.h"
25#include "llvm/ADT/SetVector.h"
26#include "llvm/CodeGen/MachineDominators.h"
27#include "llvm/CodeGen/MachineFunction.h"
28#include "llvm/CodeGen/MachineLoopInfo.h"
29#include "llvm/CodeGen/MachineRegisterInfo.h"
30#include "llvm/CodeGen/Passes.h"
31#include "llvm/Support/Debug.h"
32#include "llvm/Support/raw_ostream.h"
33using namespace llvm;
34
35#define DEBUG_TYPE "wasm-cfg-sort"
36
37// Option to disable EH pad first sorting. Only for testing unwind destination
38// mismatches in CFGStackify.
39static cl::opt<bool> WasmDisableEHPadSort(
40    "wasm-disable-ehpad-sort", cl::ReallyHidden,
41    cl::desc(
42        "WebAssembly: Disable EH pad-first sort order. Testing purpose only."),
43    cl::init(false));
44
45namespace {
46
47// Wrapper for loops and exceptions
48class Region {
49public:
50  virtual ~Region() = default;
51  virtual MachineBasicBlock *getHeader() const = 0;
52  virtual bool contains(const MachineBasicBlock *MBB) const = 0;
53  virtual unsigned getNumBlocks() const = 0;
54  using block_iterator = typename ArrayRef<MachineBasicBlock *>::const_iterator;
55  virtual iterator_range<block_iterator> blocks() const = 0;
56  virtual bool isLoop() const = 0;
57};
58
59template <typename T> class ConcreteRegion : public Region {
60  const T *Region;
61
62public:
63  ConcreteRegion(const T *Region) : Region(Region) {}
64  MachineBasicBlock *getHeader() const override { return Region->getHeader(); }
65  bool contains(const MachineBasicBlock *MBB) const override {
66    return Region->contains(MBB);
67  }
68  unsigned getNumBlocks() const override { return Region->getNumBlocks(); }
69  iterator_range<block_iterator> blocks() const override {
70    return Region->blocks();
71  }
72  bool isLoop() const override { return false; }
73};
74
75template <> bool ConcreteRegion<MachineLoop>::isLoop() const { return true; }
76
77// This class has information of nested Regions; this is analogous to what
78// LoopInfo is for loops.
79class RegionInfo {
80  const MachineLoopInfo &MLI;
81  const WebAssemblyExceptionInfo &WEI;
82  DenseMap<const MachineLoop *, std::unique_ptr<Region>> LoopMap;
83  DenseMap<const WebAssemblyException *, std::unique_ptr<Region>> ExceptionMap;
84
85public:
86  RegionInfo(const MachineLoopInfo &MLI, const WebAssemblyExceptionInfo &WEI)
87      : MLI(MLI), WEI(WEI) {}
88
89  // Returns a smallest loop or exception that contains MBB
90  const Region *getRegionFor(const MachineBasicBlock *MBB) {
91    const auto *ML = MLI.getLoopFor(MBB);
92    const auto *WE = WEI.getExceptionFor(MBB);
93    if (!ML && !WE)
94      return nullptr;
95    // We determine subregion relationship by domination of their headers, i.e.,
96    // if region A's header dominates region B's header, B is a subregion of A.
97    // WebAssemblyException contains BBs in all its subregions (loops or
98    // exceptions), but MachineLoop may not, because MachineLoop does not contain
99    // BBs that don't have a path to its header even if they are dominated by
100    // its header. So here we should use WE->contains(ML->getHeader()), but not
101    // ML->contains(WE->getHeader()).
