sched_ule.c revision 171505
1/*- 2 * Copyright (c) 2002-2007, Jeffrey Roberson <jeff@freebsd.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice unmodified, this list of conditions, and the following 10 * disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27/* 28 * This file implements the ULE scheduler. ULE supports independent CPU 29 * run queues and fine grain locking. It has superior interactive 30 * performance under load even on uni-processor systems. 31 * 32 * etymology: 33 * ULE is the last three letters in schedule. It owes it's name to a 34 * generic user created for a scheduling system by Paul Mikesell at 35 * Isilon Systems and a general lack of creativity on the part of the author. 36 */ 37 38#include <sys/cdefs.h> 39__FBSDID("$FreeBSD: head/sys/kern/sched_ule.c 171505 2007-07-19 19:51:45Z jeff $"); 40 41#include "opt_hwpmc_hooks.h" 42#include "opt_sched.h" 43 44#include <sys/param.h> 45#include <sys/systm.h> 46#include <sys/kdb.h> 47#include <sys/kernel.h> 48#include <sys/ktr.h> 49#include <sys/lock.h> 50#include <sys/mutex.h> 51#include <sys/proc.h> 52#include <sys/resource.h> 53#include <sys/resourcevar.h> 54#include <sys/sched.h> 55#include <sys/smp.h> 56#include <sys/sx.h> 57#include <sys/sysctl.h> 58#include <sys/sysproto.h> 59#include <sys/turnstile.h> 60#include <sys/umtx.h> 61#include <sys/vmmeter.h> 62#ifdef KTRACE 63#include <sys/uio.h> 64#include <sys/ktrace.h> 65#endif 66 67#ifdef HWPMC_HOOKS 68#include <sys/pmckern.h> 69#endif 70 71#include <machine/cpu.h> 72#include <machine/smp.h> 73 74#ifndef PREEMPTION 75#error "SCHED_ULE requires options PREEMPTION" 76#endif 77 78#define KTR_ULE 0 79 80/* 81 * Thread scheduler specific section. All fields are protected 82 * by the thread lock. 83 */ 84struct td_sched { 85 TAILQ_ENTRY(td_sched) ts_procq; /* Run queue. */ 86 struct thread *ts_thread; /* Active associated thread. */ 87 struct runq *ts_runq; /* Run-queue we're queued on. */ 88 short ts_flags; /* TSF_* flags. */ 89 u_char ts_rqindex; /* Run queue index. */ 90 u_char ts_cpu; /* CPU that we have affinity for. */ 91 int ts_slptick; /* Tick when we went to sleep. */ 92 int ts_slice; /* Ticks of slice remaining. */ 93 u_int ts_slptime; /* Number of ticks we vol. slept */ 94 u_int ts_runtime; /* Number of ticks we were running */ 95 /* The following variables are only used for pctcpu calculation */ 96 int ts_ltick; /* Last tick that we were running on */ 97 int ts_ftick; /* First tick that we were running on */ 98 int ts_ticks; /* Tick count */ 99#ifdef SMP 100 int ts_rltick; /* Real last tick, for affinity. */ 101#endif 102}; 103/* flags kept in ts_flags */ 104#define TSF_BOUND 0x0001 /* Thread can not migrate. */ 105#define TSF_XFERABLE 0x0002 /* Thread was added as transferable. */ 106 107static struct td_sched td_sched0; 108 109/* 110 * Cpu percentage computation macros and defines. 111 * 112 * SCHED_TICK_SECS: Number of seconds to average the cpu usage across. 113 * SCHED_TICK_TARG: Number of hz ticks to average the cpu usage across. 114 * SCHED_TICK_MAX: Maximum number of ticks before scaling back. 115 * SCHED_TICK_SHIFT: Shift factor to avoid rounding away results. 116 * SCHED_TICK_HZ: Compute the number of hz ticks for a given ticks count. 117 * SCHED_TICK_TOTAL: Gives the amount of time we've been recording ticks. 118 */ 119#define SCHED_TICK_SECS 10 120#define SCHED_TICK_TARG (hz * SCHED_TICK_SECS) 121#define SCHED_TICK_MAX (SCHED_TICK_TARG + hz) 122#define SCHED_TICK_SHIFT 10 123#define SCHED_TICK_HZ(ts) ((ts)->ts_ticks >> SCHED_TICK_SHIFT) 124#define SCHED_TICK_TOTAL(ts) (max((ts)->ts_ltick - (ts)->ts_ftick, hz)) 125 126/* 127 * These macros determine priorities for non-interactive threads. They are 128 * assigned a priority based on their recent cpu utilization as expressed 129 * by the ratio of ticks to the tick total. NHALF priorities at the start 130 * and end of the MIN to MAX timeshare range are only reachable with negative 131 * or positive nice respectively. 132 * 133 * PRI_RANGE: Priority range for utilization dependent priorities. 134 * PRI_NRESV: Number of nice values. 135 * PRI_TICKS: Compute a priority in PRI_RANGE from the ticks count and total. 136 * PRI_NICE: Determines the part of the priority inherited from nice. 137 */ 138#define SCHED_PRI_NRESV (PRIO_MAX - PRIO_MIN) 139#define SCHED_PRI_NHALF (SCHED_PRI_NRESV / 2) 140#define SCHED_PRI_MIN (PRI_MIN_TIMESHARE + SCHED_PRI_NHALF) 141#define SCHED_PRI_MAX (PRI_MAX_TIMESHARE - SCHED_PRI_NHALF) 142#define SCHED_PRI_RANGE (SCHED_PRI_MAX - SCHED_PRI_MIN) 143#define SCHED_PRI_TICKS(ts) \ 144 (SCHED_TICK_HZ((ts)) / \ 145 (roundup(SCHED_TICK_TOTAL((ts)), SCHED_PRI_RANGE) / SCHED_PRI_RANGE)) 146#define SCHED_PRI_NICE(nice) (nice) 147 148/* 149 * These determine the interactivity of a process. Interactivity differs from 150 * cpu utilization in that it expresses the voluntary time slept vs time ran 151 * while cpu utilization includes all time not running. This more accurately 152 * models the intent of the thread. 153 * 154 * SLP_RUN_MAX: Maximum amount of sleep time + run time we'll accumulate 155 * before throttling back. 156 * SLP_RUN_FORK: Maximum slp+run time to inherit at fork time. 157 * INTERACT_MAX: Maximum interactivity value. Smaller is better. 158 * INTERACT_THRESH: Threshhold for placement on the current runq. 159 */ 160#define SCHED_SLP_RUN_MAX ((hz * 5) << SCHED_TICK_SHIFT) 161#define SCHED_SLP_RUN_FORK ((hz / 2) << SCHED_TICK_SHIFT) 162#define SCHED_INTERACT_MAX (100) 163#define SCHED_INTERACT_HALF (SCHED_INTERACT_MAX / 2) 164#define SCHED_INTERACT_THRESH (30) 165 166/* 167 * tickincr: Converts a stathz tick into a hz domain scaled by 168 * the shift factor. Without the shift the error rate 169 * due to rounding would be unacceptably high. 170 * realstathz: stathz is sometimes 0 and run off of hz. 171 * sched_slice: Runtime of each thread before rescheduling. 172 * preempt_thresh: Priority threshold for preemption and remote IPIs. 173 */ 174static int sched_interact = SCHED_INTERACT_THRESH; 175static int realstathz; 176static int tickincr; 177static int sched_slice; 178static int preempt_thresh = PRI_MIN_KERN; 179 180#define SCHED_BAL_SECS 2 /* How often we run the rebalance algorithm. */ 181 182/* 183 * tdq - per processor runqs and statistics. All fields are protected by the 184 * tdq_lock. The load and lowpri may be accessed without to avoid excess 185 * locking in sched_pickcpu(); 186 */ 187struct tdq { 188 struct mtx tdq_lock; /* Protects all fields below. */ 189 struct runq tdq_realtime; /* real-time run queue. */ 190 struct runq tdq_timeshare; /* timeshare run queue. */ 191 struct runq tdq_idle; /* Queue of IDLE threads. */ 192 int tdq_load; /* Aggregate load. */ 193 u_char tdq_idx; /* Current insert index. */ 194 u_char tdq_ridx; /* Current removal index. */ 195#ifdef SMP 196 u_char tdq_lowpri; /* Lowest priority thread. */ 197 int tdq_transferable; /* Transferable thread count. */ 198 LIST_ENTRY(tdq) tdq_siblings; /* Next in tdq group. */ 199 struct tdq_group *tdq_group; /* Our processor group. */ 200#else 201 int tdq_sysload; /* For loadavg, !ITHD load. */ 202#endif 203 char tdq_name[16]; /* lock name. */ 204} __aligned(64); 205 206 207#ifdef SMP 208/* 209 * tdq groups are groups of processors which can cheaply share threads. When 210 * one processor in the group goes idle it will check the runqs of the other 211 * processors in its group prior to halting and waiting for an interrupt. 212 * These groups are suitable for SMT (Symetric Multi-Threading) and not NUMA. 213 * In a numa environment we'd want an idle bitmap per group and a two tiered 214 * load balancer. 215 */ 216struct tdq_group { 217 int tdg_cpus; /* Count of CPUs in this tdq group. */ 218 cpumask_t tdg_cpumask; /* Mask of cpus in this group. */ 219 cpumask_t tdg_idlemask; /* Idle cpus in this group. */ 220 cpumask_t tdg_mask; /* Bit mask for first cpu. */ 221 int tdg_load; /* Total load of this group. */ 222 int tdg_transferable; /* Transferable load of this group. */ 223 LIST_HEAD(, tdq) tdg_members; /* Linked list of all members. */ 224} __aligned(64); 225 226#define SCHED_AFFINITY_DEFAULT (max(1, hz / 300)) 227#define SCHED_AFFINITY(ts) ((ts)->ts_rltick > ticks - affinity) 228 229/* 230 * Run-time tunables. 231 */ 232static int rebalance = 0; 233static int pick_pri = 0; 234static int pick_zero = 0; 235static int affinity; 236static int tryself = 1; 237static int tryselfidle = 1; 238static int steal_htt = 0; 239static int steal_idle = 0; 240static int topology = 0; 241 242/* 243 * One thread queue per processor. 