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@(#)3.t 8.1 (Berkeley) 6/8/93
$FreeBSD: head/share/doc/smm/05.fastfs/3.t 263142 2014-03-14 03:07:51Z eadler $
New file system organization
In the new file system organization (as in the old file system organization), each disk drive contains one or more file systems. A file system is described by its super-block, located at the beginning of the file system's disk partition. Because the super-block contains critical data, it is replicated to protect against catastrophic loss. This is done when the file system is created; since the super-block data does not change, the copies need not be referenced unless a head crash or other hard disk error causes the default super-block to be unusable.
To insure that it is possible to create files as large as bytes with only two levels of indirection, the minimum size of a file system block is 4096 bytes. The size of file system blocks can be any power of two greater than or equal to 4096. The block size of a file system is recorded in the file system's super-block so it is possible for file systems with different block sizes to be simultaneously accessible on the same system. The block size must be decided at the time that the file system is created; it cannot be subsequently changed without rebuilding the file system.
The new file system organization divides a disk partition into one or more areas called "cylinder groups". A cylinder group is comprised of one or more consecutive cylinders on a disk. Associated with each cylinder group is some bookkeeping information that includes a redundant copy of the super-block, space for inodes, a bit map describing available blocks in the cylinder group, and summary information describing the usage of data blocks within the cylinder group. The bit map of available blocks in the cylinder group replaces the traditional file system's free list. For each cylinder group a static number of inodes is allocated at file system creation time. The default policy is to allocate one inode for each 2048 bytes of space in the cylinder group, expecting this to be far more than will ever be needed.
All the cylinder group bookkeeping information could be placed at the beginning of each cylinder group. However if this approach were used, all the redundant information would be on the top platter. A single hardware failure that destroyed the top platter could cause the loss of all redundant copies of the super-block. Thus the cylinder group bookkeeping information begins at a varying offset from the beginning of the cylinder group. The offset for each successive cylinder group is calculated to be about one track further from the beginning of the cylinder group than the preceding cylinder group. In this way the redundant information spirals down into the pack so that any single track, cylinder, or platter can be lost without losing all copies of the super-block. Except for the first cylinder group, the space between the beginning of the cylinder group and the beginning of the cylinder group information is used for data blocks.\(dg .FS \(dg While it appears that the first cylinder group could be laid out with its super-block at the ``known'' location, this would not work for file systems with blocks sizes of 16 kilobytes or greater. This is because of a requirement that the first 8 kilobytes of the disk be reserved for a bootstrap program and a separate requirement that the cylinder group information begin on a file system block boundary. To start the cylinder group on a file system block boundary, file systems with block sizes larger than 8 kilobytes would have to leave an empty space between the end of the boot block and the beginning of the cylinder group. Without knowing the size of the file system blocks, the system would not know what roundup function to use to find the beginning of the first cylinder group. .FE Optimizing storage utilization
Data is laid out so that larger blocks can be transferred in a single disk transaction, greatly increasing file system throughput. As an example, consider a file in the new file system composed of 4096 byte data blocks. In the old file system this file would be composed of 1024 byte blocks. By increasing the block size, disk accesses in the new file system may transfer up to four times as much information per disk transaction. In large files, several 4096 byte blocks may be allocated from the same cylinder so that even larger data transfers are possible before requiring a seek.
The main problem with larger blocks is that most UNIX file systems are composed of many small files. A uniformly large block size wastes space. Table 1 shows the effect of file system block size on the amount of wasted space in the file system. The files measured to obtain these figures reside on one of our time sharing systems that has roughly 1.2 gigabytes of on-line storage. The measurements are based on the active user file systems containing about 920 megabytes of formatted space. .KF B
Space used % waste Organization |
775.2 Mb 0.0 Data only, no separation between files |
807.8 Mb 4.2 Data only, each file starts on 512 byte boundary |
828.7 Mb 6.9 Data + inodes, 512 byte block UNIX file system |
866.5 Mb 11.8 Data + inodes, 1024 byte block UNIX file system |
948.5 Mb 22.4 Data + inodes, 2048 byte block UNIX file system |
1128.3 Mb 45.6 Data + inodes, 4096 byte block UNIX file system |
To be able to use large blocks without undue waste, small files must be stored in a more efficient way. The new file system accomplishes this goal by allowing the division of a single file system block into one or more "fragments". The file system fragment size is specified at the time that the file system is created; each file system block can optionally be broken into 2, 4, or 8 fragments, each of which is addressable. The lower bound on the size of these fragments is constrained by the disk sector size, typically 512 bytes. The block map associated with each cylinder group records the space available in a cylinder group at the fragment level; to determine if a block is available, aligned fragments are examined. Figure 1 shows a piece of a map from a 4096/1024 file system. .KF B
Bits in map XXXX XXOO OOXX OOOO |
Fragment numbers 0-3 4-7 8-11 12-15 |
Block numbers 0 1 2 3 |
On a file system with a block size of 4096 bytes and a fragment size of 1024 bytes, a file is represented by zero or more 4096 byte blocks of data, and possibly a single fragmented block. If a file system block must be fragmented to obtain space for a small amount of data, the remaining fragments of the block are made available for allocation to other files. As an example consider an 11000 byte file stored on a 4096/1024 byte file system. This file would uses two full size blocks and one three fragment portion of another block. If no block with three aligned fragments is available at the time the file is created, a full size block is split yielding the necessary fragments and a single unused fragment. This remaining fragment can be allocated to another file as needed.
