nsalloc.c revision 107325
1/*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
4 *              $Revision: 77 $
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2002, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights.  You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code.  No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision.  In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change.  Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee.  Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution.  In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government.  In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117
118#define __NSALLOC_C__
119
120#include "acpi.h"
121#include "acnamesp.h"
122
123
124#define _COMPONENT          ACPI_NAMESPACE
125        ACPI_MODULE_NAME    ("nsalloc")
126
127
128/*******************************************************************************
129 *
130 * FUNCTION:    AcpiNsCreateNode
131 *
132 * PARAMETERS:  AcpiName        - Name of the new node
133 *
134 * RETURN:      None
135 *
136 * DESCRIPTION: Create a namespace node
137 *
138 ******************************************************************************/
139
140ACPI_NAMESPACE_NODE *
141AcpiNsCreateNode (
142    UINT32                  Name)
143{
144    ACPI_NAMESPACE_NODE     *Node;
145
146
147    ACPI_FUNCTION_TRACE ("NsCreateNode");
148
149
150    Node = ACPI_MEM_CALLOCATE (sizeof (ACPI_NAMESPACE_NODE));
151    if (!Node)
152    {
153        return_PTR (NULL);
154    }
155
156    ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalAllocated++);
157
158    Node->Name.Integer   = Name;
159    Node->ReferenceCount = 1;
160    ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
161
162    return_PTR (Node);
163}
164
165
166/*******************************************************************************
167 *
168 * FUNCTION:    AcpiNsDeleteNode
169 *
170 * PARAMETERS:  Node            - Node to be deleted
171 *
172 * RETURN:      None
173 *
174 * DESCRIPTION: Delete a namespace node
175 *
176 ******************************************************************************/
177
178void
179AcpiNsDeleteNode (
180    ACPI_NAMESPACE_NODE     *Node)
181{
182    ACPI_NAMESPACE_NODE     *ParentNode;
183    ACPI_NAMESPACE_NODE     *PrevNode;
184    ACPI_NAMESPACE_NODE     *NextNode;
185
186
187    ACPI_FUNCTION_TRACE_PTR ("NsDeleteNode", Node);
188
189
190    ParentNode = AcpiNsGetParentNode (Node);
191
192    PrevNode = NULL;
193    NextNode = ParentNode->Child;
194
195    while (NextNode != Node)
196    {
197        PrevNode = NextNode;
198        NextNode = PrevNode->Peer;
199    }
200
201    if (PrevNode)
202    {
203        PrevNode->Peer = NextNode->Peer;
204        if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
205        {
206            PrevNode->Flags |= ANOBJ_END_OF_PEER_LIST;
207        }
208    }
209    else
210    {
211        ParentNode->Child = NextNode->Peer;
212    }
213
214
215    ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalFreed++);
216
217    /*
218     * Detach an object if there is one then delete the node
219     */
220    AcpiNsDetachObject (Node);
221    ACPI_MEM_FREE (Node);
222    return_VOID;
223}
224
225
226#ifdef ACPI_ALPHABETIC_NAMESPACE
227/*******************************************************************************
228 *
229 * FUNCTION:    AcpiNsCompareNames
230 *
231 * PARAMETERS:  Name1           - First name to compare
232 *              Name2           - Second name to compare
233 *
234 * RETURN:      value from strncmp
235 *
236 * DESCRIPTION: Compare two ACPI names.  Names that are prefixed with an
237 *              underscore are forced to be alphabetically first.
238 *
239 ******************************************************************************/
240
241int
242AcpiNsCompareNames (
243    char                    *Name1,
244    char                    *Name2)
245{
246    char                    ReversedName1[ACPI_NAME_SIZE];
247    char                    ReversedName2[ACPI_NAME_SIZE];
248    UINT32                  i;
249    UINT32                  j;
250
251
252    /*
253     * Replace all instances of "underscore" with a value that is smaller so
254     * that all names that are prefixed with underscore(s) are alphabetically
255     * first.
256     *
257     * Reverse the name bytewise so we can just do a 32-bit compare instead
258     * of a strncmp.