102    if ((ML && !WE) || (ML && WE && WE->contains(ML->getHeader()))) {
103      // If the smallest region containing MBB is a loop
104      if (LoopMap.count(ML))
105        return LoopMap[ML].get();
106      LoopMap[ML] = std::make_unique<ConcreteRegion<MachineLoop>>(ML);
107      return LoopMap[ML].get();
108    } else {
109      // If the smallest region containing MBB is an exception
110      if (ExceptionMap.count(WE))
111        return ExceptionMap[WE].get();
112      ExceptionMap[WE] =
113          std::make_unique<ConcreteRegion<WebAssemblyException>>(WE);
114      return ExceptionMap[WE].get();
115    }
116  }
117};
118
119class WebAssemblyCFGSort final : public MachineFunctionPass {
120  StringRef getPassName() const override { return "WebAssembly CFG Sort"; }
121
122  void getAnalysisUsage(AnalysisUsage &AU) const override {
123    AU.setPreservesCFG();
124    AU.addRequired<MachineDominatorTree>();
125    AU.addPreserved<MachineDominatorTree>();
126    AU.addRequired<MachineLoopInfo>();
127    AU.addPreserved<MachineLoopInfo>();
128    AU.addRequired<WebAssemblyExceptionInfo>();
129    AU.addPreserved<WebAssemblyExceptionInfo>();
130    MachineFunctionPass::getAnalysisUsage(AU);
131  }
132
133  bool runOnMachineFunction(MachineFunction &MF) override;
134
135public:
136  static char ID; // Pass identification, replacement for typeid
137  WebAssemblyCFGSort() : MachineFunctionPass(ID) {}
138};
139} // end anonymous namespace
140
141char WebAssemblyCFGSort::ID = 0;
142INITIALIZE_PASS(WebAssemblyCFGSort, DEBUG_TYPE,
143                "Reorders blocks in topological order", false, false)
144
145FunctionPass *llvm::createWebAssemblyCFGSort() {
146  return new WebAssemblyCFGSort();
147}
148
149static void maybeUpdateTerminator(MachineBasicBlock *MBB) {
150#ifndef NDEBUG
151  bool AnyBarrier = false;
152#endif
153  bool AllAnalyzable = true;
154  for (const MachineInstr &Term : MBB->terminators()) {
155#ifndef NDEBUG
156    AnyBarrier |= Term.isBarrier();
157#endif
158    AllAnalyzable &= Term.isBranch() && !Term.isIndirectBranch();
159  }
160  assert((AnyBarrier || AllAnalyzable) &&
161         "analyzeBranch needs to analyze any block with a fallthrough");
162
163  // Find the layout successor from the original block order.
164  MachineFunction *MF = MBB->getParent();
165  MachineBasicBlock *OriginalSuccessor =
166      unsigned(MBB->getNumber() + 1) < MF->getNumBlockIDs()
167          ? MF->getBlockNumbered(MBB->getNumber() + 1)
168          : nullptr;
169
170  if (AllAnalyzable)
171    MBB->updateTerminator(OriginalSuccessor);
172}
173
174namespace {
175// EH pads are selected first regardless of the block comparison order.
176// When only one of the BBs is an EH pad, we give a higher priority to it, to
177// prevent common mismatches between possibly throwing calls and ehpads they
178// unwind to, as in the example below:
179//
180// bb0:
181//   call @foo      // If this throws, unwind to bb2
182// bb1:
183//   call @bar      // If this throws, unwind to bb3
184// bb2 (ehpad):
185//   handler_bb2
186// bb3 (ehpad):
187//   handler_bb3
188// continuing code
189//
190// Because this pass tries to preserve the original BB order, this order will
191// not change. But this will result in this try-catch structure in CFGStackify,
192// resulting in a mismatch:
193// try
194//   try
195//     call @foo
196//     call @bar    // This should unwind to bb3, not bb2!
197//   catch
198//     handler_bb2
199//   end
200// catch
201//   handler_bb3
202// end
203// continuing code
204//
205// If we give a higher priority to an EH pad whenever it is ready in this
206// example, when both bb1 and bb2 are ready, we would pick up bb2 first.
207
208/// Sort blocks by their number.
209struct CompareBlockNumbers {
210  bool operator()(const MachineBasicBlock *A,
211                  const MachineBasicBlock *B) const {
212    if (!WasmDisableEHPadSort) {
213      if (A->isEHPad() && !B->isEHPad())
214        return false;
215      if (!A->isEHPad() && B->isEHPad())
216        return true;
217    }
218
219    return A->getNumber() > B->getNumber();
220  }
221};
222/// Sort blocks by their number in the opposite order..
223struct CompareBlockNumbersBackwards {
224  bool operator()(const MachineBasicBlock *A,
225                  const MachineBasicBlock *B) const {
226    if (!WasmDisableEHPadSort) {
227      if (A->isEHPad() && !B->isEHPad())
228        return false;
229      if (!A->isEHPad() && B->isEHPad())
230        return true;
231    }
232
233    return A->getNumber() < B->getNumber();
234  }
235};
236/// Bookkeeping for a region to help ensure that we don't mix blocks not
237/// dominated by the its header among its blocks.
