nsalloc.c revision 123315
1/*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
4 *              $Revision: 83 $
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2003, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights.  You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code.  No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision.  In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change.  Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee.  Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution.  In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government.  In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117
118#define __NSALLOC_C__
119
120#include "acpi.h"
121#include "acnamesp.h"
122
123
124#define _COMPONENT          ACPI_NAMESPACE
125        ACPI_MODULE_NAME    ("nsalloc")
126
127
128/*******************************************************************************
129 *
130 * FUNCTION:    AcpiNsCreateNode
131 *
132 * PARAMETERS:  AcpiName        - Name of the new node
133 *
134 * RETURN:      None
135 *
136 * DESCRIPTION: Create a namespace node
137 *
138 ******************************************************************************/
139
140ACPI_NAMESPACE_NODE *
141AcpiNsCreateNode (
142    UINT32                  Name)
143{
144    ACPI_NAMESPACE_NODE     *Node;
145
146
147    ACPI_FUNCTION_TRACE ("NsCreateNode");
148
149
150    Node = ACPI_MEM_CALLOCATE (sizeof (ACPI_NAMESPACE_NODE));
151    if (!Node)
152    {
153        return_PTR (NULL);
154    }
155
156    ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalAllocated++);
157
158    Node->Name.Integer   = Name;
159    Node->ReferenceCount = 1;
160    ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
161
162    return_PTR (Node);
163}
164
165
166/*******************************************************************************
167 *
168 * FUNCTION:    AcpiNsDeleteNode
169 *
170 * PARAMETERS:  Node            - Node to be deleted
171 *
172 * RETURN:      None
173 *
174 * DESCRIPTION: Delete a namespace node
175 *
176 ******************************************************************************/
177
178void
179AcpiNsDeleteNode (
180    ACPI_NAMESPACE_NODE     *Node)
181{
182    ACPI_NAMESPACE_NODE     *ParentNode;
183    ACPI_NAMESPACE_NODE     *PrevNode;
184    ACPI_NAMESPACE_NODE     *NextNode;
185
186
187    ACPI_FUNCTION_TRACE_PTR ("NsDeleteNode", Node);
188
189
190    ParentNode = AcpiNsGetParentNode (Node);
191
192    PrevNode = NULL;
193    NextNode = ParentNode->Child;
194
195    /* Find the node that is the previous peer in the parent's child list */
196
197    while (NextNode != Node)
198    {
199        PrevNode = NextNode;
200        NextNode = PrevNode->Peer;
201    }
202
203    if (PrevNode)
204    {
205        /* Node is not first child, unlink it */
206
207        PrevNode->Peer = NextNode->Peer;
208        if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
209        {
210            PrevNode->Flags |= ANOBJ_END_OF_PEER_LIST;
211        }
212    }
213    else
214    {
215        /* Node is first child (has no previous peer) */
216
217        if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
218        {
219            /* No peers at all */
220
221            ParentNode->Child = NULL;
222        }
223        else
224        {   /* Link peer list to parent */
225
226            ParentNode->Child = NextNode->Peer;
227        }
228    }
229
230
231    ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalFreed++);
232
233    /*
234     * Detach an object if there is one then delete the node
235     */
236    AcpiNsDetachObject (Node);
237    ACPI_MEM_FREE (Node);
238    return_VOID;
239}
240
241
242#ifdef ACPI_ALPHABETIC_NAMESPACE
243/*******************************************************************************
244 *
245 * FUNCTION:    AcpiNsCompareNames
246 *
247 * PARAMETERS:  Name1           - First name to compare
248 *              Name2           - Second name to compare
249 *
250 * RETURN:      value from strncmp
251 *
252 * DESCRIPTION: Compare two ACPI names.  Names that are prefixed with an
253 *              underscore are forced to be alphabetically first.
254 *
255 ******************************************************************************/
256
257int
258AcpiNsCompareNames (
259    char                    *Name1,
260    char                    *Name2)
261{
262    char                    ReversedName1[ACPI_NAME_SIZE];
263    char                    ReversedName2[ACPI_NAME_SIZE];
264    UINT32                  i;
265    UINT32                  j;
266
267
268    /*
269     * Replace all instances of "underscore" with a value that is smaller so
270     * that all names that are prefixed with underscore(s) are alphabetically
271     * first.
272     *
273     * Reverse the name bytewise so we can just do a 32-bit compare instead
274     * of a strncmp.