Space is allocated to a file when a program does a write system call. Each time data is written to a file, the system checks to see if the size of the file has increased*. .FS * A program may be overwriting data in the middle of an existing file in which case space would already have been allocated. .FE If the file needs to be expanded to hold the new data, one of three conditions exists:
The problem with expanding a file one fragment at a a time is that data may be copied many times as a fragmented block expands to a full block. Fragment reallocation can be minimized if the user program writes a full block at a time, except for a partial block at the end of the file. Since file systems with different block sizes may reside on the same system, the file system interface has been extended to provide application programs the optimal size for a read or write. For files the optimal size is the block size of the file system on which the file is being accessed. For other objects, such as pipes and sockets, the optimal size is the underlying buffer size. This feature is used by the Standard Input/Output Library, a package used by most user programs. This feature is also used by certain system utilities such as archivers and loaders that do their own input and output management and need the highest possible file system bandwidth.
The amount of wasted space in the 4096/1024 byte new file system organization is empirically observed to be about the same as in the 1024 byte old file system organization. A file system with 4096 byte blocks and 512 byte fragments has about the same amount of wasted space as the 512 byte block UNIX file system. The new file system uses less space than the 512 byte or 1024 byte file systems for indexing information for large files and the same amount of space for small files. These savings are offset by the need to use more space for keeping track of available free blocks. The net result is about the same disk utilization when a new file system's fragment size equals an old file system's block size.
In order for the layout policies to be effective, a file system cannot be kept completely full. For each file system there is a parameter, termed the free space reserve, that gives the minimum acceptable percentage of file system blocks that should be free. If the number of free blocks drops below this level only the system administrator can continue to allocate blocks. The value of this parameter may be changed at any time, even when the file system is mounted and active. The transfer rates that appear in section 4 were measured on file systems kept less than 90% full (a reserve of 10%). If the number of free blocks falls to zero, the file system throughput tends to be cut in half, because of the inability of the file system to localize blocks in a file. If a file system's performance degrades because of overfilling, it may be restored by removing files until the amount of free space once again reaches the minimum acceptable level. Access rates for files created during periods of little free space may be restored by moving their data once enough space is available. The free space reserve must be added to the percentage of waste when comparing the organizations given in Table 1. Thus, the percentage of waste in an old 1024 byte UNIX file system is roughly comparable to a new 4096/512 byte file system with the free space reserve set at 5%. (Compare 11.8% wasted with the old file system to 6.9% waste + 5% reserved space in the new file system.) File system parameterization
Except for the initial creation of the free list, the old file system ignores the parameters of the underlying hardware. It has no information about either the physical characteristics of the mass storage device, or the hardware that interacts with it. A goal of the new file system is to parameterize the processor capabilities and mass storage characteristics so that blocks can be allocated in an optimum configuration-dependent way. Parameters used include the speed of the processor, the hardware support for mass storage transfers, and the characteristics of the mass storage devices. Disk technology is constantly improving and a given installation can have several different disk technologies running on a single processor. Each file system is parameterized so that it can be adapted to the characteristics of the disk on which it is placed.
For mass storage devices such as disks, the new file system tries to allocate new blocks on the same cylinder as the previous block in the same file. Optimally, these new blocks will also be rotationally well positioned. The distance between ``rotationally optimal'' blocks varies greatly; it can be a consecutive block or a rotationally delayed block depending on system characteristics. On a processor with an input/output channel that does not require any processor intervention between mass storage transfer requests, two consecutive disk blocks can often be accessed without suffering lost time because of an intervening disk revolution. For processors without input/output channels, the main processor must field an interrupt and prepare for a new disk transfer. The expected time to service this interrupt and schedule a new disk transfer depends on the speed of the main processor.
The physical characteristics of each disk include the number of blocks per track and the rate at which the disk spins. The allocation routines use this information to calculate the number of milliseconds required to skip over a block. The characteristics of the processor include the expected time to service an interrupt and schedule a new disk transfer. Given a block allocated to a file, the allocation routines calculate the number of blocks to skip over so that the next block in the file will come into position under the disk head in the expected amount of time that it takes to start a new disk transfer operation. For programs that sequentially access large amounts of data, this strategy minimizes the amount of time spent waiting for the disk to position itself.
To ease the calculation of finding rotationally optimal blocks, the cylinder group summary information includes a count of the available blocks in a cylinder group at different rotational positions. Eight rotational positions are distinguished, so the resolution of the summary information is 2 milliseconds for a typical 3600 revolution per minute drive. The super-block contains a vector of lists called "rotational layout tables". The vector is indexed by rotational position. Each component of the vector lists the index into the block map for every data block contained in its rotational position. When looking for an allocatable block, the system first looks through the summary counts for a rotational position with a non-zero block count. It then uses the index of the rotational position to find the appropriate list to use to index through only the relevant parts of the block map to find a free block.
