sb.h revision 30869
1/* 2 * file: sbcard.h 3 */ 4 5typedef struct _sbdev_info { 6 7} sbdev_info ; 8 9extern int sbc_major, sbc_minor ; 10/* 11 * sound blaster registers 12 */ 13 14#define DSP_RESET (io_base + 0x6) 15#define DSP_READ (io_base + 0xA) 16#define DSP_WRITE (io_base + 0xC) 17#define DSP_COMMAND (io_base + 0xC) 18#define DSP_STATUS (io_base + 0xC) 19#define DSP_DATA_AVAIL (io_base + 0xE) 20#define DSP_DATA_AVL16 (io_base + 0xF) 21#define MIXER_ADDR (io_base + 0x4) 22#define MIXER_DATA (io_base + 0x5) 23#define OPL3_LEFT (io_base + 0x0) 24#define OPL3_RIGHT (io_base + 0x2) 25#define OPL3_BOTH (io_base + 0x8) 26 27/* 28 * DSP Commands. There are many, and in many cases they are used explicitly 29 */ 30 31/* these are not used except for programmed I/O (not in this driver) */ 32#define DSP_DAC8 0x10 /* direct DAC output */ 33#define DSP_ADC8 0x20 /* direct ADC input */ 34 35/* these should be used in the SB 1.0 */ 36#define DSP_CMD_DAC8 0x14 /* single cycle 8-bit dma out */ 37#define DSP_CMD_ADC8 0x24 /* single cycle 8-bit dma in */ 38 39/* these should be used in the SB 2.0 and 2.01 */ 40#define DSP_CMD_DAC8_AUTO 0x1c /* auto 8-bit dma out */ 41#define DSP_CMD_ADC8_AUTO 0x2c /* auto 8-bit dma out */ 42 43#define DSP_CMD_HSSIZE 0x48 /* high speed dma count */ 44#define DSP_CMD_HSDAC_AUTO 0x90 /* high speed dac, auto */ 45#define DSP_CMD_HSADC_AUTO 0x98 /* high speed adc, auto */ 46 47/* SBPro commands. Some cards (JAZZ, SMW) also support 16 bits */ 48 49 /* prepare for dma input */ 50#define DSP_CMD_DMAMODE(stereo, bit16) (0xA0 | (stereo ? 8:0) | (bit16 ? 4:0)) 51 52#define DSP_CMD_DAC2 0x16 /* 2-bit adpcm dma out (cont) */ 53#define DSP_CMD_DAC2S 0x17 /* 2-bit adpcm dma out (start) */ 54 55#define DSP_CMD_DAC2S_AUTO 0x1f /* auto 2-bit adpcm dma out (start) */ 56 57 58/* SB16 commands */ 59#define DSP_CMD_O16 0xb0 60#define DSP_CMD_I16 0xb8 61#define DSP_CMD_O8 0xc0 62#define DSP_CMD_I8 0xc8 63 64#define DSP_MODE_U8MONO 0x00 65#define DSP_MODE_U8STEREO 0x20 66#define DSP_MODE_S16MONO 0x10 67#define DSP_MODE_S16STEREO 0x30 68 69#define DSP_CMD_SPKON 0xD1 70#define DSP_CMD_SPKOFF 0xD3 71#define DSP_CMD_SPKR(on) (0xD1 | (on ? 0:2)) 72 73#define DSP_CMD_DMAPAUSE_8 0xD0 74#define DSP_CMD_DMAPAUSE_16 0xD5 75#define DSP_CMD_DMAEXIT_8 0xDA 76#define DSP_CMD_DMAEXIT_16 0xD9 77#define DSP_CMD_TCONST 0x40 /* set time constant */ 78#define DSP_CMD_HSDAC 0x91 /* high speed dac */ 79#define DSP_CMD_HSADC 0x99 /* high speed adc */ 80 81#define DSP_CMD_GETVER 0xE1 82#define DSP_CMD_GETID 0xE7 /* return id bytes */ 83 84 85#define