nsalloc.c revision 272444
1/*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
4 *
5 ******************************************************************************/
6
7/*
8 * Copyright (C) 2000 - 2014, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 *    notice, this list of conditions, and the following disclaimer,
16 *    without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 *    substantially similar to the "NO WARRANTY" disclaimer below
19 *    ("Disclaimer") and any redistribution must be conditioned upon
20 *    including a substantially similar Disclaimer requirement for further
21 *    binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 *    of any contributors may be used to endorse or promote products derived
24 *    from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44#define __NSALLOC_C__
45
46#include <contrib/dev/acpica/include/acpi.h>
47#include <contrib/dev/acpica/include/accommon.h>
48#include <contrib/dev/acpica/include/acnamesp.h>
49
50
51#define _COMPONENT          ACPI_NAMESPACE
52        ACPI_MODULE_NAME    ("nsalloc")
53
54
55/*******************************************************************************
56 *
57 * FUNCTION:    AcpiNsCreateNode
58 *
59 * PARAMETERS:  Name            - Name of the new node (4 char ACPI name)
60 *
61 * RETURN:      New namespace node (Null on failure)
62 *
63 * DESCRIPTION: Create a namespace node
64 *
65 ******************************************************************************/
66
67ACPI_NAMESPACE_NODE *
68AcpiNsCreateNode (
69    UINT32                  Name)
70{
71    ACPI_NAMESPACE_NODE     *Node;
72#ifdef ACPI_DBG_TRACK_ALLOCATIONS
73    UINT32                  Temp;
74#endif
75
76
77    ACPI_FUNCTION_TRACE (NsCreateNode);
78
79
80    Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
81    if (!Node)
82    {
83        return_PTR (NULL);
84    }
85
86    ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
87
88#ifdef ACPI_DBG_TRACK_ALLOCATIONS
89        Temp = AcpiGbl_NsNodeList->TotalAllocated -
90                AcpiGbl_NsNodeList->TotalFreed;
91        if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
92        {
93            AcpiGbl_NsNodeList->MaxOccupied = Temp;
94        }
95#endif
96
97    Node->Name.Integer = Name;
98    ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
99    return_PTR (Node);
100}
101
102
103/*******************************************************************************
104 *
105 * FUNCTION:    AcpiNsDeleteNode
106 *
107 * PARAMETERS:  Node            - Node to be deleted
108 *
109 * RETURN:      None
110 *
111 * DESCRIPTION: Delete a namespace node. All node deletions must come through
112 *              here. Detaches any attached objects, including any attached
113 *              data. If a handler is associated with attached data, it is
114 *              invoked before the node is deleted.
115 *
116 ******************************************************************************/
117
118void
119AcpiNsDeleteNode (
120    ACPI_NAMESPACE_NODE     *Node)
121{
122    ACPI_OPERAND_OBJECT     *ObjDesc;
123    ACPI_OPERAND_OBJECT     *NextDesc;
124
125
126    ACPI_FUNCTION_NAME (NsDeleteNode);
127
128
129    /* Detach an object if there is one */
130
131    AcpiNsDetachObject (Node);
132
133    /*
134     * Delete an attached data object list if present (objects that were
135     * attached via AcpiAttachData). Note: After any normal object is
136     * detached above, the only possible remaining object(s) are data
137     * objects, in a linked list.
138     */
139    ObjDesc = Node->Object;
140    while (ObjDesc &&
141        (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
142    {
143        /* Invoke the attached data deletion handler if present */
144
145        if (ObjDesc->Data.Handler)
146        {
147            ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
148        }
149
150        NextDesc = ObjDesc->Common.NextObject;
151        AcpiUtRemoveReference (ObjDesc);
152        ObjDesc = NextDesc;
153    }
154
155    /* Special case for the statically allocated root node */
156
157    if (Node == AcpiGbl_RootNode)
158    {
159        return;
160    }
161
162    /* Now we can delete the node */
163
164    (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
165
166    ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
167    ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
168        Node, AcpiGbl_CurrentNodeCount));
169}
170
171
172/*******************************************************************************
173 *
174 * FUNCTION:    AcpiNsRemoveNode
175 *
176 * PARAMETERS:  Node            - Node to be removed/deleted
177 *
178 * RETURN:      None
179 *
180 * DESCRIPTION: Remove (unlink) and delete a namespace node
181 *
182 ******************************************************************************/
183
184void
185AcpiNsRemoveNode (
186    ACPI_NAMESPACE_NODE     *Node)
187{
188    ACPI_NAMESPACE_NODE     *ParentNode;
189    ACPI_NAMESPACE_NODE     *PrevNode;
190    ACPI_NAMESPACE_NODE     *NextNode;
191
192
193    ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
194
195
196    ParentNode = Node->Parent;
197
198    PrevNode = NULL;
199    NextNode = ParentNode->Child;
200
201    /* Find the node that is the previous peer in the parent's child list */
202
203    while (NextNode != Node)
204    {
205        PrevNode = NextNode;
206        NextNode = NextNode->Peer;
207    }
208
209    if (PrevNode)
210    {
211        /* Node is not first child, unlink it */
212
213        PrevNode->Peer = Node->Peer;
214    }
215    else
216    {
217        /*
218         * Node is first child (has no previous peer).