244 */ 245static volatile cpumask_t tdq_idle; 246static int tdg_maxid; 247static struct tdq tdq_cpu[MAXCPU]; 248static struct tdq_group tdq_groups[MAXCPU]; 249static struct callout balco; 250static struct callout gbalco; 251 252#define TDQ_SELF() (&tdq_cpu[PCPU_GET(cpuid)]) 253#define TDQ_CPU(x) (&tdq_cpu[(x)]) 254#define TDQ_ID(x) ((x) - tdq_cpu) 255#define TDQ_GROUP(x) (&tdq_groups[(x)]) 256#else /* !SMP */ 257static struct tdq tdq_cpu; 258 259#define TDQ_ID(x) (0) 260#define TDQ_SELF() (&tdq_cpu) 261#define TDQ_CPU(x) (&tdq_cpu) 262#endif 263 264#define TDQ_LOCK_ASSERT(t, type) mtx_assert(TDQ_LOCKPTR((t)), (type)) 265#define TDQ_LOCK(t) mtx_lock_spin(TDQ_LOCKPTR((t))) 266#define TDQ_LOCK_FLAGS(t, f) mtx_lock_spin_flags(TDQ_LOCKPTR((t)), (f)) 267#define TDQ_UNLOCK(t) mtx_unlock_spin(TDQ_LOCKPTR((t))) 268#define TDQ_LOCKPTR(t) (&(t)->tdq_lock) 269 270static void sched_priority(struct thread *); 271static void sched_thread_priority(struct thread *, u_char); 272static int sched_interact_score(struct thread *); 273static void sched_interact_update(struct thread *); 274static void sched_interact_fork(struct thread *); 275static void sched_pctcpu_update(struct td_sched *); 276 277/* Operations on per processor queues */ 278static struct td_sched * tdq_choose(struct tdq *); 279static void tdq_setup(struct tdq *); 280static void tdq_load_add(struct tdq *, struct td_sched *); 281static void tdq_load_rem(struct tdq *, struct td_sched *); 282static __inline void tdq_runq_add(struct tdq *, struct td_sched *, int); 283static __inline void tdq_runq_rem(struct tdq *, struct td_sched *); 284void tdq_print(int cpu); 285static void runq_print(struct runq *rq); 286static void tdq_add(struct tdq *, struct thread *, int); 287#ifdef SMP 288static void tdq_move(struct tdq *, struct tdq *); 289static int tdq_idled(struct tdq *); 290static void tdq_notify(struct td_sched *); 291static struct td_sched *tdq_steal(struct tdq *, int); 292static struct td_sched *runq_steal(struct runq *); 293static int sched_pickcpu(struct td_sched *, int); 294static void sched_balance(void *); 295static void sched_balance_groups(void *); 296static void sched_balance_group(struct tdq_group *); 297static void sched_balance_pair(struct tdq *, struct tdq *); 298static inline struct tdq *sched_setcpu(struct td_sched *, int, int); 299static inline struct mtx *thread_block_switch(struct thread *); 300static inline void thread_unblock_switch(struct thread *, struct mtx *); 301 302#define THREAD_CAN_MIGRATE(td) ((td)->td_pinned == 0) 303#endif 304 305static void sched_setup(void *dummy); 306SYSINIT(sched_setup, SI_SUB_RUN_QUEUE, SI_ORDER_FIRST, sched_setup, NULL) 307 308static void sched_initticks(void *dummy); 309SYSINIT(sched_initticks, SI_SUB_CLOCKS, SI_ORDER_THIRD, sched_initticks, NULL) 310 311/* 312 * Print the threads waiting on a run-queue. 313 */ 314static void 315runq_print(struct runq *rq) 316{ 317 struct rqhead *rqh; 318 struct td_sched *ts; 319 int pri; 320 int j; 321 int i; 322 323 for (i = 0; i < RQB_LEN; i++) { 324 printf("\t\trunq bits %d 0x%zx\n", 325 i, rq->rq_status.rqb_bits[i]); 326 for (j = 0; j < RQB_BPW; j++) 327 if (rq->rq_status.rqb_bits[i] & (1ul << j)) { 328 pri = j + (i << RQB_L2BPW); 329 rqh = &rq->rq_queues[pri]; 330 TAILQ_FOREACH(ts, rqh, ts_procq) { 331 printf("\t\t\ttd %p(%s) priority %d rqindex %d pri %d\n", 332 ts->ts_thread, ts->ts_thread->td_proc->p_comm, ts->ts_thread->td_priority, ts->ts_rqindex, pri); 333 } 334 } 335 } 336} 337 338/* 339 * Print the status of a per-cpu thread queue. Should be a ddb show cmd. 340 */ 341void 342tdq_print(int cpu) 343{ 344 struct tdq *tdq; 345 346 tdq = TDQ_CPU(cpu); 347 348 printf("tdq:\n"); 349 printf("\tlockptr %p\n", TDQ_LOCKPTR(tdq)); 350 printf("\tlock name %s\n", tdq->tdq_name); 351 printf("\tload: %d\n", tdq->tdq_load); 352 printf("\ttimeshare idx: %d\n", tdq->tdq_idx); 353 printf("\ttimeshare ridx: %d\n", tdq->tdq_ridx); 354 printf("\trealtime runq:\n"); 355 runq_print(&tdq->tdq_realtime); 356 printf("\ttimeshare runq:\n"); 357 runq_print(&tdq->tdq_timeshare); 358 printf("\tidle runq:\n"); 359 runq_print(&tdq->tdq_idle); 360#ifdef SMP 361 printf("\tload transferable: %d\n", tdq->tdq_transferable); 362 printf("\tlowest priority: %d\n", tdq->tdq_lowpri); 363#endif 364} 365 366#define TS_RQ_PPQ (((PRI_MAX_TIMESHARE - PRI_MIN_TIMESHARE) + 1) / RQ_NQS) 367/* 368 * Add a thread to the actual run-queue. Keeps transferable counts up to 369 * date with what is actually on the run-queue. Selects the correct 370 * queue position for timeshare threads. 371 */ 372static __inline void 373tdq_runq_add(struct tdq *tdq, struct td_sched *ts, int flags) 374{ 375 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 376 THREAD_LOCK_ASSERT(ts->ts_thread, MA_OWNED); 377#ifdef SMP 378 if (THREAD_CAN_MIGRATE(ts->ts_thread)) { 379 tdq->tdq_transferable++; 380 tdq->tdq_group->tdg_transferable++; 381 ts->ts_flags |= TSF_XFERABLE; 382 } 383#endif 384 if (ts->ts_runq == &tdq->tdq_timeshare) { 385 u_char pri; 386 387 pri = ts->ts_thread->td_priority; 388 KASSERT(pri <= PRI_MAX_TIMESHARE && pri >= PRI_MIN_TIMESHARE, 389 ("Invalid priority %d on timeshare runq", pri)); 390 /* 391 * This queue contains only priorities between MIN and MAX 392 * realtime. Use the whole queue to represent these values. 393 */ 394 if ((flags & SRQ_BORROWING) == 0) { 395 pri = (pri - PRI_MIN_TIMESHARE) / TS_RQ_PPQ; 396 pri = (pri + tdq->tdq_idx) % RQ_NQS; 397 /* 398 * This effectively shortens the queue by one so we 399 * can have a one slot difference between idx and 400 * ridx while we wait for threads to drain. 401 */ 402 if (tdq->tdq_ridx != tdq->tdq_idx && 403 pri == tdq->tdq_ridx) 404 pri = (unsigned char)(pri - 1) % RQ_NQS; 405 } else 406 pri = tdq->tdq_ridx; 407 runq_add_pri(ts->ts_runq, ts, pri, flags); 408 } else 409 runq_add(ts->ts_runq, ts, flags); 410} 411 412/* 413 * Remove a thread from a run-queue. This typically happens when a thread 414 * is selected to run. Running threads are not on the queue and the 415 * transferable count does not reflect them. 416 */ 417static __inline void 418tdq_runq_rem(struct tdq *tdq, struct td_sched *ts) 419{ 420 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 421 KASSERT(ts->ts_runq != NULL, 422 ("tdq_runq_remove: thread %p null ts_runq", ts->ts_thread)); 423#ifdef SMP 424 if (ts->ts_flags & TSF_XFERABLE) { 425 tdq->tdq_transferable--; 426 tdq->tdq_group->tdg_transferable--; 427 ts->ts_flags &= ~TSF_XFERABLE; 428 } 429#endif 430 if (ts->ts_runq == &tdq->tdq_timeshare) { 431 if (tdq->tdq_idx != tdq->tdq_ridx) 432 runq_remove_idx(ts->ts_runq, ts, &tdq->tdq_ridx); 433 else 434 runq_remove_idx(ts->ts_runq, ts, NULL); 435 /* 436 * For timeshare threads we update the priority here so 437 * the priority reflects the time we've been sleeping. 438 */ 439 ts->ts_ltick = ticks; 440 sched_pctcpu_update(ts); 441 sched_priority(ts->ts_thread); 442 } else 443 runq_remove(ts->ts_runq, ts); 444} 445 446/* 447 * Load is maintained for all threads RUNNING and ON_RUNQ. Add the load 448 * for this thread to the referenced thread queue. 449 */ 450static void 451tdq_load_add(struct tdq *tdq, struct td_sched *ts) 452{ 453 int class; 454 455 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 456 THREAD_LOCK_ASSERT(ts->ts_thread, MA_OWNED); 457 class = PRI_BASE(ts->ts_thread->td_pri_class); 458 tdq->tdq_load++; 459 CTR2(KTR_SCHED, "cpu %jd load: %d", TDQ_ID(tdq), tdq->tdq_load); 460 if (class != PRI_ITHD && 461 (ts->ts_thread->td_proc->p_flag & P_NOLOAD) == 0) 462#ifdef SMP 463 tdq->tdq_group->tdg_load++; 464#else 465 tdq->tdq_sysload++; 466#endif 467} 468 469/* 470 * Remove the load from a thread that is transitioning to a sleep state or 471 * exiting. 472 */ 473static void 474tdq_load_rem(struct tdq *tdq, struct td_sched *ts) 475{ 476 int class; 477 478 THREAD_LOCK_ASSERT(ts->ts_thread, MA_OWNED); 479 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 480 class = PRI_BASE(ts->ts_thread->td_pri_class); 481 if (class != PRI_ITHD && 482 (ts->ts_thread->td_proc->p_flag & P_NOLOAD) == 0) 483#ifdef SMP 484 tdq->tdq_group->tdg_load--; 485#else 486 tdq->tdq_sysload--; 487#endif 488 KASSERT(tdq->tdq_load != 0, 489 ("tdq_load_rem: Removing with 0 load on queue %d", (int)TDQ_ID(tdq))); 490 tdq->tdq_load--; 491 CTR1(KTR_SCHED, "load: %d", tdq->tdq_load); 492 ts->ts_runq = NULL; 493} 494 495#ifdef SMP 496/* 497 * sched_balance is a simple CPU load balancing algorithm. It operates by 498 * finding the least loaded and most loaded cpu and equalizing their load 499 * by migrating some processes. 500 * 501 * Dealing only with two CPUs at a time has two advantages. Firstly, most 502 * installations will only have 2 cpus. Secondly, load balancing too much at 503 * once can have an unpleasant effect on the system. The scheduler rarely has 504 * enough information to make perfect decisions. So this algorithm chooses 505 * simplicity and more gradual effects on load in larger systems. 506 * 507 */ 508static void 509sched_balance(void *arg) 510{ 511 struct tdq_group *high; 512 struct tdq_group *low; 513 struct tdq_group *tdg; 514 int cnt; 515 int i; 516 517 callout_reset(&balco, max(hz / 2, random() % (hz * SCHED_BAL_SECS)), 518 sched_balance, NULL); 519 if (smp_started == 0 || rebalance == 0) 520 return; 521 low = high = NULL; 522 i = random() % (tdg_maxid + 1); 523 for (cnt = 0; cnt <= tdg_maxid; cnt++) { 524 tdg = TDQ_GROUP(i); 525 /* 526 * Find the CPU with the highest load that has some 527 * threads to transfer. 