275     */
276    for (i = 0, j= (ACPI_NAME_SIZE - 1); i < ACPI_NAME_SIZE; i++, j--)
277    {
278        ReversedName1[j] = Name1[i];
279        if (Name1[i] == '_')
280        {
281            ReversedName1[j] = '*';
282        }
283
284        ReversedName2[j] = Name2[i];
285        if (Name2[i] == '_')
286        {
287            ReversedName2[j] = '*';
288        }
289    }
290
291    return (*(int *) ReversedName1 - *(int *) ReversedName2);
292}
293#endif
294
295
296/*******************************************************************************
297 *
298 * FUNCTION:    AcpiNsInstallNode
299 *
300 * PARAMETERS:  WalkState       - Current state of the walk
301 *              ParentNode      - The parent of the new Node
302 *              Node            - The new Node to install
303 *              Type            - ACPI object type of the new Node
304 *
305 * RETURN:      None
306 *
307 * DESCRIPTION: Initialize a new namespace node and install it amongst
308 *              its peers.
309 *
310 *              Note: Current namespace lookup is linear search.  However, the
311 *              nodes are linked in alphabetical order to 1) put all reserved
312 *              names (start with underscore) first, and to 2) make a readable
313 *              namespace dump.
314 *
315 ******************************************************************************/
316
317void
318AcpiNsInstallNode (
319    ACPI_WALK_STATE         *WalkState,
320    ACPI_NAMESPACE_NODE     *ParentNode,    /* Parent */
321    ACPI_NAMESPACE_NODE     *Node,          /* New Child*/
322    ACPI_OBJECT_TYPE        Type)
323{
324    UINT16                  OwnerId = 0;
325    ACPI_NAMESPACE_NODE     *ChildNode;
326#ifdef ACPI_ALPHABETIC_NAMESPACE
327
328    ACPI_NAMESPACE_NODE     *PreviousChildNode;
329#endif
330
331
332    ACPI_FUNCTION_TRACE ("NsInstallNode");
333
334
335    /*
336     * Get the owner ID from the Walk state
337     * The owner ID is used to track table deletion and
338     * deletion of objects created by methods
339     */
340    if (WalkState)
341    {
342        OwnerId = WalkState->OwnerId;
343    }
344
345    /* Link the new entry into the parent and existing children */
346
347    ChildNode = ParentNode->Child;
348    if (!ChildNode)
349    {
350        ParentNode->Child = Node;
351        Node->Flags |= ANOBJ_END_OF_PEER_LIST;
352        Node->Peer = ParentNode;
353    }
354    else
355    {
356#ifdef ACPI_ALPHABETIC_NAMESPACE
357        /*
358         * Walk the list whilst searching for the the correct
359         * alphabetic placement.
360         */
361        PreviousChildNode = NULL;
362        while (AcpiNsCompareNames (AcpiUtGetNodeName (ChildNode), AcpiUtGetNodeName (Node)) < 0)
363        {
364            if (ChildNode->Flags & ANOBJ_END_OF_PEER_LIST)
365            {
366                /* Last peer;  Clear end-of-list flag */
367
368                ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
369
370                /* This node is the new peer to the child node */
371
372                ChildNode->Peer = Node;
373
374                /* This node is the new end-of-list */
375
376                Node->Flags |= ANOBJ_END_OF_PEER_LIST;
377                Node->Peer = ParentNode;
378                break;
379            }
380
381            /* Get next peer */
382
383            PreviousChildNode = ChildNode;
384            ChildNode = ChildNode->Peer;
385        }
386
387        /* Did the node get inserted at the end-of-list? */
388
389        if (!(Node->Flags & ANOBJ_END_OF_PEER_LIST))
390        {
391            /*
392             * Loop above terminated without reaching the end-of-list.
393             * Insert the new node at the current location
394             */
395            if (PreviousChildNode)
396            {
397                /* Insert node alphabetically */
398
399                Node->Peer = ChildNode;
400                PreviousChildNode->Peer = Node;
401            }
402            else
403            {
404                /* Insert node alphabetically at start of list */
405
406                Node->Peer = ChildNode;
407                ParentNode->Child = Node;
408            }
409        }
410#else
411        while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST))
412        {
413            ChildNode = ChildNode->Peer;
414        }
415
416        ChildNode->Peer = Node;
417
418        /* Clear end-of-list flag */
419
420        ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
421        Node->Flags     |= ANOBJ_END_OF_PEER_LIST;
422        Node->Peer = ParentNode;
423#endif
424    }
425
426    /* Init the new entry */
427
428    Node->OwnerId = OwnerId;
429    Node->Type = (UINT8) Type;
430
431    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s (%s) added to %4.4s (%s) %p at %p\n",
432        AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type),
433        AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
434        ParentNode, Node));
435
436    /*
437     * Increment the reference count(s) of all parents up to
438     * the root!