219         * Link peer list to parent
220         */
221        ParentNode->Child = Node->Peer;
222    }
223
224    /* Delete the node and any attached objects */
225
226    AcpiNsDeleteNode (Node);
227    return_VOID;
228}
229
230
231/*******************************************************************************
232 *
233 * FUNCTION:    AcpiNsInstallNode
234 *
235 * PARAMETERS:  WalkState       - Current state of the walk
236 *              ParentNode      - The parent of the new Node
237 *              Node            - The new Node to install
238 *              Type            - ACPI object type of the new Node
239 *
240 * RETURN:      None
241 *
242 * DESCRIPTION: Initialize a new namespace node and install it amongst
243 *              its peers.
244 *
245 *              Note: Current namespace lookup is linear search. This appears
246 *              to be sufficient as namespace searches consume only a small
247 *              fraction of the execution time of the ACPI subsystem.
248 *
249 ******************************************************************************/
250
251void
252AcpiNsInstallNode (
253    ACPI_WALK_STATE         *WalkState,
254    ACPI_NAMESPACE_NODE     *ParentNode,    /* Parent */
255    ACPI_NAMESPACE_NODE     *Node,          /* New Child*/
256    ACPI_OBJECT_TYPE        Type)
257{
258    ACPI_OWNER_ID           OwnerId = 0;
259    ACPI_NAMESPACE_NODE     *ChildNode;
260
261
262    ACPI_FUNCTION_TRACE (NsInstallNode);
263
264
265    if (WalkState)
266    {
267        /*
268         * Get the owner ID from the Walk state. The owner ID is used to
269         * track table deletion and deletion of objects created by methods.
270         */
271        OwnerId = WalkState->OwnerId;
272
273        if ((WalkState->MethodDesc) &&
274            (ParentNode != WalkState->MethodNode))
275        {
276            /*
277             * A method is creating a new node that is not a child of the
278             * method (it is non-local). Mark the executing method as having
279             * modified the namespace. This is used for cleanup when the
280             * method exits.
281             */
282            WalkState->MethodDesc->Method.InfoFlags |= ACPI_METHOD_MODIFIED_NAMESPACE;
283        }
284    }
285
286    /* Link the new entry into the parent and existing children */
287
288    Node->Peer = NULL;
289    Node->Parent = ParentNode;
290    ChildNode = ParentNode->Child;
291
292    if (!ChildNode)
293    {
294        ParentNode->Child = Node;
295    }
296    else
297    {
298        /* Add node to the end of the peer list */
299
300        while (ChildNode->Peer)
301        {
302            ChildNode = ChildNode->Peer;
303        }
304
305        ChildNode->Peer = Node;
306    }
307
308    /* Init the new entry */
309
310    Node->OwnerId = OwnerId;
311    Node->Type = (UINT8) Type;
312
313    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
314        "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
315        AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
316        AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
317        ParentNode));
318
319    return_VOID;
320}
321
322
323/*******************************************************************************
324 *
325 * FUNCTION:    AcpiNsDeleteChildren
326 *
327 * PARAMETERS:  ParentNode      - Delete this objects children
328 *
329 * RETURN:      None.
330 *
331 * DESCRIPTION: Delete all children of the parent object. In other words,
332 *              deletes a "scope".
333 *
334 ******************************************************************************/
335
336void
337AcpiNsDeleteChildren (
338    ACPI_NAMESPACE_NODE     *ParentNode)
339{
340    ACPI_NAMESPACE_NODE     *NextNode;
341    ACPI_NAMESPACE_NODE     *NodeToDelete;
342
343
344    ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
345
346
347    if (!ParentNode)
348    {
349        return_VOID;
350    }
351
352    /* Deallocate all children at this level */
353
354    NextNode = ParentNode->Child;
355    while (NextNode)
356    {
357        /* Grandchildren should have all been deleted already */
358
359        if (NextNode->Child)
360        {
361            ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
362                ParentNode, NextNode));
363        }
364
365        /*
366         * Delete this child node and move on to the next child in the list.
367         * No need to unlink the node since we are deleting the entire branch.
368         */
369        NodeToDelete = NextNode;
370        NextNode = NextNode->Peer;
371        AcpiNsDeleteNode (NodeToDelete);
372    };
373
374    /* Clear the parent's child pointer */
375
376    ParentNode->Child = NULL;
377    return_VOID;
378}
379
380
381/*******************************************************************************
382 *
383 * FUNCTION:    AcpiNsDeleteNamespaceSubtree
384 *
385 * PARAMETERS:  ParentNode      - Root of the subtree to be deleted
386 *
387 * RETURN:      None.
