ExprEngineObjC.cpp revision 226586
1289694Sngie//=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===//
2289694Sngie//
3289694Sngie//                     The LLVM Compiler Infrastructure
4289694Sngie//
5289694Sngie// This file is distributed under the University of Illinois Open Source
6289694Sngie// License. See LICENSE.TXT for details.
7289694Sngie//
8289694Sngie//===----------------------------------------------------------------------===//
9289694Sngie//
10289694Sngie//  This file defines ExprEngine's support for Objective-C expressions.
11289694Sngie//
12289694Sngie//===----------------------------------------------------------------------===//
13289694Sngie
14289694Sngie#include "clang/StaticAnalyzer/Core/CheckerManager.h"
15289694Sngie#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
16289694Sngie#include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
17289694Sngie#include "clang/Analysis/Support/SaveAndRestore.h"
18289694Sngie
19289694Sngieusing namespace clang;
20289694Sngieusing namespace ento;
21289694Sngie
22289694Sngievoid ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex,
23289694Sngie                                          ExplodedNode *Pred,
24289694Sngie                                          ExplodedNodeSet &Dst) {
25289694Sngie
26289694Sngie  const ProgramState *state = Pred->getState();
27289694Sngie  SVal baseVal = state->getSVal(Ex->getBase());
28289694Sngie  SVal location = state->getLValue(Ex->getDecl(), baseVal);
29289694Sngie
30289743Sngie  ExplodedNodeSet dstIvar;
31289897Sngie  MakeNode(dstIvar, Ex, Pred, state->BindExpr(Ex, location));
32290267Sngie
33290267Sngie  // Perform the post-condition check of the ObjCIvarRefExpr and store
34290267Sngie  // the created nodes in 'Dst'.
35290267Sngie  getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this);
36290267Sngie}
37290267Sngie
38290267Sngievoid ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
39289897Sngie                                             ExplodedNode *Pred,
40289897Sngie                                             ExplodedNodeSet &Dst) {
41289897Sngie  getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this);
42289897Sngie}
43289897Sngie
44289694Sngievoid ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
45289897Sngie                                            ExplodedNode *Pred,
46289897Sngie                                            ExplodedNodeSet &Dst) {
47289897Sngie
48289897Sngie  // ObjCForCollectionStmts are processed in two places.  This method
49290267Sngie  // handles the case where an ObjCForCollectionStmt* occurs as one of the
50289897Sngie  // statements within a basic block.  This transfer function does two things:
51289897Sngie  //
52289897Sngie  //  (1) binds the next container value to 'element'.  This creates a new
53289897Sngie  //      node in the ExplodedGraph.
54289897Sngie  //
55289897Sngie  //  (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating
56289897Sngie  //      whether or not the container has any more elements.  This value
57289897Sngie  //      will be tested in ProcessBranch.  We need to explicitly bind
58289897Sngie  //      this value because a container can contain nil elements.
59289897Sngie  //
60289897Sngie  // FIXME: Eventually this logic should actually do dispatches to
61289897Sngie  //   'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
62289897Sngie  //   This will require simulating a temporary NSFastEnumerationState, either
63289897Sngie  //   through an SVal or through the use of MemRegions.  This value can
64289897Sngie  //   be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
65289897Sngie  //   terminates we reclaim the temporary (it goes out of scope) and we
66289897Sngie  //   we can test if the SVal is 0 or if the MemRegion is null (depending
67289897Sngie  //   on what approach we take).
68289897Sngie  //
69289897Sngie  //  For now: simulate (1) by assigning either a symbol or nil if the
70289897Sngie  //    container is empty.  Thus this transfer function will by default
71289897Sngie  //    result in state splitting.
72289897Sngie
73289897Sngie  const Stmt *elem = S->getElement();
74289897Sngie  const ProgramState *state = Pred->getState();
75289897Sngie  SVal elementV;
76289897Sngie
77289897Sngie  if (const DeclStmt *DS = dyn_cast<DeclStmt>(elem)) {
78289897Sngie    const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl());
79289897Sngie    assert(elemD->getInit() == 0);
80289897Sngie    elementV = state->getLValue(elemD, Pred->getLocationContext());
81289897Sngie  }
82289897Sngie  else {
83289897Sngie    elementV = state->getSVal(elem);
84289897Sngie  }
85289897Sngie
86289897Sngie  ExplodedNodeSet dstLocation;
87289897Sngie  evalLocation(dstLocation, elem, Pred, state, elementV, NULL, false);
88289897Sngie
89289897Sngie  if (dstLocation.empty())
90289897Sngie    return;
91289897Sngie
92289897Sngie  for (ExplodedNodeSet::iterator NI = dstLocation.begin(),
93289743Sngie       NE = dstLocation.end(); NI!=NE; ++NI) {
94289694Sngie    Pred = *NI;
95289694Sngie    const ProgramState *state = Pred->getState();
96289694Sngie
97289694Sngie    // Handle the case where the container still has elements.
