1/*-
2 * Copyright (c) 1992, 1993, 1994
3 *	The Regents of the University of California.  All rights reserved.
4 * Copyright (c) 1992, 1993, 1994, 1995, 1996
5 *	Keith Bostic.  All rights reserved.
6 *
7 * See the LICENSE file for redistribution information.
8 */
9
10#include "config.h"
11
12#ifndef lint
13static const char sccsid[] = "$Id: v_scroll.c,v 10.12 2001/06/25 15:19:34 skimo Exp $";
14#endif /* not lint */
15
16#include <sys/types.h>
17#include <sys/queue.h>
18#include <sys/time.h>
19
20#include <bitstring.h>
21#include <errno.h>
22#include <limits.h>
23#include <stdio.h>
24
25#include "../common/common.h"
26#include "vi.h"
27
28static void goto_adjust(VICMD *);
29
30/*
31 * The historic vi had a problem in that all movements were by physical
32 * lines, not by logical, or screen lines.  Arguments can be made that this
33 * is the right thing to do.  For example, single line movements, such as
34 * 'j' or 'k', should probably work on physical lines.  Commands like "dj",
35 * or "j.", where '.' is a change command, make more sense for physical lines
36 * than they do for logical lines.
37 *
38 * These arguments, however, don't apply to scrolling commands like ^D and
39 * ^F -- if the window is fairly small, using physical lines can result in
40 * a half-page scroll repainting the entire screen, which is not what the
41 * user wanted.  Second, if the line is larger than the screen, using physical
42 * lines can make it impossible to display parts of the line -- there aren't
43 * any commands that don't display the beginning of the line in historic vi,
44 * and if both the beginning and end of the line can't be on the screen at
45 * the same time, you lose.  This is even worse in the case of the H, L, and
46 * M commands -- for large lines, they may all refer to the same line and
47 * will result in no movement at all.
48 *
49 * Another issue is that page and half-page scrolling commands historically
50 * moved to the first non-blank character in the new line.  If the line is
51 * approximately the same size as the screen, this loses because the cursor
52 * before and after a ^D, may refer to the same location on the screen.  In
53 * this implementation, scrolling commands set the cursor to the first non-
54 * blank character if the line changes because of the scroll.  Otherwise,
55 * the cursor is left alone.
56 *
57 * This implementation does the scrolling (^B, ^D, ^F, ^U, ^Y, ^E), and the
58 * cursor positioning commands (H, L, M) commands using logical lines, not
59 * physical.
60 */
61
62/*
63 * v_lgoto -- [count]G
64 *	Go to first non-blank character of the line count, the last line
65 *	of the file by default.
66 *
67 * PUBLIC: int v_lgoto(SCR *, VICMD *);
68 */
69int
70v_lgoto(SCR *sp, VICMD *vp)
71{
72	recno_t nlines;
73
74	if (F_ISSET(vp, VC_C1SET)) {
75		if (!db_exist(sp, vp->count)) {
76			/*
77			 * !!!
78			 * Historically, 1G was legal in an empty file.
79			 */
80			if (vp->count == 1) {
81				if (db_last(sp, &nlines))
82					return (1);
83				if (nlines == 0)
84					return (0);
85			}
86			v_eof(sp, &vp->m_start);
87			return (1);
88		}
89		vp->m_stop.lno = vp->count;
90	} else {
91		if (db_last(sp, &nlines))
92			return (1);
93		vp->m_stop.lno = nlines ? nlines : 1;
94	}
95	goto_adjust(vp);
96	return (0);
97}
98
99/*
100 * v_home -- [count]H
101 *	Move to the first non-blank character of the logical line
102 *	count - 1 from the top of the screen, 0 by default.
103 *
104 * PUBLIC: int v_home(SCR *, VICMD *);
105 */
106int
107v_home(SCR *sp, VICMD *vp)
108{
109	if (vs_sm_position(sp, &vp->m_stop,
110	    F_ISSET(vp, VC_C1SET) ? vp->count - 1 : 0, P_TOP))
111		return (1);
112	goto_adjust(vp);
113	return (0);
114}
115
116/*
117 * v_middle -- M
118 *	Move to the first non-blank character of the logical line
119 *	in the middle of the screen.