528 */ 529 if ((high == NULL || tdg->tdg_load > high->tdg_load) 530 && tdg->tdg_transferable) 531 high = tdg; 532 if (low == NULL || tdg->tdg_load < low->tdg_load) 533 low = tdg; 534 if (++i > tdg_maxid) 535 i = 0; 536 } 537 if (low != NULL && high != NULL && high != low) 538 sched_balance_pair(LIST_FIRST(&high->tdg_members), 539 LIST_FIRST(&low->tdg_members)); 540} 541 542/* 543 * Balance load between CPUs in a group. Will only migrate within the group. 544 */ 545static void 546sched_balance_groups(void *arg) 547{ 548 int i; 549 550 callout_reset(&gbalco, max(hz / 2, random() % (hz * SCHED_BAL_SECS)), 551 sched_balance_groups, NULL); 552 if (smp_started == 0 || rebalance == 0) 553 return; 554 for (i = 0; i <= tdg_maxid; i++) 555 sched_balance_group(TDQ_GROUP(i)); 556} 557 558/* 559 * Finds the greatest imbalance between two tdqs in a group. 560 */ 561static void 562sched_balance_group(struct tdq_group *tdg) 563{ 564 struct tdq *tdq; 565 struct tdq *high; 566 struct tdq *low; 567 int load; 568 569 if (tdg->tdg_transferable == 0) 570 return; 571 low = NULL; 572 high = NULL; 573 LIST_FOREACH(tdq, &tdg->tdg_members, tdq_siblings) { 574 load = tdq->tdq_load; 575 if (high == NULL || load > high->tdq_load) 576 high = tdq; 577 if (low == NULL || load < low->tdq_load) 578 low = tdq; 579 } 580 if (high != NULL && low != NULL && high != low) 581 sched_balance_pair(high, low); 582} 583 584/* 585 * Lock two thread queues using their address to maintain lock order. 586 */ 587static void 588tdq_lock_pair(struct tdq *one, struct tdq *two) 589{ 590 if (one < two) { 591 TDQ_LOCK(one); 592 TDQ_LOCK_FLAGS(two, MTX_DUPOK); 593 } else { 594 TDQ_LOCK(two); 595 TDQ_LOCK_FLAGS(one, MTX_DUPOK); 596 } 597} 598 599/* 600 * Transfer load between two imbalanced thread queues. 601 */ 602static void 603sched_balance_pair(struct tdq *high, struct tdq *low) 604{ 605 int transferable; 606 int high_load; 607 int low_load; 608 int move; 609 int diff; 610 int i; 611 612 tdq_lock_pair(high, low); 613 /* 614 * If we're transfering within a group we have to use this specific 615 * tdq's transferable count, otherwise we can steal from other members 616 * of the group. 617 */ 618 if (high->tdq_group == low->tdq_group) { 619 transferable = high->tdq_transferable; 620 high_load = high->tdq_load; 621 low_load = low->tdq_load; 622 } else { 623 transferable = high->tdq_group->tdg_transferable; 624 high_load = high->tdq_group->tdg_load; 625 low_load = low->tdq_group->tdg_load; 626 } 627 /* 628 * Determine what the imbalance is and then adjust that to how many 629 * threads we actually have to give up (transferable). 630 */ 631 if (transferable != 0) { 632 diff = high_load - low_load; 633 move = diff / 2; 634 if (diff & 0x1) 635 move++; 636 move = min(move, transferable); 637 for (i = 0; i < move; i++) 638 tdq_move(high, low); 639 } 640 TDQ_UNLOCK(high); 641 TDQ_UNLOCK(low); 642 return; 643} 644 645/* 646 * Move a thread from one thread queue to another. 647 */ 648static void 649tdq_move(struct tdq *from, struct tdq *to) 650{ 651 struct td_sched *ts; 652 struct thread *td; 653 struct tdq *tdq; 654 int cpu; 655 656 tdq = from; 657 cpu = TDQ_ID(to); 658 ts = tdq_steal(tdq, 1); 659 if (ts == NULL) { 660 struct tdq_group *tdg; 661 662 tdg = tdq->tdq_group; 663 LIST_FOREACH(tdq, &tdg->tdg_members, tdq_siblings) { 664 if (tdq == from || tdq->tdq_transferable == 0) 665 continue; 666 ts = tdq_steal(tdq, 1); 667 break; 668 } 669 if (ts == NULL) 670 return; 671 } 672 if (tdq == to) 673 return; 674 td = ts->ts_thread; 675 /* 676 * Although the run queue is locked the thread may be blocked. Lock 677 * it to clear this. 678 */ 679 thread_lock(td); 680 /* Drop recursive lock on from. */ 681 TDQ_UNLOCK(from); 682 sched_rem(td); 683 ts->ts_cpu = cpu; 684 td->td_lock = TDQ_LOCKPTR(to); 685 tdq_add(to, td, SRQ_YIELDING); 686 tdq_notify(ts); 687} 688 689/* 690 * This tdq has idled. Try to steal a thread from another cpu and switch 691 * to it. 692 */ 693static int 694tdq_idled(struct tdq *tdq) 695{ 696 struct tdq_group *tdg; 697 struct tdq *steal; 698 struct td_sched *ts; 699 struct thread *td; 700 int highload; 701 int highcpu; 702 int load; 703 int cpu; 704 705 /* We don't want to be preempted while we're iterating over tdqs */ 706 spinlock_enter(); 707 tdg = tdq->tdq_group; 708 /* 709 * If we're in a cpu group, try and steal threads from another cpu in 710 * the group before idling. 711 */ 712 if (steal_htt && tdg->tdg_cpus > 1 && tdg->tdg_transferable) { 713 LIST_FOREACH(steal, &tdg->tdg_members, tdq_siblings) { 714 if (steal == tdq || steal->tdq_transferable == 0) 715 continue; 716 TDQ_LOCK(steal); 717 ts = tdq_steal(steal, 0); 718 if (ts) 719 goto steal; 720 TDQ_UNLOCK(steal); 721 } 722 } 723 for (;;) { 724 if (steal_idle == 0) 725 break; 726 highcpu = 0; 727 highload = 0; 728 for (cpu = 0; cpu <= mp_maxid; cpu++) { 729 if (CPU_ABSENT(cpu)) 730 continue; 731 steal = TDQ_CPU(cpu); 732 load = TDQ_CPU(cpu)->tdq_transferable; 733 if (load < highload) 734 continue; 735 highload = load; 736 highcpu = cpu; 737 } 738 if (highload < 2) 739 break; 740 steal = TDQ_CPU(highcpu); 741 TDQ_LOCK(steal); 742 if (steal->tdq_transferable > 1 && 743 (ts = tdq_steal(steal, 1)) != NULL) 744 goto steal; 745 TDQ_UNLOCK(steal); 746 break; 747 } 748 spinlock_exit(); 749 return (1); 750steal: 751 td = ts->ts_thread; 752 thread_lock(td); 753 spinlock_exit(); 754 MPASS(td->td_lock == TDQ_LOCKPTR(steal)); 755 TDQ_UNLOCK(steal); 756 sched_rem(td); 757 sched_setcpu(ts, PCPU_GET(cpuid), SRQ_YIELDING); 758 tdq_add(tdq, td, SRQ_YIELDING); 759 MPASS(td->td_lock == curthread->td_lock); 760 mi_switch(SW_VOL, NULL); 761 thread_unlock(curthread); 762 763 return (0); 764} 765 766/* 767 * Notify a remote cpu of new work. Sends an IPI if criteria are met. 768 */ 769static void 770tdq_notify(struct td_sched *ts) 771{ 772 struct thread *ctd; 773 struct pcpu *pcpu; 774 int cpri; 775 int pri; 776 int cpu; 777 778 cpu = ts->ts_cpu; 779 pri = ts->ts_thread->td_priority; 780 pcpu = pcpu_find(cpu); 781 ctd = pcpu->pc_curthread; 782 cpri = ctd->td_priority; 783 784 /* 785 * If our priority is not better than the current priority there is 786 * nothing to do. 787 */ 788 if (pri > cpri) 789 return; 790 /* 791 * Always IPI idle. 792 */ 793 if (cpri > PRI_MIN_IDLE) 794 goto sendipi; 795 /* 796 * If we're realtime or better and there is timeshare or worse running 797 * send an IPI. 798 */ 799 if (pri < PRI_MAX_REALTIME && cpri > PRI_MAX_REALTIME) 800 goto sendipi; 801 /* 802 * Otherwise only IPI if we exceed the threshold. 803 */ 804 if (pri > preempt_thresh) 805 return; 806sendipi: 807 ctd->td_flags |= TDF_NEEDRESCHED; 808 ipi_selected(1 << cpu, IPI_PREEMPT); 809} 810 811/* 812 * Steals load from a timeshare queue. Honors the rotating queue head 813 * index. 814 */ 815static struct td_sched * 816runq_steal_from(struct runq *rq, u_char start) 817{ 818 struct td_sched *ts; 819 struct rqbits *rqb; 820 struct rqhead *rqh; 821 int first; 822 int bit; 823 int pri; 824 int i; 825 826 rqb = &rq->rq_status; 827 bit = start & (RQB_BPW -1); 828 pri = 0; 829 first = 0; 830again: 831 for (i = RQB_WORD(start); i < RQB_LEN; bit = 0, i++) { 832 if (rqb->rqb_bits[i] == 0) 833 continue; 834 if (bit != 0) { 835 for (pri = bit; pri < RQB_BPW; pri++) 836 if (rqb->rqb_bits[i] & (1ul << pri)) 837 break; 838 if (pri >= RQB_BPW) 839 continue; 840 } else 841 pri = RQB_FFS(rqb->rqb_bits[i]); 842 pri += (i << RQB_L2BPW); 843 rqh = &rq->rq_queues[pri]; 844 TAILQ_FOREACH(ts, rqh, ts_procq) { 845 if (first && THREAD_CAN_MIGRATE(ts->ts_thread)) 846 return (ts); 847 first = 1; 848 } 849 } 850 if (start != 0) { 851 start = 0; 852 goto again; 853 } 854 855 return (NULL); 856} 857 858/* 859 * Steals load from a standard linear queue. 860 */ 861static struct td_sched * 862runq_steal(struct runq *rq) 863{ 864 struct rqhead *rqh; 865 struct rqbits *rqb; 866 struct td_sched *ts; 867 int first; 868 int word; 869 int bit; 870 871 first = 0; 872 rqb = &rq->rq_status; 873 for (word = 0; word < RQB_LEN; word++) { 874 if (rqb->rqb_bits[word] == 0) 875 continue; 876 for (bit = 0; bit < RQB_BPW; bit++) { 877 if ((rqb->rqb_bits[word] & (1ul << bit)) == 0) 878 continue; 879 rqh = &rq->rq_queues[bit + (word << RQB_L2BPW)]; 880 TAILQ_FOREACH(ts, rqh, ts_procq) { 881 if (first && THREAD_CAN_MIGRATE(ts->ts_thread)) 882 return (ts); 883 first = 1; 884 } 885 } 886 } 887 return (NULL); 888} 889 890/* 891 * Attempt to steal a thread in priority order from a thread queue. 892 */ 893static struct td_sched * 894tdq_steal(struct tdq *tdq, int stealidle) 895{ 896 struct td_sched *ts; 897 898 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 899 if ((ts = runq_steal(&tdq->tdq_realtime)) != NULL) 900 return (ts); 901 if ((ts = runq_steal_from(&tdq->tdq_timeshare, tdq->tdq_ridx)) != NULL) 902 return (ts); 903 if (stealidle) 904 return (runq_steal(&tdq->tdq_idle)); 905 return (NULL); 906} 907 908/* 909 * Sets the thread lock and ts_cpu to match the requested cpu. Unlocks the 910 * current lock and returns with the assigned queue locked. If this is 911 * via sched_switch() we leave the thread in a blocked state as an 912 * optimization. 