DSP_CMD_OUT16 0x41 /* send parms for dma out on sb16 */ 86#define DSP_CMD_IN16 0x42 /* send parms for dma in on sb16 */ 87#if 0 /*** unknown ***/ 88#define DSP_CMD_FA 0xFA /* get version from prosonic*/ 89#define DSP_CMD_FB 0xFB /* set irq/dma for prosonic*/ 90#endif 91 92/* 93 * in fact, for the SB16, dma commands are as follows: 94 * 95 * cmd, mode, len_low, len_high. 96 * 97 * cmd is a combination of DSP_DMA16 or DSP_DMA8 and 98 */ 99 100#define DSP_DMA16 0xb0 101#define DSP_DMA8 0xc0 102# define DSP_F16_DAC 0x00 103# define DSP_F16_ADC 0x08 104# define DSP_F16_AUTO 0x04 105# define DSP_F16_FIFO_ON 0x02 106 107/* 108 * mode is a combination of the following: 109 */ 110#define DSP_F16_STEREO 0x20 111#define DSP_F16_SIGNED 0x10 112 113#define IMODE_NONE 0 114#define IMODE_OUTPUT PCM_ENABLE_OUTPUT 115#define IMODE_INPUT PCM_ENABLE_INPUT 116#define IMODE_INIT 3 117#define IMODE_MIDI 4 118 119#define NORMAL_MIDI 0 120#define UART_MIDI 1 121 122/* 123 * values used for bd_flags in SoundBlaster driver 124 */ 125#define BD_F_HISPEED 0x0001 /* doing high speed ... */ 126 127#define BD_F_JAZZ16 0x0002 /* jazz16 detected */ 128#define BD_F_JAZZ16_2 0x0004 /* jazz16 type 2 */ 129 130#define BD_F_DUP_MIDI 0x0008 /* duplex midi */ 131 132#define BD_F_MIX_MASK 0x0070 /* up to 8 mixers (I know of 3) */ 133#define BD_F_MIX_CT1335 0x0010 /* CT1335 */ 134#define BD_F_MIX_CT1345 0x0020 /* CT1345 */ 135#define BD_F_MIX_CT1745 0x0030 /* CT1745 */ 136 137#define BD_F_SB16 0x0100 /* this is a SB16 */ 138#define BD_F_NOREC 0x0200 /* recording not supported on this board */ 139#define BD_F_MIDIBUSY 0x0400 /* midi busy */ 140 141 142/* 143 * sound/sb_mixer.h 144 * 145 * Definitions for the SB Pro and SB16 mixers 146 * 147 * Copyright by Hannu Savolainen 1993 148 * 149 * Redistribution and use in source and binary forms, with or without 150 * modification, are permitted provided that the following conditions are 151 * met: 1. Redistributions of source code must retain the above copyright 152 * notice, this list of conditions and the following disclaimer. 2. 153 * Redistributions in binary form must reproduce the above copyright notice, 154 * this list of conditions and the following disclaimer in the documentation 155 * and/or other materials provided with the distribution. 