random.c revision 18832
1/*
2 * Copyright (c) 1983, 1993
3 *	The Regents of the University of California.  All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 *    notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 *    notice, this list of conditions and the following disclaimer in the
12 *    documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 *    must display the following acknowledgement:
15 *	This product includes software developed by the University of
16 *	California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 *    may be used to endorse or promote products derived from this software
19 *    without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34#if defined(LIBC_SCCS) && !defined(lint)
35static char sccsid[] = "@(#)random.c	8.1 (Berkeley) 6/4/93";
36#endif /* LIBC_SCCS and not lint */
37
38#ifdef COMPAT_WEAK_SEEDING
39#define USE_WEAK_SEEDING
40#define random orandom
41#define srandom osrandom
42#define initstate oinitstate
43#define setstate osetstate
44#endif
45
46#include <stdio.h>
47#include <stdlib.h>
48
49/*
50 * random.c:
51 *
52 * An improved random number generation package.  In addition to the standard
53 * rand()/srand() like interface, this package also has a special state info
54 * interface.  The initstate() routine is called with a seed, an array of
55 * bytes, and a count of how many bytes are being passed in; this array is
56 * then initialized to contain information for random number generation with
57 * that much state information.  Good sizes for the amount of state
58 * information are 32, 64, 128, and 256 bytes.  The state can be switched by
59 * calling the setstate() routine with the same array as was initiallized
60 * with initstate().  By default, the package runs with 128 bytes of state
61 * information and generates far better random numbers than a linear
62 * congruential generator.  If the amount of state information is less than
63 * 32 bytes, a simple linear congruential R.N.G. is used.
64 *
65 * Internally, the state information is treated as an array of longs; the
66 * zeroeth element of the array is the type of R.N.G. being used (small
67 * integer); the remainder of the array is the state information for the
68 * R.N.G.  Thus, 32 bytes of state information will give 7 longs worth of
69 * state information, which will allow a degree seven polynomial.  (Note:
70 * the zeroeth word of state information also has some other information
71 * stored in it -- see setstate() for details).
72 *
73 * The random number generation technique is a linear feedback shift register
74 * approach, employing trinomials (since there are fewer terms to sum up that
75 * way).  In this approach, the least significant bit of all the numbers in
76 * the state table will act as a linear feedback shift register, and will
77 * have period 2^deg - 1 (where deg is the degree of the polynomial being
78 * used, assuming that the polynomial is irreducible and primitive).  The
79 * higher order bits will have longer periods, since their values are also
80 * influenced by pseudo-random carries out of the lower bits.  The total
81 * period of the generator is approximately deg*(2**deg - 1); thus doubling
82 * the amount of state information has a vast influence on the period of the
83 * generator.  Note: the deg*(2**deg - 1) is an approximation only good for
84 * large deg, when the period of the shift register is the dominant factor.
85 * With deg equal to seven, the period is actually much longer than the
86 * 7*(2**7 - 1) predicted by this formula.
87 */
88
89/*
90 * For each of the currently supported random number generators, we have a
91 * break value on the amount of state information (you need at least this
92 * many bytes of state info to support this random number generator), a degree
93 * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
94 * the separation between the two lower order coefficients of the trinomial.
95 */
96#define	TYPE_0		0		/* linear congruential */
97#define	BREAK_0		8
98#define	DEG_0		0
99#define	SEP_0		0
100
101#define	TYPE_1		1		/* x**7 + x**3 + 1 */
102#define	BREAK_1		32
103#define	DEG_1		7
104#define	SEP_1		3
105
106#define	TYPE_2		2		/* x**15 + x + 1 */
107#define	BREAK_2		64
108#define	DEG_2		15
109#define	SEP_2		1
110
111#define	TYPE_3		3		/* x**31 + x**3 + 1 */
112#define	BREAK_3		128
113#define	DEG_3		31
114#define	SEP_3		3
115
116#define	TYPE_4		4		/* x**63 + x + 1 */
117#define	BREAK_4		256
118#define	DEG_4		63
119#define	SEP_4		1
120
121/*
122 * Array versions of the above information to make code run faster --
123 * relies on fact that TYPE_i == i.