913 */ 914static inline struct tdq * 915sched_setcpu(struct td_sched *ts, int cpu, int flags) 916{ 917 struct thread *td; 918 struct tdq *tdq; 919 920 THREAD_LOCK_ASSERT(ts->ts_thread, MA_OWNED); 921 922 tdq = TDQ_CPU(cpu); 923 td = ts->ts_thread; 924 ts->ts_cpu = cpu; 925 if (td->td_lock == TDQ_LOCKPTR(tdq)) 926 return (tdq); 927#ifdef notyet 928 /* 929 * If the thread isn't running it's lockptr is a 930 * turnstile or a sleepqueue. We can just lock_set without 931 * blocking. 932 */ 933 if (TD_CAN_RUN(td)) { 934 TDQ_LOCK(tdq); 935 thread_lock_set(td, TDQ_LOCKPTR(tdq)); 936 return (tdq); 937 } 938#endif 939 /* 940 * The hard case, migration, we need to block the thread first to 941 * prevent order reversals with other cpus locks. 942 */ 943 thread_lock_block(td); 944 TDQ_LOCK(tdq); 945 /* Return to sched_switch() with the lock still blocked */ 946 if ((flags & SRQ_OURSELF) == 0) 947 thread_lock_unblock(td, TDQ_LOCKPTR(tdq)); 948 return (tdq); 949} 950 951/* 952 * Find the thread queue running the lowest priority thread. 953 */ 954static int 955tdq_lowestpri(void) 956{ 957 struct tdq *tdq; 958 int lowpri; 959 int lowcpu; 960 int lowload; 961 int load; 962 int cpu; 963 int pri; 964 965 lowload = 0; 966 lowpri = lowcpu = 0; 967 for (cpu = 0; cpu <= mp_maxid; cpu++) { 968 if (CPU_ABSENT(cpu)) 969 continue; 970 tdq = TDQ_CPU(cpu); 971 pri = tdq->tdq_lowpri; 972 load = TDQ_CPU(cpu)->tdq_load; 973 CTR4(KTR_ULE, 974 "cpu %d pri %d lowcpu %d lowpri %d", 975 cpu, pri, lowcpu, lowpri); 976 if (pri < lowpri) 977 continue; 978 if (lowpri && lowpri == pri && load > lowload) 979 continue; 980 lowpri = pri; 981 lowcpu = cpu; 982 lowload = load; 983 } 984 985 return (lowcpu); 986} 987 988/* 989 * Find the thread queue with the least load. 990 */ 991static int 992tdq_lowestload(void) 993{ 994 struct tdq *tdq; 995 int lowload; 996 int lowpri; 997 int lowcpu; 998 int load; 999 int cpu; 1000 int pri; 1001 1002 lowcpu = 0; 1003 lowload = TDQ_CPU(0)->tdq_load; 1004 lowpri = TDQ_CPU(0)->tdq_lowpri; 1005 for (cpu = 1; cpu <= mp_maxid; cpu++) { 1006 if (CPU_ABSENT(cpu)) 1007 continue; 1008 tdq = TDQ_CPU(cpu); 1009 load = tdq->tdq_load; 1010 pri = tdq->tdq_lowpri; 1011 CTR4(KTR_ULE, "cpu %d load %d lowcpu %d lowload %d", 1012 cpu, load, lowcpu, lowload); 1013 if (load > lowload) 1014 continue; 1015 if (load == lowload && pri < lowpri) 1016 continue; 1017 lowcpu = cpu; 1018 lowload = load; 1019 lowpri = pri; 1020 } 1021 1022 return (lowcpu); 1023} 1024 1025/* 1026 * Pick the destination cpu for sched_add(). Respects affinity and makes 1027 * a determination based on load or priority of available processors. 1028 */ 1029static int 1030sched_pickcpu(struct td_sched *ts, int flags) 1031{ 1032 struct tdq *tdq; 1033 int self; 1034 int pri; 1035 int cpu; 1036 1037 cpu = self = PCPU_GET(cpuid); 1038 if (smp_started == 0) 1039 return (self); 1040 pri = ts->ts_thread->td_priority; 1041 cpu = ts->ts_cpu; 1042 /* 1043 * Regardless of affinity, if the last cpu is idle send it there. 1044 */ 1045 tdq = TDQ_CPU(cpu); 1046 if (tdq->tdq_lowpri > PRI_MIN_IDLE) { 1047 CTR5(KTR_ULE, 1048 "ts_cpu %d idle, ltick %d ticks %d pri %d curthread %d", 1049 ts->ts_cpu, ts->ts_rltick, ticks, pri, 1050 tdq->tdq_lowpri); 1051 return (ts->ts_cpu); 1052 } 1053 /* 1054 * If we have affinity, try to place it on the cpu we last ran on. 1055 */ 1056 if (SCHED_AFFINITY(ts) && tdq->tdq_lowpri > pri) { 1057 CTR5(KTR_ULE, 1058 "affinity for %d, ltick %d ticks %d pri %d curthread %d", 1059 ts->ts_cpu, ts->ts_rltick, ticks, pri, 1060 tdq->tdq_lowpri); 1061 return (ts->ts_cpu); 1062 } 1063 /* 1064 * Try ourself first; If we're running something lower priority this 1065 * may have some locality with the waking thread and execute faster 1066 * here. 1067 */ 1068 if (tryself) { 1069 /* 1070 * If we're being awoken by an interrupt thread or the waker 1071 * is going right to sleep run here as well. 1072 */ 1073 if ((TDQ_SELF()->tdq_load <= 1) && (flags & (SRQ_YIELDING) || 1074 curthread->td_pri_class == PRI_ITHD)) { 1075 CTR2(KTR_ULE, "tryself load %d flags %d", 1076 TDQ_SELF()->tdq_load, flags); 1077 return (self); 1078 } 1079 } 1080 /* 1081 * Look for an idle group. 1082 */ 1083 CTR1(KTR_ULE, "tdq_idle %X", tdq_idle); 1084 cpu = ffs(tdq_idle); 1085 if (cpu) 1086 return (--cpu); 1087 if (tryselfidle && pri < curthread->td_priority) { 1088 CTR1(KTR_ULE, "tryselfidle %d", 1089 curthread->td_priority); 1090 return (self); 1091 } 1092 /* 1093 * XXX Under heavy load mysql performs way better if you 1094 * serialize the non-running threads on one cpu. This is 1095 * a horrible hack. 1096 */ 1097 if (pick_zero) 1098 return (0); 1099 /* 1100 * Now search for the cpu running the lowest priority thread with 1101 * the least load. 1102 */ 1103 if (pick_pri) 1104 cpu = tdq_lowestpri(); 1105 else 1106 cpu = tdq_lowestload(); 1107 return (cpu); 1108} 1109 1110#endif /* SMP */ 1111 1112/* 1113 * Pick the highest priority task we have and return it. 1114 */ 1115static struct td_sched * 1116tdq_choose(struct tdq *tdq) 1117{ 1118 struct td_sched *ts; 1119 1120 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 1121 ts = runq_choose(&tdq->tdq_realtime); 1122 if (ts != NULL) 1123 return (ts); 1124 ts = runq_choose_from(&tdq->tdq_timeshare, tdq->tdq_ridx); 1125 if (ts != NULL) { 1126 KASSERT(ts->ts_thread->td_priority >= PRI_MIN_TIMESHARE, 1127 ("tdq_choose: Invalid priority on timeshare queue %d", 1128 ts->ts_thread->td_priority)); 1129 return (ts); 1130 } 1131 1132 ts = runq_choose(&tdq->tdq_idle); 1133 if (ts != NULL) { 1134 KASSERT(ts->ts_thread->td_priority >= PRI_MIN_IDLE, 1135 ("tdq_choose: Invalid priority on idle queue %d", 1136 ts->ts_thread->td_priority)); 1137 return (ts); 1138 } 1139 1140 return (NULL); 1141} 1142 1143/* 1144 * Initialize a thread queue. 1145 */ 1146static void 1147tdq_setup(struct tdq *tdq) 1148{ 1149 1150 snprintf(tdq->tdq_name, sizeof(tdq->tdq_name), 1151 "sched lock %d", (int)TDQ_ID(tdq)); 1152 mtx_init(&tdq->tdq_lock, tdq->tdq_name, "sched lock", 1153 MTX_SPIN | MTX_RECURSE); 1154 runq_init(&tdq->tdq_realtime); 1155 runq_init(&tdq->tdq_timeshare); 1156 runq_init(&tdq->tdq_idle); 1157 tdq->tdq_load = 0; 1158} 1159 1160/* 1161 * Setup the thread queues and initialize the topology based on MD 1162 * information. 1163 */ 1164static void 1165sched_setup(void *dummy) 1166{ 1167 struct tdq *tdq; 1168#ifdef SMP 1169 int balance_groups; 1170 int i; 1171 1172 balance_groups = 0; 1173 /* 1174 * Initialize the tdqs. 1175 */ 1176 for (i = 0; i < MAXCPU; i++) { 1177 tdq = &tdq_cpu[i]; 1178 tdq_setup(&tdq_cpu[i]); 1179 } 1180 if (smp_topology == NULL) { 1181 struct tdq_group *tdg; 1182 int cpus; 1183 1184 for (cpus = 0, i = 0; i < MAXCPU; i++) { 1185 if (CPU_ABSENT(i)) 1186 continue; 1187 tdq = &tdq_cpu[i]; 1188 tdg = &tdq_groups[cpus]; 1189 /* 1190 * Setup a tdq group with one member. 1191 */ 1192 tdq->tdq_transferable = 0; 1193 tdq->tdq_group = tdg; 1194 tdg->tdg_cpus = 1; 1195 tdg->tdg_idlemask = 0; 1196 tdg->tdg_cpumask = tdg->tdg_mask = 1 << i; 1197 tdg->tdg_load = 0; 1198 tdg->tdg_transferable = 0; 1199 LIST_INIT(&tdg->tdg_members); 1200 LIST_INSERT_HEAD(&tdg->tdg_members, tdq, tdq_siblings); 1201 cpus++; 1202 } 1203 tdg_maxid = cpus - 1; 1204 } else { 1205 struct tdq_group *tdg; 1206 struct cpu_group *cg; 1207 int j; 1208 1209 topology = 1; 1210 for (i = 0; i < smp_topology->ct_count; i++) { 1211 cg = &smp_topology->ct_group[i]; 1212 tdg = &tdq_groups[i]; 1213 /* 1214 * Initialize the group. 1215 */ 1216 tdg->tdg_idlemask = 0; 1217 tdg->tdg_load = 0; 1218 tdg->tdg_transferable = 0; 1219 tdg->tdg_cpus = cg->cg_count; 1220 tdg->tdg_cpumask = cg->cg_mask; 1221 LIST_INIT(&tdg->tdg_members); 1222 /* 1223 * Find all of the group members and add them. 1224 */ 1225 for (j = 0; j < MAXCPU; j++) { 1226 if ((cg->cg_mask & (1 << j)) != 0) { 1227 if (tdg->tdg_mask == 0) 1228 tdg->tdg_mask = 1 << j; 1229 tdq_cpu[j].tdq_transferable = 0; 1230 tdq_cpu[j].tdq_group = tdg; 1231 LIST_INSERT_HEAD(&tdg->tdg_members, 1232 &tdq_cpu[j], tdq_siblings); 1233 } 1234 } 1235 if (tdg->tdg_cpus > 1) 1236 balance_groups = 1; 1237 } 1238 tdg_maxid = smp_topology->ct_count - 1; 1239 } 1240 /* 1241 * Initialize long-term cpu balancing algorithm. 1242 */ 1243 callout_init(&balco, CALLOUT_MPSAFE); 1244 callout_init(&gbalco, CALLOUT_MPSAFE); 1245 sched_balance(NULL); 1246 if (balance_groups) 1247 sched_balance_groups(NULL); 1248 1249#else 1250 tdq_setup(TDQ_SELF()); 1251#endif 1252 /* 1253 * To avoid divide-by-zero, we set realstathz a dummy value 1254 * in case which sched_clock() called before sched_initticks(). 1255 */ 1256 realstathz = hz; 1257 sched_slice = (realstathz/10); /* ~100ms */ 1258 tickincr = 1 << SCHED_TICK_SHIFT; 1259 1260 /* Add thread0's load since it's running. */ 1261 tdq = TDQ_SELF(); 1262 TDQ_LOCK(tdq); 1263 tdq_load_add(tdq, &td_sched0); 1264 TDQ_UNLOCK(tdq); 1265} 1266 1267/* 1268 * This routine determines the tickincr after stathz and hz are setup. 1269 */ 1270/* ARGSUSED */ 1271static void 1272sched_initticks(void *dummy) 1273{ 1274 int incr; 1275 1276 realstathz = stathz ? stathz : hz; 1277 sched_slice = (realstathz/10); /* ~100ms */ 1278 1279 /* 1280 * tickincr is shifted out by 10 to avoid rounding errors due to 1281 * hz not being evenly divisible by stathz on all platforms. 