259     */
260    for (i = 0, j= (ACPI_NAME_SIZE - 1); i < ACPI_NAME_SIZE; i++, j--)
261    {
262        ReversedName1[j] = Name1[i];
263        if (Name1[i] == '_')
264        {
265            ReversedName1[j] = '*';
266        }
267
268        ReversedName2[j] = Name2[i];
269        if (Name2[i] == '_')
270        {
271            ReversedName2[j] = '*';
272        }
273    }
274
275    return (*(int *) ReversedName1 - *(int *) ReversedName2);
276}
277#endif
278
279
280/*******************************************************************************
281 *
282 * FUNCTION:    AcpiNsInstallNode
283 *
284 * PARAMETERS:  WalkState       - Current state of the walk
285 *              ParentNode      - The parent of the new Node
286 *              Node            - The new Node to install
287 *              Type            - ACPI object type of the new Node
288 *
289 * RETURN:      None
290 *
291 * DESCRIPTION: Initialize a new namespace node and install it amongst
292 *              its peers.
293 *
294 *              Note: Current namespace lookup is linear search.  However, the
295 *              nodes are linked in alphabetical order to 1) put all reserved
296 *              names (start with underscore) first, and to 2) make a readable
297 *              namespace dump.
298 *
299 ******************************************************************************/
300
301void
302AcpiNsInstallNode (
303    ACPI_WALK_STATE         *WalkState,
304    ACPI_NAMESPACE_NODE     *ParentNode,    /* Parent */
305    ACPI_NAMESPACE_NODE     *Node,          /* New Child*/
306    ACPI_OBJECT_TYPE        Type)
307{
308    UINT16                  OwnerId = TABLE_ID_DSDT;
309    ACPI_NAMESPACE_NODE     *ChildNode;
310#ifdef ACPI_ALPHABETIC_NAMESPACE
311
312    ACPI_NAMESPACE_NODE     *PreviousChildNode;
313#endif
314
315
316    ACPI_FUNCTION_TRACE ("NsInstallNode");
317
318
319    /*
320     * Get the owner ID from the Walk state
321     * The owner ID is used to track table deletion and
322     * deletion of objects created by methods
323     */
324    if (WalkState)
325    {
326        OwnerId = WalkState->OwnerId;
327    }
328
329    /* Link the new entry into the parent and existing children */
330
331    ChildNode = ParentNode->Child;
332    if (!ChildNode)
333    {
334        ParentNode->Child = Node;
335        Node->Flags |= ANOBJ_END_OF_PEER_LIST;
336        Node->Peer = ParentNode;
337    }
338    else
339    {
340#ifdef ACPI_ALPHABETIC_NAMESPACE
341        /*
342         * Walk the list whilst searching for the the correct
343         * alphabetic placement.
344         */
345        PreviousChildNode = NULL;
346        while (AcpiNsCompareNames (ChildNode->Name.Ascii, Node->Name.Ascii) < 0)
347        {
348            if (ChildNode->Flags & ANOBJ_END_OF_PEER_LIST)
349            {
350                /* Last peer;  Clear end-of-list flag */
351
352                ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
353
354                /* This node is the new peer to the child node */
355
356                ChildNode->Peer = Node;
357
358                /* This node is the new end-of-list */
359
360                Node->Flags |= ANOBJ_END_OF_PEER_LIST;
361                Node->Peer = ParentNode;
362                break;
363            }
364
365            /* Get next peer */
366
367            PreviousChildNode = ChildNode;
368            ChildNode = ChildNode->Peer;
369        }
370
371        /* Did the node get inserted at the end-of-list? */
372
373        if (!(Node->Flags & ANOBJ_END_OF_PEER_LIST))
374        {
375            /*
376             * Loop above terminated without reaching the end-of-list.
377             * Insert the new node at the current location
378             */
379            if (PreviousChildNode)
380            {
381                /* Insert node alphabetically */
382
383                Node->Peer = ChildNode;
384                PreviousChildNode->Peer = Node;
385            }
386            else
387            {
388                /* Insert node alphabetically at start of list */
389
390                Node->Peer = ChildNode;
391                ParentNode->Child = Node;
392            }
393        }
394#else
395        while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST))
396        {
397            ChildNode = ChildNode->Peer;
398        }
399
400        ChildNode->Peer = Node;
401
402        /* Clear end-of-list flag */
403
404        ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
405        Node->Flags     |= ANOBJ_END_OF_PEER_LIST;
406        Node->Peer = ParentNode;
407#endif
408    }
409
410    /* Init the new entry */
411
412    Node->OwnerId = OwnerId;
413    Node->Type = (UINT8) Type;
414
415    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s (%s) added to %4.4s (%s) %p at %p\n",
416        Node->Name.Ascii, AcpiUtGetTypeName (Node->Type),
417        ParentNode->Name.Ascii, AcpiUtGetTypeName (ParentNode->Type), ParentNode, Node));
418
419    /*
420     * Increment the reference count(s) of all parents up to
421     * the root!