120 *
121 * PUBLIC: int v_middle(SCR *, VICMD *);
122 */
123int
124v_middle(SCR *sp, VICMD *vp)
125{
126	/*
127	 * Yielding to none in our quest for compatibility with every
128	 * historical blemish of vi, no matter how strange it might be,
129	 * we permit the user to enter a count and then ignore it.
130	 */
131	if (vs_sm_position(sp, &vp->m_stop, 0, P_MIDDLE))
132		return (1);
133	goto_adjust(vp);
134	return (0);
135}
136
137/*
138 * v_bottom -- [count]L
139 *	Move to the first non-blank character of the logical line
140 *	count - 1 from the bottom of the screen, 0 by default.
141 *
142 * PUBLIC: int v_bottom(SCR *, VICMD *);
143 */
144int
145v_bottom(SCR *sp, VICMD *vp)
146{
147	if (vs_sm_position(sp, &vp->m_stop,
148	    F_ISSET(vp, VC_C1SET) ? vp->count - 1 : 0, P_BOTTOM))
149		return (1);
150	goto_adjust(vp);
151	return (0);
152}
153
154static void
155goto_adjust(VICMD *vp)
156{
157	/* Guess that it's the end of the range. */
158	vp->m_final = vp->m_stop;
159
160	/*
161	 * Non-motion commands move the cursor to the end of the range, and
162	 * then to the NEXT nonblank of the line.  Historic vi always moved
163	 * to the first nonblank in the line; since the H, M, and L commands
164	 * are logical motions in this implementation, we do the next nonblank
165	 * so that it looks approximately the same to the user.  To make this
166	 * happen, the VM_RCM_SETNNB flag is set in the vcmd.c command table.
167	 *
168	 * If it's a motion, it's more complicated.  The best possible solution
169	 * is probably to display the first nonblank of the line the cursor
170	 * will eventually rest on.  This is tricky, particularly given that if
171	 * the associated command is a delete, we don't yet know what line that
172	 * will be.  So, we clear the VM_RCM_SETNNB flag, and set the first
173	 * nonblank flag (VM_RCM_SETFNB).  Note, if the lines are sufficiently
174	 * long, this can cause the cursor to warp out of the screen.  It's too
175	 * hard to fix.
176	 *
177	 * XXX
178	 * The G command is always first nonblank, so it's okay to reset it.
179	 */
180	if (ISMOTION(vp)) {
181		F_CLR(vp, VM_RCM_MASK);
182		F_SET(vp, VM_RCM_SETFNB);
183	} else
184		return;
185
186	/*
187	 * If moving backward in the file, delete and yank move to the end
188	 * of the range, unless the line didn't change, in which case yank
189	 * doesn't move.  If moving forward in the file, delete and yank
190	 * stay at the start of the range.  Ignore others.
191	 */
192	if (vp->m_stop.lno < vp->m_start.lno ||
193	    (vp->m_stop.lno == vp->m_start.lno &&
194	    vp->m_stop.cno < vp->m_start.cno)) {
195		if (ISCMD(vp->rkp, 'y') && vp->m_stop.lno == vp->m_start.lno)
196			vp->m_final = vp->m_start;
197	} else
198		vp->m_final = vp->m_start;
199}
200
201/*
202 * v_up -- [count]^P, [count]k, [count]-
203 *	Move up by lines.
204 *
205 * PUBLIC: int v_up(SCR *, VICMD *);
206 */
207int
208v_up(SCR *sp, VICMD *vp)
209{
210	recno_t lno;
211
212	lno = F_ISSET(vp, VC_C1SET) ? vp->count : 1;
213	if (vp->m_start.lno <= lno) {
214		v_sof(sp, &vp->m_start);
215		return (1);
216	}
217	vp->m_stop.lno = vp->m_start.lno - lno;
218	vp->m_final = vp->m_stop;
219	return (0);
220}
221
222/*
223 * v_cr -- [count]^M
224 *	In a script window, send the line to the shell.