1282 */ 1283 incr = (hz << SCHED_TICK_SHIFT) / realstathz; 1284 /* 1285 * This does not work for values of stathz that are more than 1286 * 1 << SCHED_TICK_SHIFT * hz. In practice this does not happen. 1287 */ 1288 if (incr == 0) 1289 incr = 1; 1290 tickincr = incr; 1291#ifdef SMP 1292 affinity = SCHED_AFFINITY_DEFAULT; 1293#endif 1294} 1295 1296 1297/* 1298 * This is the core of the interactivity algorithm. Determines a score based 1299 * on past behavior. It is the ratio of sleep time to run time scaled to 1300 * a [0, 100] integer. This is the voluntary sleep time of a process, which 1301 * differs from the cpu usage because it does not account for time spent 1302 * waiting on a run-queue. Would be prettier if we had floating point. 1303 */ 1304static int 1305sched_interact_score(struct thread *td) 1306{ 1307 struct td_sched *ts; 1308 int div; 1309 1310 ts = td->td_sched; 1311 /* 1312 * The score is only needed if this is likely to be an interactive 1313 * task. Don't go through the expense of computing it if there's 1314 * no chance. 1315 */ 1316 if (sched_interact <= SCHED_INTERACT_HALF && 1317 ts->ts_runtime >= ts->ts_slptime) 1318 return (SCHED_INTERACT_HALF); 1319 1320 if (ts->ts_runtime > ts->ts_slptime) { 1321 div = max(1, ts->ts_runtime / SCHED_INTERACT_HALF); 1322 return (SCHED_INTERACT_HALF + 1323 (SCHED_INTERACT_HALF - (ts->ts_slptime / div))); 1324 } 1325 if (ts->ts_slptime > ts->ts_runtime) { 1326 div = max(1, ts->ts_slptime / SCHED_INTERACT_HALF); 1327 return (ts->ts_runtime / div); 1328 } 1329 /* runtime == slptime */ 1330 if (ts->ts_runtime) 1331 return (SCHED_INTERACT_HALF); 1332 1333 /* 1334 * This can happen if slptime and runtime are 0. 1335 */ 1336 return (0); 1337 1338} 1339 1340/* 1341 * Scale the scheduling priority according to the "interactivity" of this 1342 * process. 1343 */ 1344static void 1345sched_priority(struct thread *td) 1346{ 1347 int score; 1348 int pri; 1349 1350 if (td->td_pri_class != PRI_TIMESHARE) 1351 return; 1352 /* 1353 * If the score is interactive we place the thread in the realtime 1354 * queue with a priority that is less than kernel and interrupt 1355 * priorities. These threads are not subject to nice restrictions. 1356 * 1357 * Scores greater than this are placed on the normal timeshare queue 1358 * where the priority is partially decided by the most recent cpu 1359 * utilization and the rest is decided by nice value. 1360 */ 1361 score = sched_interact_score(td); 1362 if (score < sched_interact) { 1363 pri = PRI_MIN_REALTIME; 1364 pri += ((PRI_MAX_REALTIME - PRI_MIN_REALTIME) / sched_interact) 1365 * score; 1366 KASSERT(pri >= PRI_MIN_REALTIME && pri <= PRI_MAX_REALTIME, 1367 ("sched_priority: invalid interactive priority %d score %d", 1368 pri, score)); 1369 } else { 1370 pri = SCHED_PRI_MIN; 1371 if (td->td_sched->ts_ticks) 1372 pri += SCHED_PRI_TICKS(td->td_sched); 1373 pri += SCHED_PRI_NICE(td->td_proc->p_nice); 1374 KASSERT(pri >= PRI_MIN_TIMESHARE && pri <= PRI_MAX_TIMESHARE, 1375 ("sched_priority: invalid priority %d: nice %d, " 1376 "ticks %d ftick %d ltick %d tick pri %d", 1377 pri, td->td_proc->p_nice, td->td_sched->ts_ticks, 1378 td->td_sched->ts_ftick, td->td_sched->ts_ltick, 1379 SCHED_PRI_TICKS(td->td_sched))); 1380 } 1381 sched_user_prio(td, pri); 1382 1383 return; 1384} 1385 1386/* 1387 * This routine enforces a maximum limit on the amount of scheduling history 1388 * kept. It is called after either the slptime or runtime is adjusted. This 1389 * function is ugly due to integer math. 1390 */ 1391static void 1392sched_interact_update(struct thread *td) 1393{ 1394 struct td_sched *ts; 1395 u_int sum; 1396 1397 ts = td->td_sched; 1398 sum = ts->ts_runtime + ts->ts_slptime; 1399 if (sum < SCHED_SLP_RUN_MAX) 1400 return; 1401 /* 1402 * This only happens from two places: 1403 * 1) We have added an unusual amount of run time from fork_exit. 1404 * 2) We have added an unusual amount of sleep time from sched_sleep(). 1405 */ 1406 if (sum > SCHED_SLP_RUN_MAX * 2) { 1407 if (ts->ts_runtime > ts->ts_slptime) { 1408 ts->ts_runtime = SCHED_SLP_RUN_MAX; 1409 ts->ts_slptime = 1; 1410 } else { 1411 ts->ts_slptime = SCHED_SLP_RUN_MAX; 1412 ts->ts_runtime = 1; 1413 } 1414 return; 1415 } 1416 /* 1417 * If we have exceeded by more than 1/5th then the algorithm below 1418 * will not bring us back into range. Dividing by two here forces 1419 * us into the range of [4/5 * SCHED_INTERACT_MAX, SCHED_INTERACT_MAX] 1420 */ 1421 if (sum > (SCHED_SLP_RUN_MAX / 5) * 6) { 1422 ts->ts_runtime /= 2; 1423 ts->ts_slptime /= 2; 1424 return; 1425 } 1426 ts->ts_runtime = (ts->ts_runtime / 5) * 4; 1427 ts->ts_slptime = (ts->ts_slptime / 5) * 4; 1428} 1429 1430/* 1431 * Scale back the interactivity history when a child thread is created. The 1432 * history is inherited from the parent but the thread may behave totally 1433 * differently. For example, a shell spawning a compiler process. We want 1434 * to learn that the compiler is behaving badly very quickly. 1435 */ 1436static void 1437sched_interact_fork(struct thread *td) 1438{ 1439 int ratio; 1440 int sum; 1441 1442 sum = td->td_sched->ts_runtime + td->td_sched->ts_slptime; 1443 if (sum > SCHED_SLP_RUN_FORK) { 1444 ratio = sum / SCHED_SLP_RUN_FORK; 1445 td->td_sched->ts_runtime /= ratio; 1446 td->td_sched->ts_slptime /= ratio; 1447 } 1448} 1449 1450/* 1451 * Called from proc0_init() to setup the scheduler fields. 1452 */ 1453void 1454schedinit(void) 1455{ 1456 1457 /* 1458 * Set up the scheduler specific parts of proc0. 1459 */ 1460 proc0.p_sched = NULL; /* XXX */ 1461 thread0.td_sched = &td_sched0; 1462 thread0.td_lock = TDQ_LOCKPTR(TDQ_SELF()); 1463 td_sched0.ts_ltick = ticks; 1464 td_sched0.ts_ftick = ticks; 1465 td_sched0.ts_thread = &thread0; 1466} 1467 1468/* 1469 * This is only somewhat accurate since given many processes of the same 1470 * priority they will switch when their slices run out, which will be 1471 * at most sched_slice stathz ticks. 1472 */ 1473int 1474sched_rr_interval(void) 1475{ 1476 1477 /* Convert sched_slice to hz */ 1478 return (hz/(realstathz/sched_slice)); 1479} 1480 1481/* 1482 * Update the percent cpu tracking information when it is requested or 1483 * the total history exceeds the maximum. We keep a sliding history of 1484 * tick counts that slowly decays. This is less precise than the 4BSD 1485 * mechanism since it happens with less regular and frequent events. 1486 */ 1487static void 1488sched_pctcpu_update(struct td_sched *ts) 1489{ 1490 1491 if (ts->ts_ticks == 0) 1492 return; 1493 if (ticks - (hz / 10) < ts->ts_ltick && 1494 SCHED_TICK_TOTAL(ts) < SCHED_TICK_MAX) 1495 return; 1496 /* 1497 * Adjust counters and watermark for pctcpu calc. 1498 */ 1499 if (ts->ts_ltick > ticks - SCHED_TICK_TARG) 1500 ts->ts_ticks = (ts->ts_ticks / (ticks - ts->ts_ftick)) * 1501 SCHED_TICK_TARG; 1502 else 1503 ts->ts_ticks = 0; 1504 ts->ts_ltick = ticks; 1505 ts->ts_ftick = ts->ts_ltick - SCHED_TICK_TARG; 1506} 1507 1508/* 1509 * Adjust the priority of a thread. Move it to the appropriate run-queue 1510 * if necessary. This is the back-end for several priority related 1511 * functions. 1512 */ 1513static void 1514sched_thread_priority(struct thread *td, u_char prio) 1515{ 1516 struct td_sched *ts; 1517 1518 CTR6(KTR_SCHED, "sched_prio: %p(%s) prio %d newprio %d by %p(%s)", 1519 td, td->td_proc->p_comm, td->td_priority, prio, curthread, 1520 curthread->td_proc->p_comm); 1521 ts = td->td_sched; 1522 THREAD_LOCK_ASSERT(td, MA_OWNED); 1523 if (td->td_priority == prio) 1524 return; 1525 1526 if (TD_ON_RUNQ(td) && prio < td->td_priority) { 1527 /* 1528 * If the priority has been elevated due to priority 1529 * propagation, we may have to move ourselves to a new 1530 * queue. This could be optimized to not re-add in some 1531 * cases. 1532 */ 1533 sched_rem(td); 1534 td->td_priority = prio; 1535 sched_add(td, SRQ_BORROWING); 1536 } else { 1537#ifdef SMP 1538 struct tdq *tdq; 1539 1540 tdq = TDQ_CPU(ts->ts_cpu); 1541 if (prio < tdq->tdq_lowpri) 1542 tdq->tdq_lowpri = prio; 1543#endif 1544 td->td_priority = prio; 1545 } 1546} 1547 1548/* 1549 * Update a thread's priority when it is lent another thread's 1550 * priority. 1551 */ 1552void 1553sched_lend_prio(struct thread *td, u_char prio) 1554{ 1555 1556 td->td_flags |= TDF_BORROWING; 1557 sched_thread_priority(td, prio); 1558} 1559 1560/* 1561 * Restore a thread's priority when priority propagation is 1562 * over. The prio argument is the minimum priority the thread 1563 * needs to have to satisfy other possible priority lending 1564 * requests. If the thread's regular priority is less 1565 * important than prio, the thread will keep a priority boost 1566 * of prio. 1567 */ 1568void 1569sched_unlend_prio(struct thread *td, u_char prio) 1570{ 1571 u_char base_pri; 1572 1573 if (td->td_base_pri >= PRI_MIN_TIMESHARE && 1574 td->td_base_pri <= PRI_MAX_TIMESHARE) 1575 base_pri = td->td_user_pri; 1576 else 1577 base_pri = td->td_base_pri; 1578 if (prio >= base_pri) { 1579 td->td_flags &= ~TDF_BORROWING; 1580 sched_thread_priority(td, base_pri); 1581 } else 1582 sched_lend_prio(td, prio); 1583} 1584 1585/* 1586 * Standard entry for setting the priority to an absolute value. 