The parameter that defines the minimum number of milliseconds between the completion of a data transfer and the initiation of another data transfer on the same cylinder can be changed at any time, even when the file system is mounted and active. If a file system is parameterized to lay out blocks with a rotational separation of 2 milliseconds, and the disk pack is then moved to a system that has a processor requiring 4 milliseconds to schedule a disk operation, the throughput will drop precipitously because of lost disk revolutions on nearly every block. If the eventual target machine is known, the file system can be parameterized for it even though it is initially created on a different processor. Even if the move is not known in advance, the rotational layout delay can be reconfigured after the disk is moved so that all further allocation is done based on the characteristics of the new host. Layout policies
The file system layout policies are divided into two distinct parts. At the top level are global policies that use file system wide summary information to make decisions regarding the placement of new inodes and data blocks. These routines are responsible for deciding the placement of new directories and files. They also calculate rotationally optimal block layouts, and decide when to force a long seek to a new cylinder group because there are insufficient blocks left in the current cylinder group to do reasonable layouts. Below the global policy routines are the local allocation routines that use a locally optimal scheme to lay out data blocks.
Two methods for improving file system performance are to increase the locality of reference to minimize seek latency as described by [Trivedi80], and to improve the layout of data to make larger transfers possible as described by [Nevalainen77]. The global layout policies try to improve performance by clustering related information. They cannot attempt to localize all data references, but must also try to spread unrelated data among different cylinder groups. If too much localization is attempted, the local cylinder group may run out of space forcing the data to be scattered to non-local cylinder groups. Taken to an extreme, total localization can result in a single huge cluster of data resembling the old file system. The global policies try to balance the two conflicting goals of localizing data that is concurrently accessed while spreading out unrelated data.
One allocatable resource is inodes. Inodes are used to describe both files and directories. Inodes of files in the same directory are frequently accessed together. For example, the ``list directory'' command often accesses the inode for each file in a directory. The layout policy tries to place all the inodes of files in a directory in the same cylinder group. To ensure that files are distributed throughout the disk, a different policy is used for directory allocation. A new directory is placed in a cylinder group that has a greater than average number of free inodes, and the smallest number of directories already in it. The intent of this policy is to allow the inode clustering policy to succeed most of the time. The allocation of inodes within a cylinder group is done using a next free strategy. Although this allocates the inodes randomly within a cylinder group, all the inodes for a particular cylinder group can be read with 8 to 16 disk transfers. (At most 16 disk transfers are required because a cylinder group may have no more than 2048 inodes.) This puts a small and constant upper bound on the number of disk transfers required to access the inodes for all the files in a directory. In contrast, the old file system typically requires one disk transfer to fetch the inode for each file in a directory.
The other major resource is data blocks. Since data blocks for a file are typically accessed together, the policy routines try to place all data blocks for a file in the same cylinder group, preferably at rotationally optimal positions in the same cylinder. The problem with allocating all the data blocks in the same cylinder group is that large files will quickly use up available space in the cylinder group, forcing a spill over to other areas. Further, using all the space in a cylinder group causes future allocations for any file in the cylinder group to also spill to other areas. Ideally none of the cylinder groups should ever become completely full. The heuristic solution chosen is to redirect block allocation to a different cylinder group when a file exceeds 48 kilobytes, and at every megabyte thereafter.* .FS * The first spill over point at 48 kilobytes is the point at which a file on a 4096 byte block file system first requires a single indirect block. This appears to be a natural first point at which to redirect block allocation. The other spillover points are chosen with the intent of forcing block allocation to be redirected when a file has used about 25% of the data blocks in a cylinder group. In observing the new file system in day to day use, the heuristics appear to work well in minimizing the number of completely filled cylinder groups. .FE The newly chosen cylinder group is selected from those cylinder groups that have a greater than average number of free blocks left. Although big files tend to be spread out over the disk, a megabyte of data is typically accessible before a long seek must be performed, and the cost of one long seek per megabyte is small.
The global policy routines call local allocation routines with requests for specific blocks. The local allocation routines will always allocate the requested block if it is free, otherwise it allocates a free block of the requested size that is rotationally closest to the requested block. If the global layout policies had complete information, they could always request unused blocks and the allocation routines would be reduced to simple bookkeeping. However, maintaining complete information is costly; thus the implementation of the global layout policy uses heuristics that employ only partial information.
If a requested block is not available, the local allocator uses a four level allocation strategy:
Quadratic hash is used because of its speed in finding unused slots in nearly full hash tables [Knuth75]. File systems that are parameterized to maintain at least 10% free space rarely use this strategy. File systems that are run without maintaining any free space typically have so few free blocks that almost any allocation is random; the most important characteristic of the strategy used under such conditions is that the strategy be fast.