156 * 157 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY 158 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 159 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 160 * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR 161 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 162 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 163 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 164 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 165 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 166 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 167 * SUCH DAMAGE. 168 * 169 * Modified: Hunyue Yau Jan 6 1994 Added defines for the Sound Galaxy NX Pro 170 * mixer. 171 * 172 */ 173 174#define SBPRO_RECORDING_DEVICES \ 175 (SOUND_MASK_LINE | SOUND_MASK_MIC | SOUND_MASK_CD) 176 177/* Same as SB Pro, unless I find otherwise */ 178#define SGNXPRO_RECORDING_DEVICES SBPRO_RECORDING_DEVICES 179 180#define SBPRO_MIXER_DEVICES \ 181 (SOUND_MASK_SYNTH | SOUND_MASK_PCM | SOUND_MASK_LINE | SOUND_MASK_MIC | \ 182 SOUND_MASK_CD | SOUND_MASK_VOLUME) 183 184/* 185 * SG NX Pro has treble and bass settings on the mixer. The 'speaker' channel 186 * is the COVOX/DisneySoundSource emulation volume control on the mixer. It 187 * does NOT control speaker volume. Should have own mask eventually? 188 */ 189#define SGNXPRO_MIXER_DEVICES \ 190 (SBPRO_MIXER_DEVICES | SOUND_MASK_BASS | \ 191 SOUND_MASK_TREBLE | SOUND_MASK_SPEAKER ) 192 193#define SB16_RECORDING_DEVICES \ 194 (SOUND_MASK_SYNTH | SOUND_MASK_LINE | SOUND_MASK_MIC | SOUND_MASK_CD) 195 196#define SB16_MIXER_DEVICES \ 197 (SOUND_MASK_SYNTH | SOUND_MASK_PCM | SOUND_MASK_SPEAKER | \ 198 SOUND_MASK_LINE | SOUND_MASK_MIC | SOUND_MASK_CD | \ 199 SOUND_MASK_IGAIN | SOUND_MASK_OGAIN | \ 200 SOUND_MASK_VOLUME | SOUND_MASK_BASS | SOUND_MASK_TREBLE) 201 202/* 203 * Mixer registers 204 * 205 * NOTE! RECORD_SRC == IN_FILTER 206 */ 207 208/* 209 * Mixer registers of SB Pro 210 */ 211#define VOC_VOL 0x04 212#define MIC_VOL 0x0A 213#define MIC_MIX 0x0A 214#define RECORD_SRC 0x0C 215#define IN_FILTER 0x0C 216#define OUT_FILTER 0x0E 217#define MASTER_VOL 0x22 218#define FM_VOL 0x26 219#define CD_VOL 0x28 220#define LINE_VOL 0x2E 221#define IRQ_NR 0x80 222#define DMA_NR 0x81 223#define IRQ_STAT 0x82 224 225/* 226 * Additional registers on the SG NX Pro 227 */ 228#define COVOX_VOL 0x42 229#define TREBLE_LVL 0x44 230#define BASS_LVL 0x46 231 232#define FREQ_HI (1 << 3)/* Use High-frequency ANFI filters */ 233#define FREQ_LOW 0 /* Use Low-frequency ANFI filters */ 234#define FILT_ON 0 /* Yes, 0 to turn it on, 1 for off */ 235#define FILT_OFF (1 << 5) 236 237#define MONO_DAC 0x00 238#define STEREO_DAC 0x02 239 240/* 241 * Mixer registers of SB16 242 */ 243#define SB16_IMASK_L 0x3d 244#define SB16_IMASK_R 0x3e 245#define SB16_OMASK 0x3c 246 247 248#ifndef __SB_MIXER_C__ 