1587 */ 1588void 1589sched_prio(struct thread *td, u_char prio) 1590{ 1591 u_char oldprio; 1592 1593 /* First, update the base priority. */ 1594 td->td_base_pri = prio; 1595 1596 /* 1597 * If the thread is borrowing another thread's priority, don't 1598 * ever lower the priority. 1599 */ 1600 if (td->td_flags & TDF_BORROWING && td->td_priority < prio) 1601 return; 1602 1603 /* Change the real priority. */ 1604 oldprio = td->td_priority; 1605 sched_thread_priority(td, prio); 1606 1607 /* 1608 * If the thread is on a turnstile, then let the turnstile update 1609 * its state. 1610 */ 1611 if (TD_ON_LOCK(td) && oldprio != prio) 1612 turnstile_adjust(td, oldprio); 1613} 1614 1615/* 1616 * Set the base user priority, does not effect current running priority. 1617 */ 1618void 1619sched_user_prio(struct thread *td, u_char prio) 1620{ 1621 u_char oldprio; 1622 1623 td->td_base_user_pri = prio; 1624 if (td->td_flags & TDF_UBORROWING && td->td_user_pri <= prio) 1625 return; 1626 oldprio = td->td_user_pri; 1627 td->td_user_pri = prio; 1628 1629 if (TD_ON_UPILOCK(td) && oldprio != prio) 1630 umtx_pi_adjust(td, oldprio); 1631} 1632 1633void 1634sched_lend_user_prio(struct thread *td, u_char prio) 1635{ 1636 u_char oldprio; 1637 1638 td->td_flags |= TDF_UBORROWING; 1639 1640 oldprio = td->td_user_pri; 1641 td->td_user_pri = prio; 1642 1643 if (TD_ON_UPILOCK(td) && oldprio != prio) 1644 umtx_pi_adjust(td, oldprio); 1645} 1646 1647void 1648sched_unlend_user_prio(struct thread *td, u_char prio) 1649{ 1650 u_char base_pri; 1651 1652 base_pri = td->td_base_user_pri; 1653 if (prio >= base_pri) { 1654 td->td_flags &= ~TDF_UBORROWING; 1655 sched_user_prio(td, base_pri); 1656 } else 1657 sched_lend_user_prio(td, prio); 1658} 1659 1660/* 1661 * Add the thread passed as 'newtd' to the run queue before selecting 1662 * the next thread to run. This is only used for KSE. 1663 */ 1664static void 1665sched_switchin(struct tdq *tdq, struct thread *td) 1666{ 1667#ifdef SMP 1668 spinlock_enter(); 1669 TDQ_UNLOCK(tdq); 1670 thread_lock(td); 1671 spinlock_exit(); 1672 sched_setcpu(td->td_sched, TDQ_ID(tdq), SRQ_YIELDING); 1673#else 1674 td->td_lock = TDQ_LOCKPTR(tdq); 1675#endif 1676 tdq_add(tdq, td, SRQ_YIELDING); 1677 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 1678} 1679 1680/* 1681 * Block a thread for switching. Similar to thread_block() but does not 1682 * bump the spin count. 1683 */ 1684static inline struct mtx * 1685thread_block_switch(struct thread *td) 1686{ 1687 struct mtx *lock; 1688 1689 THREAD_LOCK_ASSERT(td, MA_OWNED); 1690 lock = td->td_lock; 1691 td->td_lock = &blocked_lock; 1692 mtx_unlock_spin(lock); 1693 1694 return (lock); 1695} 1696 1697/* 1698 * Release a thread that was blocked with thread_block_switch(). 1699 */ 1700static inline void 1701thread_unblock_switch(struct thread *td, struct mtx *mtx) 1702{ 1703 atomic_store_rel_ptr((volatile uintptr_t *)&td->td_lock, 1704 (uintptr_t)mtx); 1705} 1706 1707/* 1708 * Switch threads. This function has to handle threads coming in while 1709 * blocked for some reason, running, or idle. It also must deal with 1710 * migrating a thread from one queue to another as running threads may 1711 * be assigned elsewhere via binding. 1712 */ 1713void 1714sched_switch(struct thread *td, struct thread *newtd, int flags) 1715{ 1716 struct tdq *tdq; 1717 struct td_sched *ts; 1718 struct mtx *mtx; 1719 int cpuid; 1720 1721 THREAD_LOCK_ASSERT(td, MA_OWNED); 1722 1723 cpuid = PCPU_GET(cpuid); 1724 tdq = TDQ_CPU(cpuid); 1725 ts = td->td_sched; 1726 mtx = TDQ_LOCKPTR(tdq); 1727#ifdef SMP 1728 ts->ts_rltick = ticks; 1729 if (newtd && newtd->td_priority < tdq->tdq_lowpri) 1730 tdq->tdq_lowpri = newtd->td_priority; 1731#endif 1732 td->td_lastcpu = td->td_oncpu; 1733 td->td_oncpu = NOCPU; 1734 td->td_flags &= ~TDF_NEEDRESCHED; 1735 td->td_owepreempt = 0; 1736 /* 1737 * The lock pointer in an idle thread should never change. Reset it 1738 * to CAN_RUN as well. 1739 */ 1740 if (TD_IS_IDLETHREAD(td)) { 1741 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 1742 TD_SET_CAN_RUN(td); 1743 } else if (TD_IS_RUNNING(td)) { 1744 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 1745 /* Remove our load so the selection algorithm is not biased. */ 1746 tdq_load_rem(tdq, ts); 1747 sched_add(td, (flags & SW_PREEMPT) ? 1748 SRQ_OURSELF|SRQ_YIELDING|SRQ_PREEMPTED : 1749 SRQ_OURSELF|SRQ_YIELDING); 1750 /* 1751 * When migrating we return from sched_add with an extra 1752 * spinlock nesting, the tdq locked, and a blocked thread. 1753 * This is to optimize out an extra block/unblock cycle here. 1754 */ 1755 if (ts->ts_cpu != cpuid) { 1756 mtx = TDQ_LOCKPTR(TDQ_CPU(ts->ts_cpu)); 1757 mtx_unlock_spin(mtx); 1758 TDQ_LOCK(tdq); 1759 spinlock_exit(); 1760 } 1761 } else { 1762 /* This thread must be going to sleep. */ 1763 TDQ_LOCK(tdq); 1764 mtx = thread_block_switch(td); 1765 tdq_load_rem(tdq, ts); 1766 } 1767 /* 1768 * We enter here with the thread blocked and assigned to the 1769 * appropriate cpu run-queue or sleep-queue and with the current 1770 * thread-queue locked. 1771 */ 1772 TDQ_LOCK_ASSERT(tdq, MA_OWNED | MA_NOTRECURSED); 1773 /* 1774 * If KSE assigned a new thread just add it here and let choosethread 1775 * select the best one. 1776 */ 1777 if (newtd != NULL) 1778 sched_switchin(tdq, newtd); 1779 newtd = choosethread(); 1780 /* 1781 * Call the MD code to switch contexts if necessary. 1782 */ 1783 if (td != newtd) { 1784#ifdef HWPMC_HOOKS 1785 if (PMC_PROC_IS_USING_PMCS(td->td_proc)) 1786 PMC_SWITCH_CONTEXT(td, PMC_FN_CSW_OUT); 1787#endif 1788 cpu_switch(td, newtd, mtx); 1789 /* 1790 * We may return from cpu_switch on a different cpu. However, 1791 * we always return with td_lock pointing to the current cpu's 1792 * run queue lock. 1793 */ 1794 cpuid = PCPU_GET(cpuid); 1795 tdq = TDQ_CPU(cpuid); 1796 TDQ_LOCKPTR(tdq)->mtx_lock = (uintptr_t)td; 1797#ifdef HWPMC_HOOKS 1798 if (PMC_PROC_IS_USING_PMCS(td->td_proc)) 1799 PMC_SWITCH_CONTEXT(td, PMC_FN_CSW_IN); 1800#endif 1801 } else 1802 thread_unblock_switch(td, mtx); 1803 /* 1804 * Assert that all went well and return. 1805 */ 1806#ifdef SMP 1807 /* We should always get here with the lowest priority td possible */ 1808 tdq->tdq_lowpri = td->td_priority; 1809#endif 1810 TDQ_LOCK_ASSERT(tdq, MA_OWNED|MA_NOTRECURSED); 1811 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 1812 td->td_oncpu = cpuid; 1813} 1814 1815/* 1816 * Adjust thread priorities as a result of a nice request. 1817 */ 1818void 1819sched_nice(struct proc *p, int nice) 1820{ 1821 struct thread *td; 1822 1823 PROC_LOCK_ASSERT(p, MA_OWNED); 1824 PROC_SLOCK_ASSERT(p, MA_OWNED); 1825 1826 p->p_nice = nice; 1827 FOREACH_THREAD_IN_PROC(p, td) { 1828 thread_lock(td); 1829 sched_priority(td); 1830 sched_prio(td, td->td_base_user_pri); 1831 thread_unlock(td); 1832 } 1833} 1834 1835/* 1836 * Record the sleep time for the interactivity scorer. 1837 */ 1838void 1839sched_sleep(struct thread *td) 1840{ 1841 1842 THREAD_LOCK_ASSERT(td, MA_OWNED); 1843 1844 td->td_sched->ts_slptick = ticks; 1845} 1846 1847/* 1848 * Schedule a thread to resume execution and record how long it voluntarily 1849 * slept. We also update the pctcpu, interactivity, and priority. 1850 */ 1851void 1852sched_wakeup(struct thread *td) 1853{ 1854 struct td_sched *ts; 1855 int slptick; 1856 1857 THREAD_LOCK_ASSERT(td, MA_OWNED); 1858 ts = td->td_sched; 1859 /* 1860 * If we slept for more than a tick update our interactivity and 1861 * priority. 1862 */ 1863 slptick = ts->ts_slptick; 1864 ts->ts_slptick = 0; 1865 if (slptick && slptick != ticks) { 1866 u_int hzticks; 1867 1868 hzticks = (ticks - slptick) << SCHED_TICK_SHIFT; 1869 ts->ts_slptime += hzticks; 1870 sched_interact_update(td); 1871 sched_pctcpu_update(ts); 1872 sched_priority(td); 1873 } 1874 /* Reset the slice value after we sleep. */ 1875 ts->ts_slice = sched_slice; 1876 sched_add(td, SRQ_BORING); 1877} 1878 1879/* 1880 * Penalize the parent for creating a new child and initialize the child's 1881 * priority. 1882 */ 1883void 1884sched_fork(struct thread *td, struct thread *child) 1885{ 1886 THREAD_LOCK_ASSERT(td, MA_OWNED); 1887 sched_fork_thread(td, child); 1888 /* 1889 * Penalize the parent and child for forking. 1890 */ 1891 sched_interact_fork(child); 1892 sched_priority(child); 1893 td->td_sched->ts_runtime += tickincr; 1894 sched_interact_update(td); 1895 sched_priority(td); 1896} 1897 1898/* 1899 * Fork a new thread, may be within the same process. 1900 */ 1901void 1902sched_fork_thread(struct thread *td, struct thread *child) 1903{ 1904 struct td_sched *ts; 1905 struct td_sched *ts2; 1906 1907 /* 1908 * Initialize child. 1909 */ 1910 THREAD_LOCK_ASSERT(td, MA_OWNED); 1911 sched_newthread(child); 1912 child->td_lock = TDQ_LOCKPTR(TDQ_SELF()); 1913 ts = td->td_sched; 1914 ts2 = child->td_sched; 1915 ts2->ts_cpu = ts->ts_cpu; 1916 ts2->ts_runq = NULL; 1917 /* 1918 * Grab our parents cpu estimation information and priority. 1919 */ 1920 ts2->ts_ticks = ts->ts_ticks; 1921 ts2->ts_ltick = ts->ts_ltick; 1922 ts2->ts_ftick = ts->ts_ftick; 1923 child->td_user_pri = td->td_user_pri; 1924 child->td_base_user_pri = td->td_base_user_pri; 1925 /* 1926 * And update interactivity score. 