439     */
440    while ((Node = AcpiNsGetParentNode (Node)) != NULL)
441    {
442        Node->ReferenceCount++;
443    }
444
445    return_VOID;
446}
447
448
449/*******************************************************************************
450 *
451 * FUNCTION:    AcpiNsDeleteChildren
452 *
453 * PARAMETERS:  ParentNode      - Delete this objects children
454 *
455 * RETURN:      None.
456 *
457 * DESCRIPTION: Delete all children of the parent object. In other words,
458 *              deletes a "scope".
459 *
460 ******************************************************************************/
461
462void
463AcpiNsDeleteChildren (
464    ACPI_NAMESPACE_NODE     *ParentNode)
465{
466    ACPI_NAMESPACE_NODE     *ChildNode;
467    ACPI_NAMESPACE_NODE     *NextNode;
468    ACPI_NAMESPACE_NODE     *Node;
469    UINT8                   Flags;
470
471
472    ACPI_FUNCTION_TRACE_PTR ("NsDeleteChildren", ParentNode);
473
474
475    if (!ParentNode)
476    {
477        return_VOID;
478    }
479
480    /* If no children, all done! */
481
482    ChildNode = ParentNode->Child;
483    if (!ChildNode)
484    {
485        return_VOID;
486    }
487
488    /*
489     * Deallocate all children at this level
490     */
491    do
492    {
493        /* Get the things we need */
494
495        NextNode    = ChildNode->Peer;
496        Flags       = ChildNode->Flags;
497
498        /* Grandchildren should have all been deleted already */
499
500        if (ChildNode->Child)
501        {
502            ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Found a grandchild! P=%p C=%p\n",
503                ParentNode, ChildNode));
504        }
505
506        /* Now we can free this child object */
507
508        ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalFreed++);
509
510        ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Object %p, Remaining %X\n",
511            ChildNode, AcpiGbl_CurrentNodeCount));
512
513        /*
514         * Detach an object if there is one, then free the child node
515         */
516        AcpiNsDetachObject (ChildNode);
517
518        /*
519         * Decrement the reference count(s) of all parents up to
520         * the root! (counts were incremented when the node was created)
521         */
522        Node = ChildNode;
523        while ((Node = AcpiNsGetParentNode (Node)) != NULL)
524        {
525            Node->ReferenceCount--;
526        }
527
528        /* There should be only one reference remaining on this node */
529
530        if (ChildNode->ReferenceCount != 1)
531        {
532            ACPI_REPORT_WARNING (("Existing references (%d) on node being deleted (%p)\n",
533                ChildNode->ReferenceCount, ChildNode));
534        }
535
536        /* Now we can delete the node */
537
538        ACPI_MEM_FREE (ChildNode);
539
540        /* And move on to the next child in the list */
541
542        ChildNode = NextNode;
543
544    } while (!(Flags & ANOBJ_END_OF_PEER_LIST));
545
546
547    /* Clear the parent's child pointer */
548
549    ParentNode->Child = NULL;
550
551    return_VOID;
552}
553
554
555/*******************************************************************************
556 *
557 * FUNCTION:    AcpiNsDeleteNamespaceSubtree
558 *
559 * PARAMETERS:  ParentNode      - Root of the subtree to be deleted
560 *
561 * RETURN:      None.
562 *
563 * DESCRIPTION: Delete a subtree of the namespace.  This includes all objects
564 *              stored within the subtree.
565 *
566 ******************************************************************************/
567
568void
569AcpiNsDeleteNamespaceSubtree (
570    ACPI_NAMESPACE_NODE     *ParentNode)
571{
572    ACPI_NAMESPACE_NODE     *ChildNode = NULL;
573    UINT32                  Level = 1;
574
575
576    ACPI_FUNCTION_TRACE ("NsDeleteNamespaceSubtree");
577
578
579    if (!ParentNode)
580    {
581        return_VOID;
582    }
583
584    /*
585     * Traverse the tree of objects until we bubble back up
586     * to where we started.
587     */
588    while (Level > 0)
589    {
590        /* Get the next node in this scope (NULL if none) */
591
592        ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode,
593                                            ChildNode);
594        if (ChildNode)
595        {
596            /* Found a child node - detach any attached object */
597
598            AcpiNsDetachObject (ChildNode);
599
600            /* Check if this node has any children */
601
602            if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, 0))
603            {
604                /*
605                 * There is at least one child of this node,
606                 * visit the node
607                 */
608                Level++;
609                ParentNode    = ChildNode;
610                ChildNode     = 0;
611            }
612        }
613        else
614        {
615            /*
616             * No more children of this parent node.
617             * Move up to the grandparent.
618             */
619            Level--;
620
621            /*
622             * Now delete all of the children of this parent
623             * all at the same time.