422     */
423    while ((Node = AcpiNsGetParentNode (Node)) != NULL)
424    {
425        Node->ReferenceCount++;
426    }
427
428    return_VOID;
429}
430
431
432/*******************************************************************************
433 *
434 * FUNCTION:    AcpiNsDeleteChildren
435 *
436 * PARAMETERS:  ParentNode      - Delete this objects children
437 *
438 * RETURN:      None.
439 *
440 * DESCRIPTION: Delete all children of the parent object. In other words,
441 *              deletes a "scope".
442 *
443 ******************************************************************************/
444
445void
446AcpiNsDeleteChildren (
447    ACPI_NAMESPACE_NODE     *ParentNode)
448{
449    ACPI_NAMESPACE_NODE     *ChildNode;
450    ACPI_NAMESPACE_NODE     *NextNode;
451    UINT8                   Flags;
452
453
454    ACPI_FUNCTION_TRACE_PTR ("NsDeleteChildren", ParentNode);
455
456
457    if (!ParentNode)
458    {
459        return_VOID;
460    }
461
462    /* If no children, all done! */
463
464    ChildNode = ParentNode->Child;
465    if (!ChildNode)
466    {
467        return_VOID;
468    }
469
470    /*
471     * Deallocate all children at this level
472     */
473    do
474    {
475        /* Get the things we need */
476
477        NextNode    = ChildNode->Peer;
478        Flags       = ChildNode->Flags;
479
480        /* Grandchildren should have all been deleted already */
481
482        if (ChildNode->Child)
483        {
484            ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Found a grandchild! P=%p C=%p\n",
485                ParentNode, ChildNode));
486        }
487
488        /* Now we can free this child object */
489
490        ACPI_MEM_TRACKING (AcpiGbl_MemoryLists[ACPI_MEM_LIST_NSNODE].TotalFreed++);
491
492        ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Object %p, Remaining %X\n",
493            ChildNode, AcpiGbl_CurrentNodeCount));
494
495        /*
496         * Detach an object if there is one, then free the child node
497         */
498        AcpiNsDetachObject (ChildNode);
499        ACPI_MEM_FREE (ChildNode);
500
501        /* And move on to the next child in the list */
502
503        ChildNode = NextNode;
504
505    } while (!(Flags & ANOBJ_END_OF_PEER_LIST));
506
507
508    /* Clear the parent's child pointer */
509
510    ParentNode->Child = NULL;
511
512    return_VOID;
513}
514
515
516/*******************************************************************************
517 *
518 * FUNCTION:    AcpiNsDeleteNamespaceSubtree
519 *
520 * PARAMETERS:  ParentNode      - Root of the subtree to be deleted
521 *
522 * RETURN:      None.
523 *
524 * DESCRIPTION: Delete a subtree of the namespace.  This includes all objects
525 *              stored within the subtree.
526 *
527 ******************************************************************************/
528
529void
530AcpiNsDeleteNamespaceSubtree (
531    ACPI_NAMESPACE_NODE     *ParentNode)
532{
533    ACPI_NAMESPACE_NODE     *ChildNode = NULL;
534    UINT32                  Level = 1;
535
536
537    ACPI_FUNCTION_TRACE ("NsDeleteNamespaceSubtree");
538
539
540    if (!ParentNode)
541    {
542        return_VOID;
543    }
544
545    /*
546     * Traverse the tree of objects until we bubble back up
547     * to where we started.
548     */
549    while (Level > 0)
550    {
551        /* Get the next node in this scope (NULL if none) */
552
553        ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode,
554                                            ChildNode);
555        if (ChildNode)
556        {
557            /* Found a child node - detach any attached object */
558
559            AcpiNsDetachObject (ChildNode);
560
561            /* Check if this node has any children */
562
563            if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, 0))
564            {
565                /*
566                 * There is at least one child of this node,
567                 * visit the node
568                 */
569                Level++;
570                ParentNode    = ChildNode;
571                ChildNode     = 0;
572            }
573        }
574        else
575        {
576            /*
577             * No more children of this parent node.
578             * Move up to the grandparent.
579             */
580            Level--;
581
582            /*
583             * Now delete all of the children of this parent
584             * all at the same time.