249mixer_tab sbpro_mix; 250mixer_tab sb16_mix; 251#ifdef __SGNXPRO__ 252mixer_tab sgnxpro_mix; 253#endif 254static u_char sb16_recmasks_L[SOUND_MIXER_NRDEVICES]; 255static u_char sb16_recmasks_R[SOUND_MIXER_NRDEVICES]; 256#else /* __SB_MIXER_C__ defined */ 257mixer_tab sbpro_mix = { 258 PMIX_ENT(SOUND_MIXER_VOLUME, 0x22, 7, 4, 0x22, 3, 4), 259 PMIX_ENT(SOUND_MIXER_BASS, 0x00, 0, 0, 0x00, 0, 0), 260 PMIX_ENT(SOUND_MIXER_TREBLE, 0x00, 0, 0, 0x00, 0, 0), 261 PMIX_ENT(SOUND_MIXER_SYNTH, 0x26, 7, 4, 0x26, 3, 4), 262 PMIX_ENT(SOUND_MIXER_PCM, 0x04, 7, 4, 0x04, 3, 4), 263 PMIX_ENT(SOUND_MIXER_SPEAKER, 0x00, 0, 0, 0x00, 0, 0), 264 PMIX_ENT(SOUND_MIXER_LINE, 0x2e, 7, 4, 0x2e, 3, 4), 265 PMIX_ENT(SOUND_MIXER_MIC, 0x0a, 2, 3, 0x00, 0, 0), 266 PMIX_ENT(SOUND_MIXER_CD, 0x28, 7, 4, 0x28, 3, 4), 267 PMIX_ENT(SOUND_MIXER_IMIX, 0x00, 0, 0, 0x00, 0, 0), 268 PMIX_ENT(SOUND_MIXER_ALTPCM, 0x00, 0, 0, 0x00, 0, 0), 269 PMIX_ENT(SOUND_MIXER_RECLEV, 0x00, 0, 0, 0x00, 0, 0) 270}; 271 272#ifdef __SGNXPRO__ 273mixer_tab sgnxpro_mix = { 274 PMIX_ENT(SOUND_MIXER_VOLUME, 0x22, 7, 4, 0x22, 3, 4), 275 PMIX_ENT(SOUND_MIXER_BASS, 0x46, 2, 3, 0x00, 0, 0), 276 PMIX_ENT(SOUND_MIXER_TREBLE, 0x44, 2, 3, 0x00, 0, 0), 277 PMIX_ENT(SOUND_MIXER_SYNTH, 0x26, 7, 4, 0x26, 3, 4), 278 PMIX_ENT(SOUND_MIXER_PCM, 0x04, 7, 4, 0x04, 3, 4), 279 PMIX_ENT(SOUND_MIXER_SPEAKER, 0x42, 2, 3, 0x00, 0, 0), 280 PMIX_ENT(SOUND_MIXER_LINE, 0x2e, 7, 4, 0x2e, 3, 4), 281 PMIX_ENT(SOUND_MIXER_MIC, 0x0a, 2, 3, 0x00, 0, 0), 282 PMIX_ENT(SOUND_MIXER_CD, 0x28, 7, 4, 0x28, 3, 4), 283 PMIX_ENT(SOUND_MIXER_IMIX, 0x00, 0, 0, 0x00, 0, 0), 284 PMIX_ENT(SOUND_MIXER_ALTPCM, 0x00, 0, 0, 0x00, 0, 0), 285 PMIX_ENT(SOUND_MIXER_RECLEV, 0x00, 0, 0, 0x00, 0, 0), 286 PMIX_ENT(SOUND_MIXER_IGAIN, 0x00, 0, 0, 0x00, 0, 0), 287 PMIX_ENT(SOUND_MIXER_OGAIN, 0x00, 0, 0, 0x00, 0, 0) 288}; 289#endif 290 291mixer_tab sb16_mix = { 292 PMIX_ENT(SOUND_MIXER_VOLUME, 0x30, 3, 5, 0x31, 3, 5), 293 PMIX_ENT(SOUND_MIXER_BASS, 0x46, 4, 4, 0x47, 4, 4), 294 PMIX_ENT(SOUND_MIXER_TREBLE, 0x44, 4, 4, 0x45, 4, 4), 295 PMIX_ENT(SOUND_MIXER_SYNTH, 0x34, 3, 5, 0x35, 3, 5), 296 PMIX_ENT(SOUND_MIXER_PCM, 0x32, 3, 5, 0x33, 3, 5), 297 PMIX_ENT(SOUND_MIXER_SPEAKER, 0x3b, 6, 2, 0x00, 0, 0), 298 PMIX_ENT(SOUND_MIXER_LINE, 0x38, 3, 5, 0x39, 3, 5), 299 PMIX_ENT(SOUND_MIXER_MIC, 0x3a, 3, 5, 0x00, 0, 0), 300 PMIX_ENT(SOUND_MIXER_CD, 0x36, 3, 5, 0x37, 3, 5), 301 PMIX_ENT(SOUND_MIXER_IMIX, 0x00, 0, 0, 0x00, 0, 0), 302 PMIX_ENT(SOUND_MIXER_ALTPCM, 0x00, 0, 0, 0x00, 0, 0), 303 PMIX_ENT(SOUND_MIXER_RECLEV, 0x3f, 6, 2, 0x40, 6, 2), /* Obsol,Use IGAIN*/ 304 