238struct Entry {
239  const Region *TheRegion;
240  unsigned NumBlocksLeft;
241
242  /// List of blocks not dominated by Loop's header that are deferred until
243  /// after all of Loop's blocks have been seen.
244  std::vector<MachineBasicBlock *> Deferred;
245
246  explicit Entry(const class Region *R)
247      : TheRegion(R), NumBlocksLeft(R->getNumBlocks()) {}
248};
249} // end anonymous namespace
250
251/// Sort the blocks, taking special care to make sure that regions are not
252/// interrupted by blocks not dominated by their header.
253/// TODO: There are many opportunities for improving the heuristics here.
254/// Explore them.
255static void sortBlocks(MachineFunction &MF, const MachineLoopInfo &MLI,
256                       const WebAssemblyExceptionInfo &WEI,
257                       const MachineDominatorTree &MDT) {
258  // Remember original layout ordering, so we can update terminators after
259  // reordering to point to the original layout successor.
260  MF.RenumberBlocks();
261
262  // Prepare for a topological sort: Record the number of predecessors each
263  // block has, ignoring loop backedges.
264  SmallVector<unsigned, 16> NumPredsLeft(MF.getNumBlockIDs(), 0);
265  for (MachineBasicBlock &MBB : MF) {
266    unsigned N = MBB.pred_size();
267    if (MachineLoop *L = MLI.getLoopFor(&MBB))
268      if (L->getHeader() == &MBB)
269        for (const MachineBasicBlock *Pred : MBB.predecessors())
270          if (L->contains(Pred))
271            --N;
272    NumPredsLeft[MBB.getNumber()] = N;
273  }
274
275  // Topological sort the CFG, with additional constraints:
276  //  - Between a region header and the last block in the region, there can be
277  //    no blocks not dominated by its header.
278  //  - It's desirable to preserve the original block order when possible.
279  // We use two ready lists; Preferred and Ready. Preferred has recently
280  // processed successors, to help preserve block sequences from the original
281  // order. Ready has the remaining ready blocks. EH blocks are picked first
282  // from both queues.
283  PriorityQueue<MachineBasicBlock *, std::vector<MachineBasicBlock *>,
284                CompareBlockNumbers>
285      Preferred;
286  PriorityQueue<MachineBasicBlock *, std::vector<MachineBasicBlock *>,
287                CompareBlockNumbersBackwards>
288      Ready;
289
290  RegionInfo RI(MLI, WEI);
291  SmallVector<Entry, 4> Entries;
292  for (MachineBasicBlock *MBB = &MF.front();;) {
293    const Region *R = RI.getRegionFor(MBB);
294    if (R) {
295      // If MBB is a region header, add it to the active region list. We can't
296      // put any blocks that it doesn't dominate until we see the end of the
297      // region.
298      if (R->getHeader() == MBB)
299        Entries.push_back(Entry(R));
300      // For each active region the block is in, decrement the count. If MBB is
301      // the last block in an active region, take it off the list and pick up
302      // any blocks deferred because the header didn't dominate them.
303      for (Entry &E : Entries)
304        if (E.TheRegion->contains(MBB) && --E.NumBlocksLeft == 0)
305          for (auto DeferredBlock : E.Deferred)
306            Ready.push(DeferredBlock);
307      while (!Entries.empty() && Entries.back().NumBlocksLeft == 0)
308        Entries.pop_back();
309    }
310    // The main topological sort logic.
311    for (MachineBasicBlock *Succ : MBB->successors()) {
312      // Ignore backedges.
313      if (MachineLoop *SuccL = MLI.getLoopFor(Succ))
314        if (SuccL->getHeader() == Succ && SuccL->contains(MBB))
315          continue;
316      // Decrement the predecessor count. If it's now zero, it's ready.
317      if (--NumPredsLeft[Succ->getNumber()] == 0)
318        Preferred.push(Succ);
319    }
320    // Determine the block to follow MBB. First try to find a preferred block,
321    // to preserve the original block order when possible.
322    MachineBasicBlock *Next = nullptr;
323    while (!Preferred.empty()) {
324      Next = Preferred.top();
325      Preferred.pop();
326      // If X isn't dominated by the top active region header, defer it until
327      // that region is done.