585             */
586            AcpiNsDeleteChildren (ParentNode);
587
588            /* New "last child" is this parent node */
589
590            ChildNode = ParentNode;
591
592            /* Move up the tree to the grandparent */
593
594            ParentNode = AcpiNsGetParentNode (ParentNode);
595        }
596    }
597
598    return_VOID;
599}
600
601
602/*******************************************************************************
603 *
604 * FUNCTION:    AcpiNsRemoveReference
605 *
606 * PARAMETERS:  Node           - Named node whose reference count is to be
607 *                               decremented
608 *
609 * RETURN:      None.
610 *
611 * DESCRIPTION: Remove a Node reference.  Decrements the reference count
612 *              of all parent Nodes up to the root.  Any node along
613 *              the way that reaches zero references is freed.
614 *
615 ******************************************************************************/
616
617static void
618AcpiNsRemoveReference (
619    ACPI_NAMESPACE_NODE     *Node)
620{
621    ACPI_NAMESPACE_NODE     *ParentNode;
622    ACPI_NAMESPACE_NODE     *ThisNode;
623
624
625    ACPI_FUNCTION_ENTRY ();
626
627
628    /*
629     * Decrement the reference count(s) of this node and all
630     * nodes up to the root,  Delete anything with zero remaining references.
631     */
632    ThisNode = Node;
633    while (ThisNode)
634    {
635        /* Prepare to move up to parent */
636
637        ParentNode = AcpiNsGetParentNode (ThisNode);
638
639        /* Decrement the reference count on this node */
640
641        ThisNode->ReferenceCount--;
642
643        /* Delete the node if no more references */
644
645        if (!ThisNode->ReferenceCount)
646        {
647            /* Delete all children and delete the node */
648
649            AcpiNsDeleteChildren (ThisNode);
650            AcpiNsDeleteNode (ThisNode);
651        }
652
653        ThisNode = ParentNode;
654    }
655}
656
657
658/*******************************************************************************
659 *
660 * FUNCTION:    AcpiNsDeleteNamespaceByOwner
661 *
662 * PARAMETERS:  OwnerId     - All nodes with this owner will be deleted
663 *
664 * RETURN:      Status
665 *
666 * DESCRIPTION: Delete entries within the namespace that are owned by a
667 *              specific ID.  Used to delete entire ACPI tables.  All
668 *              reference counts are updated.
669 *
670 ******************************************************************************/
671
672void
673AcpiNsDeleteNamespaceByOwner (
674    UINT16                  OwnerId)
675{
676    ACPI_NAMESPACE_NODE     *ChildNode;
677    ACPI_NAMESPACE_NODE     *DeletionNode;
678    UINT32                  Level;
679    ACPI_NAMESPACE_NODE     *ParentNode;
680
681
682    ACPI_FUNCTION_TRACE_U32 ("NsDeleteNamespaceByOwner", OwnerId);
683
684
685    ParentNode    = AcpiGbl_RootNode;
686    ChildNode     = NULL;
687    DeletionNode  = NULL;
688    Level         = 1;
689
690    /*
691     * Traverse the tree of nodes until we bubble back up
692     * to where we started.
693     */
694    while (Level > 0)
695    {
696        /*
697         * Get the next child of this parent node. When ChildNode is NULL,
698         * the first child of the parent is returned
699         */
700        ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode, ChildNode);
701
702        if (DeletionNode)
703        {
704            AcpiNsRemoveReference (DeletionNode);
705            DeletionNode = NULL;
706        }
707
708        if (ChildNode)
709        {
710            if (ChildNode->OwnerId == OwnerId)
711            {
712                /* Found a matching child node - detach any attached object */
713
714                AcpiNsDetachObject (ChildNode);
715            }
716
717            /* Check if this node has any children */
718
719            if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, NULL))
720            {
721                /*
722                 * There is at least one child of this node,
723                 * visit the node
724                 */
725                Level++;
726                ParentNode    = ChildNode;
727                ChildNode     = NULL;
728            }
729            else if (ChildNode->OwnerId == OwnerId)
730            {
731                DeletionNode = ChildNode;
732            }
733        }
734        else
735        {
736            /*
737             * No more children of this parent node.
738             * Move up to the grandparent.
739             */
740            Level--;
741            if (Level != 0)
742            {
743                if (ParentNode->OwnerId == OwnerId)
744                {
745                    DeletionNode = ParentNode;
746                }
747            }
748
749            /* New "last child" is this parent node */
750
751            ChildNode = ParentNode;
752
753            /* Move up the tree to the grandparent */
754
755            ParentNode = AcpiNsGetParentNode (ParentNode);
756        }
757    }
758
759    return_VOID;
760}
761
762
763