388 *
389 * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
390 *              stored within the subtree.
391 *
392 ******************************************************************************/
393
394void
395AcpiNsDeleteNamespaceSubtree (
396    ACPI_NAMESPACE_NODE     *ParentNode)
397{
398    ACPI_NAMESPACE_NODE     *ChildNode = NULL;
399    UINT32                  Level = 1;
400    ACPI_STATUS             Status;
401
402
403    ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
404
405
406    if (!ParentNode)
407    {
408        return_VOID;
409    }
410
411    /* Lock namespace for possible update */
412
413    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
414    if (ACPI_FAILURE (Status))
415    {
416        return_VOID;
417    }
418
419    /*
420     * Traverse the tree of objects until we bubble back up
421     * to where we started.
422     */
423    while (Level > 0)
424    {
425        /* Get the next node in this scope (NULL if none) */
426
427        ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
428        if (ChildNode)
429        {
430            /* Found a child node - detach any attached object */
431
432            AcpiNsDetachObject (ChildNode);
433
434            /* Check if this node has any children */
435
436            if (ChildNode->Child)
437            {
438                /*
439                 * There is at least one child of this node,
440                 * visit the node
441                 */
442                Level++;
443                ParentNode = ChildNode;
444                ChildNode  = NULL;
445            }
446        }
447        else
448        {
449            /*
450             * No more children of this parent node.
451             * Move up to the grandparent.
452             */
453            Level--;
454
455            /*
456             * Now delete all of the children of this parent
457             * all at the same time.
458             */
459            AcpiNsDeleteChildren (ParentNode);
460
461            /* New "last child" is this parent node */
462
463            ChildNode = ParentNode;
464
465            /* Move up the tree to the grandparent */
466
467            ParentNode = ParentNode->Parent;
468        }
469    }
470
471    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
472    return_VOID;
473}
474
475
476/*******************************************************************************
477 *
478 * FUNCTION:    AcpiNsDeleteNamespaceByOwner
479 *
480 * PARAMETERS:  OwnerId     - All nodes with this owner will be deleted
481 *
482 * RETURN:      Status
483 *
484 * DESCRIPTION: Delete entries within the namespace that are owned by a
485 *              specific ID. Used to delete entire ACPI tables. All
486 *              reference counts are updated.
487 *
488 * MUTEX:       Locks namespace during deletion walk.
489 *
490 ******************************************************************************/
491
492void
493AcpiNsDeleteNamespaceByOwner (
494    ACPI_OWNER_ID            OwnerId)
495{
496    ACPI_NAMESPACE_NODE     *ChildNode;
497    ACPI_NAMESPACE_NODE     *DeletionNode;
498    ACPI_NAMESPACE_NODE     *ParentNode;
499    UINT32                  Level;
500    ACPI_STATUS             Status;
501
502
503    ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
504
505
506    if (OwnerId == 0)
507    {
508        return_VOID;
509    }
510
511    /* Lock namespace for possible update */
512
513    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
514    if (ACPI_FAILURE (Status))
515    {
516        return_VOID;
517    }
518
519    DeletionNode = NULL;
520    ParentNode = AcpiGbl_RootNode;
521    ChildNode = NULL;
522    Level = 1;
523
524    /*
525     * Traverse the tree of nodes until we bubble back up
526     * to where we started.
527     */
528    while (Level > 0)
529    {
530        /*
531         * Get the next child of this parent node. When ChildNode is NULL,
532         * the first child of the parent is returned
533         */
534        ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
535
536        if (DeletionNode)
537        {
538            AcpiNsDeleteChildren (DeletionNode);
539            AcpiNsRemoveNode (DeletionNode);
540            DeletionNode = NULL;
541        }
542
543        if (ChildNode)
544        {
545            if (ChildNode->OwnerId == OwnerId)
546            {
547                /* Found a matching child node - detach any attached object */
548
549                AcpiNsDetachObject (ChildNode);
550            }
551
552            /* Check if this node has any children */
553
554            if (ChildNode->Child)
555            {
556                /*
557                 * There is at least one child of this node,
558                 * visit the node
559                 */
560                Level++;
561                ParentNode = ChildNode;
562                ChildNode  = NULL;
563            }
564            else if (ChildNode->OwnerId == OwnerId)
565            {
566                DeletionNode = ChildNode;
567            }
568        }
569        else
570        {
571            /*
572             * No more children of this parent node.
573             * Move up to the grandparent.
574             */
575            Level--;
576            if (Level != 0)
577            {
578                if (ParentNode->OwnerId == OwnerId)
579                {
580                    DeletionNode = ParentNode;
581                }
582            }
583
584            /* New "last child" is this parent node */
585
586            ChildNode = ParentNode;
587
588            /* Move up the tree to the grandparent */
589
590            ParentNode = ParentNode->Parent;
591        }
592    }
593
594    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
595    return_VOID;
596}
597