124 */
125#define	MAX_TYPES	5		/* max number of types above */
126
127static int degrees[MAX_TYPES] =	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
128static int seps [MAX_TYPES] =	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
129
130/*
131 * Initially, everything is set up as if from:
132 *
133 *	initstate(1, randtbl, 128);
134 *
135 * Note that this initialization takes advantage of the fact that srandom()
136 * advances the front and rear pointers 10*rand_deg times, and hence the
137 * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
138 * element of the state information, which contains info about the current
139 * position of the rear pointer is just
140 *
141 *	MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
142 */
143
144static long randtbl[DEG_3 + 1] = {
145	TYPE_3,
146#ifdef  USE_WEAK_SEEDING
147/* Historic implementation compatibility */
148/* The random sequences do not vary much with the seed */
149	0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
150	0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
151	0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
152	0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
153	0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
154	0x27fb47b9,
155#else   /* !USE_WEAK_SEEDING */
156	0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
157	0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
158	0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
159	0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
160	0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
161	0xf3bec5da
162#endif  /* !USE_WEAK_SEEDING */
163};
164
165/*
166 * fptr and rptr are two pointers into the state info, a front and a rear
167 * pointer.  These two pointers are always rand_sep places aparts, as they
168 * cycle cyclically through the state information.  (Yes, this does mean we
169 * could get away with just one pointer, but the code for random() is more
170 * efficient this way).  The pointers are left positioned as they would be
171 * from the call
172 *
173 *	initstate(1, randtbl, 128);
174 *
175 * (The position of the rear pointer, rptr, is really 0 (as explained above
176 * in the initialization of randtbl) because the state table pointer is set
177 * to point to randtbl[1] (as explained below).
178 */
179static long *fptr = &randtbl[SEP_3 + 1];
180static long *rptr = &randtbl[1];
181
182/*
183 * The following things are the pointer to the state information table, the
184 * type of the current generator, the degree of the current polynomial being
185 * used, and the separation between the two pointers.  Note that for efficiency
186 * of random(), we remember the first location of the state information, not
187 * the zeroeth.  Hence it is valid to access state[-1], which is used to
188 * store the type of the R.N.G.  Also, we remember the last location, since
189 * this is more efficient than indexing every time to find the address of
190 * the last element to see if the front and rear pointers have wrapped.
191 */
192static long *state = &randtbl[1];
193static int rand_type = TYPE_3;
194static int rand_deg = DEG_3;
195static int rand_sep = SEP_3;
196static long *end_ptr = &randtbl[DEG_3 + 1];
197
198static inline long good_rand __P((long));
199
200static inline long good_rand (x)
201	register long x;
202{
203#ifdef  USE_WEAK_SEEDING
204/*
205 * Historic implementation compatibility.
206 * The random sequences do not vary much with the seed,
207 * even with overflowing.
208 */
209	return (1103515245 * x + 12345);
210#else   /* !USE_WEAK_SEEDING */
211/*
212 * Compute x = (7^5 * x) mod (2^31 - 1)
213 * wihout overflowing 31 bits:
214 *      (2^31 - 1) = 127773 * (7^5) + 2836
215 * From "Random number generators: good ones are hard to find",
216 * Park and Miller, Communications of the ACM, vol. 31, no. 10,
217 * October 1988, p. 1195.
218 */
219	register long hi, lo;
220
221	hi = x / 127773;
222	lo = x % 127773;
223	x = 16807 * lo - 2836 * hi;
224	if (x <= 0)
225		x += 0x7fffffff;
226	return (x);
227#endif  /* !USE_WEAK_SEEDING */
228}
229
230/*
231 * srandom:
232 *
233 * Initialize the random number generator based on the given seed.  If the
234 * type is the trivial no-state-information type, just remember the seed.
235 * Otherwise, initializes state[] based on the given "seed" via a linear
236 * congruential generator.  Then, the pointers are set to known locations
237 * that are exactly rand_sep places apart.  Lastly, it cycles the state
238 * information a given number of times to get rid of any initial dependencies
239 * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
240 * for default usage relies on values produced by this routine.
241 */
242void
243srandom(x)
244	unsigned int x;
245{
246	register int i;
247
248	if (rand_type == TYPE_0)
249		state[0] = x;
250	else {
251		state[0] = x;
252		for (i = 1; i < rand_deg; i++)
253			state[i] = good_rand(state[i - 1]);
254		fptr = &state[rand_sep];
255		rptr = &state[0];
256		for (i = 0; i < 10 * rand_deg; i++)
257			(void)random();
258	}
259}
260
261/*
262 * initstate:
263 *
264 * Initialize the state information in the given array of n bytes for future
265 * random number generation.  Based on the number of bytes we are given, and
266 * the break values for the different R.N.G.'s, we choose the best (largest)
267 * one we can and set things up for it.  srandom() is then called to
268 * initialize the state information.
269 *
270 * Note that on return from srandom(), we set state[-1] to be the type
271 * multiplexed with the current value of the rear pointer; this is so
272 * successive calls to initstate() won't lose this information and will be
273 * able to restart with setstate().