1927 */ 1928 ts2->ts_slptime = ts->ts_slptime; 1929 ts2->ts_runtime = ts->ts_runtime; 1930 ts2->ts_slice = 1; /* Attempt to quickly learn interactivity. */ 1931} 1932 1933/* 1934 * Adjust the priority class of a thread. 1935 */ 1936void 1937sched_class(struct thread *td, int class) 1938{ 1939 1940 THREAD_LOCK_ASSERT(td, MA_OWNED); 1941 if (td->td_pri_class == class) 1942 return; 1943 1944#ifdef SMP 1945 /* 1946 * On SMP if we're on the RUNQ we must adjust the transferable 1947 * count because could be changing to or from an interrupt 1948 * class. 1949 */ 1950 if (TD_ON_RUNQ(td)) { 1951 struct tdq *tdq; 1952 1953 tdq = TDQ_CPU(td->td_sched->ts_cpu); 1954 if (THREAD_CAN_MIGRATE(td)) { 1955 tdq->tdq_transferable--; 1956 tdq->tdq_group->tdg_transferable--; 1957 } 1958 td->td_pri_class = class; 1959 if (THREAD_CAN_MIGRATE(td)) { 1960 tdq->tdq_transferable++; 1961 tdq->tdq_group->tdg_transferable++; 1962 } 1963 } 1964#endif 1965 td->td_pri_class = class; 1966} 1967 1968/* 1969 * Return some of the child's priority and interactivity to the parent. 1970 */ 1971void 1972sched_exit(struct proc *p, struct thread *child) 1973{ 1974 struct thread *td; 1975 1976 CTR3(KTR_SCHED, "sched_exit: %p(%s) prio %d", 1977 child, child->td_proc->p_comm, child->td_priority); 1978 1979 PROC_SLOCK_ASSERT(p, MA_OWNED); 1980 td = FIRST_THREAD_IN_PROC(p); 1981 sched_exit_thread(td, child); 1982} 1983 1984/* 1985 * Penalize another thread for the time spent on this one. This helps to 1986 * worsen the priority and interactivity of processes which schedule batch 1987 * jobs such as make. This has little effect on the make process itself but 1988 * causes new processes spawned by it to receive worse scores immediately. 1989 */ 1990void 1991sched_exit_thread(struct thread *td, struct thread *child) 1992{ 1993 1994 CTR3(KTR_SCHED, "sched_exit_thread: %p(%s) prio %d", 1995 child, child->td_proc->p_comm, child->td_priority); 1996 1997#ifdef KSE 1998 /* 1999 * KSE forks and exits so often that this penalty causes short-lived 2000 * threads to always be non-interactive. This causes mozilla to 2001 * crawl under load. 2002 */ 2003 if ((td->td_pflags & TDP_SA) && td->td_proc == child->td_proc) 2004 return; 2005#endif 2006 /* 2007 * Give the child's runtime to the parent without returning the 2008 * sleep time as a penalty to the parent. This causes shells that 2009 * launch expensive things to mark their children as expensive. 2010 */ 2011 thread_lock(td); 2012 td->td_sched->ts_runtime += child->td_sched->ts_runtime; 2013 sched_interact_update(td); 2014 sched_priority(td); 2015 thread_unlock(td); 2016} 2017 2018/* 2019 * Fix priorities on return to user-space. Priorities may be elevated due 2020 * to static priorities in msleep() or similar. 2021 */ 2022void 2023sched_userret(struct thread *td) 2024{ 2025 /* 2026 * XXX we cheat slightly on the locking here to avoid locking in 2027 * the usual case. Setting td_priority here is essentially an 2028 * incomplete workaround for not setting it properly elsewhere. 2029 * Now that some interrupt handlers are threads, not setting it 2030 * properly elsewhere can clobber it in the window between setting 2031 * it here and returning to user mode, so don't waste time setting 2032 * it perfectly here. 2033 */ 2034 KASSERT((td->td_flags & TDF_BORROWING) == 0, 2035 ("thread with borrowed priority returning to userland")); 2036 if (td->td_priority != td->td_user_pri) { 2037 thread_lock(td); 2038 td->td_priority = td->td_user_pri; 2039 td->td_base_pri = td->td_user_pri; 2040 thread_unlock(td); 2041 } 2042} 2043 2044/* 2045 * Handle a stathz tick. This is really only relevant for timeshare 2046 * threads. 2047 */ 2048void 2049sched_clock(struct thread *td) 2050{ 2051 struct tdq *tdq; 2052 struct td_sched *ts; 2053 2054 THREAD_LOCK_ASSERT(td, MA_OWNED); 2055 tdq = TDQ_SELF(); 2056 /* 2057 * Advance the insert index once for each tick to ensure that all 2058 * threads get a chance to run. 2059 */ 2060 if (tdq->tdq_idx == tdq->tdq_ridx) { 2061 tdq->tdq_idx = (tdq->tdq_idx + 1) % RQ_NQS; 2062 if (TAILQ_EMPTY(&tdq->tdq_timeshare.rq_queues[tdq->tdq_ridx])) 2063 tdq->tdq_ridx = tdq->tdq_idx; 2064 } 2065 ts = td->td_sched; 2066 /* 2067 * We only do slicing code for TIMESHARE threads. 2068 */ 2069 if (td->td_pri_class != PRI_TIMESHARE) 2070 return; 2071 /* 2072 * We used a tick; charge it to the thread so that we can compute our 2073 * interactivity. 2074 */ 2075 td->td_sched->ts_runtime += tickincr; 2076 sched_interact_update(td); 2077 /* 2078 * We used up one time slice. 2079 */ 2080 if (--ts->ts_slice > 0) 2081 return; 2082 /* 2083 * We're out of time, recompute priorities and requeue. 2084 */ 2085 sched_priority(td); 2086 td->td_flags |= TDF_NEEDRESCHED; 2087} 2088 2089/* 2090 * Called once per hz tick. Used for cpu utilization information. This 2091 * is easier than trying to scale based on stathz. 2092 */ 2093void 2094sched_tick(void) 2095{ 2096 struct td_sched *ts; 2097 2098 ts = curthread->td_sched; 2099 /* Adjust ticks for pctcpu */ 2100 ts->ts_ticks += 1 << SCHED_TICK_SHIFT; 2101 ts->ts_ltick = ticks; 2102 /* 2103 * Update if we've exceeded our desired tick threshhold by over one 2104 * second. 2105 */ 2106 if (ts->ts_ftick + SCHED_TICK_MAX < ts->ts_ltick) 2107 sched_pctcpu_update(ts); 2108} 2109 2110/* 2111 * Return whether the current CPU has runnable tasks. Used for in-kernel 2112 * cooperative idle threads. 2113 */ 2114int 2115sched_runnable(void) 2116{ 2117 struct tdq *tdq; 2118 int load; 2119 2120 load = 1; 2121 2122 tdq = TDQ_SELF(); 2123 if ((curthread->td_flags & TDF_IDLETD) != 0) { 2124 if (tdq->tdq_load > 0) 2125 goto out; 2126 } else 2127 if (tdq->tdq_load - 1 > 0) 2128 goto out; 2129 load = 0; 2130out: 2131 return (load); 2132} 2133 2134/* 2135 * Choose the highest priority thread to run. The thread is removed from 2136 * the run-queue while running however the load remains. For SMP we set 2137 * the tdq in the global idle bitmask if it idles here. 2138 */ 2139struct thread * 2140sched_choose(void) 2141{ 2142#ifdef SMP 2143 struct tdq_group *tdg; 2144#endif 2145 struct td_sched *ts; 2146 struct tdq *tdq; 2147 2148 tdq = TDQ_SELF(); 2149 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 2150 ts = tdq_choose(tdq); 2151 if (ts) { 2152 tdq_runq_rem(tdq, ts); 2153 return (ts->ts_thread); 2154 } 2155#ifdef SMP 2156 /* 2157 * We only set the idled bit when all of the cpus in the group are 2158 * idle. Otherwise we could get into a situation where a thread bounces 2159 * back and forth between two idle cores on seperate physical CPUs. 2160 */ 2161 tdg = tdq->tdq_group; 2162 tdg->tdg_idlemask |= PCPU_GET(cpumask); 2163 if (tdg->tdg_idlemask == tdg->tdg_cpumask) 2164 atomic_set_int(&tdq_idle, tdg->tdg_mask); 2165 tdq->tdq_lowpri = PRI_MAX_IDLE; 2166#endif 2167 return (PCPU_GET(idlethread)); 2168} 2169 2170/* 2171 * Set owepreempt if necessary. Preemption never happens directly in ULE, 2172 * we always request it once we exit a critical section. 2173 */ 2174static inline void 2175sched_setpreempt(struct thread *td) 2176{ 2177 struct thread *ctd; 2178 int cpri; 2179 int pri; 2180 2181 ctd = curthread; 2182 pri = td->td_priority; 2183 cpri = ctd->td_priority; 2184 if (td->td_priority < ctd->td_priority) 2185 curthread->td_flags |= TDF_NEEDRESCHED; 2186 if (panicstr != NULL || pri >= cpri || cold || TD_IS_INHIBITED(ctd)) 2187 return; 2188 /* 2189 * Always preempt IDLE threads. Otherwise only if the preempting 2190 * thread is an ithread. 2191 */ 2192 if (pri > preempt_thresh && cpri < PRI_MIN_IDLE) 2193 return; 2194 ctd->td_owepreempt = 1; 2195 return; 2196} 2197 2198/* 2199 * Add a thread to a thread queue. Initializes priority, slice, runq, and 2200 * add it to the appropriate queue. This is the internal function called 2201 * when the tdq is predetermined. 2202 */ 2203void 2204tdq_add(struct tdq *tdq, struct thread *td, int flags) 2205{ 2206 struct td_sched *ts; 2207 int class; 2208#ifdef SMP 2209 int cpumask; 2210#endif 2211 2212 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 2213 KASSERT((td->td_inhibitors == 0), 2214 ("sched_add: trying to run inhibited thread")); 2215 KASSERT((TD_CAN_RUN(td) || TD_IS_RUNNING(td)), 2216 ("sched_add: bad thread state")); 2217 KASSERT(td->td_proc->p_sflag & PS_INMEM, 2218 ("sched_add: process swapped out")); 2219 2220 ts = td->td_sched; 2221 class = PRI_BASE(td->td_pri_class); 2222 TD_SET_RUNQ(td); 2223 if (ts->ts_slice == 0) 2224 ts->ts_slice = sched_slice; 2225 /* 2226 * Pick the run queue based on priority. 2227 */ 2228 if (td->td_priority <= PRI_MAX_REALTIME) 2229 ts->ts_runq = &tdq->tdq_realtime; 2230 else if (td->td_priority <= PRI_MAX_TIMESHARE) 2231 ts->ts_runq = &tdq->tdq_timeshare; 2232 else 2233 ts->ts_runq = &tdq->tdq_idle; 2234#ifdef SMP 2235 cpumask = 1 << ts->ts_cpu; 2236 /* 2237 * If we had been idle, clear our bit in the group and potentially 2238 * the global bitmap. 