624             */
625            AcpiNsDeleteChildren (ParentNode);
626
627            /* New "last child" is this parent node */
628
629            ChildNode = ParentNode;
630
631            /* Move up the tree to the grandparent */
632
633            ParentNode = AcpiNsGetParentNode (ParentNode);
634        }
635    }
636
637    return_VOID;
638}
639
640
641/*******************************************************************************
642 *
643 * FUNCTION:    AcpiNsRemoveReference
644 *
645 * PARAMETERS:  Node           - Named node whose reference count is to be
646 *                               decremented
647 *
648 * RETURN:      None.
649 *
650 * DESCRIPTION: Remove a Node reference.  Decrements the reference count
651 *              of all parent Nodes up to the root.  Any node along
652 *              the way that reaches zero references is freed.
653 *
654 ******************************************************************************/
655
656void
657AcpiNsRemoveReference (
658    ACPI_NAMESPACE_NODE     *Node)
659{
660    ACPI_NAMESPACE_NODE     *ParentNode;
661    ACPI_NAMESPACE_NODE     *ThisNode;
662
663
664    ACPI_FUNCTION_ENTRY ();
665
666
667    /*
668     * Decrement the reference count(s) of this node and all
669     * nodes up to the root,  Delete anything with zero remaining references.
670     */
671    ThisNode = Node;
672    while (ThisNode)
673    {
674        /* Prepare to move up to parent */
675
676        ParentNode = AcpiNsGetParentNode (ThisNode);
677
678        /* Decrement the reference count on this node */
679
680        ThisNode->ReferenceCount--;
681
682        /* Delete the node if no more references */
683
684        if (!ThisNode->ReferenceCount)
685        {
686            /* Delete all children and delete the node */
687
688            AcpiNsDeleteChildren (ThisNode);
689            AcpiNsDeleteNode (ThisNode);
690        }
691
692        ThisNode = ParentNode;
693    }
694}
695
696
697/*******************************************************************************
698 *
699 * FUNCTION:    AcpiNsDeleteNamespaceByOwner
700 *
701 * PARAMETERS:  OwnerId     - All nodes with this owner will be deleted
702 *
703 * RETURN:      Status
704 *
705 * DESCRIPTION: Delete entries within the namespace that are owned by a
706 *              specific ID.  Used to delete entire ACPI tables.  All
707 *              reference counts are updated.
708 *
709 ******************************************************************************/
710
711void
712AcpiNsDeleteNamespaceByOwner (
713    UINT16                  OwnerId)
714{
715    ACPI_NAMESPACE_NODE     *ChildNode;
716    ACPI_NAMESPACE_NODE     *DeletionNode;
717    UINT32                  Level;
718    ACPI_NAMESPACE_NODE     *ParentNode;
719
720
721    ACPI_FUNCTION_TRACE_U32 ("NsDeleteNamespaceByOwner", OwnerId);
722
723
724    ParentNode    = AcpiGbl_RootNode;
725    ChildNode     = NULL;
726    DeletionNode  = NULL;
727    Level         = 1;
728
729    /*
730     * Traverse the tree of nodes until we bubble back up
731     * to where we started.
732     */
733    while (Level > 0)
734    {
735        /*
736         * Get the next child of this parent node. When ChildNode is NULL,
737         * the first child of the parent is returned
738         */
739        ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode, ChildNode);
740
741        if (DeletionNode)
742        {
743            AcpiNsRemoveReference (DeletionNode);
744            DeletionNode = NULL;
745        }
746
747        if (ChildNode)
748        {
749            if (ChildNode->OwnerId == OwnerId)
750            {
751                /* Found a matching child node - detach any attached object */
752
753                AcpiNsDetachObject (ChildNode);
754            }
755
756            /* Check if this node has any children */
757
758            if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, NULL))
759            {
760                /*
761                 * There is at least one child of this node,
762                 * visit the node
763                 */
764                Level++;
765                ParentNode    = ChildNode;
766                ChildNode     = NULL;
767            }
768            else if (ChildNode->OwnerId == OwnerId)
769            {
770                DeletionNode = ChildNode;
771            }
772        }
773        else
774        {
775            /*
776             * No more children of this parent node.
777             * Move up to the grandparent.
778             */
779            Level--;
780            if (Level != 0)
781            {
782                if (ParentNode->OwnerId == OwnerId)
783                {
784                    DeletionNode = ParentNode;
785                }
786            }
787
788            /* New "last child" is this parent node */
789
790            ChildNode = ParentNode;
791
792            /* Move up the tree to the grandparent */
793
794            ParentNode = AcpiNsGetParentNode (ParentNode);
795        }
796    }
797
798    return_VOID;
799}
800
801
802