274 *
275 * Note: the first thing we do is save the current state, if any, just like
276 * setstate() so that it doesn't matter when initstate is called.
277 *
278 * Returns a pointer to the old state.
279 */
280char *
281initstate(seed, arg_state, n)
282	unsigned int seed;		/* seed for R.N.G. */
283	char *arg_state;		/* pointer to state array */
284	int n;				/* # bytes of state info */
285{
286	register char *ostate = (char *)(&state[-1]);
287
288	if (rand_type == TYPE_0)
289		state[-1] = rand_type;
290	else
291		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
292	if (n < BREAK_0) {
293		(void)fprintf(stderr,
294		    "random: not enough state (%d bytes); ignored.\n", n);
295		return(0);
296	}
297	if (n < BREAK_1) {
298		rand_type = TYPE_0;
299		rand_deg = DEG_0;
300		rand_sep = SEP_0;
301	} else if (n < BREAK_2) {
302		rand_type = TYPE_1;
303		rand_deg = DEG_1;
304		rand_sep = SEP_1;
305	} else if (n < BREAK_3) {
306		rand_type = TYPE_2;
307		rand_deg = DEG_2;
308		rand_sep = SEP_2;
309	} else if (n < BREAK_4) {
310		rand_type = TYPE_3;
311		rand_deg = DEG_3;
312		rand_sep = SEP_3;
313	} else {
314		rand_type = TYPE_4;
315		rand_deg = DEG_4;
316		rand_sep = SEP_4;
317	}
318	state = &(((long *)arg_state)[1]);	/* first location */
319	end_ptr = &state[rand_deg];	/* must set end_ptr before srandom */
320	srandom(seed);
321	if (rand_type == TYPE_0)
322		state[-1] = rand_type;
323	else
324		state[-1] = MAX_TYPES*(rptr - state) + rand_type;
325	return(ostate);
326}
327
328/*
329 * setstate:
330 *
331 * Restore the state from the given state array.
332 *
333 * Note: it is important that we also remember the locations of the pointers
334 * in the current state information, and restore the locations of the pointers
335 * from the old state information.  This is done by multiplexing the pointer
336 * location into the zeroeth word of the state information.
337 *
338 * Note that due to the order in which things are done, it is OK to call
339 * setstate() with the same state as the current state.
340 *
341 * Returns a pointer to the old state information.
342 */
343char *
344setstate(arg_state)
345	char *arg_state;
346{
347	register long *new_state = (long *)arg_state;
348	register int type = new_state[0] % MAX_TYPES;
349	register int rear = new_state[0] / MAX_TYPES;
350	char *ostate = (char *)(&state[-1]);
351
352	if (rand_type == TYPE_0)
353		state[-1] = rand_type;
354	else
355		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
356	switch(type) {
357	case TYPE_0:
358	case TYPE_1:
359	case TYPE_2:
360	case TYPE_3:
361	case TYPE_4:
362		rand_type = type;
363		rand_deg = degrees[type];
364		rand_sep = seps[type];
365		break;
366	default:
367		(void)fprintf(stderr,
368		    "random: state info corrupted; not changed.\n");
369	}
370	state = &new_state[1];
371	if (rand_type != TYPE_0) {
372		rptr = &state[rear];
373		fptr = &state[(rear + rand_sep) % rand_deg];
374	}
375	end_ptr = &state[rand_deg];		/* set end_ptr too */
376	return(ostate);
377}
378
379/*
380 * random:
381 *
382 * If we are using the trivial TYPE_0 R.N.G., just do the old linear
383 * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is
384 * the same in all the other cases due to all the global variables that have
385 * been set up.  The basic operation is to add the number at the rear pointer
386 * into the one at the front pointer.  Then both pointers are advanced to
387 * the next location cyclically in the table.  The value returned is the sum
388 * generated, reduced to 31 bits by throwing away the "least random" low bit.
389 *
390 * Note: the code takes advantage of the fact that both the front and
391 * rear pointers can't wrap on the same call by not testing the rear
392 * pointer if the front one has wrapped.
393 *
394 * Returns a 31-bit random number.
395 */
396long
397random()
398{
399	long i;
400
401	if (rand_type == TYPE_0)
402		i = state[0] = good_rand(state[0]) & 0x7fffffff;
403	else {
404		*fptr += *rptr;
405		i = (*fptr >> 1) & 0x7fffffff;	/* chucking least random bit */
406		if (++fptr >= end_ptr) {
407			fptr = state;
408			++rptr;
409		} else if (++rptr >= end_ptr)
410			rptr = state;
411	}
412	return(i);
413}
414