PMIX_ENT(SOUND_MIXER_IGAIN, 0x3f, 6, 2, 0x40, 6, 2), 305 PMIX_ENT(SOUND_MIXER_OGAIN, 0x41, 6, 2, 0x42, 6, 2) 306}; 307 308#ifdef SM_GAMES /* Master volume is lower and PCM & FM 309 * volumes higher than with SB Pro. This 310 * improves the sound quality */ 311 312static u_short levels[SOUND_MIXER_NRDEVICES] = 313{ 314 0x2020, /* Master Volume */ 315 0x4b4b, /* Bass */ 316 0x4b4b, /* Treble */ 317 0x6464, /* FM */ 318 0x6464, /* PCM */ 319 0x4b4b, /* PC Speaker */ 320 0x4b4b, /* Ext Line */ 321 0x0000, /* Mic */ 322 0x4b4b, /* CD */ 323 0x4b4b, /* Recording monitor */ 324 0x4b4b, /* SB PCM */ 325 0x4b4b, /* Recording level */ 326 0x4b4b, /* Input gain */ 3270x4b4b}; /* Output gain */ 328 329#else /* If the user selected just plain SB Pro */ 330 331static u_short levels[SOUND_MIXER_NRDEVICES] = 332{ 333 0x5a5a, /* Master Volume */ 334 0x4b4b, /* Bass */ 335 0x4b4b, /* Treble */ 336 0x4b4b, /* FM */ 337 0x4b4b, /* PCM */ 338 0x4b4b, /* PC Speaker */ 339 0x4b4b, /* Ext Line */ 340 0x1010, /* Mic */ 341 0x4b4b, /* CD */ 342 0x4b4b, /* Recording monitor */ 343 0x4b4b, /* SB PCM */ 344 0x4b4b, /* Recording level */ 345 0x4b4b, /* Input gain */ 3460x4b4b}; /* Output gain */ 347#endif /* SM_GAMES */ 348 349static u_char sb16_recmasks_L[SOUND_MIXER_NRDEVICES] = 350{ 351 0x00, /* SOUND_MIXER_VOLUME */ 352 0x00, /* SOUND_MIXER_BASS */ 353 0x00, /* SOUND_MIXER_TREBLE */ 354 0x40, /* SOUND_MIXER_SYNTH */ 355 0x00, /* SOUND_MIXER_PCM */ 356 0x00, /* SOUND_MIXER_SPEAKER */ 357 0x10, /* SOUND_MIXER_LINE */ 358 0x01, /* SOUND_MIXER_MIC */ 359 0x04, /* SOUND_MIXER_CD */ 360 0x00, /* SOUND_MIXER_IMIX */ 361 0x00, /* SOUND_MIXER_ALTPCM */ 362 0x00, /* SOUND_MIXER_RECLEV */ 363 0x00, /* SOUND_MIXER_IGAIN */ 364 0x00 /* SOUND_MIXER_OGAIN */ 365}; 366 367static u_char sb16_recmasks_R[SOUND_MIXER_NRDEVICES] = 368{ 369 0x00, /* SOUND_MIXER_VOLUME */ 370 0x00, /* SOUND_MIXER_BASS */ 371 0x00, /* SOUND_MIXER_TREBLE */ 372 0x20, /* SOUND_MIXER_SYNTH */ 373 0x00, /* SOUND_MIXER_PCM */ 374 0x00, /* SOUND_MIXER_SPEAKER */ 375 0x08, /* SOUND_MIXER_LINE */ 376 0x01, /* SOUND_MIXER_MIC */ 377 0x02, /* SOUND_MIXER_CD */ 378 0x00, /* SOUND_MIXER_IMIX */ 379 0x00, /* SOUND_MIXER_ALTPCM */ 380 0x00, /* SOUND_MIXER_RECLEV */ 381 0x00, /* SOUND_MIXER_IGAIN */ 382 0x00 /* SOUND_MIXER_OGAIN */ 383}; 384 385/* 386 * Recording sources (SB Pro) 387 */ 388#endif /* __SB_MIXER_C__ */ 389 390#define SRC_MIC 1 /* Select Microphone recording source */ 391#define SRC_CD 3 /* Select CD recording source */ 392#define SRC_LINE 7 /* Use Line-in for recording source */ 393 394 395