98289694Sngie    SVal TrueV = svalBuilder.makeTruthVal(1);
99289694Sngie    const ProgramState *hasElems = state->BindExpr(S, TrueV);
100289694Sngie
101289743Sngie    // Handle the case where the container has no elements.
102289694Sngie    SVal FalseV = svalBuilder.makeTruthVal(0);
103289743Sngie    const ProgramState *noElems = state->BindExpr(S, FalseV);
104289743Sngie
105289694Sngie    if (loc::MemRegionVal *MV = dyn_cast<loc::MemRegionVal>(&elementV))
106289694Sngie      if (const TypedValueRegion *R =
107289694Sngie          dyn_cast<TypedValueRegion>(MV->getRegion())) {
108289694Sngie        // FIXME: The proper thing to do is to really iterate over the
109289694Sngie        //  container.  We will do this with dispatch logic to the store.
110289694Sngie        //  For now, just 'conjure' up a symbolic value.
111289743Sngie        QualType T = R->getValueType();
112289743Sngie        assert(Loc::isLocType(T));
113289743Sngie        unsigned Count = Builder->getCurrentBlockCount();
114289694Sngie        SymbolRef Sym = SymMgr.getConjuredSymbol(elem, T, Count);
115289694Sngie        SVal V = svalBuilder.makeLoc(Sym);
116289694Sngie        hasElems = hasElems->bindLoc(elementV, V);
117289694Sngie
118289694Sngie        // Bind the location to 'nil' on the false branch.
119289694Sngie        SVal nilV = svalBuilder.makeIntVal(0, T);
120289694Sngie        noElems = noElems->bindLoc(elementV, nilV);
121289694Sngie      }
122289694Sngie
123289694Sngie    // Create the new nodes.
124289694Sngie    MakeNode(Dst, S, Pred, hasElems);
125289694Sngie    MakeNode(Dst, S, Pred, noElems);
126289694Sngie  }
127289694Sngie}
128289694Sngie
129289694Sngievoid ExprEngine::VisitObjCMessage(const ObjCMessage &msg,
130289694Sngie                                  ExplodedNode *Pred,
131289694Sngie                                  ExplodedNodeSet &Dst) {
132289694Sngie
133289743Sngie  // Handle the previsits checks.
134289743Sngie  ExplodedNodeSet dstPrevisit;
135289743Sngie  getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred,
136289743Sngie                                                   msg, *this);
137289743Sngie
138289743Sngie  // Proceed with evaluate the message expression.
139289743Sngie  ExplodedNodeSet dstEval;
140289743Sngie
141289743Sngie  for (ExplodedNodeSet::iterator DI = dstPrevisit.begin(),
142289743Sngie       DE = dstPrevisit.end(); DI != DE; ++DI) {
143289694Sngie
144289897Sngie    ExplodedNode *Pred = *DI;
145289897Sngie    bool RaisesException = false;
146289897Sngie    SaveAndRestore<bool> OldSink(Builder->BuildSinks);
147289897Sngie    SaveOr OldHasGen(Builder->hasGeneratedNode);
148289897Sngie
149289897Sngie    if (const Expr *Receiver = msg.getInstanceReceiver()) {
150289897Sngie      const ProgramState *state = Pred->getState();
151289897Sngie      SVal recVal = state->getSVal(Receiver);
152289897Sngie      if (!recVal.isUndef()) {
153        // Bifurcate the state into nil and non-nil ones.
154        DefinedOrUnknownSVal receiverVal = cast<DefinedOrUnknownSVal>(recVal);
155
156        const ProgramState *notNilState, *nilState;
157        llvm::tie(notNilState, nilState) = state->assume(receiverVal);
158
159        // There are three cases: can be nil or non-nil, must be nil, must be
160        // non-nil. We ignore must be nil, and merge the rest two into non-nil.
161        if (nilState && !notNilState) {
162          dstEval.insert(Pred);
163          continue;
164        }
165
166        // Check if the "raise" message was sent.