225 *	In a regular window, move down by lines.
226 *
227 * PUBLIC: int v_cr(SCR *, VICMD *);
228 */
229int
230v_cr(SCR *sp, VICMD *vp)
231{
232	/* If it's a colon command-line edit window, it's an ex command. */
233	if (F_ISSET(sp, SC_COMEDIT))
234		return (v_ecl_exec(sp));
235
236	/* If it's a script window, exec the line. */
237	if (F_ISSET(sp, SC_SCRIPT))
238		return (sscr_exec(sp, vp->m_start.lno));
239
240	/* Otherwise, it's the same as v_down(). */
241	return (v_down(sp, vp));
242}
243
244/*
245 * v_down -- [count]^J, [count]^N, [count]j, [count]^M, [count]+
246 *	Move down by lines.
247 *
248 * PUBLIC: int v_down(SCR *, VICMD *);
249 */
250int
251v_down(SCR *sp, VICMD *vp)
252{
253	recno_t lno;
254
255	lno = vp->m_start.lno + (F_ISSET(vp, VC_C1SET) ? vp->count : 1);
256	if (!db_exist(sp, lno)) {
257		v_eof(sp, &vp->m_start);
258		return (1);
259	}
260	vp->m_stop.lno = lno;
261	vp->m_final = ISMOTION(vp) ? vp->m_start : vp->m_stop;
262	return (0);
263}
264
265/*
266 * v_hpageup -- [count]^U
267 *	Page up half screens.
268 *
269 * PUBLIC: int v_hpageup(SCR *, VICMD *);
270 */
271int
272v_hpageup(SCR *sp, VICMD *vp)
273{
274	/*
275	 * Half screens always succeed unless already at SOF.
276	 *
277	 * !!!
278	 * Half screens set the scroll value, even if the command
279	 * ultimately failed, in historic vi.  Probably a don't care.
280	 */
281	if (F_ISSET(vp, VC_C1SET))
282		sp->defscroll = vp->count;
283	if (vs_sm_scroll(sp, &vp->m_stop, sp->defscroll, CNTRL_U))
284		return (1);
285	vp->m_final = vp->m_stop;
286	return (0);
287}
288
289/*
290 * v_hpagedown -- [count]^D
291 *	Page down half screens.
292 *
293 * PUBLIC: int v_hpagedown(SCR *, VICMD *);
294 */
295int
296v_hpagedown(SCR *sp, VICMD *vp)
297{
298	/*
299	 * Half screens always succeed unless already at EOF.
300	 *
301	 * !!!
302	 * Half screens set the scroll value, even if the command
303	 * ultimately failed, in historic vi.  Probably a don't care.
304	 */
305	if (F_ISSET(vp, VC_C1SET))
306		sp->defscroll = vp->count;
307	if (vs_sm_scroll(sp, &vp->m_stop, sp->defscroll, CNTRL_D))
308		return (1);
309	vp->m_final = vp->m_stop;
310	return (0);
311}
312
313/*
314 * v_pagedown -- [count]^F
315 *	Page down full screens.
316 * !!!
317 * Historic vi did not move to the EOF if the screen couldn't move, i.e.
318 * if EOF was already displayed on the screen.  This implementation does
319 * move to EOF in that case, making ^F more like the the historic ^D.
320 *
321 * PUBLIC: int v_pagedown(SCR *, VICMD *);
322 */
323int
324v_pagedown(SCR *sp, VICMD *vp)
325{
326	recno_t offset;
327
328	/*
329	 * !!!
330	 * The calculation in IEEE Std 1003.2-1992 (POSIX) is:
331	 *
332	 *	top_line = top_line + count * (window - 2);
333	 *
334	 * which was historically wrong.  The correct one is:
335	 *
336	 *	top_line = top_line + count * window - 2;
337	 *
338	 * i.e. the two line "overlap" was only subtracted once.  Which
339	 * makes no sense, but then again, an overlap makes no sense for
340	 * any screen but the "next" one anyway.  We do it the historical
341	 * way as there's no good reason to change it.