2239 */ 2240 if ((class != PRI_IDLE && class != PRI_ITHD) && 2241 (tdq->tdq_group->tdg_idlemask & cpumask) != 0) { 2242 /* 2243 * Check to see if our group is unidling, and if so, remove it 2244 * from the global idle mask. 2245 */ 2246 if (tdq->tdq_group->tdg_idlemask == 2247 tdq->tdq_group->tdg_cpumask) 2248 atomic_clear_int(&tdq_idle, tdq->tdq_group->tdg_mask); 2249 /* 2250 * Now remove ourselves from the group specific idle mask. 2251 */ 2252 tdq->tdq_group->tdg_idlemask &= ~cpumask; 2253 } 2254 if (td->td_priority < tdq->tdq_lowpri) 2255 tdq->tdq_lowpri = td->td_priority; 2256#endif 2257 tdq_runq_add(tdq, ts, flags); 2258 tdq_load_add(tdq, ts); 2259} 2260 2261/* 2262 * Select the target thread queue and add a thread to it. Request 2263 * preemption or IPI a remote processor if required. 2264 */ 2265void 2266sched_add(struct thread *td, int flags) 2267{ 2268 struct td_sched *ts; 2269 struct tdq *tdq; 2270#ifdef SMP 2271 int cpuid; 2272 int cpu; 2273#endif 2274 CTR5(KTR_SCHED, "sched_add: %p(%s) prio %d by %p(%s)", 2275 td, td->td_proc->p_comm, td->td_priority, curthread, 2276 curthread->td_proc->p_comm); 2277 THREAD_LOCK_ASSERT(td, MA_OWNED); 2278 ts = td->td_sched; 2279 /* 2280 * Recalculate the priority before we select the target cpu or 2281 * run-queue. 2282 */ 2283 if (PRI_BASE(td->td_pri_class) == PRI_TIMESHARE) 2284 sched_priority(td); 2285#ifdef SMP 2286 cpuid = PCPU_GET(cpuid); 2287 /* 2288 * Pick the destination cpu and if it isn't ours transfer to the 2289 * target cpu. 2290 */ 2291 if (td->td_priority <= PRI_MAX_ITHD && THREAD_CAN_MIGRATE(td)) 2292 cpu = cpuid; 2293 else if (!THREAD_CAN_MIGRATE(td)) 2294 cpu = ts->ts_cpu; 2295 else 2296 cpu = sched_pickcpu(ts, flags); 2297 tdq = sched_setcpu(ts, cpu, flags); 2298 tdq_add(tdq, td, flags); 2299 if (cpu != cpuid) { 2300 tdq_notify(ts); 2301 return; 2302 } 2303#else 2304 tdq = TDQ_SELF(); 2305 TDQ_LOCK(tdq); 2306 /* 2307 * Now that the thread is moving to the run-queue, set the lock 2308 * to the scheduler's lock. 2309 */ 2310 thread_lock_set(td, TDQ_LOCKPTR(tdq)); 2311 tdq_add(tdq, td, flags); 2312#endif 2313 if (!(flags & SRQ_YIELDING)) 2314 sched_setpreempt(td); 2315} 2316 2317/* 2318 * Remove a thread from a run-queue without running it. This is used 2319 * when we're stealing a thread from a remote queue. Otherwise all threads 2320 * exit by calling sched_exit_thread() and sched_throw() themselves. 2321 */ 2322void 2323sched_rem(struct thread *td) 2324{ 2325 struct tdq *tdq; 2326 struct td_sched *ts; 2327 2328 CTR5(KTR_SCHED, "sched_rem: %p(%s) prio %d by %p(%s)", 2329 td, td->td_proc->p_comm, td->td_priority, curthread, 2330 curthread->td_proc->p_comm); 2331 ts = td->td_sched; 2332 tdq = TDQ_CPU(ts->ts_cpu); 2333 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 2334 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 2335 KASSERT(TD_ON_RUNQ(td), 2336 ("sched_rem: thread not on run queue")); 2337 tdq_runq_rem(tdq, ts); 2338 tdq_load_rem(tdq, ts); 2339 TD_SET_CAN_RUN(td); 2340} 2341 2342/* 2343 * Fetch cpu utilization information. Updates on demand. 2344 */ 2345fixpt_t 2346sched_pctcpu(struct thread *td) 2347{ 2348 fixpt_t pctcpu; 2349 struct td_sched *ts; 2350 2351 pctcpu = 0; 2352 ts = td->td_sched; 2353 if (ts == NULL) 2354 return (0); 2355 2356 thread_lock(td); 2357 if (ts->ts_ticks) { 2358 int rtick; 2359 2360 sched_pctcpu_update(ts); 2361 /* How many rtick per second ? */ 2362 rtick = min(SCHED_TICK_HZ(ts) / SCHED_TICK_SECS, hz); 2363 pctcpu = (FSCALE * ((FSCALE * rtick)/hz)) >> FSHIFT; 2364 } 2365 td->td_proc->p_swtime = ts->ts_ltick - ts->ts_ftick; 2366 thread_unlock(td); 2367 2368 return (pctcpu); 2369} 2370 2371/* 2372 * Bind a thread to a target cpu. 2373 */ 2374void 2375sched_bind(struct thread *td, int cpu) 2376{ 2377 struct td_sched *ts; 2378 2379 THREAD_LOCK_ASSERT(td, MA_OWNED); 2380 ts = td->td_sched; 2381 if (ts->ts_flags & TSF_BOUND) 2382 sched_unbind(td); 2383 ts->ts_flags |= TSF_BOUND; 2384#ifdef SMP 2385 sched_pin(); 2386 if (PCPU_GET(cpuid) == cpu) 2387 return; 2388 ts->ts_cpu = cpu; 2389 /* When we return from mi_switch we'll be on the correct cpu. */ 2390 mi_switch(SW_VOL, NULL); 2391#endif 2392} 2393 2394/* 2395 * Release a bound thread. 2396 */ 2397void 2398sched_unbind(struct thread *td) 2399{ 2400 struct td_sched *ts; 2401 2402 THREAD_LOCK_ASSERT(td, MA_OWNED); 2403 ts = td->td_sched; 2404 if ((ts->ts_flags & TSF_BOUND) == 0) 2405 return; 2406 ts->ts_flags &= ~TSF_BOUND; 2407#ifdef SMP 2408 sched_unpin(); 2409#endif 2410} 2411 2412int 2413sched_is_bound(struct thread *td) 2414{ 2415 THREAD_LOCK_ASSERT(td, MA_OWNED); 2416 return (td->td_sched->ts_flags & TSF_BOUND); 2417} 2418 2419/* 2420 * Basic yield call. 2421 */ 2422void 2423sched_relinquish(struct thread *td) 2424{ 2425 thread_lock(td); 2426 if (td->td_pri_class == PRI_TIMESHARE) 2427 sched_prio(td, PRI_MAX_TIMESHARE); 2428 SCHED_STAT_INC(switch_relinquish); 2429 mi_switch(SW_VOL, NULL); 2430 thread_unlock(td); 2431} 2432 2433/* 2434 * Return the total system load. 2435 */ 2436int 2437sched_load(void) 2438{ 2439#ifdef SMP 2440 int total; 2441 int i; 2442 2443 total = 0; 2444 for (i = 0; i <= tdg_maxid; i++) 2445 total += TDQ_GROUP(i)->tdg_load; 2446 return (total); 2447#else 2448 return (TDQ_SELF()->tdq_sysload); 2449#endif 2450} 2451 2452int 2453sched_sizeof_proc(void) 2454{ 2455 return (sizeof(struct proc)); 2456} 2457 2458int 2459sched_sizeof_thread(void) 2460{ 2461 return (sizeof(struct thread) + sizeof(struct td_sched)); 2462} 2463 2464/* 2465 * The actual idle process. 2466 */ 2467void 2468sched_idletd(void *dummy) 2469{ 2470 struct thread *td; 2471 struct tdq *tdq; 2472 2473 td = curthread; 2474 tdq = TDQ_SELF(); 2475 mtx_assert(&Giant, MA_NOTOWNED); 2476 /* ULE relies on preemption for idle interruption. */ 2477 for (;;) { 2478#ifdef SMP 2479 if (tdq_idled(tdq)) 2480 cpu_idle(); 2481#else 2482 cpu_idle(); 2483#endif 2484 } 2485} 2486 2487/* 2488 * A CPU is entering for the first time or a thread is exiting. 2489 */ 2490void 2491sched_throw(struct thread *td) 2492{ 2493 struct tdq *tdq; 2494 2495 tdq = TDQ_SELF(); 2496 if (td == NULL) { 2497 /* Correct spinlock nesting and acquire the correct lock. */ 2498 TDQ_LOCK(tdq); 2499 spinlock_exit(); 2500 } else { 2501 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 2502 tdq_load_rem(tdq, td->td_sched); 2503 } 2504 KASSERT(curthread->td_md.md_spinlock_count == 1, ("invalid count")); 2505 PCPU_SET(switchtime, cpu_ticks()); 2506 PCPU_SET(switchticks, ticks); 2507 cpu_throw(td, choosethread()); /* doesn't return */ 2508} 2509 2510/* 2511 * This is called from fork_exit(). Just acquire the correct locks and 2512 * let fork do the rest of the work. 2513 */ 2514void 2515sched_fork_exit(struct thread *td) 2516{ 2517 struct td_sched *ts; 2518 struct tdq *tdq; 2519 int cpuid; 2520 2521 /* 2522 * Finish setting up thread glue so that it begins execution in a 2523 * non-nested critical section with the scheduler lock held. 2524 */ 2525 cpuid = PCPU_GET(cpuid); 2526 tdq = TDQ_CPU(cpuid); 2527 ts = td->td_sched; 2528 if (TD_IS_IDLETHREAD(td)) 2529 td->td_lock = TDQ_LOCKPTR(tdq); 2530 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 2531 td->td_oncpu = cpuid; 2532 TDQ_LOCKPTR(tdq)->mtx_lock = (uintptr_t)td; 2533 THREAD_LOCK_ASSERT(td, MA_OWNED | MA_NOTRECURSED); 2534} 2535 2536static SYSCTL_NODE(_kern, OID_AUTO, sched, CTLFLAG_RW, 0, 2537 "Scheduler"); 2538SYSCTL_STRING(_kern_sched, OID_AUTO, name, CTLFLAG_RD, "ULE", 0, 2539 "Scheduler name"); 2540SYSCTL_INT(_kern_sched, OID_AUTO, slice, CTLFLAG_RW, &sched_slice, 0, 2541 "Slice size for timeshare threads"); 2542SYSCTL_INT(_kern_sched, OID_AUTO, interact, CTLFLAG_RW, &sched_interact, 0, 2543 "Interactivity score threshold"); 2544SYSCTL_INT(_kern_sched, OID_AUTO, preempt_thresh, CTLFLAG_RW, &preempt_thresh, 2545 0,"Min priority for preemption, lower priorities have greater precedence"); 2546#ifdef SMP 2547SYSCTL_INT(_kern_sched, OID_AUTO, pick_pri, CTLFLAG_RW, &pick_pri, 0, 2548 "Pick the target cpu based on priority rather than load."); 2549SYSCTL_INT(_kern_sched, OID_AUTO, pick_zero, CTLFLAG_RW, &pick_zero, 0, 2550 "If there are no idle cpus pick cpu0"); 2551SYSCTL_INT(_kern_sched, OID_AUTO, affinity, CTLFLAG_RW, &affinity, 0, 2552 "Number of hz ticks to keep thread affinity for"); 2553SYSCTL_INT(_kern_sched, OID_AUTO, tryself, CTLFLAG_RW, &tryself, 0, ""); 2554SYSCTL_INT(_kern_sched, OID_AUTO, tryselfidle, CTLFLAG_RW, 2555 &tryselfidle, 0, ""); 2556SYSCTL_INT(_kern_sched, OID_AUTO, balance, CTLFLAG_RW, &rebalance, 0, 2557 "Enables the long-term load balancer"); 2558SYSCTL_INT(_kern_sched, OID_AUTO, steal_htt, CTLFLAG_RW, &steal_htt, 0, 2559 "Steals work from another hyper-threaded core on idle"); 2560SYSCTL_INT(_kern_sched, OID_AUTO, steal_idle, CTLFLAG_RW, &steal_idle, 0, 2561 "Attempts to steal work from other cores before idling"); 2562SYSCTL_INT(_kern_sched, OID_AUTO, topology, CTLFLAG_RD, &topology, 0, 2563 "True when a topology has been specified by the MD code."); 2564#endif 2565 2566/* ps compat */ 2567static fixpt_t ccpu = 0.95122942450071400909 * FSCALE; /* exp(-1/20) */ 2568SYSCTL_INT(_kern, OID_AUTO, ccpu, CTLFLAG_RD, &ccpu, 0, ""); 2569 2570 2571#define KERN_SWITCH_INCLUDE 1 2572#include "kern/kern_switch.c" 2573