167        assert(notNilState);
168        if (msg.getSelector() == RaiseSel)
169          RaisesException = true;
170
171        // Check if we raise an exception.  For now treat these as sinks.
172        // Eventually we will want to handle exceptions properly.
173        if (RaisesException)
174          Builder->BuildSinks = true;
175
176        // Dispatch to plug-in transfer function.
177        evalObjCMessage(dstEval, msg, Pred, notNilState);
178      }
179    }
180    else if (const ObjCInterfaceDecl *Iface = msg.getReceiverInterface()) {
181      IdentifierInfo* ClsName = Iface->getIdentifier();
182      Selector S = msg.getSelector();
183
184      // Check for special instance methods.
185      if (!NSExceptionII) {
186        ASTContext &Ctx = getContext();
187        NSExceptionII = &Ctx.Idents.get("NSException");
188      }
189
190      if (ClsName == NSExceptionII) {
191        enum { NUM_RAISE_SELECTORS = 2 };
192
193        // Lazily create a cache of the selectors.
194        if (!NSExceptionInstanceRaiseSelectors) {
195          ASTContext &Ctx = getContext();
196          NSExceptionInstanceRaiseSelectors =
197          new Selector[NUM_RAISE_SELECTORS];
198          SmallVector<IdentifierInfo*, NUM_RAISE_SELECTORS> II;
199          unsigned idx = 0;
200
201          // raise:format:
202          II.push_back(&Ctx.Idents.get("raise"));
203          II.push_back(&Ctx.Idents.get("format"));
204          NSExceptionInstanceRaiseSelectors[idx++] =
205          Ctx.Selectors.getSelector(II.size(), &II[0]);
206
207          // raise:format::arguments:
208          II.push_back(&Ctx.Idents.get("arguments"));
209          NSExceptionInstanceRaiseSelectors[idx++] =
210          Ctx.Selectors.getSelector(II.size(), &II[0]);
211        }
212
213        for (unsigned i = 0; i < NUM_RAISE_SELECTORS; ++i)
214          if (S == NSExceptionInstanceRaiseSelectors[i]) {
215            RaisesException = true;
216            break;
217          }
218      }
219
220      // Check if we raise an exception.  For now treat these as sinks.
221      // Eventually we will want to handle exceptions properly.
222      if (RaisesException)
223        Builder->BuildSinks = true;
224
225      // Dispatch to plug-in transfer function.
226      evalObjCMessage(dstEval, msg, Pred, Pred->getState());
227    }
228
229    assert(Builder->BuildSinks || Builder->hasGeneratedNode);
230  }
231
232  // Finally, perform the post-condition check of the ObjCMessageExpr and store
233  // the created nodes in 'Dst'.
234  getCheckerManager().runCheckersForPostObjCMessage(Dst, dstEval, msg, *this);
235}
236
237void ExprEngine::evalObjCMessage(ExplodedNodeSet &Dst, const ObjCMessage &msg,
238                                 ExplodedNode *Pred,
239                                 const ProgramState *state) {
240  assert (Builder && "StmtNodeBuilder must be defined.");
241
242  // First handle the return value.
243  SVal ReturnValue = UnknownVal();
244
245  // Some method families have known return values.
246  switch (msg.getMethodFamily()) {
247  default:
248    break;
249  case OMF_autorelease:
250  case OMF_retain:
251  case OMF_self: {
252    // These methods return their receivers.
253    const Expr *ReceiverE = msg.getInstanceReceiver();
254    if (ReceiverE)
255      ReturnValue = state->getSVal(ReceiverE);
256    break;
257  }
258  }
259
260  // If we failed to figure out the return value, use a conjured value instead.
261  if (ReturnValue.isUnknown()) {
262    SValBuilder &SVB = getSValBuilder();
263    QualType ResultTy = msg.getResultType(getContext());
264    unsigned Count = Builder->getCurrentBlockCount();
265    const Expr *CurrentE = cast<Expr>(currentStmt);
266    ReturnValue = SVB.getConjuredSymbolVal(NULL, CurrentE, ResultTy, Count);
267  }
268
269  // Bind the return value.
270  state = state->BindExpr(currentStmt, ReturnValue);
271
272  // Invalidate the arguments (and the receiver)
273  const LocationContext *LC = Pred->getLocationContext();
274  state = invalidateArguments(state, CallOrObjCMessage(msg, state), LC);
275
276  // And create the new node.
277  MakeNode(Dst, msg.getOriginExpr(), Pred, state);
278}
279
280