342	 *
343	 * If the screen has been split horizontally, use the smaller of
344	 * the current window size and the window option value.
345	 *
346	 * It possible for this calculation to be less than 1; move at
347	 * least one line.
348	 */
349	offset = (F_ISSET(vp, VC_C1SET) ? vp->count : 1) * (IS_SPLIT(sp) ?
350	    MIN(sp->t_maxrows, O_VAL(sp, O_WINDOW)) : O_VAL(sp, O_WINDOW));
351	offset = offset <= 2 ? 1 : offset - 2;
352	if (vs_sm_scroll(sp, &vp->m_stop, offset, CNTRL_F))
353		return (1);
354	vp->m_final = vp->m_stop;
355	return (0);
356}
357
358/*
359 * v_pageup -- [count]^B
360 *	Page up full screens.
361 *
362 * !!!
363 * Historic vi did not move to the SOF if the screen couldn't move, i.e.
364 * if SOF was already displayed on the screen.  This implementation does
365 * move to SOF in that case, making ^B more like the the historic ^U.
366 *
367 * PUBLIC: int v_pageup(SCR *, VICMD *);
368 */
369int
370v_pageup(SCR *sp, VICMD *vp)
371{
372	recno_t offset;
373
374	/*
375	 * !!!
376	 * The calculation in IEEE Std 1003.2-1992 (POSIX) is:
377	 *
378	 *	top_line = top_line - count * (window - 2);
379	 *
380	 * which was historically wrong.  The correct one is:
381	 *
382	 *	top_line = (top_line - count * window) + 2;
383	 *
384	 * A simpler expression is that, as with ^F, we scroll exactly:
385	 *
386	 *	count * window - 2
387	 *
388	 * lines.
389	 *
390	 * Bizarre.  As with ^F, an overlap makes no sense for anything
391	 * but the first screen.  We do it the historical way as there's
392	 * no good reason to change it.
393	 *
394	 * If the screen has been split horizontally, use the smaller of
395	 * the current window size and the window option value.
396	 *
397	 * It possible for this calculation to be less than 1; move at
398	 * least one line.
399	 */
400	offset = (F_ISSET(vp, VC_C1SET) ? vp->count : 1) * (IS_SPLIT(sp) ?
401	    MIN(sp->t_maxrows, O_VAL(sp, O_WINDOW)) : O_VAL(sp, O_WINDOW));
402	offset = offset <= 2 ? 1 : offset - 2;
403	if (vs_sm_scroll(sp, &vp->m_stop, offset, CNTRL_B))
404		return (1);
405	vp->m_final = vp->m_stop;
406	return (0);
407}
408
409/*
410 * v_lineup -- [count]^Y
411 *	Page up by lines.
412 *
413 * PUBLIC: int v_lineup(SCR *, VICMD *);
414 */
415int
416v_lineup(SCR *sp, VICMD *vp)
417{
418	/*
419	 * The cursor moves down, staying with its original line, unless it
420	 * reaches the bottom of the screen.
421	 */
422	if (vs_sm_scroll(sp,
423	    &vp->m_stop, F_ISSET(vp, VC_C1SET) ? vp->count : 1, CNTRL_Y))
424		return (1);
425	vp->m_final = vp->m_stop;
426	return (0);
427}
428
429/*
430 * v_linedown -- [count]^E
431 *	Page down by lines.
432 *
433 * PUBLIC: int v_linedown(SCR *, VICMD *);
434 */
435int
436v_linedown(SCR *sp, VICMD *vp)
437{
438	/*
439	 * The cursor moves up, staying with its original line, unless it
440	 * reaches the top of the screen.
441	 */
442	if (vs_sm_scroll(sp,
443	    &vp->m_stop, F_ISSET(vp, VC_C1SET) ? vp->count : 1, CNTRL_E))
444		return (1);
445	vp->m_final = vp->m_stop;
446	return (0);
447}
448