328      if (!Entries.empty() &&
329          !MDT.dominates(Entries.back().TheRegion->getHeader(), Next)) {
330        Entries.back().Deferred.push_back(Next);
331        Next = nullptr;
332        continue;
333      }
334      // If Next was originally ordered before MBB, and it isn't because it was
335      // loop-rotated above the header, it's not preferred.
336      if (Next->getNumber() < MBB->getNumber() &&
337          (WasmDisableEHPadSort || !Next->isEHPad()) &&
338          (!R || !R->contains(Next) ||
339           R->getHeader()->getNumber() < Next->getNumber())) {
340        Ready.push(Next);
341        Next = nullptr;
342        continue;
343      }
344      break;
345    }
346    // If we didn't find a suitable block in the Preferred list, check the
347    // general Ready list.
348    if (!Next) {
349      // If there are no more blocks to process, we're done.
350      if (Ready.empty()) {
351        maybeUpdateTerminator(MBB);
352        break;
353      }
354      for (;;) {
355        Next = Ready.top();
356        Ready.pop();
357        // If Next isn't dominated by the top active region header, defer it
358        // until that region is done.
359        if (!Entries.empty() &&
360            !MDT.dominates(Entries.back().TheRegion->getHeader(), Next)) {
361          Entries.back().Deferred.push_back(Next);
362          continue;
363        }
364        break;
365      }
366    }
367    // Move the next block into place and iterate.
368    Next->moveAfter(MBB);
369    maybeUpdateTerminator(MBB);
370    MBB = Next;
371  }
372  assert(Entries.empty() && "Active sort region list not finished");
373  MF.RenumberBlocks();
374
375#ifndef NDEBUG
376  SmallSetVector<const Region *, 8> OnStack;
377
378  // Insert a sentinel representing the degenerate loop that starts at the
379  // function entry block and includes the entire function as a "loop" that
380  // executes once.
381  OnStack.insert(nullptr);
382
383  for (auto &MBB : MF) {
384    assert(MBB.getNumber() >= 0 && "Renumbered blocks should be non-negative.");
385    const Region *Region = RI.getRegionFor(&MBB);
386
387    if (Region && &MBB == Region->getHeader()) {
388      // Region header.
389      if (Region->isLoop()) {
390        // Loop header. The loop predecessor should be sorted above, and the
391        // other predecessors should be backedges below.
392        for (auto Pred : MBB.predecessors())
393          assert(
394              (Pred->getNumber() < MBB.getNumber() || Region->contains(Pred)) &&
395              "Loop header predecessors must be loop predecessors or "
396              "backedges");
397      } else {
398        // Exception header. All predecessors should be sorted above.
399        for (auto Pred : MBB.predecessors())
400          assert(Pred->getNumber() < MBB.getNumber() &&
401                 "Non-loop-header predecessors should be topologically sorted");
402      }
403      assert(OnStack.insert(Region) &&
404             "Regions should be declared at most once.");
405
406    } else {
407      // Not a region header. All predecessors should be sorted above.
408      for (auto Pred : MBB.predecessors())
409        assert(Pred->getNumber() < MBB.getNumber() &&
410               "Non-loop-header predecessors should be topologically sorted");
411      assert(OnStack.count(RI.getRegionFor(&MBB)) &&
412             "Blocks must be nested in their regions");
413    }
414    while (OnStack.size() > 1 && &MBB == WebAssembly::getBottom(OnStack.back()))
415      OnStack.pop_back();
416  }
417  assert(OnStack.pop_back_val() == nullptr &&
418         "The function entry block shouldn't actually be a region header");
419  assert(OnStack.empty() &&
420         "Control flow stack pushes and pops should be balanced.");
421#endif
422}
423
424bool WebAssemblyCFGSort::runOnMachineFunction(MachineFunction &MF) {
425  LLVM_DEBUG(dbgs() << "********** CFG Sorting **********\n"
426                       "********** Function: "
427                    << MF.getName() << '\n');
428
429  const auto &MLI = getAnalysis<MachineLoopInfo>();
430  const auto &WEI = getAnalysis<WebAssemblyExceptionInfo>();
431  auto &MDT = getAnalysis<MachineDominatorTree>();
432  // Liveness is not tracked for VALUE_STACK physreg.
433  MF.getRegInfo().invalidateLiveness();
434
435  // Sort the blocks, with contiguous sort regions.
436  sortBlocks(MF, MLI, WEI, MDT);
437
438  return true;
439}
440